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@@ -21,27 +21,27 @@ a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w;return this},multiplyScalar:function(a){
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setLength:function(a){return this.normalize().multiplyScalar(a)},lerpSelf:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b;return this},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)}};THREE.Frustum=function(){this.planes=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4]};
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THREE.Frustum.prototype.setFromMatrix=function(a){var b,c=this.planes;c[0].set(a.n41-a.n11,a.n42-a.n12,a.n43-a.n13,a.n44-a.n14);c[1].set(a.n41+a.n11,a.n42+a.n12,a.n43+a.n13,a.n44+a.n14);c[2].set(a.n41+a.n21,a.n42+a.n22,a.n43+a.n23,a.n44+a.n24);c[3].set(a.n41-a.n21,a.n42-a.n22,a.n43-a.n23,a.n44-a.n24);c[4].set(a.n41-a.n31,a.n42-a.n32,a.n43-a.n33,a.n44-a.n34);c[5].set(a.n41+a.n31,a.n42+a.n32,a.n43+a.n33,a.n44+a.n34);for(a=0;6>a;a++)b=c[a],b.divideScalar(Math.sqrt(b.x*b.x+b.y*b.y+b.z*b.z))};
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THREE.Frustum.prototype.contains=function(a){for(var b=this.planes,c=a.matrixWorld,d=THREE.Frustum.__v1.set(c.getColumnX().length(),c.getColumnY().length(),c.getColumnZ().length()),d=-a.geometry.boundingSphere.radius*Math.max(d.x,Math.max(d.y,d.z)),e=0;6>e;e++)if(a=b[e].x*c.n14+b[e].y*c.n24+b[e].z*c.n34+b[e].w,a<=d)return!1;return!0};THREE.Frustum.__v1=new THREE.Vector3;
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-THREE.Ray=function(a,b){function c(a,b,c){q.sub(c,a);s=q.dot(b);u=n.add(a,r.copy(b).multiplyScalar(s));return v=c.distanceTo(u)}function d(a,b,c,d){q.sub(d,b);n.sub(c,b);r.sub(a,b);t=q.dot(q);w=q.dot(n);z=q.dot(r);F=n.dot(n);C=n.dot(r);G=1/(t*F-w*w);K=(F*z-w*C)*G;N=(t*C-w*z)*G;return 0<=K&&0<=N&&1>K+N}this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3;var e=1.0E-4;this.setPrecision=function(a){e=a};var f=new THREE.Vector3,g=new THREE.Vector3,h=new THREE.Vector3,j=new THREE.Vector3,
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-l=new THREE.Vector3,k=new THREE.Vector3,p=new THREE.Vector3,m=new THREE.Vector3,o=new THREE.Vector3;this.intersectObject=function(a){var b,n=[];if(a instanceof THREE.Particle){var q=c(this.origin,this.direction,a.matrixWorld.getPosition());if(q>a.scale.x)return[];b={distance:q,point:a.position,face:null,object:a};n.push(b)}else if(a instanceof THREE.Mesh){var q=c(this.origin,this.direction,a.matrixWorld.getPosition()),r=THREE.Frustum.__v1.set(a.matrixWorld.getColumnX().length(),a.matrixWorld.getColumnY().length(),
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-a.matrixWorld.getColumnZ().length());if(q>a.geometry.boundingSphere.radius*Math.max(r.x,Math.max(r.y,r.z)))return n;var s,i,t=a.geometry,v=t.vertices,A;a.matrixRotationWorld.extractRotation(a.matrixWorld);for(q=0,r=t.faces.length;q<r;q++)if(b=t.faces[q],l.copy(this.origin),k.copy(this.direction),A=a.matrixWorld,p=A.multiplyVector3(p.copy(b.centroid)).subSelf(l),m=a.matrixRotationWorld.multiplyVector3(m.copy(b.normal)),s=k.dot(m),!(Math.abs(s)<e)&&(i=m.dot(p)/s,!(0>i)&&(a.doubleSided||(a.flipSided?
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+THREE.Ray=function(a,b){function c(a,b,c){r.sub(c,a);s=r.dot(b);u=n.add(a,q.copy(b).multiplyScalar(s));return v=c.distanceTo(u)}function d(a,b,c,d){r.sub(d,b);n.sub(c,b);q.sub(a,b);t=r.dot(r);w=r.dot(n);z=r.dot(q);F=n.dot(n);C=n.dot(q);G=1/(t*F-w*w);K=(F*z-w*C)*G;N=(t*C-w*z)*G;return 0<=K&&0<=N&&1>K+N}this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3;var e=1.0E-4;this.setPrecision=function(a){e=a};var f=new THREE.Vector3,g=new THREE.Vector3,h=new THREE.Vector3,j=new THREE.Vector3,
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+l=new THREE.Vector3,k=new THREE.Vector3,p=new THREE.Vector3,m=new THREE.Vector3,o=new THREE.Vector3;this.intersectObject=function(a){var b,n=[];if(a instanceof THREE.Particle){var r=c(this.origin,this.direction,a.matrixWorld.getPosition());if(r>a.scale.x)return[];b={distance:r,point:a.position,face:null,object:a};n.push(b)}else if(a instanceof THREE.Mesh){var r=c(this.origin,this.direction,a.matrixWorld.getPosition()),q=THREE.Frustum.__v1.set(a.matrixWorld.getColumnX().length(),a.matrixWorld.getColumnY().length(),
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+a.matrixWorld.getColumnZ().length());if(r>a.geometry.boundingSphere.radius*Math.max(q.x,Math.max(q.y,q.z)))return n;var s,i,t=a.geometry,v=t.vertices,A;a.matrixRotationWorld.extractRotation(a.matrixWorld);for(r=0,q=t.faces.length;r<q;r++)if(b=t.faces[r],l.copy(this.origin),k.copy(this.direction),A=a.matrixWorld,p=A.multiplyVector3(p.copy(b.centroid)).subSelf(l),m=a.matrixRotationWorld.multiplyVector3(m.copy(b.normal)),s=k.dot(m),!(Math.abs(s)<e)&&(i=m.dot(p)/s,!(0>i)&&(a.doubleSided||(a.flipSided?
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0<s:0>s))))if(o.add(l,k.multiplyScalar(i)),b instanceof THREE.Face3)f=A.multiplyVector3(f.copy(v[b.a].position)),g=A.multiplyVector3(g.copy(v[b.b].position)),h=A.multiplyVector3(h.copy(v[b.c].position)),d(o,f,g,h)&&(b={distance:l.distanceTo(o),point:o.clone(),face:b,object:a},n.push(b));else if(b instanceof THREE.Face4&&(f=A.multiplyVector3(f.copy(v[b.a].position)),g=A.multiplyVector3(g.copy(v[b.b].position)),h=A.multiplyVector3(h.copy(v[b.c].position)),j=A.multiplyVector3(j.copy(v[b.d].position)),
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-d(o,f,g,j)||d(o,g,h,j)))b={distance:l.distanceTo(o),point:o.clone(),face:b,object:a},n.push(b)}return n};this.intersectObjects=function(a){for(var b=[],c=0,d=a.length;c<d;c++)Array.prototype.push.apply(b,this.intersectObject(a[c]));b.sort(function(a,b){return a.distance-b.distance});return b};var q=new THREE.Vector3,n=new THREE.Vector3,r=new THREE.Vector3,s,u,v,t,w,z,F,C,G,K,N};
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+d(o,f,g,j)||d(o,g,h,j)))b={distance:l.distanceTo(o),point:o.clone(),face:b,object:a},n.push(b)}return n};this.intersectObjects=function(a){for(var b=[],c=0,d=a.length;c<d;c++)Array.prototype.push.apply(b,this.intersectObject(a[c]));b.sort(function(a,b){return a.distance-b.distance});return b};var r=new THREE.Vector3,n=new THREE.Vector3,q=new THREE.Vector3,s,u,v,t,w,z,F,C,G,K,N};
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THREE.Rectangle=function(){function a(){f=d-b;g=e-c}var b,c,d,e,f,g,h=!0;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return f};this.getHeight=function(){return g};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return e};this.set=function(f,g,k,p){h=!1;b=f;c=g;d=k;e=p;a()};this.addPoint=function(f,g){h?(h=!1,b=f,c=g,d=f,e=g):(b=b<f?b:f,c=c<g?c:g,d=d>f?d:f,e=e>g?e:g);a()};this.add3Points=
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function(f,g,k,p,m,o){h?(h=!1,b=f<k?f<m?f:m:k<m?k:m,c=g<p?g<o?g:o:p<o?p:o,d=f>k?f>m?f:m:k>m?k:m,e=g>p?g>o?g:o:p>o?p:o):(b=f<k?f<m?f<b?f:b:m<b?m:b:k<m?k<b?k:b:m<b?m:b,c=g<p?g<o?g<c?g:c:o<c?o:c:p<o?p<c?p:c:o<c?o:c,d=f>k?f>m?f>d?f:d:m>d?m:d:k>m?k>d?k:d:m>d?m:d,e=g>p?g>o?g>e?g:e:o>e?o:e:p>o?p>e?p:e:o>e?o:e);a()};this.addRectangle=function(f){h?(h=!1,b=f.getLeft(),c=f.getTop(),d=f.getRight(),e=f.getBottom()):(b=b<f.getLeft()?b:f.getLeft(),c=c<f.getTop()?c:f.getTop(),d=d>f.getRight()?d:f.getRight(),e=e>
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f.getBottom()?e:f.getBottom());a()};this.inflate=function(f){b-=f;c-=f;d+=f;e+=f;a()};this.minSelf=function(f){b=b>f.getLeft()?b:f.getLeft();c=c>f.getTop()?c:f.getTop();d=d<f.getRight()?d:f.getRight();e=e<f.getBottom()?e:f.getBottom();a()};this.intersects=function(a){return d<a.getLeft()||b>a.getRight()||e<a.getTop()||c>a.getBottom()?!1:!0};this.empty=function(){h=!0;e=d=c=b=0;a()};this.isEmpty=function(){return h}};
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THREE.Math={clamp:function(a,b,c){return a<b?b:a>c?c:a},clampBottom:function(a,b){return a<b?b:a},mapLinear:function(a,b,c,d,e){return d+(a-b)*(e-d)/(c-b)},random16:function(){return(65280*Math.random()+255*Math.random())/65535},randInt:function(a,b){return a+Math.floor(Math.random()*(b-a+1))},randFloat:function(a,b){return a+Math.random()*(b-a)},randFloatSpread:function(a){return a*(0.5-Math.random())},sign:function(a){return 0>a?-1:0<a?1:0}};THREE.Matrix3=function(){this.m=[]};
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-THREE.Matrix3.prototype={constructor:THREE.Matrix3,transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}};THREE.Matrix4=function(a,b,c,d,e,f,g,h,j,l,k,p,m,o,q,n){this.set(void 0!==a?a:1,b||0,c||0,d||0,e||0,void 0!==f?f:1,g||0,h||0,j||0,l||0,void 0!==k?k:1,p||0,m||0,o||0,q||0,void 0!==n?n:1);this.m33=new THREE.Matrix3};
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-THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,d,e,f,g,h,j,l,k,p,m,o,q,n){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=e;this.n22=f;this.n23=g;this.n24=h;this.n31=j;this.n32=l;this.n33=k;this.n34=p;this.n41=m;this.n42=o;this.n43=q;this.n44=n;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,
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-b,c){var d=THREE.Matrix4.__v1,e=THREE.Matrix4.__v2,f=THREE.Matrix4.__v3;f.sub(a,b).normalize();if(0===f.length())f.z=1;d.cross(c,f).normalize();0===d.length()&&(f.x+=1.0E-4,d.cross(c,f).normalize());e.cross(f,d);this.n11=d.x;this.n12=e.x;this.n13=f.x;this.n21=d.y;this.n22=e.y;this.n23=f.y;this.n31=d.z;this.n32=e.z;this.n33=f.z;return this},multiply:function(a,b){var c=a.n11,d=a.n12,e=a.n13,f=a.n14,g=a.n21,h=a.n22,j=a.n23,l=a.n24,k=a.n31,p=a.n32,m=a.n33,o=a.n34,q=a.n41,n=a.n42,r=a.n43,s=a.n44,u=b.n11,
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-v=b.n12,t=b.n13,w=b.n14,z=b.n21,F=b.n22,C=b.n23,G=b.n24,K=b.n31,N=b.n32,P=b.n33,U=b.n34,O=b.n41,J=b.n42,I=b.n43,D=b.n44;this.n11=c*u+d*z+e*K+f*O;this.n12=c*v+d*F+e*N+f*J;this.n13=c*t+d*C+e*P+f*I;this.n14=c*w+d*G+e*U+f*D;this.n21=g*u+h*z+j*K+l*O;this.n22=g*v+h*F+j*N+l*J;this.n23=g*t+h*C+j*P+l*I;this.n24=g*w+h*G+j*U+l*D;this.n31=k*u+p*z+m*K+o*O;this.n32=k*v+p*F+m*N+o*J;this.n33=k*t+p*C+m*P+o*I;this.n34=k*w+p*G+m*U+o*D;this.n41=q*u+n*z+r*K+s*O;this.n42=q*v+n*F+r*N+s*J;this.n43=q*t+n*C+r*P+s*I;this.n44=
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-q*w+n*G+r*U+s*D;return this},multiplySelf:function(a){return this.multiply(this,a)},multiplyToArray:function(a,b,c){this.multiply(a,b);c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;
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+THREE.Matrix3.prototype={constructor:THREE.Matrix3,transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}};THREE.Matrix4=function(a,b,c,d,e,f,g,h,j,l,k,p,m,o,r,n){this.set(void 0!==a?a:1,b||0,c||0,d||0,e||0,void 0!==f?f:1,g||0,h||0,j||0,l||0,void 0!==k?k:1,p||0,m||0,o||0,r||0,void 0!==n?n:1);this.m33=new THREE.Matrix3};
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+THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,d,e,f,g,h,j,l,k,p,m,o,r,n){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=e;this.n22=f;this.n23=g;this.n24=h;this.n31=j;this.n32=l;this.n33=k;this.n34=p;this.n41=m;this.n42=o;this.n43=r;this.n44=n;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,
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+b,c){var d=THREE.Matrix4.__v1,e=THREE.Matrix4.__v2,f=THREE.Matrix4.__v3;f.sub(a,b).normalize();if(0===f.length())f.z=1;d.cross(c,f).normalize();0===d.length()&&(f.x+=1.0E-4,d.cross(c,f).normalize());e.cross(f,d);this.n11=d.x;this.n12=e.x;this.n13=f.x;this.n21=d.y;this.n22=e.y;this.n23=f.y;this.n31=d.z;this.n32=e.z;this.n33=f.z;return this},multiply:function(a,b){var c=a.n11,d=a.n12,e=a.n13,f=a.n14,g=a.n21,h=a.n22,j=a.n23,l=a.n24,k=a.n31,p=a.n32,m=a.n33,o=a.n34,r=a.n41,n=a.n42,q=a.n43,s=a.n44,u=b.n11,
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+v=b.n12,t=b.n13,w=b.n14,z=b.n21,F=b.n22,C=b.n23,G=b.n24,K=b.n31,N=b.n32,P=b.n33,U=b.n34,O=b.n41,J=b.n42,I=b.n43,D=b.n44;this.n11=c*u+d*z+e*K+f*O;this.n12=c*v+d*F+e*N+f*J;this.n13=c*t+d*C+e*P+f*I;this.n14=c*w+d*G+e*U+f*D;this.n21=g*u+h*z+j*K+l*O;this.n22=g*v+h*F+j*N+l*J;this.n23=g*t+h*C+j*P+l*I;this.n24=g*w+h*G+j*U+l*D;this.n31=k*u+p*z+m*K+o*O;this.n32=k*v+p*F+m*N+o*J;this.n33=k*t+p*C+m*P+o*I;this.n34=k*w+p*G+m*U+o*D;this.n41=r*u+n*z+q*K+s*O;this.n42=r*v+n*F+q*N+s*J;this.n43=r*t+n*C+q*P+s*I;this.n44=
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+r*w+n*G+q*U+s*D;return this},multiplySelf:function(a){return this.multiply(this,a)},multiplyToArray:function(a,b,c){this.multiply(a,b);c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;
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this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},multiplyVector3:function(a){var b=a.x,c=a.y,d=a.z,e=1/(this.n41*b+this.n42*c+this.n43*d+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*d+this.n14)*e;a.y=(this.n21*b+this.n22*c+this.n23*d+this.n24)*e;a.z=(this.n31*b+this.n32*c+this.n33*d+this.n34)*e;return a},multiplyVector4:function(a){var b=a.x,c=a.y,d=a.z,e=a.w;a.x=this.n11*b+this.n12*c+this.n13*d+this.n14*e;a.y=this.n21*b+this.n22*c+this.n23*
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d+this.n24*e;a.z=this.n31*b+this.n32*c+this.n33*d+this.n34*e;a.w=this.n41*b+this.n42*c+this.n43*d+this.n44*e;return a},rotateAxis:function(a){var b=a.x,c=a.y,d=a.z;a.x=b*this.n11+c*this.n12+d*this.n13;a.y=b*this.n21+c*this.n22+d*this.n23;a.z=b*this.n31+c*this.n32+d*this.n33;a.normalize();return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+
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-this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},determinant:function(){var a=this.n11,b=this.n12,c=this.n13,d=this.n14,e=this.n21,f=this.n22,g=this.n23,h=this.n24,j=this.n31,l=this.n32,k=this.n33,p=this.n34,m=this.n41,o=this.n42,q=this.n43,n=this.n44;return d*g*l*m-c*h*l*m-d*f*k*m+b*h*k*m+c*f*p*m-b*g*p*m-d*g*j*o+c*h*j*o+d*e*k*o-a*h*k*o-c*e*p*o+a*g*p*o+d*f*j*q-b*h*j*q-d*e*l*q+a*h*l*q+b*e*p*q-a*f*p*q-c*f*j*n+b*g*j*n+c*e*l*n-a*g*l*n-b*e*k*n+a*f*k*n},transpose:function(){var a;
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+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},determinant:function(){var a=this.n11,b=this.n12,c=this.n13,d=this.n14,e=this.n21,f=this.n22,g=this.n23,h=this.n24,j=this.n31,l=this.n32,k=this.n33,p=this.n34,m=this.n41,o=this.n42,r=this.n43,n=this.n44;return d*g*l*m-c*h*l*m-d*f*k*m+b*h*k*m+c*f*p*m-b*g*p*m-d*g*j*o+c*h*j*o+d*e*k*o-a*h*k*o-c*e*p*o+a*g*p*o+d*f*j*r-b*h*j*r-d*e*l*r+a*h*l*r+b*e*p*r-a*f*p*r-c*f*j*n+b*g*j*n+c*e*l*n-a*g*l*n-b*e*k*n+a*f*k*n},transpose:function(){var a;
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a=this.n21;this.n21=this.n12;this.n12=a;a=this.n31;this.n31=this.n13;this.n13=a;a=this.n32;this.n32=this.n23;this.n23=a;a=this.n41;this.n41=this.n14;this.n14=a;a=this.n42;this.n42=this.n24;this.n24=a;a=this.n43;this.n43=this.n34;this.n34=a;return this},flattenToArray:function(a){a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=
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this.n44;return a},flattenToArrayOffset:function(a,b){a[b]=this.n11;a[b+1]=this.n21;a[b+2]=this.n31;a[b+3]=this.n41;a[b+4]=this.n12;a[b+5]=this.n22;a[b+6]=this.n32;a[b+7]=this.n42;a[b+8]=this.n13;a[b+9]=this.n23;a[b+10]=this.n33;a[b+11]=this.n43;a[b+12]=this.n14;a[b+13]=this.n24;a[b+14]=this.n34;a[b+15]=this.n44;return a},getPosition:function(){return THREE.Matrix4.__v1.set(this.n14,this.n24,this.n34)},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},getColumnX:function(){return THREE.Matrix4.__v1.set(this.n11,
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-this.n21,this.n31)},getColumnY:function(){return THREE.Matrix4.__v1.set(this.n12,this.n22,this.n32)},getColumnZ:function(){return THREE.Matrix4.__v1.set(this.n13,this.n23,this.n33)},getInverse:function(a){var b=a.n11,c=a.n12,d=a.n13,e=a.n14,f=a.n21,g=a.n22,h=a.n23,j=a.n24,l=a.n31,k=a.n32,p=a.n33,m=a.n34,o=a.n41,q=a.n42,n=a.n43,r=a.n44;this.n11=h*m*q-j*p*q+j*k*n-g*m*n-h*k*r+g*p*r;this.n12=e*p*q-d*m*q-e*k*n+c*m*n+d*k*r-c*p*r;this.n13=d*j*q-e*h*q+e*g*n-c*j*n-d*g*r+c*h*r;this.n14=e*h*k-d*j*k-e*g*p+c*
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-j*p+d*g*m-c*h*m;this.n21=j*p*o-h*m*o-j*l*n+f*m*n+h*l*r-f*p*r;this.n22=d*m*o-e*p*o+e*l*n-b*m*n-d*l*r+b*p*r;this.n23=e*h*o-d*j*o-e*f*n+b*j*n+d*f*r-b*h*r;this.n24=d*j*l-e*h*l+e*f*p-b*j*p-d*f*m+b*h*m;this.n31=g*m*o-j*k*o+j*l*q-f*m*q-g*l*r+f*k*r;this.n32=e*k*o-c*m*o-e*l*q+b*m*q+c*l*r-b*k*r;this.n33=c*j*o-e*g*o+e*f*q-b*j*q-c*f*r+b*g*r;this.n34=e*g*l-c*j*l-e*f*k+b*j*k+c*f*m-b*g*m;this.n41=h*k*o-g*p*o-h*l*q+f*p*q+g*l*n-f*k*n;this.n42=c*p*o-d*k*o+d*l*q-b*p*q-c*l*n+b*k*n;this.n43=d*g*o-c*h*o-d*f*q+b*h*q+c*
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+this.n21,this.n31)},getColumnY:function(){return THREE.Matrix4.__v1.set(this.n12,this.n22,this.n32)},getColumnZ:function(){return THREE.Matrix4.__v1.set(this.n13,this.n23,this.n33)},getInverse:function(a){var b=a.n11,c=a.n12,d=a.n13,e=a.n14,f=a.n21,g=a.n22,h=a.n23,j=a.n24,l=a.n31,k=a.n32,p=a.n33,m=a.n34,o=a.n41,r=a.n42,n=a.n43,q=a.n44;this.n11=h*m*r-j*p*r+j*k*n-g*m*n-h*k*q+g*p*q;this.n12=e*p*r-d*m*r-e*k*n+c*m*n+d*k*q-c*p*q;this.n13=d*j*r-e*h*r+e*g*n-c*j*n-d*g*q+c*h*q;this.n14=e*h*k-d*j*k-e*g*p+c*
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+j*p+d*g*m-c*h*m;this.n21=j*p*o-h*m*o-j*l*n+f*m*n+h*l*q-f*p*q;this.n22=d*m*o-e*p*o+e*l*n-b*m*n-d*l*q+b*p*q;this.n23=e*h*o-d*j*o-e*f*n+b*j*n+d*f*q-b*h*q;this.n24=d*j*l-e*h*l+e*f*p-b*j*p-d*f*m+b*h*m;this.n31=g*m*o-j*k*o+j*l*r-f*m*r-g*l*q+f*k*q;this.n32=e*k*o-c*m*o-e*l*r+b*m*r+c*l*q-b*k*q;this.n33=c*j*o-e*g*o+e*f*r-b*j*r-c*f*q+b*g*q;this.n34=e*g*l-c*j*l-e*f*k+b*j*k+c*f*m-b*g*m;this.n41=h*k*o-g*p*o-h*l*r+f*p*r+g*l*n-f*k*n;this.n42=c*p*o-d*k*o+d*l*r-b*p*r-c*l*n+b*k*n;this.n43=d*g*o-c*h*o-d*f*r+b*h*r+c*
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f*n-b*g*n;this.n44=c*h*l-d*g*l+d*f*k-b*h*k-c*f*p+b*g*p;this.multiplyScalar(1/a.determinant());return this},setRotationFromEuler:function(a,b){var c=a.x,d=a.y,e=a.z,f=Math.cos(c),c=Math.sin(c),g=Math.cos(d),d=Math.sin(d),h=Math.cos(e),e=Math.sin(e);switch(b){case "YXZ":var j=g*h,l=g*e,k=d*h,p=d*e;this.n11=j+p*c;this.n12=k*c-l;this.n13=f*d;this.n21=f*e;this.n22=f*h;this.n23=-c;this.n31=l*c-k;this.n32=p+j*c;this.n33=f*g;break;case "ZXY":j=g*h;l=g*e;k=d*h;p=d*e;this.n11=j-p*c;this.n12=-f*e;this.n13=k+
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l*c;this.n21=l+k*c;this.n22=f*h;this.n23=p-j*c;this.n31=-f*d;this.n32=c;this.n33=f*g;break;case "ZYX":j=f*h;l=f*e;k=c*h;p=c*e;this.n11=g*h;this.n12=k*d-l;this.n13=j*d+p;this.n21=g*e;this.n22=p*d+j;this.n23=l*d-k;this.n31=-d;this.n32=c*g;this.n33=f*g;break;case "YZX":j=f*g;l=f*d;k=c*g;p=c*d;this.n11=g*h;this.n12=p-j*e;this.n13=k*e+l;this.n21=e;this.n22=f*h;this.n23=-c*h;this.n31=-d*h;this.n32=l*e+k;this.n33=j-p*e;break;case "XZY":j=f*g;l=f*d;k=c*g;p=c*d;this.n11=g*h;this.n12=-e;this.n13=d*h;this.n21=
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j*e+p;this.n22=f*h;this.n23=l*e-k;this.n31=k*e-l;this.n32=c*h;this.n33=p*e+j;break;default:j=f*h,l=f*e,k=c*h,p=c*e,this.n11=g*h,this.n12=-g*e,this.n13=d,this.n21=l+k*d,this.n22=j-p*d,this.n23=-c*g,this.n31=p-j*d,this.n32=k+l*d,this.n33=f*g}return this},setRotationFromQuaternion:function(a){var b=a.x,c=a.y,d=a.z,e=a.w,f=b+b,g=c+c,h=d+d,a=b*f,j=b*g,b=b*h,l=c*g,c=c*h,d=d*h,f=e*f,g=e*g,e=e*h;this.n11=1-(l+d);this.n12=j-e;this.n13=b+g;this.n21=j+e;this.n22=1-(a+d);this.n23=c-f;this.n31=b-g;this.n32=c+
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@@ -50,8 +50,8 @@ b:new THREE.Quaternion;c=c instanceof THREE.Vector3?c:new THREE.Vector3;c.x=d.le
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d=1/b.set(a.n12,a.n22,a.n32).length(),b=1/b.set(a.n13,a.n23,a.n33).length();this.n11=a.n11*c;this.n21=a.n21*c;this.n31=a.n31*c;this.n12=a.n12*d;this.n22=a.n22*d;this.n32=a.n32*d;this.n13=a.n13*b;this.n23=a.n23*b;this.n33=a.n33*b;return this},translate:function(a){var b=a.x,c=a.y,a=a.z;this.n14=this.n11*b+this.n12*c+this.n13*a+this.n14;this.n24=this.n21*b+this.n22*c+this.n23*a+this.n24;this.n34=this.n31*b+this.n32*c+this.n33*a+this.n34;this.n44=this.n41*b+this.n42*c+this.n43*a+this.n44;return this},
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rotateX:function(a){var b=this.n12,c=this.n22,d=this.n32,e=this.n42,f=this.n13,g=this.n23,h=this.n33,j=this.n43,l=Math.cos(a),a=Math.sin(a);this.n12=l*b+a*f;this.n22=l*c+a*g;this.n32=l*d+a*h;this.n42=l*e+a*j;this.n13=l*f-a*b;this.n23=l*g-a*c;this.n33=l*h-a*d;this.n43=l*j-a*e;return this},rotateY:function(a){var b=this.n11,c=this.n21,d=this.n31,e=this.n41,f=this.n13,g=this.n23,h=this.n33,j=this.n43,l=Math.cos(a),a=Math.sin(a);this.n11=l*b-a*f;this.n21=l*c-a*g;this.n31=l*d-a*h;this.n41=l*e-a*j;this.n13=
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l*f+a*b;this.n23=l*g+a*c;this.n33=l*h+a*d;this.n43=l*j+a*e;return this},rotateZ:function(a){var b=this.n11,c=this.n21,d=this.n31,e=this.n41,f=this.n12,g=this.n22,h=this.n32,j=this.n42,l=Math.cos(a),a=Math.sin(a);this.n11=l*b+a*f;this.n21=l*c+a*g;this.n31=l*d+a*h;this.n41=l*e+a*j;this.n12=l*f-a*b;this.n22=l*g-a*c;this.n32=l*h-a*d;this.n42=l*j-a*e;return this},rotateByAxis:function(a,b){if(1===a.x&&0===a.y&&0===a.z)return this.rotateX(b);if(0===a.x&&1===a.y&&0===a.z)return this.rotateY(b);if(0===a.x&&
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-0===a.y&&1===a.z)return this.rotateZ(b);var c=a.x,d=a.y,e=a.z,f=Math.sqrt(c*c+d*d+e*e),c=c/f,d=d/f,e=e/f,f=c*c,g=d*d,h=e*e,j=Math.cos(b),l=Math.sin(b),k=1-j,p=c*d*k,m=c*e*k,k=d*e*k,c=c*l,o=d*l,l=e*l,e=f+(1-f)*j,f=p+l,d=m-o,p=p-l,g=g+(1-g)*j,l=k+c,m=m+o,k=k-c,h=h+(1-h)*j,j=this.n11,c=this.n21,o=this.n31,q=this.n41,n=this.n12,r=this.n22,s=this.n32,u=this.n42,v=this.n13,t=this.n23,w=this.n33,z=this.n43;this.n11=e*j+f*n+d*v;this.n21=e*c+f*r+d*t;this.n31=e*o+f*s+d*w;this.n41=e*q+f*u+d*z;this.n12=p*j+g*
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-n+l*v;this.n22=p*c+g*r+l*t;this.n32=p*o+g*s+l*w;this.n42=p*q+g*u+l*z;this.n13=m*j+k*n+h*v;this.n23=m*c+k*r+h*t;this.n33=m*o+k*s+h*w;this.n43=m*q+k*u+h*z;return this},scale:function(a){var b=a.x,c=a.y,a=a.z;this.n11*=b;this.n12*=c;this.n13*=a;this.n21*=b;this.n22*=c;this.n23*=a;this.n31*=b;this.n32*=c;this.n33*=a;this.n41*=b;this.n42*=c;this.n43*=a;return this},makeTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},makeRotationX:function(a){var b=Math.cos(a),a=Math.sin(a);
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+0===a.y&&1===a.z)return this.rotateZ(b);var c=a.x,d=a.y,e=a.z,f=Math.sqrt(c*c+d*d+e*e),c=c/f,d=d/f,e=e/f,f=c*c,g=d*d,h=e*e,j=Math.cos(b),l=Math.sin(b),k=1-j,p=c*d*k,m=c*e*k,k=d*e*k,c=c*l,o=d*l,l=e*l,e=f+(1-f)*j,f=p+l,d=m-o,p=p-l,g=g+(1-g)*j,l=k+c,m=m+o,k=k-c,h=h+(1-h)*j,j=this.n11,c=this.n21,o=this.n31,r=this.n41,n=this.n12,q=this.n22,s=this.n32,u=this.n42,v=this.n13,t=this.n23,w=this.n33,z=this.n43;this.n11=e*j+f*n+d*v;this.n21=e*c+f*q+d*t;this.n31=e*o+f*s+d*w;this.n41=e*r+f*u+d*z;this.n12=p*j+g*
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+n+l*v;this.n22=p*c+g*q+l*t;this.n32=p*o+g*s+l*w;this.n42=p*r+g*u+l*z;this.n13=m*j+k*n+h*v;this.n23=m*c+k*q+h*t;this.n33=m*o+k*s+h*w;this.n43=m*r+k*u+h*z;return this},scale:function(a){var b=a.x,c=a.y,a=a.z;this.n11*=b;this.n12*=c;this.n13*=a;this.n21*=b;this.n22*=c;this.n23*=a;this.n31*=b;this.n32*=c;this.n33*=a;this.n41*=b;this.n42*=c;this.n43*=a;return this},makeTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},makeRotationX:function(a){var b=Math.cos(a),a=Math.sin(a);
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this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},makeRotationY:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},makeRotationZ:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},makeRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,f=a.x,g=a.y,h=a.z,j=e*f,l=e*g;this.set(j*f+c,j*g-d*h,j*h+d*g,0,j*g+d*h,l*g+c,l*h-d*f,0,j*h-d*g,l*h+d*f,e*h*h+c,0,0,0,0,1);return this},makeScale:function(a,
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b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},makeFrustum:function(a,b,c,d,e,f){this.n11=2*e/(b-a);this.n12=0;this.n13=(b+a)/(b-a);this.n21=this.n14=0;this.n22=2*e/(d-c);this.n23=(d+c)/(d-c);this.n32=this.n31=this.n24=0;this.n33=-(f+e)/(f-e);this.n34=-2*f*e/(f-e);this.n42=this.n41=0;this.n43=-1;this.n44=0;return this},makePerspective:function(a,b,c,d){var a=c*Math.tan(a*Math.PI/360),e=-a;return this.makeFrustum(e*b,a*b,e,a,c,d)},makeOrthographic:function(a,b,c,d,e,f){var g=b-a,h=c-d,
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j=f-e;this.n11=2/g;this.n13=this.n12=0;this.n14=-((b+a)/g);this.n21=0;this.n22=2/h;this.n23=0;this.n24=-((c+d)/h);this.n32=this.n31=0;this.n33=-2/j;this.n34=-((f+e)/j);this.n43=this.n42=this.n41=0;this.n44=1;return this},clone:function(){return new THREE.Matrix4(this.n11,this.n12,this.n13,this.n14,this.n21,this.n22,this.n23,this.n24,this.n31,this.n32,this.n33,this.n34,this.n41,this.n42,this.n43,this.n44)}};
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@@ -65,15 +65,15 @@ this.children.indexOf(a);if(-1!==b){a.parent=void 0;this.children.splice(b,1);fo
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this.eulerOrder);if(1!==this.scale.x||1!==this.scale.y||1!==this.scale.z)this.matrix.scale(this.scale),this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z));this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(a){this.matrixAutoUpdate&&this.updateMatrix();if(this.matrixWorldNeedsUpdate||a)this.parent?this.matrixWorld.multiply(this.parent.matrixWorld,this.matrix):this.matrixWorld.copy(this.matrix),this.matrixWorldNeedsUpdate=!1,a=!0;for(var b=0,c=this.children.length;b<
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c;b++)this.children[b].updateMatrixWorld(a)}};THREE.Object3DCount=0;
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THREE.Projector=function(){function a(){var a=g[f]=g[f]||new THREE.RenderableObject;f++;return a}function b(){var a=l[j]=l[j]||new THREE.RenderableVertex;j++;return a}function c(a,b){return b.z-a.z}function d(a,b){var c=0,d=1,e=a.z+a.w,f=b.z+b.w,g=-a.z+a.w,h=-b.z+b.w;if(0<=e&&0<=f&&0<=g&&0<=h)return!0;if(0>e&&0>f||0>g&&0>h)return!1;0>e?c=Math.max(c,e/(e-f)):0>f&&(d=Math.min(d,e/(e-f)));0>g?c=Math.max(c,g/(g-h)):0>h&&(d=Math.min(d,g/(g-h)));if(d<c)return!1;a.lerpSelf(b,c);b.lerpSelf(a,1-d);return!0}
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-var e,f,g=[],h,j,l=[],k,p,m=[],o,q=[],n,r,s=[],u,v,t=[],w={objects:[],sprites:[],lights:[],elements:[]},z=new THREE.Vector3,F=new THREE.Vector4,C=new THREE.Matrix4,G=new THREE.Matrix4,K=new THREE.Frustum,N=new THREE.Vector4,P=new THREE.Vector4;this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);C.multiply(b.projectionMatrix,b.matrixWorldInverse);C.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);C.multiply(b.matrixWorld,
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+var e,f,g=[],h,j,l=[],k,p,m=[],o,r=[],n,q,s=[],u,v,t=[],w={objects:[],sprites:[],lights:[],elements:[]},z=new THREE.Vector3,F=new THREE.Vector4,C=new THREE.Matrix4,G=new THREE.Matrix4,K=new THREE.Frustum,N=new THREE.Vector4,P=new THREE.Vector4;this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);C.multiply(b.projectionMatrix,b.matrixWorldInverse);C.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);C.multiply(b.matrixWorld,
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b.projectionMatrixInverse);C.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(b,d){f=0;w.objects.length=0;w.sprites.length=0;w.lights.length=0;var g=function(b){if(!1!==b.visible){(b instanceof THREE.Mesh||b instanceof THREE.Line)&&(!1===b.frustumCulled||K.contains(b))?(z.copy(b.matrixWorld.getPosition()),C.multiplyVector3(z),
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-e=a(),e.object=b,e.z=z.z,w.objects.push(e)):b instanceof THREE.Sprite||b instanceof THREE.Particle?(z.copy(b.matrixWorld.getPosition()),C.multiplyVector3(z),e=a(),e.object=b,e.z=z.z,w.sprites.push(e)):b instanceof THREE.Light&&w.lights.push(b);for(var c=0,d=b.children.length;c<d;c++)g(b.children[c])}};g(b);d&&w.objects.sort(c);return w};this.projectScene=function(a,e,f){var g=e.near,D=e.far,i=!1,z,B,A,W,E,ba,fa,ja,S,aa,ca,$,ka,Ga,pa;v=r=o=p=0;w.elements.length=0;void 0===e.parent&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),
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+e=a(),e.object=b,e.z=z.z,w.objects.push(e)):b instanceof THREE.Sprite||b instanceof THREE.Particle?(z.copy(b.matrixWorld.getPosition()),C.multiplyVector3(z),e=a(),e.object=b,e.z=z.z,w.sprites.push(e)):b instanceof THREE.Light&&w.lights.push(b);for(var c=0,d=b.children.length;c<d;c++)g(b.children[c])}};g(b);d&&w.objects.sort(c);return w};this.projectScene=function(a,e,f){var g=e.near,D=e.far,i=!1,z,B,A,W,E,ba,fa,ja,S,aa,ca,$,ka,Ga,pa;v=q=o=p=0;w.elements.length=0;void 0===e.parent&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),
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a.add(e));a.updateMatrixWorld();e.matrixWorldInverse.getInverse(e.matrixWorld);C.multiply(e.projectionMatrix,e.matrixWorldInverse);K.setFromMatrix(C);w=this.projectGraph(a,!1);for(a=0,z=w.objects.length;a<z;a++)if(S=w.objects[a].object,aa=S.matrixWorld,j=0,S instanceof THREE.Mesh){ca=S.geometry;$=S.geometry.materials;W=ca.vertices;ka=ca.faces;Ga=ca.faceVertexUvs;ca=S.matrixRotationWorld.extractRotation(aa);for(B=0,A=W.length;B<A;B++)h=b(),h.positionWorld.copy(W[B].position),aa.multiplyVector3(h.positionWorld),
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h.positionScreen.copy(h.positionWorld),C.multiplyVector4(h.positionScreen),h.positionScreen.x/=h.positionScreen.w,h.positionScreen.y/=h.positionScreen.w,h.visible=h.positionScreen.z>g&&h.positionScreen.z<D;for(W=0,B=ka.length;W<B;W++){A=ka[W];if(A instanceof THREE.Face3)if(E=l[A.a],ba=l[A.b],fa=l[A.c],E.visible&&ba.visible&&fa.visible)if(i=0>(fa.positionScreen.x-E.positionScreen.x)*(ba.positionScreen.y-E.positionScreen.y)-(fa.positionScreen.y-E.positionScreen.y)*(ba.positionScreen.x-E.positionScreen.x),
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S.doubleSided||i!=S.flipSided)ja=m[p]=m[p]||new THREE.RenderableFace3,p++,k=ja,k.v1.copy(E),k.v2.copy(ba),k.v3.copy(fa);else continue;else continue;else if(A instanceof THREE.Face4)if(E=l[A.a],ba=l[A.b],fa=l[A.c],ja=l[A.d],E.visible&&ba.visible&&fa.visible&&ja.visible)if(i=0>(ja.positionScreen.x-E.positionScreen.x)*(ba.positionScreen.y-E.positionScreen.y)-(ja.positionScreen.y-E.positionScreen.y)*(ba.positionScreen.x-E.positionScreen.x)||0>(ba.positionScreen.x-fa.positionScreen.x)*(ja.positionScreen.y-
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-fa.positionScreen.y)-(ba.positionScreen.y-fa.positionScreen.y)*(ja.positionScreen.x-fa.positionScreen.x),S.doubleSided||i!=S.flipSided)pa=q[o]=q[o]||new THREE.RenderableFace4,o++,k=pa,k.v1.copy(E),k.v2.copy(ba),k.v3.copy(fa),k.v4.copy(ja);else continue;else continue;k.normalWorld.copy(A.normal);!i&&(S.flipSided||S.doubleSided)&&k.normalWorld.negate();ca.multiplyVector3(k.normalWorld);k.centroidWorld.copy(A.centroid);aa.multiplyVector3(k.centroidWorld);k.centroidScreen.copy(k.centroidWorld);C.multiplyVector3(k.centroidScreen);
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+fa.positionScreen.y)-(ba.positionScreen.y-fa.positionScreen.y)*(ja.positionScreen.x-fa.positionScreen.x),S.doubleSided||i!=S.flipSided)pa=r[o]=r[o]||new THREE.RenderableFace4,o++,k=pa,k.v1.copy(E),k.v2.copy(ba),k.v3.copy(fa),k.v4.copy(ja);else continue;else continue;k.normalWorld.copy(A.normal);!i&&(S.flipSided||S.doubleSided)&&k.normalWorld.negate();ca.multiplyVector3(k.normalWorld);k.centroidWorld.copy(A.centroid);aa.multiplyVector3(k.centroidWorld);k.centroidScreen.copy(k.centroidWorld);C.multiplyVector3(k.centroidScreen);
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fa=A.vertexNormals;for(E=0,ba=fa.length;E<ba;E++)ja=k.vertexNormalsWorld[E],ja.copy(fa[E]),!i&&(S.flipSided||S.doubleSided)&&ja.negate(),ca.multiplyVector3(ja);for(E=0,ba=Ga.length;E<ba;E++)if(pa=Ga[E][W])for(fa=0,ja=pa.length;fa<ja;fa++)k.uvs[E][fa]=pa[fa];k.material=S.material;k.faceMaterial=null!==A.materialIndex?$[A.materialIndex]:null;k.z=k.centroidScreen.z;w.elements.push(k)}}else if(S instanceof THREE.Line){G.multiply(C,aa);W=S.geometry.vertices;E=b();E.positionScreen.copy(W[0].position);G.multiplyVector4(E.positionScreen);
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-for(B=1,A=W.length;B<A;B++)if(E=b(),E.positionScreen.copy(W[B].position),G.multiplyVector4(E.positionScreen),ba=l[j-2],N.copy(E.positionScreen),P.copy(ba.positionScreen),d(N,P))N.multiplyScalar(1/N.w),P.multiplyScalar(1/P.w),aa=s[r]=s[r]||new THREE.RenderableLine,r++,n=aa,n.v1.positionScreen.copy(N),n.v2.positionScreen.copy(P),n.z=Math.max(N.z,P.z),n.material=S.material,w.elements.push(n)}for(a=0,z=w.sprites.length;a<z;a++)if(S=w.sprites[a].object,aa=S.matrixWorld,S instanceof THREE.Particle&&(F.set(aa.n14,
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+for(B=1,A=W.length;B<A;B++)if(E=b(),E.positionScreen.copy(W[B].position),G.multiplyVector4(E.positionScreen),ba=l[j-2],N.copy(E.positionScreen),P.copy(ba.positionScreen),d(N,P))N.multiplyScalar(1/N.w),P.multiplyScalar(1/P.w),aa=s[q]=s[q]||new THREE.RenderableLine,q++,n=aa,n.v1.positionScreen.copy(N),n.v2.positionScreen.copy(P),n.z=Math.max(N.z,P.z),n.material=S.material,w.elements.push(n)}for(a=0,z=w.sprites.length;a<z;a++)if(S=w.sprites[a].object,aa=S.matrixWorld,S instanceof THREE.Particle&&(F.set(aa.n14,
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aa.n24,aa.n34,1),C.multiplyVector4(F),F.z/=F.w,0<F.z&&1>F.z))g=t[v]=t[v]||new THREE.RenderableParticle,v++,u=g,u.x=F.x/F.w,u.y=F.y/F.w,u.z=F.z,u.rotation=S.rotation.z,u.scale.x=S.scale.x*Math.abs(u.x-(F.x+e.projectionMatrix.n11)/(F.w+e.projectionMatrix.n14)),u.scale.y=S.scale.y*Math.abs(u.y-(F.y+e.projectionMatrix.n22)/(F.w+e.projectionMatrix.n24)),u.material=S.material,w.elements.push(u);f&&w.elements.sort(c);return w}};
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THREE.Quaternion=function(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=void 0!==d?d:1};
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THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w;return this},setFromEuler:function(a){var b=Math.PI/360,c=a.x*b,d=a.y*b,e=a.z*b,a=Math.cos(d),d=Math.sin(d),b=Math.cos(-e),e=Math.sin(-e),f=Math.cos(c),c=Math.sin(c),g=a*b,h=d*e;this.w=g*f-h*c;this.x=g*c+h*f;this.y=d*b*f+a*e*c;this.z=a*e*f-d*b*c;return this},setFromAxisAngle:function(a,b){var c=b/2,d=Math.sin(c);
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@@ -96,7 +96,7 @@ d[c.c].addSelf(c.normal),d[c.d].addSelf(c.normal));for(a=0,b=this.vertices.lengt
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d;c++){e=this.faces[c];e.__originalFaceNormal?e.__originalFaceNormal.copy(e.normal):e.__originalFaceNormal=e.normal.clone();if(!e.__originalVertexNormals)e.__originalVertexNormals=[];for(a=0,b=e.vertexNormals.length;a<b;a++)e.__originalVertexNormals[a]?e.__originalVertexNormals[a].copy(e.vertexNormals[a]):e.__originalVertexNormals[a]=e.vertexNormals[a].clone()}var f=new THREE.Geometry;f.faces=this.faces;for(a=0,b=this.morphTargets.length;a<b;a++){if(!this.morphNormals[a]){this.morphNormals[a]={};
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this.morphNormals[a].faceNormals=[];this.morphNormals[a].vertexNormals=[];var g=this.morphNormals[a].faceNormals,h=this.morphNormals[a].vertexNormals,j,l;for(c=0,d=this.faces.length;c<d;c++)e=this.faces[c],j=new THREE.Vector3,l=e instanceof THREE.Face3?{a:new THREE.Vector3,b:new THREE.Vector3,c:new THREE.Vector3}:{a:new THREE.Vector3,b:new THREE.Vector3,c:new THREE.Vector3,d:new THREE.Vector3},g.push(j),h.push(l)}g=this.morphNormals[a];f.vertices=this.morphTargets[a].vertices;f.computeFaceNormals();
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f.computeVertexNormals();for(c=0,d=this.faces.length;c<d;c++)e=this.faces[c],j=g.faceNormals[c],l=g.vertexNormals[c],j.copy(e.normal),e instanceof THREE.Face3?(l.a.copy(e.vertexNormals[0]),l.b.copy(e.vertexNormals[1]),l.c.copy(e.vertexNormals[2])):(l.a.copy(e.vertexNormals[0]),l.b.copy(e.vertexNormals[1]),l.c.copy(e.vertexNormals[2]),l.d.copy(e.vertexNormals[3]))}for(c=0,d=this.faces.length;c<d;c++)e=this.faces[c],e.normal=e.__originalFaceNormal,e.vertexNormals=e.__originalVertexNormals},computeTangents:function(){function a(a,
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-b,c,d,e,f,E){h=a.vertices[b].position;j=a.vertices[c].position;l=a.vertices[d].position;k=g[e];p=g[f];m=g[E];o=j.x-h.x;q=l.x-h.x;n=j.y-h.y;r=l.y-h.y;s=j.z-h.z;u=l.z-h.z;v=p.u-k.u;t=m.u-k.u;w=p.v-k.v;z=m.v-k.v;F=1/(v*z-t*w);N.set((z*o-w*q)*F,(z*n-w*r)*F,(z*s-w*u)*F);P.set((v*q-t*o)*F,(v*r-t*n)*F,(v*u-t*s)*F);G[b].addSelf(N);G[c].addSelf(N);G[d].addSelf(N);K[b].addSelf(P);K[c].addSelf(P);K[d].addSelf(P)}var b,c,d,e,f,g,h,j,l,k,p,m,o,q,n,r,s,u,v,t,w,z,F,C,G=[],K=[],N=new THREE.Vector3,P=new THREE.Vector3,
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+b,c,d,e,f,E){h=a.vertices[b].position;j=a.vertices[c].position;l=a.vertices[d].position;k=g[e];p=g[f];m=g[E];o=j.x-h.x;r=l.x-h.x;n=j.y-h.y;q=l.y-h.y;s=j.z-h.z;u=l.z-h.z;v=p.u-k.u;t=m.u-k.u;w=p.v-k.v;z=m.v-k.v;F=1/(v*z-t*w);N.set((z*o-w*r)*F,(z*n-w*q)*F,(z*s-w*u)*F);P.set((v*r-t*o)*F,(v*q-t*n)*F,(v*u-t*s)*F);G[b].addSelf(N);G[c].addSelf(N);G[d].addSelf(N);K[b].addSelf(P);K[c].addSelf(P);K[d].addSelf(P)}var b,c,d,e,f,g,h,j,l,k,p,m,o,r,n,q,s,u,v,t,w,z,F,C,G=[],K=[],N=new THREE.Vector3,P=new THREE.Vector3,
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U=new THREE.Vector3,O=new THREE.Vector3,J=new THREE.Vector3;for(b=0,c=this.vertices.length;b<c;b++)G[b]=new THREE.Vector3,K[b]=new THREE.Vector3;for(b=0,c=this.faces.length;b<c;b++)f=this.faces[b],g=this.faceVertexUvs[0][b],f instanceof THREE.Face3?a(this,f.a,f.b,f.c,0,1,2):f instanceof THREE.Face4&&(a(this,f.a,f.b,f.d,0,1,3),a(this,f.b,f.c,f.d,1,2,3));var I=["a","b","c","d"];for(b=0,c=this.faces.length;b<c;b++){f=this.faces[b];for(d=0;d<f.vertexNormals.length;d++)J.copy(f.vertexNormals[d]),e=f[I[d]],
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C=G[e],U.copy(C),U.subSelf(J.multiplyScalar(J.dot(C))).normalize(),O.cross(f.vertexNormals[d],C),e=O.dot(K[e]),e=0>e?-1:1,f.vertexTangents[d]=new THREE.Vector4(U.x,U.y,U.z,e)}this.hasTangents=!0},computeBoundingBox:function(){if(!this.boundingBox)this.boundingBox={min:new THREE.Vector3,max:new THREE.Vector3};if(0<this.vertices.length){var a;a=this.vertices[0].position;this.boundingBox.min.copy(a);this.boundingBox.max.copy(a);for(var b=this.boundingBox.min,c=this.boundingBox.max,d=1,e=this.vertices.length;d<
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e;d++){a=this.vertices[d].position;if(a.x<b.x)b.x=a.x;else if(a.x>c.x)c.x=a.x;if(a.y<b.y)b.y=a.y;else if(a.y>c.y)c.y=a.y;if(a.z<b.z)b.z=a.z;else if(a.z>c.z)c.z=a.z}}else this.boundingBox.min.set(0,0,0),this.boundingBox.max.set(0,0,0)},computeBoundingSphere:function(){if(!this.boundingSphere)this.boundingSphere={radius:0};for(var a,b=0,c=0,d=this.vertices.length;c<d;c++)a=this.vertices[c].position.length(),a>b&&(b=a);this.boundingSphere.radius=b},mergeVertices:function(){var a={},b=[],c=[],d,e=Math.pow(10,
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@@ -168,15 +168,15 @@ THREE.SpriteAlignment.bottomRight=new THREE.Vector2(-1,1);THREE.Scene=function()
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THREE.Scene.prototype.__addObject=function(a){if(a instanceof THREE.Light)-1===this.__lights.indexOf(a)&&this.__lights.push(a);else if(!(a instanceof THREE.Camera||a instanceof THREE.Bone)&&-1===this.__objects.indexOf(a)){this.__objects.push(a);this.__objectsAdded.push(a);var b=this.__objectsRemoved.indexOf(a);-1!==b&&this.__objectsRemoved.splice(b,1)}for(b=0;b<a.children.length;b++)this.__addObject(a.children[b])};
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THREE.Scene.prototype.__removeObject=function(a){if(a instanceof THREE.Light){var b=this.__lights.indexOf(a);-1!==b&&this.__lights.splice(b,1)}else a instanceof THREE.Camera||(b=this.__objects.indexOf(a),-1!==b&&(this.__objects.splice(b,1),this.__objectsRemoved.push(a),b=this.__objectsAdded.indexOf(a),-1!==b&&this.__objectsAdded.splice(b,1)));for(b=0;b<a.children.length;b++)this.__removeObject(a.children[b])};
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THREE.Fog=function(a,b,c){this.color=new THREE.Color(a);this.near=void 0!==b?b:1;this.far=void 0!==c?c:1E3};THREE.FogExp2=function(a,b){this.color=new THREE.Color(a);this.density=void 0!==b?b:2.5E-4};
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-THREE.DOMRenderer=function(){var a,b,c,d,e,f,g,h=new THREE.Projector;g=function(a){for(var b=document.documentElement,c=0;c<a.length;c++)if("string"===typeof b.style[a[c]])return a[c];return null}(["transform","MozTransform","WebkitTransform","msTransform","OTransform"]);this.domElement=document.createElement("div");this.setSize=function(a,b){c=a;d=b;e=c/2;f=d/2};this.render=function(c,d){var k,p,m,o,q,n;a=h.projectScene(c,d);b=a.elements;for(k=0,p=b.length;k<p;k++)if(m=b[k],m instanceof THREE.RenderableParticle&&
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-m.material instanceof THREE.ParticleDOMMaterial)o=m.material.domElement,q=m.x*e+e-(o.offsetWidth>>1),n=m.y*f+f-(o.offsetHeight>>1),o.style.left=q+"px",o.style.top=n+"px",o.style.zIndex=Math.abs(Math.floor((1-m.z)*d.far/d.near)),g&&(o.style[g]="scale("+m.scale.x*e+","+m.scale.y*f+")")}};
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+THREE.DOMRenderer=function(){var a,b,c,d,e,f,g,h=new THREE.Projector;g=function(a){for(var b=document.documentElement,c=0;c<a.length;c++)if("string"===typeof b.style[a[c]])return a[c];return null}(["transform","MozTransform","WebkitTransform","msTransform","OTransform"]);this.domElement=document.createElement("div");this.setSize=function(a,b){c=a;d=b;e=c/2;f=d/2};this.render=function(c,d){var k,p,m,o,r,n;a=h.projectScene(c,d);b=a.elements;for(k=0,p=b.length;k<p;k++)if(m=b[k],m instanceof THREE.RenderableParticle&&
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+m.material instanceof THREE.ParticleDOMMaterial)o=m.material.domElement,r=m.x*e+e-(o.offsetWidth>>1),n=m.y*f+f-(o.offsetHeight>>1),o.style.left=r+"px",o.style.top=n+"px",o.style.zIndex=Math.abs(Math.floor((1-m.z)*d.far/d.near)),g&&(o.style[g]="scale("+m.scale.x*e+","+m.scale.y*f+")")}};
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THREE.CanvasRenderer=function(a){function b(a){if(u!=a)n.globalAlpha=u=a}function c(a){if(v!=a){switch(a){case THREE.NormalBlending:n.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:n.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:n.globalCompositeOperation="darker"}v=a}}function d(a){if(t!=a)n.strokeStyle=t=a}function e(a){if(w!=a)n.fillStyle=w=a}var a=a||{},f=this,g,h,j,l=new THREE.Projector,k=void 0!==a.canvas?a.canvas:document.createElement("canvas"),
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-p,m,o,q,n=k.getContext("2d"),r=new THREE.Color(0),s=0,u=1,v=0,t=null,w=null,z=null,F=null,C=null,G,K,N,P,U=new THREE.RenderableVertex,O=new THREE.RenderableVertex,J,I,D,i,T,B,A,W,E,ba,fa,ja,S=new THREE.Color,aa=new THREE.Color,ca=new THREE.Color,$=new THREE.Color,ka=new THREE.Color,Ga=[],pa=[],Ka,Ua,Da,qa,$a,ab,kb,db,hb,nb,Wa=new THREE.Rectangle,ra=new THREE.Rectangle,va=new THREE.Rectangle,Ea=!1,ha=new THREE.Color,Xa=new THREE.Color,La=new THREE.Color,sa=new THREE.Vector3,da,Q,R,Ra,pc,Cc,a=16;da=
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-document.createElement("canvas");da.width=da.height=2;Q=da.getContext("2d");Q.fillStyle="rgba(0,0,0,1)";Q.fillRect(0,0,2,2);R=Q.getImageData(0,0,2,2);Ra=R.data;pc=document.createElement("canvas");pc.width=pc.height=a;Cc=pc.getContext("2d");Cc.translate(-a/2,-a/2);Cc.scale(a,a);a--;this.domElement=k;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,faces:0}};this.setSize=function(a,b){p=a;m=b;o=Math.floor(p/2);q=Math.floor(m/2);k.width=p;k.height=m;Wa.set(-o,-q,o,q);
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-ra.set(-o,-q,o,q);u=1;v=0;C=F=z=w=t=null};this.setClearColor=function(a,b){r.copy(a);s=void 0!==b?b:1;ra.set(-o,-q,o,q)};this.setClearColorHex=function(a,b){r.setHex(a);s=void 0!==b?b:1;ra.set(-o,-q,o,q)};this.clear=function(){n.setTransform(1,0,0,-1,o,q);ra.isEmpty()||(ra.minSelf(Wa),ra.inflate(2),1>s&&n.clearRect(Math.floor(ra.getX()),Math.floor(ra.getY()),Math.floor(ra.getWidth()),Math.floor(ra.getHeight())),0<s&&(c(THREE.NormalBlending),b(1),e("rgba("+Math.floor(255*r.r)+","+Math.floor(255*r.g)+
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|
-","+Math.floor(255*r.b)+","+s+")"),n.fillRect(Math.floor(ra.getX()),Math.floor(ra.getY()),Math.floor(ra.getWidth()),Math.floor(ra.getHeight()))),ra.empty())};this.render=function(a,k){function m(a){var b,c,d,e;ha.setRGB(0,0,0);Xa.setRGB(0,0,0);La.setRGB(0,0,0);for(b=0,c=a.length;b<c;b++)d=a[b],e=d.color,d instanceof THREE.AmbientLight?(ha.r+=e.r,ha.g+=e.g,ha.b+=e.b):d instanceof THREE.DirectionalLight?(Xa.r+=e.r,Xa.g+=e.g,Xa.b+=e.b):d instanceof THREE.PointLight&&(La.r+=e.r,La.g+=e.g,La.b+=e.b)}function p(a,
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|
-b,c,d){var e,f,g,da,h,i;for(e=0,f=a.length;e<f;e++)g=a[e],da=g.color,g instanceof THREE.DirectionalLight?(h=g.matrixWorld.getPosition(),i=c.dot(h),0>=i||(i*=g.intensity,d.r+=da.r*i,d.g+=da.g*i,d.b+=da.b*i)):g instanceof THREE.PointLight&&(h=g.matrixWorld.getPosition(),i=c.dot(sa.sub(h,b).normalize()),0>=i||(i*=0==g.distance?1:1-Math.min(b.distanceTo(h)/g.distance,1),0!=i&&(i*=g.intensity,d.r+=da.r*i,d.g+=da.g*i,d.b+=da.b*i)))}function r(a,f,g){b(g.opacity);c(g.blending);var da,h,i,j,Q,R;if(g instanceof
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-THREE.ParticleBasicMaterial){if(g.map)j=g.map.image,Q=j.width>>1,R=j.height>>1,g=f.scale.x*o,i=f.scale.y*q,da=g*Q,h=i*R,va.set(a.x-da,a.y-h,a.x+da,a.y+h),Wa.intersects(va)&&(n.save(),n.translate(a.x,a.y),n.rotate(-f.rotation),n.scale(g,-i),n.translate(-Q,-R),n.drawImage(j,0,0),n.restore())}else g instanceof THREE.ParticleCanvasMaterial&&(da=f.scale.x*o,h=f.scale.y*q,va.set(a.x-da,a.y-h,a.x+da,a.y+h),Wa.intersects(va)&&(d(g.color.getContextStyle()),e(g.color.getContextStyle()),n.save(),n.translate(a.x,
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|
+p,m,o,r,n=k.getContext("2d"),q=new THREE.Color(0),s=0,u=1,v=0,t=null,w=null,z=null,F=null,C=null,G,K,N,P,U=new THREE.RenderableVertex,O=new THREE.RenderableVertex,J,I,D,i,T,B,A,W,E,ba,fa,ja,S=new THREE.Color,aa=new THREE.Color,ca=new THREE.Color,$=new THREE.Color,ka=new THREE.Color,Ga=[],pa=[],Ka,Ua,Da,qa,$a,ab,kb,db,hb,nb,Wa=new THREE.Rectangle,ra=new THREE.Rectangle,va=new THREE.Rectangle,Ea=!1,ha=new THREE.Color,Xa=new THREE.Color,La=new THREE.Color,sa=new THREE.Vector3,da,Q,R,Ra,pc,Cc,a=16;da=
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+document.createElement("canvas");da.width=da.height=2;Q=da.getContext("2d");Q.fillStyle="rgba(0,0,0,1)";Q.fillRect(0,0,2,2);R=Q.getImageData(0,0,2,2);Ra=R.data;pc=document.createElement("canvas");pc.width=pc.height=a;Cc=pc.getContext("2d");Cc.translate(-a/2,-a/2);Cc.scale(a,a);a--;this.domElement=k;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,faces:0}};this.setSize=function(a,b){p=a;m=b;o=Math.floor(p/2);r=Math.floor(m/2);k.width=p;k.height=m;Wa.set(-o,-r,o,r);
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+ra.set(-o,-r,o,r);u=1;v=0;C=F=z=w=t=null};this.setClearColor=function(a,b){q.copy(a);s=void 0!==b?b:1;ra.set(-o,-r,o,r)};this.setClearColorHex=function(a,b){q.setHex(a);s=void 0!==b?b:1;ra.set(-o,-r,o,r)};this.clear=function(){n.setTransform(1,0,0,-1,o,r);ra.isEmpty()||(ra.minSelf(Wa),ra.inflate(2),1>s&&n.clearRect(Math.floor(ra.getX()),Math.floor(ra.getY()),Math.floor(ra.getWidth()),Math.floor(ra.getHeight())),0<s&&(c(THREE.NormalBlending),b(1),e("rgba("+Math.floor(255*q.r)+","+Math.floor(255*q.g)+
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|
+","+Math.floor(255*q.b)+","+s+")"),n.fillRect(Math.floor(ra.getX()),Math.floor(ra.getY()),Math.floor(ra.getWidth()),Math.floor(ra.getHeight()))),ra.empty())};this.render=function(a,k){function m(a){var b,c,d,e;ha.setRGB(0,0,0);Xa.setRGB(0,0,0);La.setRGB(0,0,0);for(b=0,c=a.length;b<c;b++)d=a[b],e=d.color,d instanceof THREE.AmbientLight?(ha.r+=e.r,ha.g+=e.g,ha.b+=e.b):d instanceof THREE.DirectionalLight?(Xa.r+=e.r,Xa.g+=e.g,Xa.b+=e.b):d instanceof THREE.PointLight&&(La.r+=e.r,La.g+=e.g,La.b+=e.b)}function p(a,
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|
+b,c,d){var e,f,g,da,h,i;for(e=0,f=a.length;e<f;e++)g=a[e],da=g.color,g instanceof THREE.DirectionalLight?(h=g.matrixWorld.getPosition(),i=c.dot(h),0>=i||(i*=g.intensity,d.r+=da.r*i,d.g+=da.g*i,d.b+=da.b*i)):g instanceof THREE.PointLight&&(h=g.matrixWorld.getPosition(),i=c.dot(sa.sub(h,b).normalize()),0>=i||(i*=0==g.distance?1:1-Math.min(b.distanceTo(h)/g.distance,1),0!=i&&(i*=g.intensity,d.r+=da.r*i,d.g+=da.g*i,d.b+=da.b*i)))}function q(a,f,g){b(g.opacity);c(g.blending);var da,h,i,j,Q,R;if(g instanceof
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+THREE.ParticleBasicMaterial){if(g.map)j=g.map.image,Q=j.width>>1,R=j.height>>1,g=f.scale.x*o,i=f.scale.y*r,da=g*Q,h=i*R,va.set(a.x-da,a.y-h,a.x+da,a.y+h),Wa.intersects(va)&&(n.save(),n.translate(a.x,a.y),n.rotate(-f.rotation),n.scale(g,-i),n.translate(-Q,-R),n.drawImage(j,0,0),n.restore())}else g instanceof THREE.ParticleCanvasMaterial&&(da=f.scale.x*o,h=f.scale.y*r,va.set(a.x-da,a.y-h,a.x+da,a.y+h),Wa.intersects(va)&&(d(g.color.getContextStyle()),e(g.color.getContextStyle()),n.save(),n.translate(a.x,
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a.y),n.rotate(-f.rotation),n.scale(da,h),g.program(n),n.restore()))}function s(a,e,f,g){b(g.opacity);c(g.blending);n.beginPath();n.moveTo(a.positionScreen.x,a.positionScreen.y);n.lineTo(e.positionScreen.x,e.positionScreen.y);n.closePath();if(g instanceof THREE.LineBasicMaterial){a=g.linewidth;if(z!=a)n.lineWidth=z=a;a=g.linecap;if(F!=a)n.lineCap=F=a;a=g.linejoin;if(C!=a)n.lineJoin=C=a;d(g.color.getContextStyle());n.stroke();va.inflate(2*g.linewidth)}}function t(a,d,e,g,da,h,Q,R){f.info.render.vertices+=
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3;f.info.render.faces++;b(R.opacity);c(R.blending);J=a.positionScreen.x;I=a.positionScreen.y;D=d.positionScreen.x;i=d.positionScreen.y;T=e.positionScreen.x;B=e.positionScreen.y;u(J,I,D,i,T,B);if(R instanceof THREE.MeshBasicMaterial)if(R.map)R.map.mapping instanceof THREE.UVMapping&&(qa=Q.uvs[0],Tc(J,I,D,i,T,B,qa[g].u,qa[g].v,qa[da].u,qa[da].v,qa[h].u,qa[h].v,R.map));else if(R.envMap){if(R.envMap.mapping instanceof THREE.SphericalReflectionMapping)a=k.matrixWorldInverse,sa.copy(Q.vertexNormalsWorld[g]),
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|
$a=0.5*(sa.x*a.n11+sa.y*a.n12+sa.z*a.n13)+0.5,ab=0.5*-(sa.x*a.n21+sa.y*a.n22+sa.z*a.n23)+0.5,sa.copy(Q.vertexNormalsWorld[da]),kb=0.5*(sa.x*a.n11+sa.y*a.n12+sa.z*a.n13)+0.5,db=0.5*-(sa.x*a.n21+sa.y*a.n22+sa.z*a.n23)+0.5,sa.copy(Q.vertexNormalsWorld[h]),hb=0.5*(sa.x*a.n11+sa.y*a.n12+sa.z*a.n13)+0.5,nb=0.5*-(sa.x*a.n21+sa.y*a.n22+sa.z*a.n23)+0.5,Tc(J,I,D,i,T,B,$a,ab,kb,db,hb,nb,R.envMap)}else R.wireframe?Mb(R.color,R.wireframeLinewidth,R.wireframeLinecap,R.wireframeLinejoin):Gb(R.color);else if(R instanceof
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@@ -193,21 +193,21 @@ b);n.lineTo(c,d);n.lineTo(e,f);n.lineTo(a,b);n.closePath()}function w(a,b,c,d,e,
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|
Ra=l.wrapT==THREE.RepeatWrapping;Ga[l.id]=n.createPattern(l.image,k&&Ra?"repeat":k&&!Ra?"repeat-x":!k&&Ra?"repeat-y":"no-repeat");l.needsUpdate=!1}e(Ga[l.id]);var k=l.offset.x/l.repeat.x,Ra=l.offset.y/l.repeat.y,m=l.image.width*l.repeat.x,o=l.image.height*l.repeat.y,da=(da+k)*m,h=(h+Ra)*o,c=c-a,d=d-b,f=f-a,g=g-b,i=(i+k)*m-da,Q=(Q+Ra)*o-h,R=(R+k)*m-da,j=(j+Ra)*o-h,k=i*j-R*Q;if(0==k){if(void 0===pa[l.id])b=document.createElement("canvas"),b.width=l.image.width,b.height=l.image.height,b=b.getContext("2d"),
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b.drawImage(l.image,0,0),pa[l.id]=b.getImageData(0,0,l.image.width,l.image.height).data;b=pa[l.id];da=4*(Math.floor(da)+Math.floor(h)*l.image.width);S.setRGB(b[da]/255,b[da+1]/255,b[da+2]/255);Gb(S)}else k=1/k,l=(j*c-Q*f)*k,Q=(j*d-Q*g)*k,c=(i*f-R*c)*k,d=(i*g-R*d)*k,a=a-l*da-c*h,da=b-Q*da-d*h,n.save(),n.transform(l,Q,c,d,a,da),n.fill(),n.restore()}}function gc(a,b,c,d,e,f,g,da,h,i,Q,R,j){var l,k;l=j.width-1;k=j.height-1;g*=l;da*=k;c-=a;d-=b;e-=a;f-=b;h=h*l-g;i=i*k-da;Q=Q*l-g;R=R*k-da;k=1/(h*R-Q*i);
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|
l=(R*c-i*e)*k;i=(R*d-i*f)*k;c=(h*e-Q*c)*k;d=(h*f-Q*d)*k;a=a-l*g-c*da;b=b-i*g-d*da;n.save();n.transform(l,i,c,d,a,b);n.clip();n.drawImage(j,0,0);n.restore()}function Dc(a,b,c,d){var e=~~(255*a.r),f=~~(255*a.g),a=~~(255*a.b),g=~~(255*b.r),h=~~(255*b.g),b=~~(255*b.b),i=~~(255*c.r),j=~~(255*c.g),c=~~(255*c.b),l=~~(255*d.r),k=~~(255*d.g),d=~~(255*d.b);Ra[0]=0>e?0:255<e?255:e;Ra[1]=0>f?0:255<f?255:f;Ra[2]=0>a?0:255<a?255:a;Ra[4]=0>g?0:255<g?255:g;Ra[5]=0>h?0:255<h?255:h;Ra[6]=0>b?0:255<b?255:b;Ra[8]=0>
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|
-i?0:255<i?255:i;Ra[9]=0>j?0:255<j?255:j;Ra[10]=0>c?0:255<c?255:c;Ra[12]=0>l?0:255<l?255:l;Ra[13]=0>k?0:255<k?255:k;Ra[14]=0>d?0:255<d?255:d;Q.putImageData(R,0,0);Cc.drawImage(da,0,0);return pc}function ac(a,b,c){a=(a-b)/(c-b);return a*a*(3-2*a)}function hc(a){a=0.5*(a+1);return 0>a?0:1<a?1:a}function Nb(a,b){var c=b.x-a.x,d=b.y-a.y,e=c*c+d*d;0!=e&&(e=1/Math.sqrt(e),c*=e,d*=e,b.x+=c,b.y+=d,a.x-=c,a.y-=d)}var Ec,cd,Sa,lb;this.autoClear?this.clear():n.setTransform(1,0,0,-1,o,q);f.info.render.vertices=
|
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|
-0;f.info.render.faces=0;g=l.projectScene(a,k,this.sortElements);h=g.elements;j=g.lights;(Ea=0<j.length)&&m(j);for(Ec=0,cd=h.length;Ec<cd;Ec++)if(Sa=h[Ec],lb=Sa.material,lb=lb instanceof THREE.MeshFaceMaterial?Sa.faceMaterial:lb,!(null==lb||0==lb.opacity)){va.empty();if(Sa instanceof THREE.RenderableParticle)G=Sa,G.x*=o,G.y*=q,r(G,Sa,lb,a);else if(Sa instanceof THREE.RenderableLine)G=Sa.v1,K=Sa.v2,G.positionScreen.x*=o,G.positionScreen.y*=q,K.positionScreen.x*=o,K.positionScreen.y*=q,va.addPoint(G.positionScreen.x,
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|
-G.positionScreen.y),va.addPoint(K.positionScreen.x,K.positionScreen.y),Wa.intersects(va)&&s(G,K,Sa,lb,a);else if(Sa instanceof THREE.RenderableFace3)G=Sa.v1,K=Sa.v2,N=Sa.v3,G.positionScreen.x*=o,G.positionScreen.y*=q,K.positionScreen.x*=o,K.positionScreen.y*=q,N.positionScreen.x*=o,N.positionScreen.y*=q,lb.overdraw&&(Nb(G.positionScreen,K.positionScreen),Nb(K.positionScreen,N.positionScreen),Nb(N.positionScreen,G.positionScreen)),va.add3Points(G.positionScreen.x,G.positionScreen.y,K.positionScreen.x,
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|
-K.positionScreen.y,N.positionScreen.x,N.positionScreen.y),Wa.intersects(va)&&t(G,K,N,0,1,2,Sa,lb,a);else if(Sa instanceof THREE.RenderableFace4)G=Sa.v1,K=Sa.v2,N=Sa.v3,P=Sa.v4,G.positionScreen.x*=o,G.positionScreen.y*=q,K.positionScreen.x*=o,K.positionScreen.y*=q,N.positionScreen.x*=o,N.positionScreen.y*=q,P.positionScreen.x*=o,P.positionScreen.y*=q,U.positionScreen.copy(K.positionScreen),O.positionScreen.copy(P.positionScreen),lb.overdraw&&(Nb(G.positionScreen,K.positionScreen),Nb(K.positionScreen,
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|
|
+i?0:255<i?255:i;Ra[9]=0>j?0:255<j?255:j;Ra[10]=0>c?0:255<c?255:c;Ra[12]=0>l?0:255<l?255:l;Ra[13]=0>k?0:255<k?255:k;Ra[14]=0>d?0:255<d?255:d;Q.putImageData(R,0,0);Cc.drawImage(da,0,0);return pc}function ac(a,b,c){a=(a-b)/(c-b);return a*a*(3-2*a)}function hc(a){a=0.5*(a+1);return 0>a?0:1<a?1:a}function Nb(a,b){var c=b.x-a.x,d=b.y-a.y,e=c*c+d*d;0!=e&&(e=1/Math.sqrt(e),c*=e,d*=e,b.x+=c,b.y+=d,a.x-=c,a.y-=d)}var Ec,cd,Sa,lb;this.autoClear?this.clear():n.setTransform(1,0,0,-1,o,r);f.info.render.vertices=
|
|
|
+0;f.info.render.faces=0;g=l.projectScene(a,k,this.sortElements);h=g.elements;j=g.lights;(Ea=0<j.length)&&m(j);for(Ec=0,cd=h.length;Ec<cd;Ec++)if(Sa=h[Ec],lb=Sa.material,lb=lb instanceof THREE.MeshFaceMaterial?Sa.faceMaterial:lb,!(null==lb||0==lb.opacity)){va.empty();if(Sa instanceof THREE.RenderableParticle)G=Sa,G.x*=o,G.y*=r,q(G,Sa,lb,a);else if(Sa instanceof THREE.RenderableLine)G=Sa.v1,K=Sa.v2,G.positionScreen.x*=o,G.positionScreen.y*=r,K.positionScreen.x*=o,K.positionScreen.y*=r,va.addPoint(G.positionScreen.x,
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|
|
+G.positionScreen.y),va.addPoint(K.positionScreen.x,K.positionScreen.y),Wa.intersects(va)&&s(G,K,Sa,lb,a);else if(Sa instanceof THREE.RenderableFace3)G=Sa.v1,K=Sa.v2,N=Sa.v3,G.positionScreen.x*=o,G.positionScreen.y*=r,K.positionScreen.x*=o,K.positionScreen.y*=r,N.positionScreen.x*=o,N.positionScreen.y*=r,lb.overdraw&&(Nb(G.positionScreen,K.positionScreen),Nb(K.positionScreen,N.positionScreen),Nb(N.positionScreen,G.positionScreen)),va.add3Points(G.positionScreen.x,G.positionScreen.y,K.positionScreen.x,
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|
+K.positionScreen.y,N.positionScreen.x,N.positionScreen.y),Wa.intersects(va)&&t(G,K,N,0,1,2,Sa,lb,a);else if(Sa instanceof THREE.RenderableFace4)G=Sa.v1,K=Sa.v2,N=Sa.v3,P=Sa.v4,G.positionScreen.x*=o,G.positionScreen.y*=r,K.positionScreen.x*=o,K.positionScreen.y*=r,N.positionScreen.x*=o,N.positionScreen.y*=r,P.positionScreen.x*=o,P.positionScreen.y*=r,U.positionScreen.copy(K.positionScreen),O.positionScreen.copy(P.positionScreen),lb.overdraw&&(Nb(G.positionScreen,K.positionScreen),Nb(K.positionScreen,
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|
|
P.positionScreen),Nb(P.positionScreen,G.positionScreen),Nb(N.positionScreen,U.positionScreen),Nb(N.positionScreen,O.positionScreen)),va.addPoint(G.positionScreen.x,G.positionScreen.y),va.addPoint(K.positionScreen.x,K.positionScreen.y),va.addPoint(N.positionScreen.x,N.positionScreen.y),va.addPoint(P.positionScreen.x,P.positionScreen.y),Wa.intersects(va)&&v(G,K,N,P,U,O,Sa,lb,a);ra.addRectangle(va)}n.setTransform(1,0,0,1,0,0)}};
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|
THREE.SVGRenderer=function(){function a(a,b,c,d){var e,f,g,h,j,l;for(e=0,f=a.length;e<f;e++)g=a[e],h=g.color,g instanceof THREE.DirectionalLight?(j=g.matrixWorld.getPosition(),l=c.dot(j),0>=l||(l*=g.intensity,d.r+=h.r*l,d.g+=h.g*l,d.b+=h.b*l)):g instanceof THREE.PointLight&&(j=g.matrixWorld.getPosition(),l=c.dot(G.sub(j,b).normalize()),0>=l||(l*=0==g.distance?1:1-Math.min(b.distanceTo(j)/g.distance,1),0!=l&&(l*=g.intensity,d.r+=h.r*l,d.g+=h.g*l,d.b+=h.b*l)))}function b(a){null==K[a]&&(K[a]=document.createElementNS("http://www.w3.org/2000/svg",
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|
-"path"),0==J&&K[a].setAttribute("shape-rendering","crispEdges"));return K[a]}function c(a){a=0.5*(a+1);return 0>a?0:1<a?1:a}var d=this,e,f,g,h=new THREE.Projector,j=document.createElementNS("http://www.w3.org/2000/svg","svg"),l,k,p,m,o,q,n,r,s=new THREE.Rectangle,u=new THREE.Rectangle,v=!1,t=new THREE.Color,w=new THREE.Color,z=new THREE.Color,F=new THREE.Color,C,G=new THREE.Vector3,K=[],N=[],P,U,O,J=1;this.domElement=j;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,
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|
+"path"),0==J&&K[a].setAttribute("shape-rendering","crispEdges"));return K[a]}function c(a){a=0.5*(a+1);return 0>a?0:1<a?1:a}var d=this,e,f,g,h=new THREE.Projector,j=document.createElementNS("http://www.w3.org/2000/svg","svg"),l,k,p,m,o,r,n,q,s=new THREE.Rectangle,u=new THREE.Rectangle,v=!1,t=new THREE.Color,w=new THREE.Color,z=new THREE.Color,F=new THREE.Color,C,G=new THREE.Vector3,K=[],N=[],P,U,O,J=1;this.domElement=j;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,
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|
faces:0}};this.setQuality=function(a){switch(a){case "high":J=1;break;case "low":J=0}};this.setSize=function(a,b){l=a;k=b;p=l/2;m=k/2;j.setAttribute("viewBox",-p+" "+-m+" "+l+" "+k);j.setAttribute("width",l);j.setAttribute("height",k);s.set(-p,-m,p,m)};this.clear=function(){for(;0<j.childNodes.length;)j.removeChild(j.childNodes[0])};this.render=function(l,k){var i,G,B,A;this.autoClear&&this.clear();d.info.render.vertices=0;d.info.render.faces=0;e=h.projectScene(l,k,this.sortElements);f=e.elements;
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|
g=e.lights;O=U=0;if(v=0<g.length){w.setRGB(0,0,0);z.setRGB(0,0,0);F.setRGB(0,0,0);for(i=0,G=g.length;i<G;i++)A=g[i],B=A.color,A instanceof THREE.AmbientLight?(w.r+=B.r,w.g+=B.g,w.b+=B.b):A instanceof THREE.DirectionalLight?(z.r+=B.r,z.g+=B.g,z.b+=B.b):A instanceof THREE.PointLight&&(F.r+=B.r,F.g+=B.g,F.b+=B.b)}for(i=0,G=f.length;i<G;i++)if(B=f[i],A=B.material,A=A instanceof THREE.MeshFaceMaterial?B.faceMaterial:A,!(null==A||0==A.opacity))if(u.empty(),B instanceof THREE.RenderableParticle)o=B,o.x*=
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|
-p,o.y*=-m;else if(B instanceof THREE.RenderableLine){if(o=B.v1,q=B.v2,o.positionScreen.x*=p,o.positionScreen.y*=-m,q.positionScreen.x*=p,q.positionScreen.y*=-m,u.addPoint(o.positionScreen.x,o.positionScreen.y),u.addPoint(q.positionScreen.x,q.positionScreen.y),s.intersects(u)){B=o;var W=q,E=O++;null==N[E]&&(N[E]=document.createElementNS("http://www.w3.org/2000/svg","line"),0==J&&N[E].setAttribute("shape-rendering","crispEdges"));P=N[E];P.setAttribute("x1",B.positionScreen.x);P.setAttribute("y1",B.positionScreen.y);
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-P.setAttribute("x2",W.positionScreen.x);P.setAttribute("y2",W.positionScreen.y);A instanceof THREE.LineBasicMaterial&&(P.setAttribute("style","fill: none; stroke: "+A.color.getContextStyle()+"; stroke-width: "+A.linewidth+"; stroke-opacity: "+A.opacity+"; stroke-linecap: "+A.linecap+"; stroke-linejoin: "+A.linejoin),j.appendChild(P))}}else if(B instanceof THREE.RenderableFace3){if(o=B.v1,q=B.v2,n=B.v3,o.positionScreen.x*=p,o.positionScreen.y*=-m,q.positionScreen.x*=p,q.positionScreen.y*=-m,n.positionScreen.x*=
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-p,n.positionScreen.y*=-m,u.addPoint(o.positionScreen.x,o.positionScreen.y),u.addPoint(q.positionScreen.x,q.positionScreen.y),u.addPoint(n.positionScreen.x,n.positionScreen.y),s.intersects(u)){var W=o,E=q,K=n;d.info.render.vertices+=3;d.info.render.faces++;P=b(U++);P.setAttribute("d","M "+W.positionScreen.x+" "+W.positionScreen.y+" L "+E.positionScreen.x+" "+E.positionScreen.y+" L "+K.positionScreen.x+","+K.positionScreen.y+"z");A instanceof THREE.MeshBasicMaterial?t.copy(A.color):A instanceof THREE.MeshLambertMaterial?
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+p,o.y*=-m;else if(B instanceof THREE.RenderableLine){if(o=B.v1,r=B.v2,o.positionScreen.x*=p,o.positionScreen.y*=-m,r.positionScreen.x*=p,r.positionScreen.y*=-m,u.addPoint(o.positionScreen.x,o.positionScreen.y),u.addPoint(r.positionScreen.x,r.positionScreen.y),s.intersects(u)){B=o;var W=r,E=O++;null==N[E]&&(N[E]=document.createElementNS("http://www.w3.org/2000/svg","line"),0==J&&N[E].setAttribute("shape-rendering","crispEdges"));P=N[E];P.setAttribute("x1",B.positionScreen.x);P.setAttribute("y1",B.positionScreen.y);
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+P.setAttribute("x2",W.positionScreen.x);P.setAttribute("y2",W.positionScreen.y);A instanceof THREE.LineBasicMaterial&&(P.setAttribute("style","fill: none; stroke: "+A.color.getContextStyle()+"; stroke-width: "+A.linewidth+"; stroke-opacity: "+A.opacity+"; stroke-linecap: "+A.linecap+"; stroke-linejoin: "+A.linejoin),j.appendChild(P))}}else if(B instanceof THREE.RenderableFace3){if(o=B.v1,r=B.v2,n=B.v3,o.positionScreen.x*=p,o.positionScreen.y*=-m,r.positionScreen.x*=p,r.positionScreen.y*=-m,n.positionScreen.x*=
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+p,n.positionScreen.y*=-m,u.addPoint(o.positionScreen.x,o.positionScreen.y),u.addPoint(r.positionScreen.x,r.positionScreen.y),u.addPoint(n.positionScreen.x,n.positionScreen.y),s.intersects(u)){var W=o,E=r,K=n;d.info.render.vertices+=3;d.info.render.faces++;P=b(U++);P.setAttribute("d","M "+W.positionScreen.x+" "+W.positionScreen.y+" L "+E.positionScreen.x+" "+E.positionScreen.y+" L "+K.positionScreen.x+","+K.positionScreen.y+"z");A instanceof THREE.MeshBasicMaterial?t.copy(A.color):A instanceof THREE.MeshLambertMaterial?
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v?(t.r=w.r,t.g=w.g,t.b=w.b,a(g,B.centroidWorld,B.normalWorld,t),t.r=Math.max(0,Math.min(A.color.r*t.r,1)),t.g=Math.max(0,Math.min(A.color.g*t.g,1)),t.b=Math.max(0,Math.min(A.color.b*t.b,1))):t.copy(A.color):A instanceof THREE.MeshDepthMaterial?(C=1-A.__2near/(A.__farPlusNear-B.z*A.__farMinusNear),t.setRGB(C,C,C)):A instanceof THREE.MeshNormalMaterial&&t.setRGB(c(B.normalWorld.x),c(B.normalWorld.y),c(B.normalWorld.z));A.wireframe?P.setAttribute("style","fill: none; stroke: "+t.getContextStyle()+"; stroke-width: "+
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-A.wireframeLinewidth+"; stroke-opacity: "+A.opacity+"; stroke-linecap: "+A.wireframeLinecap+"; stroke-linejoin: "+A.wireframeLinejoin):P.setAttribute("style","fill: "+t.getContextStyle()+"; fill-opacity: "+A.opacity);j.appendChild(P)}}else if(B instanceof THREE.RenderableFace4&&(o=B.v1,q=B.v2,n=B.v3,r=B.v4,o.positionScreen.x*=p,o.positionScreen.y*=-m,q.positionScreen.x*=p,q.positionScreen.y*=-m,n.positionScreen.x*=p,n.positionScreen.y*=-m,r.positionScreen.x*=p,r.positionScreen.y*=-m,u.addPoint(o.positionScreen.x,
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-o.positionScreen.y),u.addPoint(q.positionScreen.x,q.positionScreen.y),u.addPoint(n.positionScreen.x,n.positionScreen.y),u.addPoint(r.positionScreen.x,r.positionScreen.y),s.intersects(u))){var W=o,E=q,K=n,fa=r;d.info.render.vertices+=4;d.info.render.faces++;P=b(U++);P.setAttribute("d","M "+W.positionScreen.x+" "+W.positionScreen.y+" L "+E.positionScreen.x+" "+E.positionScreen.y+" L "+K.positionScreen.x+","+K.positionScreen.y+" L "+fa.positionScreen.x+","+fa.positionScreen.y+"z");A instanceof THREE.MeshBasicMaterial?
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+A.wireframeLinewidth+"; stroke-opacity: "+A.opacity+"; stroke-linecap: "+A.wireframeLinecap+"; stroke-linejoin: "+A.wireframeLinejoin):P.setAttribute("style","fill: "+t.getContextStyle()+"; fill-opacity: "+A.opacity);j.appendChild(P)}}else if(B instanceof THREE.RenderableFace4&&(o=B.v1,r=B.v2,n=B.v3,q=B.v4,o.positionScreen.x*=p,o.positionScreen.y*=-m,r.positionScreen.x*=p,r.positionScreen.y*=-m,n.positionScreen.x*=p,n.positionScreen.y*=-m,q.positionScreen.x*=p,q.positionScreen.y*=-m,u.addPoint(o.positionScreen.x,
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+o.positionScreen.y),u.addPoint(r.positionScreen.x,r.positionScreen.y),u.addPoint(n.positionScreen.x,n.positionScreen.y),u.addPoint(q.positionScreen.x,q.positionScreen.y),s.intersects(u))){var W=o,E=r,K=n,fa=q;d.info.render.vertices+=4;d.info.render.faces++;P=b(U++);P.setAttribute("d","M "+W.positionScreen.x+" "+W.positionScreen.y+" L "+E.positionScreen.x+" "+E.positionScreen.y+" L "+K.positionScreen.x+","+K.positionScreen.y+" L "+fa.positionScreen.x+","+fa.positionScreen.y+"z");A instanceof THREE.MeshBasicMaterial?
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t.copy(A.color):A instanceof THREE.MeshLambertMaterial?v?(t.r=w.r,t.g=w.g,t.b=w.b,a(g,B.centroidWorld,B.normalWorld,t),t.r=Math.max(0,Math.min(A.color.r*t.r,1)),t.g=Math.max(0,Math.min(A.color.g*t.g,1)),t.b=Math.max(0,Math.min(A.color.b*t.b,1))):t.copy(A.color):A instanceof THREE.MeshDepthMaterial?(C=1-A.__2near/(A.__farPlusNear-B.z*A.__farMinusNear),t.setRGB(C,C,C)):A instanceof THREE.MeshNormalMaterial&&t.setRGB(c(B.normalWorld.x),c(B.normalWorld.y),c(B.normalWorld.z));A.wireframe?P.setAttribute("style",
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"fill: none; stroke: "+t.getContextStyle()+"; stroke-width: "+A.wireframeLinewidth+"; stroke-opacity: "+A.opacity+"; stroke-linecap: "+A.wireframeLinecap+"; stroke-linejoin: "+A.wireframeLinejoin):P.setAttribute("style","fill: "+t.getContextStyle()+"; fill-opacity: "+A.opacity);j.appendChild(P)}}};
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THREE.ShaderChunk={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube envMap;\nuniform float flipEnvMap;\nuniform int combine;\n#endif",
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@@ -246,28 +246,28 @@ THREE.ShaderChunk.shadowmap_vertex,"}"].join("\n"),fragmentShader:["uniform vec3
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"}"].join("\n")},depthRGBA:{uniforms:{},vertexShader:[THREE.ShaderChunk.morphtarget_pars_vertex,"void main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );",THREE.ShaderChunk.morphtarget_vertex,THREE.ShaderChunk.default_vertex,"}"].join("\n"),fragmentShader:"vec4 pack_depth( const in float depth ) {\nconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\nconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\nvec4 res = fract( depth * bit_shift );\nres -= res.xxyz * bit_mask;\nreturn res;\n}\nvoid main() {\ngl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n}"}};
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THREE.WebGLRenderer=function(a){function b(a,b){var c=a.vertices.length,d=b.material;if(d.attributes){if(void 0===a.__webglCustomAttributesList)a.__webglCustomAttributesList=[];for(var e in d.attributes){var f=d.attributes[e];if(!f.__webglInitialized||f.createUniqueBuffers){f.__webglInitialized=!0;var g=1;"v2"===f.type?g=2:"v3"===f.type?g=3:"v4"===f.type?g=4:"c"===f.type&&(g=3);f.size=g;f.array=new Float32Array(c*g);f.buffer=i.createBuffer();f.buffer.belongsToAttribute=e;f.needsUpdate=!0}a.__webglCustomAttributesList.push(f)}}}
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function c(a,b){if(a.material&&!(a.material instanceof THREE.MeshFaceMaterial))return a.material;if(0<=b.materialIndex)return a.geometry.materials[b.materialIndex]}function d(a){return a instanceof THREE.MeshBasicMaterial&&!a.envMap||a instanceof THREE.MeshDepthMaterial?!1:a&&void 0!==a.shading&&a.shading===THREE.SmoothShading?THREE.SmoothShading:THREE.FlatShading}function e(a){return a.map||a.lightMap||a instanceof THREE.ShaderMaterial?!0:!1}function f(a,b,c){var d,e,f,g,h=a.vertices;g=h.length;
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-var j=a.colors,l=j.length,k=a.__vertexArray,n=a.__colorArray,m=a.__sortArray,o=a.__dirtyVertices,p=a.__dirtyColors,q=a.__webglCustomAttributesList;if(c.sortParticles){va.copy(ra);va.multiplySelf(c.matrixWorld);for(d=0;d<g;d++)e=h[d].position,Ea.copy(e),va.multiplyVector3(Ea),m[d]=[Ea.z,d];m.sort(function(a,b){return b[0]-a[0]});for(d=0;d<g;d++)e=h[m[d][1]].position,f=3*d,k[f]=e.x,k[f+1]=e.y,k[f+2]=e.z;for(d=0;d<l;d++)f=3*d,e=j[m[d][1]],n[f]=e.r,n[f+1]=e.g,n[f+2]=e.b;if(q)for(j=0,l=q.length;j<l;j++)if(h=
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-q[j],void 0===h.boundTo||"vertices"===h.boundTo)if(f=0,e=h.value.length,1===h.size)for(d=0;d<e;d++)g=m[d][1],h.array[d]=h.value[g];else if(2===h.size)for(d=0;d<e;d++)g=m[d][1],g=h.value[g],h.array[f]=g.x,h.array[f+1]=g.y,f+=2;else if(3===h.size)if("c"===h.type)for(d=0;d<e;d++)g=m[d][1],g=h.value[g],h.array[f]=g.r,h.array[f+1]=g.g,h.array[f+2]=g.b,f+=3;else for(d=0;d<e;d++)g=m[d][1],g=h.value[g],h.array[f]=g.x,h.array[f+1]=g.y,h.array[f+2]=g.z,f+=3;else if(4===h.size)for(d=0;d<e;d++)g=m[d][1],g=h.value[g],
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|
-h.array[f]=g.x,h.array[f+1]=g.y,h.array[f+2]=g.z,h.array[f+3]=g.w,f+=4}else{if(o)for(d=0;d<g;d++)e=h[d].position,f=3*d,k[f]=e.x,k[f+1]=e.y,k[f+2]=e.z;if(p)for(d=0;d<l;d++)e=j[d],f=3*d,n[f]=e.r,n[f+1]=e.g,n[f+2]=e.b;if(q)for(j=0,l=q.length;j<l;j++)if(h=q[j],h.needsUpdate&&(void 0===h.boundTo||"vertices"===h.boundTo))if(e=h.value.length,f=0,1===h.size)for(d=0;d<e;d++)h.array[d]=h.value[d];else if(2===h.size)for(d=0;d<e;d++)g=h.value[d],h.array[f]=g.x,h.array[f+1]=g.y,f+=2;else if(3===h.size)if("c"===
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|
+var j=a.colors,l=j.length,k=a.__vertexArray,n=a.__colorArray,m=a.__sortArray,o=a.__dirtyVertices,p=a.__dirtyColors,r=a.__webglCustomAttributesList;if(c.sortParticles){va.copy(ra);va.multiplySelf(c.matrixWorld);for(d=0;d<g;d++)e=h[d].position,Ea.copy(e),va.multiplyVector3(Ea),m[d]=[Ea.z,d];m.sort(function(a,b){return b[0]-a[0]});for(d=0;d<g;d++)e=h[m[d][1]].position,f=3*d,k[f]=e.x,k[f+1]=e.y,k[f+2]=e.z;for(d=0;d<l;d++)f=3*d,e=j[m[d][1]],n[f]=e.r,n[f+1]=e.g,n[f+2]=e.b;if(r)for(j=0,l=r.length;j<l;j++)if(h=
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|
+r[j],void 0===h.boundTo||"vertices"===h.boundTo)if(f=0,e=h.value.length,1===h.size)for(d=0;d<e;d++)g=m[d][1],h.array[d]=h.value[g];else if(2===h.size)for(d=0;d<e;d++)g=m[d][1],g=h.value[g],h.array[f]=g.x,h.array[f+1]=g.y,f+=2;else if(3===h.size)if("c"===h.type)for(d=0;d<e;d++)g=m[d][1],g=h.value[g],h.array[f]=g.r,h.array[f+1]=g.g,h.array[f+2]=g.b,f+=3;else for(d=0;d<e;d++)g=m[d][1],g=h.value[g],h.array[f]=g.x,h.array[f+1]=g.y,h.array[f+2]=g.z,f+=3;else if(4===h.size)for(d=0;d<e;d++)g=m[d][1],g=h.value[g],
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|
+h.array[f]=g.x,h.array[f+1]=g.y,h.array[f+2]=g.z,h.array[f+3]=g.w,f+=4}else{if(o)for(d=0;d<g;d++)e=h[d].position,f=3*d,k[f]=e.x,k[f+1]=e.y,k[f+2]=e.z;if(p)for(d=0;d<l;d++)e=j[d],f=3*d,n[f]=e.r,n[f+1]=e.g,n[f+2]=e.b;if(r)for(j=0,l=r.length;j<l;j++)if(h=r[j],h.needsUpdate&&(void 0===h.boundTo||"vertices"===h.boundTo))if(e=h.value.length,f=0,1===h.size)for(d=0;d<e;d++)h.array[d]=h.value[d];else if(2===h.size)for(d=0;d<e;d++)g=h.value[d],h.array[f]=g.x,h.array[f+1]=g.y,f+=2;else if(3===h.size)if("c"===
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|
h.type)for(d=0;d<e;d++)g=h.value[d],h.array[f]=g.r,h.array[f+1]=g.g,h.array[f+2]=g.b,f+=3;else for(d=0;d<e;d++)g=h.value[d],h.array[f]=g.x,h.array[f+1]=g.y,h.array[f+2]=g.z,f+=3;else if(4===h.size)for(d=0;d<e;d++)g=h.value[d],h.array[f]=g.x,h.array[f+1]=g.y,h.array[f+2]=g.z,h.array[f+3]=g.w,f+=4}if(o||c.sortParticles)i.bindBuffer(i.ARRAY_BUFFER,a.__webglVertexBuffer),i.bufferData(i.ARRAY_BUFFER,k,b);if(p||c.sortParticles)i.bindBuffer(i.ARRAY_BUFFER,a.__webglColorBuffer),i.bufferData(i.ARRAY_BUFFER,
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|
-n,b);if(q)for(j=0,l=q.length;j<l;j++)if(h=q[j],h.needsUpdate||c.sortParticles)i.bindBuffer(i.ARRAY_BUFFER,h.buffer),i.bufferData(i.ARRAY_BUFFER,h.array,b)}function g(a,b){return b.z-a.z}function h(a,b,c){if(a.length)for(var d=0,e=a.length;d<e;d++)ba=B=null,W=E=pa=Ga=aa=-1,a[d].render(b,c,hb,nb),ba=B=null,W=E=pa=Ga=aa=-1}function j(a,b,c,d,e,f,g,h){var i,j,l,k;b?(j=a.length-1,k=b=-1):(j=0,b=a.length,k=1);for(var n=j;n!==b;n+=k)if(i=a[n],i.render){j=i.object;l=i.buffer;if(h)i=h;else{i=i[c];if(!i)continue;
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|
|
+n,b);if(r)for(j=0,l=r.length;j<l;j++)if(h=r[j],h.needsUpdate||c.sortParticles)i.bindBuffer(i.ARRAY_BUFFER,h.buffer),i.bufferData(i.ARRAY_BUFFER,h.array,b)}function g(a,b){return b.z-a.z}function h(a,b,c){if(a.length)for(var d=0,e=a.length;d<e;d++)ba=B=null,W=E=pa=Ga=aa=-1,a[d].render(b,c,hb,nb),ba=B=null,W=E=pa=Ga=aa=-1}function j(a,b,c,d,e,f,g,h){var i,j,l,k;b?(j=a.length-1,k=b=-1):(j=0,b=a.length,k=1);for(var n=j;n!==b;n+=k)if(i=a[n],i.render){j=i.object;l=i.buffer;if(h)i=h;else{i=i[c];if(!i)continue;
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|
g&&D.setBlending(i.blending,i.blendEquation,i.blendSrc,i.blendDst);D.setDepthTest(i.depthTest);D.setDepthWrite(i.depthWrite);s(i.polygonOffset,i.polygonOffsetFactor,i.polygonOffsetUnits)}D.setObjectFaces(j);l instanceof THREE.BufferGeometry?D.renderBufferDirect(d,e,f,i,l,j):D.renderBuffer(d,e,f,i,l,j)}}function l(a,b,c,d,e,f,g){for(var h,i,j=0,l=a.length;j<l;j++)if(h=a[j],i=h.object,i.visible){if(g)h=g;else{h=h[b];if(!h)continue;f&&D.setBlending(h.blending,h.blendEquation,h.blendSrc,h.blendDst);D.setDepthTest(h.depthTest);
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|
-D.setDepthWrite(h.depthWrite);s(h.polygonOffset,h.polygonOffsetFactor,h.polygonOffsetUnits)}D.renderImmediateObject(c,d,e,h,i)}}function k(a,b,c){a.push({buffer:b,object:c,opaque:null,transparent:null})}function p(a){for(var b in a.attributes)if(a.attributes[b].needsUpdate)return!0;return!1}function m(a){for(var b in a.attributes)a.attributes[b].needsUpdate=!1}function o(a,b){for(var c=a.length-1;0<=c;c--)a[c].object===b&&a.splice(c,1)}function q(a,b){for(var c=a.length-1;0<=c;c--)a[c]===b&&a.splice(c,
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|
+D.setDepthWrite(h.depthWrite);s(h.polygonOffset,h.polygonOffsetFactor,h.polygonOffsetUnits)}D.renderImmediateObject(c,d,e,h,i)}}function k(a,b,c){a.push({buffer:b,object:c,opaque:null,transparent:null})}function p(a){for(var b in a.attributes)if(a.attributes[b].needsUpdate)return!0;return!1}function m(a){for(var b in a.attributes)a.attributes[b].needsUpdate=!1}function o(a,b){for(var c=a.length-1;0<=c;c--)a[c].object===b&&a.splice(c,1)}function r(a,b){for(var c=a.length-1;0<=c;c--)a[c]===b&&a.splice(c,
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|
1)}function n(a,b,c,d,e){if(!d.program||d.needsUpdate)D.initMaterial(d,b,c,e),d.needsUpdate=!1;if(d.morphTargets&&!e.__webglMorphTargetInfluences){e.__webglMorphTargetInfluences=new Float32Array(D.maxMorphTargets);for(var f=0,g=D.maxMorphTargets;f<g;f++)e.__webglMorphTargetInfluences[f]=0}var h=!1,f=d.program,g=f.uniforms,j=d.uniforms;f!==B&&(i.useProgram(f),B=f,h=!0);if(d.id!==W)W=d.id,h=!0;if(h||a!==ba)i.uniformMatrix4fv(g.projectionMatrix,!1,a._projectionMatrixArray),a!==ba&&(ba=a);if(h){if(c&&
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-d.fog)if(j.fogColor.value=c.color,c instanceof THREE.Fog)j.fogNear.value=c.near,j.fogFar.value=c.far;else if(c instanceof THREE.FogExp2)j.fogDensity.value=c.density;if(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d.lights){var l,k=0,n=0,m=0,o,q,p,r=Xa,s=r.directional.colors,t=r.directional.positions,A=r.point.colors,u=r.point.positions,E=r.point.distances,w=0,C=0,G=p=0;for(c=0,h=b.length;c<h;c++)if(l=b[c],!l.onlyShadow)if(o=l.color,q=l.intensity,p=l.distance,l instanceof
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|
|
-THREE.AmbientLight)D.gammaInput?(k+=o.r*o.r,n+=o.g*o.g,m+=o.b*o.b):(k+=o.r,n+=o.g,m+=o.b);else if(l instanceof THREE.DirectionalLight)p=3*w,D.gammaInput?(s[p]=o.r*o.r*q*q,s[p+1]=o.g*o.g*q*q,s[p+2]=o.b*o.b*q*q):(s[p]=o.r*q,s[p+1]=o.g*q,s[p+2]=o.b*q),ha.copy(l.matrixWorld.getPosition()),ha.subSelf(l.target.matrixWorld.getPosition()),ha.normalize(),t[p]=ha.x,t[p+1]=ha.y,t[p+2]=ha.z,w+=1;else if(l instanceof THREE.PointLight||l instanceof THREE.SpotLight)G=3*C,D.gammaInput?(A[G]=o.r*o.r*q*q,A[G+1]=o.g*
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|
-o.g*q*q,A[G+2]=o.b*o.b*q*q):(A[G]=o.r*q,A[G+1]=o.g*q,A[G+2]=o.b*q),l=l.matrixWorld.getPosition(),u[G]=l.x,u[G+1]=l.y,u[G+2]=l.z,E[C]=p,C+=1;for(c=3*w,h=s.length;c<h;c++)s[c]=0;for(c=3*C,h=A.length;c<h;c++)A[c]=0;r.point.length=C;r.directional.length=w;r.ambient[0]=k;r.ambient[1]=n;r.ambient[2]=m;c=Xa;j.ambientLightColor.value=c.ambient;j.directionalLightColor.value=c.directional.colors;j.directionalLightDirection.value=c.directional.positions;j.pointLightColor.value=c.point.colors;j.pointLightPosition.value=
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|
+d.fog)if(j.fogColor.value=c.color,c instanceof THREE.Fog)j.fogNear.value=c.near,j.fogFar.value=c.far;else if(c instanceof THREE.FogExp2)j.fogDensity.value=c.density;if(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d.lights){var l,k=0,n=0,m=0,o,p,r,q=Xa,s=q.directional.colors,t=q.directional.positions,A=q.point.colors,u=q.point.positions,E=q.point.distances,w=0,C=0,G=r=0;for(c=0,h=b.length;c<h;c++)if(l=b[c],!l.onlyShadow)if(o=l.color,p=l.intensity,r=l.distance,l instanceof
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|
+THREE.AmbientLight)D.gammaInput?(k+=o.r*o.r,n+=o.g*o.g,m+=o.b*o.b):(k+=o.r,n+=o.g,m+=o.b);else if(l instanceof THREE.DirectionalLight)r=3*w,D.gammaInput?(s[r]=o.r*o.r*p*p,s[r+1]=o.g*o.g*p*p,s[r+2]=o.b*o.b*p*p):(s[r]=o.r*p,s[r+1]=o.g*p,s[r+2]=o.b*p),ha.copy(l.matrixWorld.getPosition()),ha.subSelf(l.target.matrixWorld.getPosition()),ha.normalize(),t[r]=ha.x,t[r+1]=ha.y,t[r+2]=ha.z,w+=1;else if(l instanceof THREE.PointLight||l instanceof THREE.SpotLight)G=3*C,D.gammaInput?(A[G]=o.r*o.r*p*p,A[G+1]=o.g*
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|
+o.g*p*p,A[G+2]=o.b*o.b*p*p):(A[G]=o.r*p,A[G+1]=o.g*p,A[G+2]=o.b*p),l=l.matrixWorld.getPosition(),u[G]=l.x,u[G+1]=l.y,u[G+2]=l.z,E[C]=r,C+=1;for(c=3*w,h=s.length;c<h;c++)s[c]=0;for(c=3*C,h=A.length;c<h;c++)A[c]=0;q.point.length=C;q.directional.length=w;q.ambient[0]=k;q.ambient[1]=n;q.ambient[2]=m;c=Xa;j.ambientLightColor.value=c.ambient;j.directionalLightColor.value=c.directional.colors;j.directionalLightDirection.value=c.directional.positions;j.pointLightColor.value=c.point.colors;j.pointLightPosition.value=
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|
c.point.positions;j.pointLightDistance.value=c.point.distances}if(d instanceof THREE.MeshBasicMaterial||d instanceof THREE.MeshLambertMaterial||d instanceof THREE.MeshPhongMaterial)j.opacity.value=d.opacity,D.gammaInput?j.diffuse.value.copyGammaToLinear(d.color):j.diffuse.value=d.color,(j.map.texture=d.map)&&j.offsetRepeat.value.set(d.map.offset.x,d.map.offset.y,d.map.repeat.x,d.map.repeat.y),j.lightMap.texture=d.lightMap,j.envMap.texture=d.envMap,j.flipEnvMap.value=d.envMap instanceof THREE.WebGLRenderTargetCube?
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|
1:-1,j.reflectivity.value=d.reflectivity,j.refractionRatio.value=d.refractionRatio,j.combine.value=d.combine,j.useRefract.value=d.envMap&&d.envMap.mapping instanceof THREE.CubeRefractionMapping;if(d instanceof THREE.LineBasicMaterial)j.diffuse.value=d.color,j.opacity.value=d.opacity;else if(d instanceof THREE.ParticleBasicMaterial)j.psColor.value=d.color,j.opacity.value=d.opacity,j.size.value=d.size,j.scale.value=F.height/2,j.map.texture=d.map;else if(d instanceof THREE.MeshPhongMaterial)j.shininess.value=
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|
d.shininess,D.gammaInput?(j.ambient.value.copyGammaToLinear(d.ambient),j.emissive.value.copyGammaToLinear(d.emissive),j.specular.value.copyGammaToLinear(d.specular)):(j.ambient.value=d.ambient,j.emissive.value=d.emissive,j.specular.value=d.specular),d.wrapAround&&j.wrapRGB.value.copy(d.wrapRGB);else if(d instanceof THREE.MeshLambertMaterial)D.gammaInput?(j.ambient.value.copyGammaToLinear(d.ambient),j.emissive.value.copyGammaToLinear(d.emissive)):(j.ambient.value=d.ambient,j.emissive.value=d.emissive),
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|
d.wrapAround&&j.wrapRGB.value.copy(d.wrapRGB);else if(d instanceof THREE.MeshDepthMaterial)j.mNear.value=a.near,j.mFar.value=a.far,j.opacity.value=d.opacity;else if(d instanceof THREE.MeshNormalMaterial)j.opacity.value=d.opacity;if(e.receiveShadow&&!d._shadowPass&&j.shadowMatrix){h=c=0;for(k=b.length;h<k;h++)if(n=b[h],n.castShadow&&(n instanceof THREE.SpotLight||n instanceof THREE.DirectionalLight&&!n.shadowCascade))j.shadowMap.texture[c]=n.shadowMap,j.shadowMapSize.value[c]=n.shadowMapSize,j.shadowMatrix.value[c]=
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n.shadowMatrix,j.shadowDarkness.value[c]=n.shadowDarkness,j.shadowBias.value[c]=n.shadowBias,c++}b=d.uniformsList;for(j=0,c=b.length;j<c;j++)if(n=f.uniforms[b[j][1]])if(h=b[j][0],m=h.type,k=h.value,"i"===m)i.uniform1i(n,k);else if("f"===m)i.uniform1f(n,k);else if("v2"===m)i.uniform2f(n,k.x,k.y);else if("v3"===m)i.uniform3f(n,k.x,k.y,k.z);else if("v4"===m)i.uniform4f(n,k.x,k.y,k.z,k.w);else if("c"===m)i.uniform3f(n,k.r,k.g,k.b);else if("fv1"===m)i.uniform1fv(n,k);else if("fv"===m)i.uniform3fv(n,k);
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-else if("v2v"===m){if(!h._array)h._array=new Float32Array(2*k.length);for(m=0,r=k.length;m<r;m++)s=2*m,h._array[s]=k[m].x,h._array[s+1]=k[m].y;i.uniform2fv(n,h._array)}else if("v3v"===m){if(!h._array)h._array=new Float32Array(3*k.length);for(m=0,r=k.length;m<r;m++)s=3*m,h._array[s]=k[m].x,h._array[s+1]=k[m].y,h._array[s+2]=k[m].z;i.uniform3fv(n,h._array)}else if("v4v"==m){if(!h._array)h._array=new Float32Array(4*k.length);for(m=0,r=k.length;m<r;m++)s=4*m,h._array[s]=k[m].x,h._array[s+1]=k[m].y,h._array[s+
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-2]=k[m].z,h._array[s+3]=k[m].w;i.uniform4fv(n,h._array)}else if("m4"===m){if(!h._array)h._array=new Float32Array(16);k.flattenToArray(h._array);i.uniformMatrix4fv(n,!1,h._array)}else if("m4v"===m){if(!h._array)h._array=new Float32Array(16*k.length);for(m=0,r=k.length;m<r;m++)k[m].flattenToArrayOffset(h._array,16*m);i.uniformMatrix4fv(n,!1,h._array)}else if("t"===m){if(i.uniform1i(n,k),n=h.texture)if(n.image instanceof Array&&6===n.image.length){if(h=n,6===h.image.length)if(h.needsUpdate){if(!h.image.__webglTextureCube)h.image.__webglTextureCube=
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|
-i.createTexture();i.activeTexture(i.TEXTURE0+k);i.bindTexture(i.TEXTURE_CUBE_MAP,h.image.__webglTextureCube);k=[];for(n=0;6>n;n++){m=k;r=n;if(D.autoScaleCubemaps){if(s=h.image[n],A=sa,!(s.width<=A&&s.height<=A))u=Math.max(s.width,s.height),t=Math.floor(s.width*A/u),A=Math.floor(s.height*A/u),u=document.createElement("canvas"),u.width=t,u.height=A,u.getContext("2d").drawImage(s,0,0,s.width,s.height,0,0,t,A),s=u}else s=h.image[n];m[r]=s}n=k[0];m=0===(n.width&n.width-1)&&0===(n.height&n.height-1);r=
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|
-z(h.format);s=z(h.type);v(i.TEXTURE_CUBE_MAP,h,m);for(n=0;6>n;n++)i.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+n,0,r,r,s,k[n]);h.generateMipmaps&&m&&i.generateMipmap(i.TEXTURE_CUBE_MAP);h.needsUpdate=!1;if(h.onUpdate)h.onUpdate()}else i.activeTexture(i.TEXTURE0+k),i.bindTexture(i.TEXTURE_CUBE_MAP,h.image.__webglTextureCube)}else n instanceof THREE.WebGLRenderTargetCube?(h=n,i.activeTexture(i.TEXTURE0+k),i.bindTexture(i.TEXTURE_CUBE_MAP,h.__webglTexture)):D.setTexture(n,k)}else if("tv"===m){if(!h._array){h._array=
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|
-[];for(m=0,r=h.texture.length;m<r;m++)h._array[m]=k+m}i.uniform1iv(n,h._array);for(m=0,r=h.texture.length;m<r;m++)(n=h.texture[m])&&D.setTexture(n,h._array[m])}if((d instanceof THREE.ShaderMaterial||d instanceof THREE.MeshPhongMaterial||d.envMap)&&null!==g.cameraPosition)b=a.matrixWorld.getPosition(),i.uniform3f(g.cameraPosition,b.x,b.y,b.z);(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d instanceof THREE.ShaderMaterial||d.skinning)&&null!==g.viewMatrix&&i.uniformMatrix4fv(g.viewMatrix,
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|
|
-!1,a._viewMatrixArray);d.skinning&&i.uniformMatrix4fv(g.boneGlobalMatrices,!1,e.boneMatrices)}i.uniformMatrix4fv(g.modelViewMatrix,!1,e._modelViewMatrixArray);g.normalMatrix&&i.uniformMatrix3fv(g.normalMatrix,!1,e._normalMatrixArray);(d instanceof THREE.ShaderMaterial||d.envMap||d.skinning||e.receiveShadow)&&null!==g.objectMatrix&&i.uniformMatrix4fv(g.objectMatrix,!1,e._objectMatrixArray);return f}function r(a,b){a._modelViewMatrix.multiplyToArray(b.matrixWorldInverse,a.matrixWorld,a._modelViewMatrixArray);
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|
+else if("v2v"===m){if(!h._array)h._array=new Float32Array(2*k.length);for(m=0,q=k.length;m<q;m++)s=2*m,h._array[s]=k[m].x,h._array[s+1]=k[m].y;i.uniform2fv(n,h._array)}else if("v3v"===m){if(!h._array)h._array=new Float32Array(3*k.length);for(m=0,q=k.length;m<q;m++)s=3*m,h._array[s]=k[m].x,h._array[s+1]=k[m].y,h._array[s+2]=k[m].z;i.uniform3fv(n,h._array)}else if("v4v"==m){if(!h._array)h._array=new Float32Array(4*k.length);for(m=0,q=k.length;m<q;m++)s=4*m,h._array[s]=k[m].x,h._array[s+1]=k[m].y,h._array[s+
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+2]=k[m].z,h._array[s+3]=k[m].w;i.uniform4fv(n,h._array)}else if("m4"===m){if(!h._array)h._array=new Float32Array(16);k.flattenToArray(h._array);i.uniformMatrix4fv(n,!1,h._array)}else if("m4v"===m){if(!h._array)h._array=new Float32Array(16*k.length);for(m=0,q=k.length;m<q;m++)k[m].flattenToArrayOffset(h._array,16*m);i.uniformMatrix4fv(n,!1,h._array)}else if("t"===m){if(i.uniform1i(n,k),n=h.texture)if(n.image instanceof Array&&6===n.image.length){if(h=n,6===h.image.length)if(h.needsUpdate){if(!h.image.__webglTextureCube)h.image.__webglTextureCube=
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|
|
+i.createTexture();i.activeTexture(i.TEXTURE0+k);i.bindTexture(i.TEXTURE_CUBE_MAP,h.image.__webglTextureCube);k=[];for(n=0;6>n;n++){m=k;q=n;if(D.autoScaleCubemaps){if(s=h.image[n],A=sa,!(s.width<=A&&s.height<=A))u=Math.max(s.width,s.height),t=Math.floor(s.width*A/u),A=Math.floor(s.height*A/u),u=document.createElement("canvas"),u.width=t,u.height=A,u.getContext("2d").drawImage(s,0,0,s.width,s.height,0,0,t,A),s=u}else s=h.image[n];m[q]=s}n=k[0];m=0===(n.width&n.width-1)&&0===(n.height&n.height-1);q=
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|
|
+z(h.format);s=z(h.type);v(i.TEXTURE_CUBE_MAP,h,m);for(n=0;6>n;n++)i.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+n,0,q,q,s,k[n]);h.generateMipmaps&&m&&i.generateMipmap(i.TEXTURE_CUBE_MAP);h.needsUpdate=!1;if(h.onUpdate)h.onUpdate()}else i.activeTexture(i.TEXTURE0+k),i.bindTexture(i.TEXTURE_CUBE_MAP,h.image.__webglTextureCube)}else n instanceof THREE.WebGLRenderTargetCube?(h=n,i.activeTexture(i.TEXTURE0+k),i.bindTexture(i.TEXTURE_CUBE_MAP,h.__webglTexture)):D.setTexture(n,k)}else if("tv"===m){if(!h._array){h._array=
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|
+[];for(m=0,q=h.texture.length;m<q;m++)h._array[m]=k+m}i.uniform1iv(n,h._array);for(m=0,q=h.texture.length;m<q;m++)(n=h.texture[m])&&D.setTexture(n,h._array[m])}if((d instanceof THREE.ShaderMaterial||d instanceof THREE.MeshPhongMaterial||d.envMap)&&null!==g.cameraPosition)b=a.matrixWorld.getPosition(),i.uniform3f(g.cameraPosition,b.x,b.y,b.z);(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d instanceof THREE.ShaderMaterial||d.skinning)&&null!==g.viewMatrix&&i.uniformMatrix4fv(g.viewMatrix,
|
|
|
+!1,a._viewMatrixArray);d.skinning&&i.uniformMatrix4fv(g.boneGlobalMatrices,!1,e.boneMatrices)}i.uniformMatrix4fv(g.modelViewMatrix,!1,e._modelViewMatrixArray);g.normalMatrix&&i.uniformMatrix3fv(g.normalMatrix,!1,e._normalMatrixArray);(d instanceof THREE.ShaderMaterial||d.envMap||d.skinning||e.receiveShadow)&&null!==g.objectMatrix&&i.uniformMatrix4fv(g.objectMatrix,!1,e._objectMatrixArray);return f}function q(a,b){a._modelViewMatrix.multiplyToArray(b.matrixWorldInverse,a.matrixWorld,a._modelViewMatrixArray);
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|
var c=THREE.Matrix4.makeInvert3x3(a._modelViewMatrix);c&&c.transposeIntoArray(a._normalMatrixArray)}function s(a,b,c){Ka!==a&&(a?i.enable(i.POLYGON_OFFSET_FILL):i.disable(i.POLYGON_OFFSET_FILL),Ka=a);if(a&&(Ua!==b||Da!==c))i.polygonOffset(b,c),Ua=b,Da=c}function u(a,b){var c;"fragment"===a?c=i.createShader(i.FRAGMENT_SHADER):"vertex"===a&&(c=i.createShader(i.VERTEX_SHADER));i.shaderSource(c,b);i.compileShader(c);return!i.getShaderParameter(c,i.COMPILE_STATUS)?(console.error(i.getShaderInfoLog(c)),
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|
console.error(b),null):c}function v(a,b,c){c?(i.texParameteri(a,i.TEXTURE_WRAP_S,z(b.wrapS)),i.texParameteri(a,i.TEXTURE_WRAP_T,z(b.wrapT)),i.texParameteri(a,i.TEXTURE_MAG_FILTER,z(b.magFilter)),i.texParameteri(a,i.TEXTURE_MIN_FILTER,z(b.minFilter))):(i.texParameteri(a,i.TEXTURE_WRAP_S,i.CLAMP_TO_EDGE),i.texParameteri(a,i.TEXTURE_WRAP_T,i.CLAMP_TO_EDGE),i.texParameteri(a,i.TEXTURE_MAG_FILTER,w(b.magFilter)),i.texParameteri(a,i.TEXTURE_MIN_FILTER,w(b.minFilter)))}function t(a,b){i.bindRenderbuffer(i.RENDERBUFFER,
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|
a);b.depthBuffer&&!b.stencilBuffer?(i.renderbufferStorage(i.RENDERBUFFER,i.DEPTH_COMPONENT16,b.width,b.height),i.framebufferRenderbuffer(i.FRAMEBUFFER,i.DEPTH_ATTACHMENT,i.RENDERBUFFER,a)):b.depthBuffer&&b.stencilBuffer?(i.renderbufferStorage(i.RENDERBUFFER,i.DEPTH_STENCIL,b.width,b.height),i.framebufferRenderbuffer(i.FRAMEBUFFER,i.DEPTH_STENCIL_ATTACHMENT,i.RENDERBUFFER,a)):i.renderbufferStorage(i.RENDERBUFFER,i.RGBA4,b.width,b.height)}function w(a){switch(a){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return i.NEAREST;
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|
@@ -299,14 +299,14 @@ e.__webglSkinVertexBBuffer),i.vertexAttribPointer(b.skinVertexB,4,i.FLOAT,!1,0,0
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|
0)):(a&&i.bindBuffer(i.ELEMENT_ARRAY_BUFFER,e.__webglFaceBuffer),i.drawElements(i.TRIANGLES,e.__webglFaceCount,i.UNSIGNED_SHORT,0)),D.info.render.calls++,D.info.render.vertices+=e.__webglFaceCount,D.info.render.faces+=e.__webglFaceCount/3):f instanceof THREE.Line?(f=f.type===THREE.LineStrip?i.LINE_STRIP:i.LINES,d=d.linewidth,d!==qa&&(i.lineWidth(d),qa=d),i.drawArrays(f,0,e.__webglLineCount),D.info.render.calls++):f instanceof THREE.ParticleSystem?(i.drawArrays(i.POINTS,0,e.__webglParticleCount),D.info.render.calls++,
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|
|
D.info.render.points+=e.__webglParticleCount):f instanceof THREE.Ribbon&&(i.drawArrays(i.TRIANGLE_STRIP,0,e.__webglVertexCount),D.info.render.calls++)}};this.render=function(a,b,c,d){var e,f,k,m,n=a.__lights,o=a.fog;W=-1;void 0===b.parent&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),a.add(b));this.autoUpdateScene&&a.updateMatrixWorld();if(!b._viewMatrixArray)b._viewMatrixArray=new Float32Array(16);if(!b._projectionMatrixArray)b._projectionMatrixArray=new Float32Array(16);
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|
b.matrixWorldInverse.getInverse(b.matrixWorld);b.matrixWorldInverse.flattenToArray(b._viewMatrixArray);b.projectionMatrix.flattenToArray(b._projectionMatrixArray);ra.multiply(b.projectionMatrix,b.matrixWorldInverse);Wa.setFromMatrix(ra);this.autoUpdateObjects&&this.initWebGLObjects(a);h(this.renderPluginsPre,a,b);D.info.render.calls=0;D.info.render.vertices=0;D.info.render.faces=0;D.info.render.points=0;this.setRenderTarget(c);(this.autoClear||d)&&this.clear(this.autoClearColor,this.autoClearDepth,
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|
-this.autoClearStencil);m=a.__webglObjects;for(d=0,e=m.length;d<e;d++)if(f=m[d],k=f.object,f.render=!1,k.visible&&(!(k instanceof THREE.Mesh||k instanceof THREE.ParticleSystem)||!k.frustumCulled||Wa.contains(k))){k.matrixWorld.flattenToArray(k._objectMatrixArray);r(k,b);var q=f,p=q.object,t=q.buffer,A=void 0,A=A=void 0,A=p.material;if(A instanceof THREE.MeshFaceMaterial){if(A=t.materialIndex,0<=A)A=p.geometry.materials[A],A.transparent?(q.transparent=A,q.opaque=null):(q.opaque=A,q.transparent=null)}else if(A)A.transparent?
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|
-(q.transparent=A,q.opaque=null):(q.opaque=A,q.transparent=null);f.render=!0;if(this.sortObjects)k.renderDepth?f.z=k.renderDepth:(Ea.copy(k.matrixWorld.getPosition()),ra.multiplyVector3(Ea),f.z=Ea.z)}this.sortObjects&&m.sort(g);m=a.__webglObjectsImmediate;for(d=0,e=m.length;d<e;d++)if(f=m[d],k=f.object,k.visible)k.matrixAutoUpdate&&k.matrixWorld.flattenToArray(k._objectMatrixArray),r(k,b),k=f.object.material,k.transparent?(f.transparent=k,f.opaque=null):(f.opaque=k,f.transparent=null);a.overrideMaterial?
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|
|
+this.autoClearStencil);m=a.__webglObjects;for(d=0,e=m.length;d<e;d++)if(f=m[d],k=f.object,f.render=!1,k.visible&&(!(k instanceof THREE.Mesh||k instanceof THREE.ParticleSystem)||!k.frustumCulled||Wa.contains(k))){k.matrixWorld.flattenToArray(k._objectMatrixArray);q(k,b);var p=f,r=p.object,t=p.buffer,A=void 0,A=A=void 0,A=r.material;if(A instanceof THREE.MeshFaceMaterial){if(A=t.materialIndex,0<=A)A=r.geometry.materials[A],A.transparent?(p.transparent=A,p.opaque=null):(p.opaque=A,p.transparent=null)}else if(A)A.transparent?
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|
|
+(p.transparent=A,p.opaque=null):(p.opaque=A,p.transparent=null);f.render=!0;if(this.sortObjects)k.renderDepth?f.z=k.renderDepth:(Ea.copy(k.matrixWorld.getPosition()),ra.multiplyVector3(Ea),f.z=Ea.z)}this.sortObjects&&m.sort(g);m=a.__webglObjectsImmediate;for(d=0,e=m.length;d<e;d++)if(f=m[d],k=f.object,k.visible)k.matrixAutoUpdate&&k.matrixWorld.flattenToArray(k._objectMatrixArray),q(k,b),k=f.object.material,k.transparent?(f.transparent=k,f.opaque=null):(f.opaque=k,f.transparent=null);a.overrideMaterial?
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|
(d=a.overrideMaterial,this.setBlending(d.blending,d.blendEquation,d.blendSrc,d.blendDst),this.setDepthTest(d.depthTest),this.setDepthWrite(d.depthWrite),s(d.polygonOffset,d.polygonOffsetFactor,d.polygonOffsetUnits),j(a.__webglObjects,!1,"",b,n,o,!0,d),l(a.__webglObjectsImmediate,"",b,n,o,!1,d)):(this.setBlending(THREE.NormalBlending),j(a.__webglObjects,!0,"opaque",b,n,o,!1),l(a.__webglObjectsImmediate,"opaque",b,n,o,!1),j(a.__webglObjects,!1,"transparent",b,n,o,!0),l(a.__webglObjectsImmediate,"transparent",
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|
|
b,n,o,!0));h(this.renderPluginsPost,a,b);c&&c.generateMipmaps&&c.minFilter!==THREE.NearestFilter&&c.minFilter!==THREE.LinearFilter&&(c instanceof THREE.WebGLRenderTargetCube?(i.bindTexture(i.TEXTURE_CUBE_MAP,c.__webglTexture),i.generateMipmap(i.TEXTURE_CUBE_MAP),i.bindTexture(i.TEXTURE_CUBE_MAP,null)):(i.bindTexture(i.TEXTURE_2D,c.__webglTexture),i.generateMipmap(i.TEXTURE_2D),i.bindTexture(i.TEXTURE_2D,null)));this.setDepthTest(!0);this.setDepthWrite(!0)};this.renderImmediateObject=function(a,b,
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|
|
c,d,e){var f=n(a,b,c,d,e);E=-1;D.setObjectFaces(e);e.immediateRenderCallback?e.immediateRenderCallback(f,i,Wa):e.render(function(a){D.renderBufferImmediate(a,f,d.shading)})};this.initWebGLObjects=function(a){if(!a.__webglObjects)a.__webglObjects=[],a.__webglObjectsImmediate=[],a.__webglSprites=[],a.__webglFlares=[];for(;a.__objectsAdded.length;){var g=a.__objectsAdded[0],h=a,j=void 0,l=void 0,n=void 0;if(!g.__webglInit)if(g.__webglInit=!0,g._modelViewMatrix=new THREE.Matrix4,g._normalMatrixArray=
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|
-new Float32Array(9),g._modelViewMatrixArray=new Float32Array(16),g._objectMatrixArray=new Float32Array(16),g.matrixWorld.flattenToArray(g._objectMatrixArray),g instanceof THREE.Mesh){if(l=g.geometry,l instanceof THREE.Geometry){if(void 0===l.geometryGroups){var r=l,s=void 0,t=void 0,A=void 0,u=void 0,v=void 0,E=void 0,w=void 0,B={},C=r.morphTargets.length,G=r.morphNormals.length;r.geometryGroups={};for(s=0,t=r.faces.length;s<t;s++)A=r.faces[s],u=A.materialIndex,E=void 0!==u?u:-1,void 0===B[E]&&(B[E]=
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|
-{hash:E,counter:0}),w=B[E].hash+"_"+B[E].counter,void 0===r.geometryGroups[w]&&(r.geometryGroups[w]={faces3:[],faces4:[],materialIndex:u,vertices:0,numMorphTargets:C,numMorphNormals:G}),v=A instanceof THREE.Face3?3:4,65535<r.geometryGroups[w].vertices+v&&(B[E].counter+=1,w=B[E].hash+"_"+B[E].counter,void 0===r.geometryGroups[w]&&(r.geometryGroups[w]={faces3:[],faces4:[],materialIndex:u,vertices:0,numMorphTargets:C,numMorphNormals:G})),A instanceof THREE.Face3?r.geometryGroups[w].faces3.push(s):r.geometryGroups[w].faces4.push(s),
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|
-r.geometryGroups[w].vertices+=v;r.geometryGroupsList=[];var W=void 0;for(W in r.geometryGroups)r.geometryGroups[W].id=fa++,r.geometryGroupsList.push(r.geometryGroups[W])}for(j in l.geometryGroups)if(n=l.geometryGroups[j],!n.__webglVertexBuffer){var z=n;z.__webglVertexBuffer=i.createBuffer();z.__webglNormalBuffer=i.createBuffer();z.__webglTangentBuffer=i.createBuffer();z.__webglColorBuffer=i.createBuffer();z.__webglUVBuffer=i.createBuffer();z.__webglUV2Buffer=i.createBuffer();z.__webglSkinVertexABuffer=
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|
+new Float32Array(9),g._modelViewMatrixArray=new Float32Array(16),g._objectMatrixArray=new Float32Array(16),g.matrixWorld.flattenToArray(g._objectMatrixArray),g instanceof THREE.Mesh){if(l=g.geometry,l instanceof THREE.Geometry){if(void 0===l.geometryGroups){var q=l,s=void 0,t=void 0,A=void 0,u=void 0,v=void 0,E=void 0,w=void 0,B={},C=q.morphTargets.length,G=q.morphNormals.length;q.geometryGroups={};for(s=0,t=q.faces.length;s<t;s++)A=q.faces[s],u=A.materialIndex,E=void 0!==u?u:-1,void 0===B[E]&&(B[E]=
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|
+{hash:E,counter:0}),w=B[E].hash+"_"+B[E].counter,void 0===q.geometryGroups[w]&&(q.geometryGroups[w]={faces3:[],faces4:[],materialIndex:u,vertices:0,numMorphTargets:C,numMorphNormals:G}),v=A instanceof THREE.Face3?3:4,65535<q.geometryGroups[w].vertices+v&&(B[E].counter+=1,w=B[E].hash+"_"+B[E].counter,void 0===q.geometryGroups[w]&&(q.geometryGroups[w]={faces3:[],faces4:[],materialIndex:u,vertices:0,numMorphTargets:C,numMorphNormals:G})),A instanceof THREE.Face3?q.geometryGroups[w].faces3.push(s):q.geometryGroups[w].faces4.push(s),
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|
+q.geometryGroups[w].vertices+=v;q.geometryGroupsList=[];var W=void 0;for(W in q.geometryGroups)q.geometryGroups[W].id=fa++,q.geometryGroupsList.push(q.geometryGroups[W])}for(j in l.geometryGroups)if(n=l.geometryGroups[j],!n.__webglVertexBuffer){var z=n;z.__webglVertexBuffer=i.createBuffer();z.__webglNormalBuffer=i.createBuffer();z.__webglTangentBuffer=i.createBuffer();z.__webglColorBuffer=i.createBuffer();z.__webglUVBuffer=i.createBuffer();z.__webglUV2Buffer=i.createBuffer();z.__webglSkinVertexABuffer=
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|
i.createBuffer();z.__webglSkinVertexBBuffer=i.createBuffer();z.__webglSkinIndicesBuffer=i.createBuffer();z.__webglSkinWeightsBuffer=i.createBuffer();z.__webglFaceBuffer=i.createBuffer();z.__webglLineBuffer=i.createBuffer();var F=void 0,J=void 0;if(z.numMorphTargets){z.__webglMorphTargetsBuffers=[];for(F=0,J=z.numMorphTargets;F<J;F++)z.__webglMorphTargetsBuffers.push(i.createBuffer())}if(z.numMorphNormals){z.__webglMorphNormalsBuffers=[];for(F=0,J=z.numMorphNormals;F<J;F++)z.__webglMorphNormalsBuffers.push(i.createBuffer())}D.info.memory.geometries++;
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|
var I=n,aa=g,K=aa.geometry,O=I.faces3,S=I.faces4,ba=3*O.length+4*S.length,N=1*O.length+2*S.length,$=3*O.length+4*S.length,P=c(aa,I),ca=e(P),T=d(P),ka=P.vertexColors?P.vertexColors:!1;I.__vertexArray=new Float32Array(3*ba);if(T)I.__normalArray=new Float32Array(3*ba);if(K.hasTangents)I.__tangentArray=new Float32Array(4*ba);if(ka)I.__colorArray=new Float32Array(3*ba);if(ca){if(0<K.faceUvs.length||0<K.faceVertexUvs.length)I.__uvArray=new Float32Array(2*ba);if(1<K.faceUvs.length||1<K.faceVertexUvs.length)I.__uv2Array=
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|
new Float32Array(2*ba)}if(aa.geometry.skinWeights.length&&aa.geometry.skinIndices.length)I.__skinVertexAArray=new Float32Array(4*ba),I.__skinVertexBArray=new Float32Array(4*ba),I.__skinIndexArray=new Float32Array(4*ba),I.__skinWeightArray=new Float32Array(4*ba);I.__faceArray=new Uint16Array(3*N);I.__lineArray=new Uint16Array(2*$);var U=void 0,ja=void 0;if(I.numMorphTargets){I.__morphTargetsArrays=[];for(U=0,ja=I.numMorphTargets;U<ja;U++)I.__morphTargetsArrays.push(new Float32Array(3*ba))}if(I.numMorphNormals){I.__morphNormalsArrays=
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|
@@ -315,7 +315,7 @@ Da;pa.array=new Float32Array(ba*Da);pa.buffer=i.createBuffer();pa.buffer.belongs
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|
var qa=l,sa=qa.vertices.length;qa.__vertexArray=new Float32Array(3*sa);qa.__colorArray=new Float32Array(3*sa);qa.__webglVertexCount=sa;l.__dirtyVertices=!0;l.__dirtyColors=!0}}else if(g instanceof THREE.Line){if(l=g.geometry,!l.__webglVertexBuffer){var va=l;va.__webglVertexBuffer=i.createBuffer();va.__webglColorBuffer=i.createBuffer();D.info.memory.geometries++;var ra=l,$a=g,La=ra.vertices.length;ra.__vertexArray=new Float32Array(3*La);ra.__colorArray=new Float32Array(3*La);ra.__webglLineCount=La;
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|
b(ra,$a);l.__dirtyVertices=!0;l.__dirtyColors=!0}}else if(g instanceof THREE.ParticleSystem&&(l=g.geometry,!l.__webglVertexBuffer)){var Xa=l;Xa.__webglVertexBuffer=i.createBuffer();Xa.__webglColorBuffer=i.createBuffer();D.info.geometries++;var ab=l,kb=g,Wa=ab.vertices.length;ab.__vertexArray=new Float32Array(3*Wa);ab.__colorArray=new Float32Array(3*Wa);ab.__sortArray=[];ab.__webglParticleCount=Wa;b(ab,kb);l.__dirtyVertices=!0;l.__dirtyColors=!0}if(!g.__webglActive){if(g instanceof THREE.Mesh)if(l=
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|
g.geometry,l instanceof THREE.BufferGeometry)k(h.__webglObjects,l,g);else for(j in l.geometryGroups)n=l.geometryGroups[j],k(h.__webglObjects,n,g);else g instanceof THREE.Ribbon||g instanceof THREE.Line||g instanceof THREE.ParticleSystem?(l=g.geometry,k(h.__webglObjects,l,g)):g instanceof THREE.ImmediateRenderObject||g.immediateRenderCallback?h.__webglObjectsImmediate.push({object:g,opaque:null,transparent:null}):g instanceof THREE.Sprite?h.__webglSprites.push(g):g instanceof THREE.LensFlare&&h.__webglFlares.push(g);
|
|
|
-g.__webglActive=!0}a.__objectsAdded.splice(0,1)}for(;a.__objectsRemoved.length;){var Ea=a.__objectsRemoved[0],db=a;Ea instanceof THREE.Mesh||Ea instanceof THREE.ParticleSystem||Ea instanceof THREE.Ribbon||Ea instanceof THREE.Line?o(db.__webglObjects,Ea):Ea instanceof THREE.Sprite?q(db.__webglSprites,Ea):Ea instanceof THREE.LensFlare?q(db.__webglFlares,Ea):(Ea instanceof THREE.ImmediateRenderObject||Ea.immediateRenderCallback)&&o(db.__webglObjectsImmediate,Ea);Ea.__webglActive=!1;a.__objectsRemoved.splice(0,
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|
|
+g.__webglActive=!0}a.__objectsAdded.splice(0,1)}for(;a.__objectsRemoved.length;){var Ea=a.__objectsRemoved[0],db=a;Ea instanceof THREE.Mesh||Ea instanceof THREE.ParticleSystem||Ea instanceof THREE.Ribbon||Ea instanceof THREE.Line?o(db.__webglObjects,Ea):Ea instanceof THREE.Sprite?r(db.__webglSprites,Ea):Ea instanceof THREE.LensFlare?r(db.__webglFlares,Ea):(Ea instanceof THREE.ImmediateRenderObject||Ea.immediateRenderCallback)&&o(db.__webglObjectsImmediate,Ea);Ea.__webglActive=!1;a.__objectsRemoved.splice(0,
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|
1)}for(var hb=0,nb=a.__webglObjects.length;hb<nb;hb++){var ob=a.__webglObjects[hb].object,la=ob.geometry,qc=void 0,ic=void 0,bb=void 0;if(ob instanceof THREE.Mesh)if(la instanceof THREE.BufferGeometry)la.__dirtyVertices=!1,la.__dirtyElements=!1,la.__dirtyUvs=!1,la.__dirtyNormals=!1,la.__dirtyColors=!1;else{for(var Uc=0,od=la.geometryGroupsList.length;Uc<od;Uc++)if(qc=la.geometryGroupsList[Uc],bb=c(ob,qc),ic=bb.attributes&&p(bb),la.__dirtyVertices||la.__dirtyMorphTargets||la.__dirtyElements||la.__dirtyUvs||
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|
|
la.__dirtyNormals||la.__dirtyColors||la.__dirtyTangents||ic){var ga=qc,pd=ob,eb=i.DYNAMIC_DRAW,qd=!la.dynamic,bc=bb;if(ga.__inittedArrays){var dd=d(bc),Vc=bc.vertexColors?bc.vertexColors:!1,ed=e(bc),Fc=dd===THREE.SmoothShading,H=void 0,V=void 0,mb=void 0,M=void 0,jc=void 0,Ob=void 0,pb=void 0,Gc=void 0,Hb=void 0,kc=void 0,lc=void 0,X=void 0,Y=void 0,Z=void 0,ta=void 0,qb=void 0,rb=void 0,sb=void 0,rc=void 0,tb=void 0,ub=void 0,vb=void 0,sc=void 0,wb=void 0,xb=void 0,yb=void 0,tc=void 0,zb=void 0,
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|
Ab=void 0,Bb=void 0,uc=void 0,Cb=void 0,Db=void 0,Eb=void 0,vc=void 0,Pb=void 0,Qb=void 0,Rb=void 0,Hc=void 0,Sb=void 0,Tb=void 0,Ub=void 0,Ic=void 0,ma=void 0,fd=void 0,Vb=void 0,mc=void 0,nc=void 0,Oa=void 0,gd=void 0,Ma=void 0,Na=void 0,Wb=void 0,Ib=void 0,Fa=0,Ja=0,Jb=0,Kb=0,ib=0,Va=0,ua=0,Ya=0,Ha=0,L=0,ea=0,y=0,fb=void 0,Pa=ga.__vertexArray,wc=ga.__uvArray,xc=ga.__uv2Array,jb=ga.__normalArray,xa=ga.__tangentArray,Qa=ga.__colorArray,ya=ga.__skinVertexAArray,za=ga.__skinVertexBArray,Aa=ga.__skinIndexArray,
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|
@@ -351,17 +351,17 @@ Ca=3*Ac,Qc[Ca]=Oc.x,Qc[Ca+1]=Oc.y,Qc[Ca+2]=Oc.z;i.bindBuffer(i.ARRAY_BUFFER,Lb._
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|
else if(2===wa.size)for(Ta=0;Ta<oc;Ta++)cb=wa.value[Ta],wa.array[Ca]=cb.x,wa.array[Ca+1]=cb.y,Ca+=2;else if(3===wa.size)if("c"===wa.type)for(Ta=0;Ta<oc;Ta++)cb=wa.value[Ta],wa.array[Ca]=cb.r,wa.array[Ca+1]=cb.g,wa.array[Ca+2]=cb.b,Ca+=3;else for(Ta=0;Ta<oc;Ta++)cb=wa.value[Ta],wa.array[Ca]=cb.x,wa.array[Ca+1]=cb.y,wa.array[Ca+2]=cb.z,Ca+=3;else if(4===wa.size)for(Ta=0;Ta<oc;Ta++)cb=wa.value[Ta],wa.array[Ca]=cb.x,wa.array[Ca+1]=cb.y,wa.array[Ca+2]=cb.z,wa.array[Ca+3]=cb.w,Ca+=4;i.bindBuffer(i.ARRAY_BUFFER,
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|
|
wa.buffer);i.bufferData(i.ARRAY_BUFFER,wa.array,ad)}}la.__dirtyVertices=!1;la.__dirtyColors=!1;bb.attributes&&m(bb)}else if(ob instanceof THREE.ParticleSystem)bb=c(ob,qc),ic=bb.attributes&&p(bb),(la.__dirtyVertices||la.__dirtyColors||ob.sortParticles||ic)&&f(la,i.DYNAMIC_DRAW,ob),la.__dirtyVertices=!1,la.__dirtyColors=!1,bb.attributes&&m(bb)}};this.initMaterial=function(a,b,c,d){var e,f,g,h,j;a instanceof THREE.MeshDepthMaterial?j="depth":a instanceof THREE.MeshNormalMaterial?j="normal":a instanceof
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|
|
THREE.MeshBasicMaterial?j="basic":a instanceof THREE.MeshLambertMaterial?j="lambert":a instanceof THREE.MeshPhongMaterial?j="phong":a instanceof THREE.LineBasicMaterial?j="basic":a instanceof THREE.ParticleBasicMaterial&&(j="particle_basic");if(j){var l=THREE.ShaderLib[j];a.uniforms=THREE.UniformsUtils.clone(l.uniforms);a.vertexShader=l.vertexShader;a.fragmentShader=l.fragmentShader}var k,m;f=l=0;for(k=0,m=b.length;k<m;k++)e=b[k],e.onlyShadow||(e instanceof THREE.DirectionalLight&&f++,e instanceof
|
|
|
-THREE.PointLight&&l++,e instanceof THREE.SpotLight&&l++);l+f<=I?k=f:(k=Math.ceil(I*f/(l+f)),l=I-k);e=k;f=l;var n=0;for(l=0,k=b.length;l<k;l++)m=b[l],m.castShadow&&(m instanceof THREE.SpotLight&&n++,m instanceof THREE.DirectionalLight&&!m.shadowCascade&&n++);var o=50;if(void 0!==d&&d instanceof THREE.SkinnedMesh)o=d.bones.length;var q;a:{k=a.fragmentShader;m=a.vertexShader;var l=a.uniforms,b=a.attributes,c={map:!!a.map,envMap:!!a.envMap,lightMap:!!a.lightMap,vertexColors:a.vertexColors,fog:c,useFog:a.fog,
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|
|
+THREE.PointLight&&l++,e instanceof THREE.SpotLight&&l++);l+f<=I?k=f:(k=Math.ceil(I*f/(l+f)),l=I-k);e=k;f=l;var n=0;for(l=0,k=b.length;l<k;l++)m=b[l],m.castShadow&&(m instanceof THREE.SpotLight&&n++,m instanceof THREE.DirectionalLight&&!m.shadowCascade&&n++);var o=50;if(void 0!==d&&d instanceof THREE.SkinnedMesh)o=d.bones.length;var p;a:{k=a.fragmentShader;m=a.vertexShader;var l=a.uniforms,b=a.attributes,c={map:!!a.map,envMap:!!a.envMap,lightMap:!!a.lightMap,vertexColors:a.vertexColors,fog:c,useFog:a.fog,
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|
|
sizeAttenuation:a.sizeAttenuation,skinning:a.skinning,morphTargets:a.morphTargets,morphNormals:a.morphNormals,maxMorphTargets:this.maxMorphTargets,maxMorphNormals:this.maxMorphNormals,maxDirLights:e,maxPointLights:f,maxBones:o,shadowMapEnabled:this.shadowMapEnabled&&d.receiveShadow,shadowMapSoft:this.shadowMapSoft,shadowMapDebug:this.shadowMapDebug,shadowMapCascade:this.shadowMapCascade,maxShadows:n,alphaTest:a.alphaTest,metal:a.metal,perPixel:a.perPixel,wrapAround:a.wrapAround,doubleSided:d&&d.doubleSided},
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|
|
-p,d=[];j?d.push(j):(d.push(k),d.push(m));for(p in c)d.push(p),d.push(c[p]);j=d.join();for(p=0,d=T.length;p<d;p++)if(T[p].code===j){q=T[p].program;break a}p=i.createProgram();d=["precision "+C+" float;",0<La?"#define VERTEX_TEXTURES":"",D.gammaInput?"#define GAMMA_INPUT":"",D.gammaOutput?"#define GAMMA_OUTPUT":"",D.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SHADOWS "+c.maxShadows,"#define MAX_BONES "+
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|
|
+r,d=[];j?d.push(j):(d.push(k),d.push(m));for(r in c)d.push(r),d.push(c[r]);j=d.join();for(r=0,d=T.length;r<d;r++)if(T[r].code===j){p=T[r].program;break a}r=i.createProgram();d=["precision "+C+" float;",0<La?"#define VERTEX_TEXTURES":"",D.gammaInput?"#define GAMMA_INPUT":"",D.gammaOutput?"#define GAMMA_OUTPUT":"",D.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SHADOWS "+c.maxShadows,"#define MAX_BONES "+
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|
|
c.maxBones,c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.skinning?"#define USE_SKINNING":"",c.morphTargets?"#define USE_MORPHTARGETS":"",c.morphNormals?"#define USE_MORPHNORMALS":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.wrapAround?"#define WRAP_AROUND":"",c.doubleSided?"#define DOUBLE_SIDED":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.shadowMapDebug?"#define SHADOWMAP_DEBUG":
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|
|
"",c.shadowMapCascade?"#define SHADOWMAP_CASCADE":"",c.sizeAttenuation?"#define USE_SIZEATTENUATION":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\n#ifdef USE_MORPHNORMALS\nattribute vec3 morphNormal0;\nattribute vec3 morphNormal1;\nattribute vec3 morphNormal2;\nattribute vec3 morphNormal3;\n#else\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n");
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|
|
e=["precision "+C+" float;","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SHADOWS "+c.maxShadows,c.alphaTest?"#define ALPHATEST "+c.alphaTest:"",D.gammaInput?"#define GAMMA_INPUT":"",D.gammaOutput?"#define GAMMA_OUTPUT":"",D.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"",c.useFog&&c.fog?"#define USE_FOG":"",c.useFog&&c.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?
|
|
|
-"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.metal?"#define METAL":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.wrapAround?"#define WRAP_AROUND":"",c.doubleSided?"#define DOUBLE_SIDED":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.shadowMapDebug?"#define SHADOWMAP_DEBUG":"",c.shadowMapCascade?"#define SHADOWMAP_CASCADE":"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");i.attachShader(p,u("fragment",e+k));
|
|
|
-i.attachShader(p,u("vertex",d+m));i.linkProgram(p);i.getProgramParameter(p,i.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+i.getProgramParameter(p,i.VALIDATE_STATUS)+", gl error ["+i.getError()+"]");p.uniforms={};p.attributes={};var r,d="viewMatrix,modelViewMatrix,projectionMatrix,normalMatrix,objectMatrix,cameraPosition,boneGlobalMatrices,morphTargetInfluences".split(",");for(r in l)d.push(r);r=d;for(d=0,l=r.length;d<l;d++)k=r[d],p.uniforms[k]=i.getUniformLocation(p,
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|
-k);d="position,normal,uv,uv2,tangent,color,skinVertexA,skinVertexB,skinIndex,skinWeight".split(",");for(r=0;r<c.maxMorphTargets;r++)d.push("morphTarget"+r);for(r=0;r<c.maxMorphNormals;r++)d.push("morphNormal"+r);for(q in b)d.push(q);q=d;for(r=0,b=q.length;r<b;r++)c=q[r],p.attributes[c]=i.getAttribLocation(p,c);p.id=T.length;T.push({program:p,code:j});D.info.memory.programs=T.length;q=p}a.program=q;q=a.program.attributes;0<=q.position&&i.enableVertexAttribArray(q.position);0<=q.color&&i.enableVertexAttribArray(q.color);
|
|
|
-0<=q.normal&&i.enableVertexAttribArray(q.normal);0<=q.tangent&&i.enableVertexAttribArray(q.tangent);a.skinning&&0<=q.skinVertexA&&0<=q.skinVertexB&&0<=q.skinIndex&&0<=q.skinWeight&&(i.enableVertexAttribArray(q.skinVertexA),i.enableVertexAttribArray(q.skinVertexB),i.enableVertexAttribArray(q.skinIndex),i.enableVertexAttribArray(q.skinWeight));if(a.attributes)for(h in a.attributes)void 0!==q[h]&&0<=q[h]&&i.enableVertexAttribArray(q[h]);if(a.morphTargets){a.numSupportedMorphTargets=0;p="morphTarget";
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|
-for(h=0;h<this.maxMorphTargets;h++)r=p+h,0<=q[r]&&(i.enableVertexAttribArray(q[r]),a.numSupportedMorphTargets++)}if(a.morphNormals){a.numSupportedMorphNormals=0;p="morphNormal";for(h=0;h<this.maxMorphNormals;h++)r=p+h,0<=q[r]&&(i.enableVertexAttribArray(q[r]),a.numSupportedMorphNormals++)}a.uniformsList=[];for(g in a.uniforms)a.uniformsList.push([a.uniforms[g],g])};this.setFaceCulling=function(a,b){a?(!b||"ccw"===b?i.frontFace(i.CCW):i.frontFace(i.CW),"back"===a?i.cullFace(i.BACK):"front"===a?i.cullFace(i.FRONT):
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|
|
+"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.metal?"#define METAL":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.wrapAround?"#define WRAP_AROUND":"",c.doubleSided?"#define DOUBLE_SIDED":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.shadowMapDebug?"#define SHADOWMAP_DEBUG":"",c.shadowMapCascade?"#define SHADOWMAP_CASCADE":"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");i.attachShader(r,u("fragment",e+k));
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+i.attachShader(r,u("vertex",d+m));i.linkProgram(r);i.getProgramParameter(r,i.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+i.getProgramParameter(r,i.VALIDATE_STATUS)+", gl error ["+i.getError()+"]");r.uniforms={};r.attributes={};var q,d="viewMatrix,modelViewMatrix,projectionMatrix,normalMatrix,objectMatrix,cameraPosition,boneGlobalMatrices,morphTargetInfluences".split(",");for(q in l)d.push(q);q=d;for(d=0,l=q.length;d<l;d++)k=q[d],r.uniforms[k]=i.getUniformLocation(r,
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+k);d="position,normal,uv,uv2,tangent,color,skinVertexA,skinVertexB,skinIndex,skinWeight".split(",");for(q=0;q<c.maxMorphTargets;q++)d.push("morphTarget"+q);for(q=0;q<c.maxMorphNormals;q++)d.push("morphNormal"+q);for(p in b)d.push(p);p=d;for(q=0,b=p.length;q<b;q++)c=p[q],r.attributes[c]=i.getAttribLocation(r,c);r.id=T.length;T.push({program:r,code:j});D.info.memory.programs=T.length;p=r}a.program=p;p=a.program.attributes;0<=p.position&&i.enableVertexAttribArray(p.position);0<=p.color&&i.enableVertexAttribArray(p.color);
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+0<=p.normal&&i.enableVertexAttribArray(p.normal);0<=p.tangent&&i.enableVertexAttribArray(p.tangent);a.skinning&&0<=p.skinVertexA&&0<=p.skinVertexB&&0<=p.skinIndex&&0<=p.skinWeight&&(i.enableVertexAttribArray(p.skinVertexA),i.enableVertexAttribArray(p.skinVertexB),i.enableVertexAttribArray(p.skinIndex),i.enableVertexAttribArray(p.skinWeight));if(a.attributes)for(h in a.attributes)void 0!==p[h]&&0<=p[h]&&i.enableVertexAttribArray(p[h]);if(a.morphTargets){a.numSupportedMorphTargets=0;r="morphTarget";
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+for(h=0;h<this.maxMorphTargets;h++)q=r+h,0<=p[q]&&(i.enableVertexAttribArray(p[q]),a.numSupportedMorphTargets++)}if(a.morphNormals){a.numSupportedMorphNormals=0;r="morphNormal";for(h=0;h<this.maxMorphNormals;h++)q=r+h,0<=p[q]&&(i.enableVertexAttribArray(p[q]),a.numSupportedMorphNormals++)}a.uniformsList=[];for(g in a.uniforms)a.uniformsList.push([a.uniforms[g],g])};this.setFaceCulling=function(a,b){a?(!b||"ccw"===b?i.frontFace(i.CCW):i.frontFace(i.CW),"back"===a?i.cullFace(i.BACK):"front"===a?i.cullFace(i.FRONT):
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i.cullFace(i.FRONT_AND_BACK),i.enable(i.CULL_FACE)):i.disable(i.CULL_FACE)};this.setObjectFaces=function(a){if(ja!==a.doubleSided)a.doubleSided?i.disable(i.CULL_FACE):i.enable(i.CULL_FACE),ja=a.doubleSided;if(S!==a.flipSided)a.flipSided?i.frontFace(i.CW):i.frontFace(i.CCW),S=a.flipSided};this.setDepthTest=function(a){Ga!==a&&(a?i.enable(i.DEPTH_TEST):i.disable(i.DEPTH_TEST),Ga=a)};this.setDepthWrite=function(a){pa!==a&&(i.depthMask(a),pa=a)};this.setBlending=function(a,b,c,d){if(a!==aa){switch(a){case THREE.NoBlending:i.disable(i.BLEND);
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break;case THREE.AdditiveBlending:i.enable(i.BLEND);i.blendEquation(i.FUNC_ADD);i.blendFunc(i.SRC_ALPHA,i.ONE);break;case THREE.SubtractiveBlending:i.enable(i.BLEND);i.blendEquation(i.FUNC_ADD);i.blendFunc(i.ZERO,i.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:i.enable(i.BLEND);i.blendEquation(i.FUNC_ADD);i.blendFunc(i.ZERO,i.SRC_COLOR);break;case THREE.CustomBlending:i.enable(i.BLEND);break;default:i.enable(i.BLEND),i.blendEquationSeparate(i.FUNC_ADD,i.FUNC_ADD),i.blendFuncSeparate(i.SRC_ALPHA,
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i.ONE_MINUS_SRC_ALPHA,i.ONE,i.ONE_MINUS_SRC_ALPHA)}aa=a}if(a===THREE.CustomBlending){if(b!==ca&&(i.blendEquation(z(b)),ca=b),c!==$||d!==ka)i.blendFunc(z(c),z(d)),$=c,ka=d}else ka=$=ca=null};this.setTexture=function(a,b){if(a.needsUpdate){if(!a.__webglInit)a.__webglInit=!0,a.__webglTexture=i.createTexture(),D.info.memory.textures++;i.activeTexture(i.TEXTURE0+b);i.bindTexture(i.TEXTURE_2D,a.__webglTexture);i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,a.premultiplyAlpha);var c=a.image,d=0===(c.width&
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@@ -379,9 +379,9 @@ THREE.RenderableFace4=function(){this.v1=new THREE.RenderableVertex;this.v2=new
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THREE.RenderableParticle=function(){this.rotation=this.z=this.y=this.x=null;this.scale=new THREE.Vector2;this.material=null};THREE.RenderableLine=function(){this.z=null;this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.material=null};
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THREE.ColorUtils={adjustHSV:function(a,b,c,d){var e=THREE.ColorUtils.__hsv;THREE.ColorUtils.rgbToHsv(a,e);e.h=THREE.Math.clamp(e.h+b,0,1);e.s=THREE.Math.clamp(e.s+c,0,1);e.v=THREE.Math.clamp(e.v+d,0,1);a.setHSV(e.h,e.s,e.v)},rgbToHsv:function(a,b){var c=a.r,d=a.g,e=a.b,f=Math.max(Math.max(c,d),e),g=Math.min(Math.min(c,d),e);if(g===f)g=c=0;else{var h=f-g,g=h/f,c=(c===f?(d-e)/h:d===f?2+(e-c)/h:4+(c-d)/h)/6;0>c&&(c+=1);1<c&&(c-=1)}void 0===b&&(b={h:0,s:0,v:0});b.h=c;b.s=g;b.v=f;return b}};
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THREE.ColorUtils.__hsv={h:0,s:0,v:0};
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-THREE.GeometryUtils={merge:function(a,b){for(var c,d,e=a.vertices.length,f=b instanceof THREE.Mesh?b.geometry:b,g=a.vertices,h=f.vertices,j=a.faces,l=f.faces,k=a.faceVertexUvs[0],p=f.faceVertexUvs[0],m={},o=0;o<a.materials.length;o++)m[a.materials[o].id]=o;if(b instanceof THREE.Mesh)b.matrixAutoUpdate&&b.updateMatrix(),c=b.matrix,d=new THREE.Matrix4,d.extractRotation(c,b.scale);for(var o=0,q=h.length;o<q;o++){var n=h[o].clone();c&&c.multiplyVector3(n.position);g.push(n)}for(o=0,q=l.length;o<q;o++){var g=
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-l[o],r,s,u=g.vertexNormals,v=g.vertexColors;g instanceof THREE.Face3?r=new THREE.Face3(g.a+e,g.b+e,g.c+e):g instanceof THREE.Face4&&(r=new THREE.Face4(g.a+e,g.b+e,g.c+e,g.d+e));r.normal.copy(g.normal);d&&d.multiplyVector3(r.normal);h=0;for(n=u.length;h<n;h++)s=u[h].clone(),d&&d.multiplyVector3(s),r.vertexNormals.push(s);r.color.copy(g.color);h=0;for(n=v.length;h<n;h++)s=v[h],r.vertexColors.push(s.clone());if(void 0!==g.materialIndex){h=f.materials[g.materialIndex];n=h.id;v=m[n];if(void 0===v)v=a.materials.length,
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-m[n]=v,a.materials.push(h);r.materialIndex=v}r.centroid.copy(g.centroid);c&&c.multiplyVector3(r.centroid);j.push(r)}for(o=0,q=p.length;o<q;o++){c=p[o];d=[];h=0;for(n=c.length;h<n;h++)d.push(new THREE.UV(c[h].u,c[h].v));k.push(d)}},clone:function(a){var b=new THREE.Geometry,c,d=a.vertices,e=a.faces,f=a.faceVertexUvs[0];if(a.materials)b.materials=a.materials.slice();for(a=0,c=d.length;a<c;a++)b.vertices.push(d[a].clone());for(a=0,c=e.length;a<c;a++)b.faces.push(e[a].clone());for(a=0,c=f.length;a<c;a++){for(var d=
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+THREE.GeometryUtils={merge:function(a,b){for(var c,d,e=a.vertices.length,f=b instanceof THREE.Mesh?b.geometry:b,g=a.vertices,h=f.vertices,j=a.faces,l=f.faces,k=a.faceVertexUvs[0],p=f.faceVertexUvs[0],m={},o=0;o<a.materials.length;o++)m[a.materials[o].id]=o;if(b instanceof THREE.Mesh)b.matrixAutoUpdate&&b.updateMatrix(),c=b.matrix,d=new THREE.Matrix4,d.extractRotation(c,b.scale);for(var o=0,r=h.length;o<r;o++){var n=h[o].clone();c&&c.multiplyVector3(n.position);g.push(n)}for(o=0,r=l.length;o<r;o++){var g=
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+l[o],q,s,u=g.vertexNormals,v=g.vertexColors;g instanceof THREE.Face3?q=new THREE.Face3(g.a+e,g.b+e,g.c+e):g instanceof THREE.Face4&&(q=new THREE.Face4(g.a+e,g.b+e,g.c+e,g.d+e));q.normal.copy(g.normal);d&&d.multiplyVector3(q.normal);h=0;for(n=u.length;h<n;h++)s=u[h].clone(),d&&d.multiplyVector3(s),q.vertexNormals.push(s);q.color.copy(g.color);h=0;for(n=v.length;h<n;h++)s=v[h],q.vertexColors.push(s.clone());if(void 0!==g.materialIndex){h=f.materials[g.materialIndex];n=h.id;v=m[n];if(void 0===v)v=a.materials.length,
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+m[n]=v,a.materials.push(h);q.materialIndex=v}q.centroid.copy(g.centroid);c&&c.multiplyVector3(q.centroid);j.push(q)}for(o=0,r=p.length;o<r;o++){c=p[o];d=[];h=0;for(n=c.length;h<n;h++)d.push(new THREE.UV(c[h].u,c[h].v));k.push(d)}},clone:function(a){var b=new THREE.Geometry,c,d=a.vertices,e=a.faces,f=a.faceVertexUvs[0];if(a.materials)b.materials=a.materials.slice();for(a=0,c=d.length;a<c;a++)b.vertices.push(d[a].clone());for(a=0,c=e.length;a<c;a++)b.faces.push(e[a].clone());for(a=0,c=f.length;a<c;a++){for(var d=
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f[a],e=[],g=0,h=d.length;g<h;g++)e.push(new THREE.UV(d[g].u,d[g].v));b.faceVertexUvs[0].push(e)}return b},randomPointInTriangle:function(a,b,c){var d,e,f,g=new THREE.Vector3,h=THREE.GeometryUtils.__v1;d=THREE.GeometryUtils.random();e=THREE.GeometryUtils.random();1<d+e&&(d=1-d,e=1-e);f=1-d-e;g.copy(a);g.multiplyScalar(d);h.copy(b);h.multiplyScalar(e);g.addSelf(h);h.copy(c);h.multiplyScalar(f);g.addSelf(h);return g},randomPointInFace:function(a,b,c){var d,e,f;if(a instanceof THREE.Face3)return d=b.vertices[a.a].position,
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e=b.vertices[a.b].position,f=b.vertices[a.c].position,THREE.GeometryUtils.randomPointInTriangle(d,e,f);if(a instanceof THREE.Face4){d=b.vertices[a.a].position;e=b.vertices[a.b].position;f=b.vertices[a.c].position;var b=b.vertices[a.d].position,g;c?a._area1&&a._area2?(c=a._area1,g=a._area2):(c=THREE.GeometryUtils.triangleArea(d,e,b),g=THREE.GeometryUtils.triangleArea(e,f,b),a._area1=c,a._area2=g):(c=THREE.GeometryUtils.triangleArea(d,e,b),g=THREE.GeometryUtils.triangleArea(e,f,b));return THREE.GeometryUtils.random()*
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(c+g)<c?THREE.GeometryUtils.randomPointInTriangle(d,e,b):THREE.GeometryUtils.randomPointInTriangle(e,f,b)}},randomPointsInGeometry:function(a,b){function c(a){function b(c,d){if(d<c)return c;var e=c+Math.floor((d-c)/2);return l[e]>a?b(c,e-1):l[e]<a?b(e+1,d):e}return b(0,l.length-1)}var d,e,f=a.faces,g=a.vertices,h=f.length,j=0,l=[],k,p,m,o;for(e=0;e<h;e++){d=f[e];if(d instanceof THREE.Face3)k=g[d.a].position,p=g[d.b].position,m=g[d.c].position,d._area=THREE.GeometryUtils.triangleArea(k,p,m);else if(d instanceof
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@@ -390,20 +390,20 @@ THREE.Face4)k=g[d.a].position,p=g[d.b].position,m=g[d.c].position,o=g[d.d].posit
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0,c=a.faceUvs.length;b<c;b++)g[b]=[];for(b=0,c=a.faceVertexUvs.length;b<c;b++)h[b]=[];for(b=0,c=a.faces.length;b<c;b++)if(d=a.faces[b],d instanceof THREE.Face4){e=d.a;var j=d.b,l=d.c,k=d.d,p=new THREE.Face3,m=new THREE.Face3;p.color.copy(d.color);m.color.copy(d.color);p.materialIndex=d.materialIndex;m.materialIndex=d.materialIndex;p.a=e;p.b=j;p.c=k;m.a=j;m.b=l;m.c=k;4===d.vertexColors.length&&(p.vertexColors[0]=d.vertexColors[0].clone(),p.vertexColors[1]=d.vertexColors[1].clone(),p.vertexColors[2]=
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d.vertexColors[3].clone(),m.vertexColors[0]=d.vertexColors[1].clone(),m.vertexColors[1]=d.vertexColors[2].clone(),m.vertexColors[2]=d.vertexColors[3].clone());f.push(p,m);for(d=0,e=a.faceVertexUvs.length;d<e;d++)a.faceVertexUvs[d].length&&(p=a.faceVertexUvs[d][b],j=p[1],l=p[2],k=p[3],p=[p[0].clone(),j.clone(),k.clone()],j=[j.clone(),l.clone(),k.clone()],h[d].push(p,j));for(d=0,e=a.faceUvs.length;d<e;d++)a.faceUvs[d].length&&(j=a.faceUvs[d][b],g[d].push(j,j))}else{f.push(d);for(d=0,e=a.faceUvs.length;d<
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e;d++)g[d].push(a.faceUvs[d]);for(d=0,e=a.faceVertexUvs.length;d<e;d++)h[d].push(a.faceVertexUvs[d])}a.faces=f;a.faceUvs=g;a.faceVertexUvs=h;a.computeCentroids();a.computeFaceNormals();a.computeVertexNormals();a.hasTangents&&a.computeTangents()},explode:function(a){for(var b=[],c=0,d=a.faces.length;c<d;c++){var e=b.length,f=a.faces[c];if(f instanceof THREE.Face4){var g=f.a,h=f.b,j=f.c,g=a.vertices[g],h=a.vertices[h],j=a.vertices[j],l=a.vertices[f.d];b.push(g.clone());b.push(h.clone());b.push(j.clone());
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-b.push(l.clone());f.a=e;f.b=e+1;f.c=e+2;f.d=e+3}else g=f.a,h=f.b,j=f.c,g=a.vertices[g],h=a.vertices[h],j=a.vertices[j],b.push(g.clone()),b.push(h.clone()),b.push(j.clone()),f.a=e,f.b=e+1,f.c=e+2}a.vertices=b;delete a.__tmpVertices},tessellate:function(a,b){var c,d,e,f,g,h,j,l,k,p,m,o,q,n,r,s,u,v,t,w=[],z=[];for(c=0,d=a.faceVertexUvs.length;c<d;c++)z[c]=[];for(c=0,d=a.faces.length;c<d;c++)if(e=a.faces[c],e instanceof THREE.Face3)if(f=e.a,g=e.b,h=e.c,l=a.vertices[f],k=a.vertices[g],p=a.vertices[h],
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-o=l.position.distanceTo(k.position),q=k.position.distanceTo(p.position),m=l.position.distanceTo(p.position),o>b||q>b||m>b){j=a.vertices.length;v=e.clone();t=e.clone();o>=q&&o>=m?(l=l.clone(),l.position.lerpSelf(k.position,0.5),v.a=f,v.b=j,v.c=h,t.a=j,t.b=g,t.c=h,3===e.vertexNormals.length&&(f=e.vertexNormals[0].clone(),f.lerpSelf(e.vertexNormals[1],0.5),v.vertexNormals[1].copy(f),t.vertexNormals[0].copy(f)),3===e.vertexColors.length&&(f=e.vertexColors[0].clone(),f.lerpSelf(e.vertexColors[1],0.5),
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-v.vertexColors[1].copy(f),t.vertexColors[0].copy(f)),e=0):q>=o&&q>=m?(l=k.clone(),l.position.lerpSelf(p.position,0.5),v.a=f,v.b=g,v.c=j,t.a=j,t.b=h,t.c=f,3===e.vertexNormals.length&&(f=e.vertexNormals[1].clone(),f.lerpSelf(e.vertexNormals[2],0.5),v.vertexNormals[2].copy(f),t.vertexNormals[0].copy(f),t.vertexNormals[1].copy(e.vertexNormals[2]),t.vertexNormals[2].copy(e.vertexNormals[0])),3===e.vertexColors.length&&(f=e.vertexColors[1].clone(),f.lerpSelf(e.vertexColors[2],0.5),v.vertexColors[2].copy(f),
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+b.push(l.clone());f.a=e;f.b=e+1;f.c=e+2;f.d=e+3}else g=f.a,h=f.b,j=f.c,g=a.vertices[g],h=a.vertices[h],j=a.vertices[j],b.push(g.clone()),b.push(h.clone()),b.push(j.clone()),f.a=e,f.b=e+1,f.c=e+2}a.vertices=b;delete a.__tmpVertices},tessellate:function(a,b){var c,d,e,f,g,h,j,l,k,p,m,o,r,n,q,s,u,v,t,w=[],z=[];for(c=0,d=a.faceVertexUvs.length;c<d;c++)z[c]=[];for(c=0,d=a.faces.length;c<d;c++)if(e=a.faces[c],e instanceof THREE.Face3)if(f=e.a,g=e.b,h=e.c,l=a.vertices[f],k=a.vertices[g],p=a.vertices[h],
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|
+o=l.position.distanceTo(k.position),r=k.position.distanceTo(p.position),m=l.position.distanceTo(p.position),o>b||r>b||m>b){j=a.vertices.length;v=e.clone();t=e.clone();o>=r&&o>=m?(l=l.clone(),l.position.lerpSelf(k.position,0.5),v.a=f,v.b=j,v.c=h,t.a=j,t.b=g,t.c=h,3===e.vertexNormals.length&&(f=e.vertexNormals[0].clone(),f.lerpSelf(e.vertexNormals[1],0.5),v.vertexNormals[1].copy(f),t.vertexNormals[0].copy(f)),3===e.vertexColors.length&&(f=e.vertexColors[0].clone(),f.lerpSelf(e.vertexColors[1],0.5),
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+v.vertexColors[1].copy(f),t.vertexColors[0].copy(f)),e=0):r>=o&&r>=m?(l=k.clone(),l.position.lerpSelf(p.position,0.5),v.a=f,v.b=g,v.c=j,t.a=j,t.b=h,t.c=f,3===e.vertexNormals.length&&(f=e.vertexNormals[1].clone(),f.lerpSelf(e.vertexNormals[2],0.5),v.vertexNormals[2].copy(f),t.vertexNormals[0].copy(f),t.vertexNormals[1].copy(e.vertexNormals[2]),t.vertexNormals[2].copy(e.vertexNormals[0])),3===e.vertexColors.length&&(f=e.vertexColors[1].clone(),f.lerpSelf(e.vertexColors[2],0.5),v.vertexColors[2].copy(f),
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t.vertexColors[0].copy(f),t.vertexColors[1].copy(e.vertexColors[2]),t.vertexColors[2].copy(e.vertexColors[0])),e=1):(l=l.clone(),l.position.lerpSelf(p.position,0.5),v.a=f,v.b=g,v.c=j,t.a=j,t.b=g,t.c=h,3===e.vertexNormals.length&&(f=e.vertexNormals[0].clone(),f.lerpSelf(e.vertexNormals[2],0.5),v.vertexNormals[2].copy(f),t.vertexNormals[0].copy(f)),3===e.vertexColors.length&&(f=e.vertexColors[0].clone(),f.lerpSelf(e.vertexColors[2],0.5),v.vertexColors[2].copy(f),t.vertexColors[0].copy(f)),e=2);w.push(v,
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t);a.vertices.push(l);for(f=0,g=a.faceVertexUvs.length;f<g;f++)a.faceVertexUvs[f].length&&(l=a.faceVertexUvs[f][c],t=l[0],h=l[1],v=l[2],0===e?(k=t.clone(),k.lerpSelf(h,0.5),l=[t.clone(),k.clone(),v.clone()],h=[k.clone(),h.clone(),v.clone()]):1===e?(k=h.clone(),k.lerpSelf(v,0.5),l=[t.clone(),h.clone(),k.clone()],h=[k.clone(),v.clone(),t.clone()]):(k=t.clone(),k.lerpSelf(v,0.5),l=[t.clone(),h.clone(),k.clone()],h=[k.clone(),h.clone(),v.clone()]),z[f].push(l,h))}else{w.push(e);for(f=0,g=a.faceVertexUvs.length;f<
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-g;f++)z[f].push(a.faceVertexUvs[f])}else if(f=e.a,g=e.b,h=e.c,j=e.d,l=a.vertices[f],k=a.vertices[g],p=a.vertices[h],m=a.vertices[j],o=l.position.distanceTo(k.position),q=k.position.distanceTo(p.position),n=p.position.distanceTo(m.position),r=l.position.distanceTo(m.position),o>b||q>b||n>b||r>b){s=a.vertices.length;u=a.vertices.length+1;v=e.clone();t=e.clone();o>=q&&o>=n&&o>=r||n>=q&&n>=o&&n>=r?(o=l.clone(),o.position.lerpSelf(k.position,0.5),k=p.clone(),k.position.lerpSelf(m.position,0.5),v.a=f,v.b=
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+g;f++)z[f].push(a.faceVertexUvs[f])}else if(f=e.a,g=e.b,h=e.c,j=e.d,l=a.vertices[f],k=a.vertices[g],p=a.vertices[h],m=a.vertices[j],o=l.position.distanceTo(k.position),r=k.position.distanceTo(p.position),n=p.position.distanceTo(m.position),q=l.position.distanceTo(m.position),o>b||r>b||n>b||q>b){s=a.vertices.length;u=a.vertices.length+1;v=e.clone();t=e.clone();o>=r&&o>=n&&o>=q||n>=r&&n>=o&&n>=q?(o=l.clone(),o.position.lerpSelf(k.position,0.5),k=p.clone(),k.position.lerpSelf(m.position,0.5),v.a=f,v.b=
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s,v.c=u,v.d=j,t.a=s,t.b=g,t.c=h,t.d=u,4===e.vertexNormals.length&&(f=e.vertexNormals[0].clone(),f.lerpSelf(e.vertexNormals[1],0.5),g=e.vertexNormals[2].clone(),g.lerpSelf(e.vertexNormals[3],0.5),v.vertexNormals[1].copy(f),v.vertexNormals[2].copy(g),t.vertexNormals[0].copy(f),t.vertexNormals[3].copy(g)),4===e.vertexColors.length&&(f=e.vertexColors[0].clone(),f.lerpSelf(e.vertexColors[1],0.5),g=e.vertexColors[2].clone(),g.lerpSelf(e.vertexColors[3],0.5),v.vertexColors[1].copy(f),v.vertexColors[2].copy(g),
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t.vertexColors[0].copy(f),t.vertexColors[3].copy(g)),e=0):(o=k.clone(),o.position.lerpSelf(p.position,0.5),k=m.clone(),k.position.lerpSelf(l.position,0.5),v.a=f,v.b=g,v.c=s,v.d=u,t.a=u,t.b=s,t.c=h,t.d=j,4===e.vertexNormals.length&&(f=e.vertexNormals[1].clone(),f.lerpSelf(e.vertexNormals[2],0.5),g=e.vertexNormals[3].clone(),g.lerpSelf(e.vertexNormals[0],0.5),v.vertexNormals[2].copy(f),v.vertexNormals[3].copy(g),t.vertexNormals[0].copy(g),t.vertexNormals[1].copy(f)),4===e.vertexColors.length&&(f=e.vertexColors[1].clone(),
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f.lerpSelf(e.vertexColors[2],0.5),g=e.vertexColors[3].clone(),g.lerpSelf(e.vertexColors[0],0.5),v.vertexColors[2].copy(f),v.vertexColors[3].copy(g),t.vertexColors[0].copy(g),t.vertexColors[1].copy(f)),e=1);w.push(v,t);a.vertices.push(o,k);for(f=0,g=a.faceVertexUvs.length;f<g;f++)a.faceVertexUvs[f].length&&(l=a.faceVertexUvs[f][c],t=l[0],h=l[1],v=l[2],l=l[3],0===e?(k=t.clone(),k.lerpSelf(h,0.5),p=v.clone(),p.lerpSelf(l,0.5),t=[t.clone(),k.clone(),p.clone(),l.clone()],h=[k.clone(),h.clone(),v.clone(),
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p.clone()]):(k=h.clone(),k.lerpSelf(v,0.5),p=l.clone(),p.lerpSelf(t,0.5),t=[t.clone(),h.clone(),k.clone(),p.clone()],h=[p.clone(),k.clone(),v.clone(),l.clone()]),z[f].push(t,h))}else{w.push(e);for(f=0,g=a.faceVertexUvs.length;f<g;f++)z[f].push(a.faceVertexUvs[f])}a.faces=w;a.faceVertexUvs=z}};THREE.GeometryUtils.random=THREE.Math.random16;THREE.GeometryUtils.__v1=new THREE.Vector3;
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THREE.ImageUtils={crossOrigin:"anonymous",loadTexture:function(a,b,c){var d=new Image,e=new THREE.Texture(d,b);d.onload=function(){e.needsUpdate=!0;c&&c(this)};d.crossOrigin=this.crossOrigin;d.src=a;return e},loadTextureCube:function(a,b,c){var d,e=[],f=new THREE.Texture(e,b);e.loadCount=0;for(b=0,d=a.length;b<d;++b)e[b]=new Image,e[b].onload=function(){e.loadCount+=1;if(6===e.loadCount)f.needsUpdate=!0;c&&c(this)},e[b].crossOrigin=this.crossOrigin,e[b].src=a[b];return f},getNormalMap:function(a,
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-b){var c=function(a){var b=Math.sqrt(a[0]*a[0]+a[1]*a[1]+a[2]*a[2]);return[a[0]/b,a[1]/b,a[2]/b]},b=b|1,d=a.width,e=a.height,f=document.createElement("canvas");f.width=d;f.height=e;var g=f.getContext("2d");g.drawImage(a,0,0);for(var h=g.getImageData(0,0,d,e).data,j=g.createImageData(d,e),l=j.data,k=0;k<d;k++)for(var p=1;p<e;p++){var m=0>p-1?e-1:p-1,o=(p+1)%e,q=0>k-1?d-1:k-1,n=(k+1)%d,r=[],s=[0,0,h[4*(p*d+k)]/255*b];r.push([-1,0,h[4*(p*d+q)]/255*b]);r.push([-1,-1,h[4*(m*d+q)]/255*b]);r.push([0,-1,
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-h[4*(m*d+k)]/255*b]);r.push([1,-1,h[4*(m*d+n)]/255*b]);r.push([1,0,h[4*(p*d+n)]/255*b]);r.push([1,1,h[4*(o*d+n)]/255*b]);r.push([0,1,h[4*(o*d+k)]/255*b]);r.push([-1,1,h[4*(o*d+q)]/255*b]);m=[];q=r.length;for(o=0;o<q;o++){var n=r[o],u=r[(o+1)%q],n=[n[0]-s[0],n[1]-s[1],n[2]-s[2]],u=[u[0]-s[0],u[1]-s[1],u[2]-s[2]];m.push(c([n[1]*u[2]-n[2]*u[1],n[2]*u[0]-n[0]*u[2],n[0]*u[1]-n[1]*u[0]]))}r=[0,0,0];for(o=0;o<m.length;o++)r[0]+=m[o][0],r[1]+=m[o][1],r[2]+=m[o][2];r[0]/=m.length;r[1]/=m.length;r[2]/=m.length;
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-s=4*(p*d+k);l[s]=255*((r[0]+1)/2)|0;l[s+1]=255*(r[1]+0.5)|0;l[s+2]=255*r[2]|0;l[s+3]=255}g.putImageData(j,0,0);return f},generateDataTexture:function(a,b,c){for(var d=a*b,e=new Uint8Array(3*d),f=Math.floor(255*c.r),g=Math.floor(255*c.g),c=Math.floor(255*c.b),h=0;h<d;h++)e[3*h]=f,e[3*h+1]=g,e[3*h+2]=c;a=new THREE.DataTexture(e,a,b,THREE.RGBFormat);a.needsUpdate=!0;return a}};
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+b){var c=function(a){var b=Math.sqrt(a[0]*a[0]+a[1]*a[1]+a[2]*a[2]);return[a[0]/b,a[1]/b,a[2]/b]},b=b|1,d=a.width,e=a.height,f=document.createElement("canvas");f.width=d;f.height=e;var g=f.getContext("2d");g.drawImage(a,0,0);for(var h=g.getImageData(0,0,d,e).data,j=g.createImageData(d,e),l=j.data,k=0;k<d;k++)for(var p=1;p<e;p++){var m=0>p-1?e-1:p-1,o=(p+1)%e,r=0>k-1?d-1:k-1,n=(k+1)%d,q=[],s=[0,0,h[4*(p*d+k)]/255*b];q.push([-1,0,h[4*(p*d+r)]/255*b]);q.push([-1,-1,h[4*(m*d+r)]/255*b]);q.push([0,-1,
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+h[4*(m*d+k)]/255*b]);q.push([1,-1,h[4*(m*d+n)]/255*b]);q.push([1,0,h[4*(p*d+n)]/255*b]);q.push([1,1,h[4*(o*d+n)]/255*b]);q.push([0,1,h[4*(o*d+k)]/255*b]);q.push([-1,1,h[4*(o*d+r)]/255*b]);m=[];r=q.length;for(o=0;o<r;o++){var n=q[o],u=q[(o+1)%r],n=[n[0]-s[0],n[1]-s[1],n[2]-s[2]],u=[u[0]-s[0],u[1]-s[1],u[2]-s[2]];m.push(c([n[1]*u[2]-n[2]*u[1],n[2]*u[0]-n[0]*u[2],n[0]*u[1]-n[1]*u[0]]))}q=[0,0,0];for(o=0;o<m.length;o++)q[0]+=m[o][0],q[1]+=m[o][1],q[2]+=m[o][2];q[0]/=m.length;q[1]/=m.length;q[2]/=m.length;
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+s=4*(p*d+k);l[s]=255*((q[0]+1)/2)|0;l[s+1]=255*(q[1]+0.5)|0;l[s+2]=255*q[2]|0;l[s+3]=255}g.putImageData(j,0,0);return f},generateDataTexture:function(a,b,c){for(var d=a*b,e=new Uint8Array(3*d),f=Math.floor(255*c.r),g=Math.floor(255*c.g),c=Math.floor(255*c.b),h=0;h<d;h++)e[3*h]=f,e[3*h+1]=g,e[3*h+2]=c;a=new THREE.DataTexture(e,a,b,THREE.RGBFormat);a.needsUpdate=!0;return a}};
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THREE.SceneUtils={showHierarchy:function(a,b){THREE.SceneUtils.traverseHierarchy(a,function(a){a.visible=b})},traverseHierarchy:function(a,b){var c,d,e=a.children.length;for(d=0;d<e;d++)c=a.children[d],b(c),THREE.SceneUtils.traverseHierarchy(c,b)},createMultiMaterialObject:function(a,b){var c,d=b.length,e=new THREE.Object3D;for(c=0;c<d;c++){var f=new THREE.Mesh(a,b[c]);e.add(f)}return e},cloneObject:function(a){var b;a instanceof THREE.MorphAnimMesh?(b=new THREE.MorphAnimMesh(a.geometry,a.material),
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b.duration=a.duration,b.mirroredLoop=a.mirroredLoop,b.time=a.time,b.lastKeyframe=a.lastKeyframe,b.currentKeyframe=a.currentKeyframe,b.direction=a.direction,b.directionBackwards=a.directionBackwards):a instanceof THREE.SkinnedMesh?b=new THREE.SkinnedMesh(a.geometry,a.material):a instanceof THREE.Mesh?b=new THREE.Mesh(a.geometry,a.material):a instanceof THREE.Line?b=new THREE.Line(a.geometry,a.material,a.type):a instanceof THREE.Ribbon?b=new THREE.Ribbon(a.geometry,a.material):a instanceof THREE.ParticleSystem?
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(b=new THREE.ParticleSystem(a.geometry,a.material),b.sortParticles=a.sortParticles):a instanceof THREE.Particle?b=new THREE.Particle(a.material):a instanceof THREE.Sprite?(b=new THREE.Sprite({}),b.color.copy(a.color),b.map=a.map,b.blending=a.blending,b.useScreenCoordinates=a.useScreenCoordinates,b.mergeWith3D=a.mergeWith3D,b.affectedByDistance=a.affectedByDistance,b.scaleByViewport=a.scaleByViewport,b.alignment=a.alignment,b.rotation3d.copy(a.rotation3d),b.rotation=a.rotation,b.opacity=a.opacity,
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@@ -455,8 +455,8 @@ THREE.Path.prototype.bezierCurveTo=function(a,b,c,d,e,f){var g=Array.prototype.s
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THREE.Path.prototype.splineThru=function(a){var b=Array.prototype.slice.call(arguments),c=this.actions[this.actions.length-1].args,c=[new THREE.Vector2(c[c.length-2],c[c.length-1])];Array.prototype.push.apply(c,a);this.curves.push(new THREE.SplineCurve(c));this.actions.push({action:THREE.PathActions.CSPLINE_THRU,args:b})};
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THREE.Path.prototype.arc=function(a,b,c,d,e,f){var g=Array.prototype.slice.call(arguments),h=this.actions[this.actions.length-1],h=new THREE.ArcCurve(h.x+a,h.y+b,c,d,e,f);this.curves.push(h);h=h.getPoint(f?1:0);g.push(h.x);g.push(h.y);this.actions.push({action:THREE.PathActions.ARC,args:g})};
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THREE.Path.prototype.absarc=function(a,b,c,d,e,f){var g=Array.prototype.slice.call(arguments),h=new THREE.ArcCurve(a,b,c,d,e,f);this.curves.push(h);h=h.getPoint(f?1:0);g.push(h.x);g.push(h.y);this.actions.push({action:THREE.PathActions.ARC,args:g})};THREE.Path.prototype.getSpacedPoints=function(a){a||(a=40);for(var b=[],c=0;c<a;c++)b.push(this.getPoint(c/a));return b};
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-THREE.Path.prototype.getPoints=function(a,b){if(this.useSpacedPoints)return console.log("tata"),this.getSpacedPoints(a,b);var a=a||12,c=[],d,e,f,g,h,j,l,k,p,m,o,q,n;for(d=0,e=this.actions.length;d<e;d++)switch(f=this.actions[d],g=f.action,f=f.args,g){case THREE.PathActions.MOVE_TO:c.push(new THREE.Vector2(f[0],f[1]));break;case THREE.PathActions.LINE_TO:c.push(new THREE.Vector2(f[0],f[1]));break;case THREE.PathActions.QUADRATIC_CURVE_TO:h=f[2];j=f[3];p=f[0];m=f[1];0<c.length?(g=c[c.length-1],o=g.x,
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-q=g.y):(g=this.actions[d-1].args,o=g[g.length-2],q=g[g.length-1]);for(f=1;f<=a;f++)n=f/a,g=THREE.Shape.Utils.b2(n,o,p,h),n=THREE.Shape.Utils.b2(n,q,m,j),c.push(new THREE.Vector2(g,n));break;case THREE.PathActions.BEZIER_CURVE_TO:h=f[4];j=f[5];p=f[0];m=f[1];l=f[2];k=f[3];0<c.length?(g=c[c.length-1],o=g.x,q=g.y):(g=this.actions[d-1].args,o=g[g.length-2],q=g[g.length-1]);for(f=1;f<=a;f++)n=f/a,g=THREE.Shape.Utils.b3(n,o,p,l,h),n=THREE.Shape.Utils.b3(n,q,m,k,j),c.push(new THREE.Vector2(g,n));break;case THREE.PathActions.CSPLINE_THRU:g=
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+THREE.Path.prototype.getPoints=function(a,b){if(this.useSpacedPoints)return console.log("tata"),this.getSpacedPoints(a,b);var a=a||12,c=[],d,e,f,g,h,j,l,k,p,m,o,r,n;for(d=0,e=this.actions.length;d<e;d++)switch(f=this.actions[d],g=f.action,f=f.args,g){case THREE.PathActions.MOVE_TO:c.push(new THREE.Vector2(f[0],f[1]));break;case THREE.PathActions.LINE_TO:c.push(new THREE.Vector2(f[0],f[1]));break;case THREE.PathActions.QUADRATIC_CURVE_TO:h=f[2];j=f[3];p=f[0];m=f[1];0<c.length?(g=c[c.length-1],o=g.x,
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+r=g.y):(g=this.actions[d-1].args,o=g[g.length-2],r=g[g.length-1]);for(f=1;f<=a;f++)n=f/a,g=THREE.Shape.Utils.b2(n,o,p,h),n=THREE.Shape.Utils.b2(n,r,m,j),c.push(new THREE.Vector2(g,n));break;case THREE.PathActions.BEZIER_CURVE_TO:h=f[4];j=f[5];p=f[0];m=f[1];l=f[2];k=f[3];0<c.length?(g=c[c.length-1],o=g.x,r=g.y):(g=this.actions[d-1].args,o=g[g.length-2],r=g[g.length-1]);for(f=1;f<=a;f++)n=f/a,g=THREE.Shape.Utils.b3(n,o,p,l,h),n=THREE.Shape.Utils.b3(n,r,m,k,j),c.push(new THREE.Vector2(g,n));break;case THREE.PathActions.CSPLINE_THRU:g=
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this.actions[d-1].args;n=[new THREE.Vector2(g[g.length-2],g[g.length-1])];g=a*f[0].length;n=n.concat(f[0]);n=new THREE.SplineCurve(n);for(f=1;f<=g;f++)c.push(n.getPointAt(f/g));break;case THREE.PathActions.ARC:h=f[0];j=f[1];l=f[2];p=f[3];m=!!f[5];k=f[4]-p;o=2*a;for(f=1;f<=o;f++)n=f/o,m||(n=1-n),n=p+n*k,g=h+l*Math.cos(n),n=j+l*Math.sin(n),c.push(new THREE.Vector2(g,n))}d=c[c.length-1];1.0E-10>Math.abs(d.x-c[0].x)&&1.0E-10>Math.abs(d.y-c[0].y)&&c.splice(c.length-1,1);b&&c.push(c[0]);return c};
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THREE.Path.prototype.transform=function(a,b){this.getBoundingBox();return this.getWrapPoints(this.getPoints(b),a)};THREE.Path.prototype.nltransform=function(a,b,c,d,e,f){var g=this.getPoints(),h,j,l,k,p;for(h=0,j=g.length;h<j;h++)l=g[h],k=l.x,p=l.y,l.x=a*k+b*p+c,l.y=d*p+e*k+f;return g};
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THREE.Path.prototype.debug=function(a){var b=this.getBoundingBox();a||(a=document.createElement("canvas"),a.setAttribute("width",b.maxX+100),a.setAttribute("height",b.maxY+100),document.body.appendChild(a));b=a.getContext("2d");b.fillStyle="white";b.fillRect(0,0,a.width,a.height);b.strokeStyle="black";b.beginPath();var c,d,e;for(a=0,c=this.actions.length;a<c;a++)d=this.actions[a],e=d.args,d=d.action,d!=THREE.PathActions.CSPLINE_THRU&&b[d].apply(b,e);b.stroke();b.closePath();b.strokeStyle="red";d=
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@@ -465,9 +465,9 @@ THREE.Path.prototype.toShapes=function(){var a,b,c,d,e=[],f=new THREE.Path;for(a
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b;a++)f=e[a],THREE.Shape.Utils.isClockWise(f.getPoints())?(g.actions=f.actions,g.curves=f.curves,d.push(g),g=new THREE.Shape):g.holes.push(f)}else{for(a=0,b=e.length;a<b;a++)f=e[a],THREE.Shape.Utils.isClockWise(f.getPoints())?(g&&d.push(g),g=new THREE.Shape,g.actions=f.actions,g.curves=f.curves):g.holes.push(f);d.push(g)}return d};THREE.Shape=function(){THREE.Path.apply(this,arguments);this.holes=[]};THREE.Shape.prototype=new THREE.Path;THREE.Shape.prototype.constructor=THREE.Path;
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THREE.Shape.prototype.extrude=function(a){return new THREE.ExtrudeGeometry(this,a)};THREE.Shape.prototype.getPointsHoles=function(a){var b,c=this.holes.length,d=[];for(b=0;b<c;b++)d[b]=this.holes[b].getTransformedPoints(a,this.bends);return d};THREE.Shape.prototype.getSpacedPointsHoles=function(a){var b,c=this.holes.length,d=[];for(b=0;b<c;b++)d[b]=this.holes[b].getTransformedSpacedPoints(a,this.bends);return d};
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THREE.Shape.prototype.extractAllPoints=function(a){return{shape:this.getTransformedPoints(a),holes:this.getPointsHoles(a)}};THREE.Shape.prototype.extractPoints=function(a){return this.useSpacedPoints?this.extractAllSpacedPoints(a):this.extractAllPoints(a)};THREE.Shape.prototype.extractAllSpacedPoints=function(a){return{shape:this.getTransformedSpacedPoints(a),holes:this.getSpacedPointsHoles(a)}};
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-THREE.Shape.Utils={removeHoles:function(a,b){var c=a.concat(),d=c.concat(),e,f,g,h,j,l,k,p,m,o,q=[];for(j=0;j<b.length;j++){l=b[j];Array.prototype.push.apply(d,l);f=Number.POSITIVE_INFINITY;for(e=0;e<l.length;e++){m=l[e];o=[];for(p=0;p<c.length;p++)k=c[p],k=m.distanceToSquared(k),o.push(k),k<f&&(f=k,g=e,h=p)}e=0<=h-1?h-1:c.length-1;f=0<=g-1?g-1:l.length-1;var n=[l[g],c[h],c[e]];p=THREE.FontUtils.Triangulate.area(n);var r=[l[g],l[f],c[h]];m=THREE.FontUtils.Triangulate.area(r);o=h;k=g;h+=1;g+=-1;0>
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-h&&(h+=c.length);h%=c.length;0>g&&(g+=l.length);g%=l.length;e=0<=h-1?h-1:c.length-1;f=0<=g-1?g-1:l.length-1;n=[l[g],c[h],c[e]];n=THREE.FontUtils.Triangulate.area(n);r=[l[g],l[f],c[h]];r=THREE.FontUtils.Triangulate.area(r);p+m>n+r&&(h=o,g=k,0>h&&(h+=c.length),h%=c.length,0>g&&(g+=l.length),g%=l.length,e=0<=h-1?h-1:c.length-1,f=0<=g-1?g-1:l.length-1);p=c.slice(0,h);m=c.slice(h);o=l.slice(g);k=l.slice(0,g);f=[l[g],l[f],c[h]];q.push([l[g],c[h],c[e]]);q.push(f);c=p.concat(o).concat(k).concat(m)}return{shape:c,
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-isolatedPts:q,allpoints:d}},triangulateShape:function(a,b){var c=THREE.Shape.Utils.removeHoles(a,b),d=c.allpoints,e=c.isolatedPts,c=THREE.FontUtils.Triangulate(c.shape,!1),f,g,h,j,l={};for(f=0,g=d.length;f<g;f++)j=d[f].x+":"+d[f].y,void 0!==l[j]&&console.log("Duplicate point",j),l[j]=f;for(f=0,g=c.length;f<g;f++){h=c[f];for(d=0;3>d;d++)j=h[d].x+":"+h[d].y,j=l[j],void 0!==j&&(h[d]=j)}for(f=0,g=e.length;f<g;f++){h=e[f];for(d=0;3>d;d++)j=h[d].x+":"+h[d].y,j=l[j],void 0!==j&&(h[d]=j)}return c.concat(e)},
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+THREE.Shape.Utils={removeHoles:function(a,b){var c=a.concat(),d=c.concat(),e,f,g,h,j,l,k,p,m,o,r=[];for(j=0;j<b.length;j++){l=b[j];Array.prototype.push.apply(d,l);f=Number.POSITIVE_INFINITY;for(e=0;e<l.length;e++){m=l[e];o=[];for(p=0;p<c.length;p++)k=c[p],k=m.distanceToSquared(k),o.push(k),k<f&&(f=k,g=e,h=p)}e=0<=h-1?h-1:c.length-1;f=0<=g-1?g-1:l.length-1;var n=[l[g],c[h],c[e]];p=THREE.FontUtils.Triangulate.area(n);var q=[l[g],l[f],c[h]];m=THREE.FontUtils.Triangulate.area(q);o=h;k=g;h+=1;g+=-1;0>
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+h&&(h+=c.length);h%=c.length;0>g&&(g+=l.length);g%=l.length;e=0<=h-1?h-1:c.length-1;f=0<=g-1?g-1:l.length-1;n=[l[g],c[h],c[e]];n=THREE.FontUtils.Triangulate.area(n);q=[l[g],l[f],c[h]];q=THREE.FontUtils.Triangulate.area(q);p+m>n+q&&(h=o,g=k,0>h&&(h+=c.length),h%=c.length,0>g&&(g+=l.length),g%=l.length,e=0<=h-1?h-1:c.length-1,f=0<=g-1?g-1:l.length-1);p=c.slice(0,h);m=c.slice(h);o=l.slice(g);k=l.slice(0,g);f=[l[g],l[f],c[h]];r.push([l[g],c[h],c[e]]);r.push(f);c=p.concat(o).concat(k).concat(m)}return{shape:c,
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+isolatedPts:r,allpoints:d}},triangulateShape:function(a,b){var c=THREE.Shape.Utils.removeHoles(a,b),d=c.allpoints,e=c.isolatedPts,c=THREE.FontUtils.Triangulate(c.shape,!1),f,g,h,j,l={};for(f=0,g=d.length;f<g;f++)j=d[f].x+":"+d[f].y,void 0!==l[j]&&console.log("Duplicate point",j),l[j]=f;for(f=0,g=c.length;f<g;f++){h=c[f];for(d=0;3>d;d++)j=h[d].x+":"+h[d].y,j=l[j],void 0!==j&&(h[d]=j)}for(f=0,g=e.length;f<g;f++){h=e[f];for(d=0;3>d;d++)j=h[d].x+":"+h[d].y,j=l[j],void 0!==j&&(h[d]=j)}return c.concat(e)},
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isClockWise:function(a){return 0>THREE.FontUtils.Triangulate.area(a)},b2p0:function(a,b){var c=1-a;return c*c*b},b2p1:function(a,b){return 2*(1-a)*a*b},b2p2:function(a,b){return a*a*b},b2:function(a,b,c,d){return this.b2p0(a,b)+this.b2p1(a,c)+this.b2p2(a,d)},b3p0:function(a,b){var c=1-a;return c*c*c*b},b3p1:function(a,b){var c=1-a;return 3*c*c*a*b},b3p2:function(a,b){return 3*(1-a)*a*a*b},b3p3:function(a,b){return a*a*a*b},b3:function(a,b,c,d,e){return this.b3p0(a,b)+this.b3p1(a,c)+this.b3p2(a,d)+
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this.b3p3(a,e)}};THREE.TextPath=function(a,b){THREE.Path.call(this);this.parameters=b||{};this.set(a)};THREE.TextPath.prototype.set=function(a,b){b=b||this.parameters;this.text=a;var c=void 0!==b.curveSegments?b.curveSegments:4,d=void 0!==b.font?b.font:"helvetiker",e=void 0!==b.weight?b.weight:"normal",f=void 0!==b.style?b.style:"normal";THREE.FontUtils.size=void 0!==b.size?b.size:100;THREE.FontUtils.divisions=c;THREE.FontUtils.face=d;THREE.FontUtils.weight=e;THREE.FontUtils.style=f};
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THREE.TextPath.prototype.toShapes=function(){for(var a=THREE.FontUtils.drawText(this.text).paths,b=[],c=0,d=a.length;c<d;c++)Array.prototype.push.apply(b,a[c].toShapes());return b};
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@@ -480,7 +480,7 @@ THREE.Animation.prototype.play=function(a,b){if(!this.isPlaying){this.isPlaying=
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THREE.Bone?e.skinMatrix:e.matrix;var f=e.animationCache.prevKey;e=e.animationCache.nextKey;f.pos=this.data.hierarchy[c].keys[0];f.rot=this.data.hierarchy[c].keys[0];f.scl=this.data.hierarchy[c].keys[0];e.pos=this.getNextKeyWith("pos",c,1);e.rot=this.getNextKeyWith("rot",c,1);e.scl=this.getNextKeyWith("scl",c,1)}this.update(0)}this.isPaused=!1;THREE.AnimationHandler.addToUpdate(this)};
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THREE.Animation.prototype.pause=function(){this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
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THREE.Animation.prototype.stop=function(){this.isPaused=this.isPlaying=!1;THREE.AnimationHandler.removeFromUpdate(this);for(var a=0;a<this.hierarchy.length;a++)if(void 0!==this.hierarchy[a].animationCache)this.hierarchy[a]instanceof THREE.Bone?this.hierarchy[a].skinMatrix=this.hierarchy[a].animationCache.originalMatrix:this.hierarchy[a].matrix=this.hierarchy[a].animationCache.originalMatrix,delete this.hierarchy[a].animationCache};
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-THREE.Animation.prototype.update=function(a){if(this.isPlaying){var b=["pos","rot","scl"],c,d,e,f,g,h,j,l,k=this.data.JIT.hierarchy,p,m;m=this.currentTime+=a*this.timeScale;p=this.currentTime%=this.data.length;l=parseInt(Math.min(p*this.data.fps,this.data.length*this.data.fps),10);for(var o=0,q=this.hierarchy.length;o<q;o++)if(a=this.hierarchy[o],j=a.animationCache,this.JITCompile&&void 0!==k[o][l])a instanceof THREE.Bone?(a.skinMatrix=k[o][l],a.matrixAutoUpdate=!1,a.matrixWorldNeedsUpdate=!1):(a.matrix=
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+THREE.Animation.prototype.update=function(a){if(this.isPlaying){var b=["pos","rot","scl"],c,d,e,f,g,h,j,l,k=this.data.JIT.hierarchy,p,m;m=this.currentTime+=a*this.timeScale;p=this.currentTime%=this.data.length;l=parseInt(Math.min(p*this.data.fps,this.data.length*this.data.fps),10);for(var o=0,r=this.hierarchy.length;o<r;o++)if(a=this.hierarchy[o],j=a.animationCache,this.JITCompile&&void 0!==k[o][l])a instanceof THREE.Bone?(a.skinMatrix=k[o][l],a.matrixAutoUpdate=!1,a.matrixWorldNeedsUpdate=!1):(a.matrix=
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k[o][l],a.matrixAutoUpdate=!1,a.matrixWorldNeedsUpdate=!0);else{if(this.JITCompile)a instanceof THREE.Bone?a.skinMatrix=a.animationCache.originalMatrix:a.matrix=a.animationCache.originalMatrix;for(var n=0;3>n;n++){c=b[n];g=j.prevKey[c];h=j.nextKey[c];if(h.time<=m){if(p<m)if(this.loop){g=this.data.hierarchy[o].keys[0];for(h=this.getNextKeyWith(c,o,1);h.time<p;)g=h,h=this.getNextKeyWith(c,o,h.index+1)}else{this.stop();return}else{do g=h,h=this.getNextKeyWith(c,o,h.index+1);while(h.time<p)}j.prevKey[c]=
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g;j.nextKey[c]=h}a.matrixAutoUpdate=!0;a.matrixWorldNeedsUpdate=!0;d=(p-g.time)/(h.time-g.time);e=g[c];f=h[c];if(0>d||1<d)console.log("THREE.Animation.update: Warning! Scale out of bounds:"+d+" on bone "+o),d=0>d?0:1;if("pos"===c)if(c=a.position,this.interpolationType===THREE.AnimationHandler.LINEAR)c.x=e[0]+(f[0]-e[0])*d,c.y=e[1]+(f[1]-e[1])*d,c.z=e[2]+(f[2]-e[2])*d;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)if(this.points[0]=
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this.getPrevKeyWith("pos",o,g.index-1).pos,this.points[1]=e,this.points[2]=f,this.points[3]=this.getNextKeyWith("pos",o,h.index+1).pos,d=0.33*d+0.33,e=this.interpolateCatmullRom(this.points,d),c.x=e[0],c.y=e[1],c.z=e[2],this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)d=this.interpolateCatmullRom(this.points,1.01*d),this.target.set(d[0],d[1],d[2]),this.target.subSelf(c),this.target.y=0,this.target.normalize(),d=Math.atan2(this.target.x,this.target.z),a.rotation.set(0,d,0)}else if("rot"===
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@@ -497,11 +497,10 @@ THREE.KeyFrameAnimation.prototype.update=function(a){if(this.isPlaying){var b,c,
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0;k<f.length;k++)g=f[k],(h=this.getPrevKeyWith(g,a,d))&&h.apply(g);this.data.hierarchy[a].node.updateMatrix();e.matrixWorldNeedsUpdate=!0}}this.stop()}else if(!(g<this.startTime)){a=0;for(l=this.hierarchy.length;a<l;a++){d=this.hierarchy[a];b=this.data.hierarchy[a];var k=b.keys,p=b.animationCache;if(this.JITCompile&&void 0!==f[a][e])d instanceof THREE.Bone?(d.skinMatrix=f[a][e],d.matrixWorldNeedsUpdate=!1):(d.matrix=f[a][e],d.matrixWorldNeedsUpdate=!0);else if(k.length){if(this.JITCompile&&p)d instanceof
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THREE.Bone?d.skinMatrix=p.originalMatrix:d.matrix=p.originalMatrix;b=p.prevKey;c=p.nextKey;if(b&&c){if(c.time<=h){if(j&&this.loop){b=k[0];for(c=k[1];c.time<g;)b=c,c=k[b.index+1]}else if(!j)for(var m=k.length-1;c.time<g&&c.index!==m;)b=c,c=k[b.index+1];p.prevKey=b;p.nextKey=c}c.time>=g?b.interpolate(c,g):b.interpolate(c,c.time)}this.data.hierarchy[a].node.updateMatrix();d.matrixWorldNeedsUpdate=!0}}if(this.JITCompile&&void 0===f[0][e]){this.hierarchy[0].updateMatrixWorld(!0);for(a=0;a<this.hierarchy.length;a++)f[a][e]=
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this.hierarchy[a]instanceof THREE.Bone?this.hierarchy[a].skinMatrix.clone():this.hierarchy[a].matrix.clone()}}}};THREE.KeyFrameAnimation.prototype.getNextKeyWith=function(a,b,c){b=this.data.hierarchy[b].keys;for(c%=b.length;c<b.length;c++)if(b[c].hasTarget(a))return b[c];return b[0]};THREE.KeyFrameAnimation.prototype.getPrevKeyWith=function(a,b,c){b=this.data.hierarchy[b].keys;for(c=0<=c?c:c+b.length;0<=c;c--)if(b[c].hasTarget(a))return b[c];return b[b.length-1]};
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-THREE.CubeCamera=function(a,b,c){this.position=new THREE.Vector3(0,0,0);this.cameraPX=new THREE.PerspectiveCamera(90,1,a,b);this.cameraNX=new THREE.PerspectiveCamera(90,1,a,b);this.cameraPY=new THREE.PerspectiveCamera(90,1,a,b);this.cameraNY=new THREE.PerspectiveCamera(90,1,a,b);this.cameraPZ=new THREE.PerspectiveCamera(90,1,a,b);this.cameraNZ=new THREE.PerspectiveCamera(90,1,a,b);this.cameraPX.position=this.position;this.cameraNX.position=this.position;this.cameraPY.position=this.position;this.cameraNY.position=
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-this.position;this.cameraPZ.position=this.position;this.cameraNZ.position=this.position;this.cameraPX.up.set(0,-1,0);this.cameraNX.up.set(0,-1,0);this.cameraPY.up.set(0,0,1);this.cameraNY.up.set(0,0,-1);this.cameraPZ.up.set(0,-1,0);this.cameraNZ.up.set(0,-1,0);this.targetPX=new THREE.Vector3(0,0,0);this.targetNX=new THREE.Vector3(0,0,0);this.targetPY=new THREE.Vector3(0,0,0);this.targetNY=new THREE.Vector3(0,0,0);this.targetPZ=new THREE.Vector3(0,0,0);this.targetNZ=new THREE.Vector3(0,0,0);this.renderTarget=
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-new THREE.WebGLRenderTargetCube(c,c,{format:THREE.RGBFormat,magFilter:THREE.LinearFilter,minFilter:THREE.LinearFilter});this.updatePosition=function(a){this.position.copy(a);this.targetPX.copy(this.position);this.targetNX.copy(this.position);this.targetPY.copy(this.position);this.targetNY.copy(this.position);this.targetPZ.copy(this.position);this.targetNZ.copy(this.position);this.targetPX.x+=1;this.targetNX.x-=1;this.targetPY.y+=1;this.targetNY.y-=1;this.targetPZ.z+=1;this.targetNZ.z-=1;this.cameraPX.lookAt(this.targetPX);
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-this.cameraNX.lookAt(this.targetNX);this.cameraPY.lookAt(this.targetPY);this.cameraNY.lookAt(this.targetNY);this.cameraPZ.lookAt(this.targetPZ);this.cameraNZ.lookAt(this.targetNZ)};this.updateCubeMap=function(a,b){var c=this.renderTarget,g=c.generateMipmaps;c.generateMipmaps=!1;c.activeCubeFace=0;a.render(b,this.cameraPX,c);c.activeCubeFace=1;a.render(b,this.cameraNX,c);c.activeCubeFace=2;a.render(b,this.cameraPY,c);c.activeCubeFace=3;a.render(b,this.cameraNY,c);c.activeCubeFace=4;a.render(b,this.cameraPZ,
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-c);c.generateMipmaps=g;c.activeCubeFace=5;a.render(b,this.cameraNZ,c)}};THREE.CombinedCamera=function(a,b,c,d,e,f,g){THREE.Camera.call(this);this.fov=c;this.left=-a/2;this.right=a/2;this.top=b/2;this.bottom=-b/2;this.cameraO=new THREE.OrthographicCamera(a/-2,a/2,b/2,b/-2,f,g);this.cameraP=new THREE.PerspectiveCamera(c,a/b,d,e);this.zoom=1;this.toPerspective()};THREE.CombinedCamera.prototype=new THREE.Camera;THREE.CombinedCamera.prototype.constructor=THREE.CoolCamera;
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+THREE.CubeCamera=function(a,b,c){this.position=new THREE.Vector3;var d=new THREE.PerspectiveCamera(90,1,a,b),e=new THREE.PerspectiveCamera(90,1,a,b),f=new THREE.PerspectiveCamera(90,1,a,b),g=new THREE.PerspectiveCamera(90,1,a,b),h=new THREE.PerspectiveCamera(90,1,a,b),j=new THREE.PerspectiveCamera(90,1,a,b);d.position=this.position;d.up.set(0,-1,0);d.lookAt(new THREE.Vector3(1,0,0));e.position=this.position;e.up.set(0,-1,0);e.lookAt(new THREE.Vector3(-1,0,0));f.position=this.position;f.up.set(0,0,
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+1);f.lookAt(new THREE.Vector3(0,1,0));g.position=this.position;g.up.set(0,0,-1);g.lookAt(new THREE.Vector3(0,-1,0));h.position=this.position;h.up.set(0,-1,0);h.lookAt(new THREE.Vector3(0,0,1));j.position=this.position;j.up.set(0,-1,0);j.lookAt(new THREE.Vector3(0,0,-1));this.renderTarget=new THREE.WebGLRenderTargetCube(c,c,{format:THREE.RGBFormat,magFilter:THREE.LinearFilter,minFilter:THREE.LinearFilter});this.updateCubeMap=function(a,b){var c=this.renderTarget,m=c.generateMipmaps;c.generateMipmaps=
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+!1;c.activeCubeFace=0;a.render(b,d,c);c.activeCubeFace=1;a.render(b,e,c);c.activeCubeFace=2;a.render(b,f,c);c.activeCubeFace=3;a.render(b,g,c);c.activeCubeFace=4;a.render(b,h,c);c.generateMipmaps=m;c.activeCubeFace=5;a.render(b,j,c)}};
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+THREE.CombinedCamera=function(a,b,c,d,e,f,g){THREE.Camera.call(this);this.fov=c;this.left=-a/2;this.right=a/2;this.top=b/2;this.bottom=-b/2;this.cameraO=new THREE.OrthographicCamera(a/-2,a/2,b/2,b/-2,f,g);this.cameraP=new THREE.PerspectiveCamera(c,a/b,d,e);this.zoom=1;this.toPerspective()};THREE.CombinedCamera.prototype=new THREE.Camera;THREE.CombinedCamera.prototype.constructor=THREE.CoolCamera;
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THREE.CombinedCamera.prototype.toPerspective=function(){this.near=this.cameraP.near;this.far=this.cameraP.far;this.cameraP.fov=this.fov/this.zoom;this.cameraP.updateProjectionMatrix();this.projectionMatrix=this.cameraP.projectionMatrix;this.inPersepectiveMode=!0;this.inOrthographicMode=!1};
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THREE.CombinedCamera.prototype.toOrthographic=function(){var a=this.cameraP.aspect,b=(this.cameraP.near+this.cameraP.far)/2,b=Math.tan(this.fov/2)*b,a=2*b*a/2,b=b/this.zoom,a=a/this.zoom;this.cameraO.left=-a;this.cameraO.right=a;this.cameraO.top=b;this.cameraO.bottom=-b;this.cameraO.updateProjectionMatrix();this.near=this.cameraO.near;this.far=this.cameraO.far;this.projectionMatrix=this.cameraO.projectionMatrix;this.inPersepectiveMode=!1;this.inOrthographicMode=!0};
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THREE.CombinedCamera.prototype.setFov=function(a){this.fov=a;this.inPersepectiveMode?this.toPerspective():this.toOrthographic()};THREE.CombinedCamera.prototype.setLens=function(a,b){var c=2*Math.atan((void 0!==b?b:24)/(2*a))*(180/Math.PI);this.setFov(c);return c};THREE.CombinedCamera.prototype.setZoom=function(a){this.zoom=a;this.inPersepectiveMode?this.toPerspective():this.toOrthographic()};
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@@ -515,7 +514,7 @@ function(a){switch(a.keyCode){case 38:case 87:this.moveForward=!0;break;case 37:
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this.moveUp&&this.object.translateY(b);this.moveDown&&this.object.translateY(-b);a*=this.lookSpeed;this.activeLook||(a=0);this.lon+=this.mouseX*a;this.lookVertical&&(this.lat-=this.mouseY*a);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;var b=this.target,c=this.object.position;b.x=c.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=c.y+100*Math.cos(this.phi);b.z=c.z+100*Math.sin(this.phi)*Math.sin(this.theta);b=1;this.constrainVertical&&
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(b=Math.PI/(this.verticalMax-this.verticalMin));this.lon+=this.mouseX*a;this.lookVertical&&(this.lat-=this.mouseY*a*b);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=THREE.Math.mapLinear(this.phi,0,Math.PI,this.verticalMin,this.verticalMax);b=this.target;c=this.object.position;b.x=c.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=c.y+100*Math.cos(this.phi);b.z=c.z+100*Math.sin(this.phi)*Math.sin(this.theta);
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this.object.lookAt(b)}};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",c(this,this.onMouseMove),!1);this.domElement.addEventListener("mousedown",c(this,this.onMouseDown),!1);this.domElement.addEventListener("mouseup",c(this,this.onMouseUp),!1);this.domElement.addEventListener("keydown",c(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",c(this,this.onKeyUp),!1)};
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-THREE.PathControls=function(a,b){function c(a){return 1>(a*=2)?0.5*a*a:-0.5*(--a*(a-2)-1)}function d(a,b){return function(){b.apply(a,arguments)}}function e(a,b,c,d){var e={name:c,fps:0.6,length:d,hierarchy:[]},f,g=b.getControlPointsArray(),h=b.getLength(),r=g.length,s=0;f=r-1;b={parent:-1,keys:[]};b.keys[0]={time:0,pos:g[0],rot:[0,0,0,1],scl:[1,1,1]};b.keys[f]={time:d,pos:g[f],rot:[0,0,0,1],scl:[1,1,1]};for(f=1;f<r-1;f++)s=d*h.chunks[f]/h.total,b.keys[f]={time:s,pos:g[f]};e.hierarchy[0]=b;THREE.AnimationHandler.add(e);
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+THREE.PathControls=function(a,b){function c(a){return 1>(a*=2)?0.5*a*a:-0.5*(--a*(a-2)-1)}function d(a,b){return function(){b.apply(a,arguments)}}function e(a,b,c,d){var e={name:c,fps:0.6,length:d,hierarchy:[]},f,g=b.getControlPointsArray(),h=b.getLength(),q=g.length,s=0;f=q-1;b={parent:-1,keys:[]};b.keys[0]={time:0,pos:g[0],rot:[0,0,0,1],scl:[1,1,1]};b.keys[f]={time:d,pos:g[f],rot:[0,0,0,1],scl:[1,1,1]};for(f=1;f<q-1;f++)s=d*h.chunks[f]/h.total,b.keys[f]={time:s,pos:g[f]};e.hierarchy[0]=b;THREE.AnimationHandler.add(e);
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return new THREE.Animation(a,c,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function f(a,b){var c,d,e=new THREE.Geometry;for(c=0;c<a.points.length*b;c++)d=c/(a.points.length*b),d=a.getPoint(d),e.vertices[c]=new THREE.Vertex(new THREE.Vector3(d.x,d.y,d.z));return e}this.object=a;this.domElement=void 0!==b?b:document;this.id="PathControls"+THREE.PathControlsIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=
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new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.005;this.lookHorizontal=this.lookVertical=!0;this.verticalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.horizontalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.target=new THREE.Object3D;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=0;this.domElement===document?(this.viewHalfX=window.innerWidth/2,this.viewHalfY=window.innerHeight/2):(this.viewHalfX=this.domElement.offsetWidth/
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2,this.viewHalfY=this.domElement.offsetHeight/2,this.domElement.setAttribute("tabindex",-1));var g=2*Math.PI,h=Math.PI/180;this.update=function(a){var b;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed*a);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed*a);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*h;this.theta=this.lon*h;a=this.phi%g;this.phi=0<=a?a:a+g;b=this.verticalAngleMap.srcRange;a=this.verticalAngleMap.dstRange;
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@@ -533,12 +532,12 @@ THREE.FlyControls=function(a,b){function c(a,b){return function(){b.apply(a,argu
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this.object.matrixWorldNeedsUpdate=!0};this.updateMovementVector=function(){var a=this.moveState.forward||this.autoForward&&!this.moveState.back?1:0;this.moveVector.x=-this.moveState.left+this.moveState.right;this.moveVector.y=-this.moveState.down+this.moveState.up;this.moveVector.z=-a+this.moveState.back};this.updateRotationVector=function(){this.rotationVector.x=-this.moveState.pitchDown+this.moveState.pitchUp;this.rotationVector.y=-this.moveState.yawRight+this.moveState.yawLeft;this.rotationVector.z=
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-this.moveState.rollRight+this.moveState.rollLeft};this.getContainerDimensions=function(){return this.domElement!=document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0,0]}};this.domElement.addEventListener("mousemove",c(this,this.mousemove),!1);this.domElement.addEventListener("mousedown",c(this,this.mousedown),!1);this.domElement.addEventListener("mouseup",c(this,
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this.mouseup),!1);this.domElement.addEventListener("keydown",c(this,this.keydown),!1);this.domElement.addEventListener("keyup",c(this,this.keyup),!1);this.updateMovementVector();this.updateRotationVector()};
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-THREE.RollControls=function(a,b){this.object=a;this.domElement=void 0!==b?b:document;this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.object.matrixAutoUpdate=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;var c=new THREE.Vector3,d=new THREE.Vector3,e=new THREE.Vector3,f=new THREE.Matrix4,g=!1,h=1,j=0,l=0,k=0,p=0,m=0,o=window.innerWidth/2,q=window.innerHeight/2;this.update=function(a){if(this.mouseLook){var b=a*this.lookSpeed;
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+THREE.RollControls=function(a,b){this.object=a;this.domElement=void 0!==b?b:document;this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.object.matrixAutoUpdate=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;var c=new THREE.Vector3,d=new THREE.Vector3,e=new THREE.Vector3,f=new THREE.Matrix4,g=!1,h=1,j=0,l=0,k=0,p=0,m=0,o=window.innerWidth/2,r=window.innerHeight/2;this.update=function(a){if(this.mouseLook){var b=a*this.lookSpeed;
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this.rotateHorizontally(b*p);this.rotateVertically(b*m)}b=a*this.movementSpeed;this.object.translateZ(-b*(0<j||this.autoForward&&!(0>j)?1:j));this.object.translateX(b*l);this.object.translateY(b*k);g&&(this.roll+=this.rollSpeed*a*h);if(this.forward.y>this.constrainVertical[1])this.forward.y=this.constrainVertical[1],this.forward.normalize();else if(this.forward.y<this.constrainVertical[0])this.forward.y=this.constrainVertical[0],this.forward.normalize();e.copy(this.forward);d.set(0,1,0);c.cross(d,
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e).normalize();d.cross(e,c).normalize();this.object.matrix.n11=c.x;this.object.matrix.n12=d.x;this.object.matrix.n13=e.x;this.object.matrix.n21=c.y;this.object.matrix.n22=d.y;this.object.matrix.n23=e.y;this.object.matrix.n31=c.z;this.object.matrix.n32=d.z;this.object.matrix.n33=e.z;f.identity();f.n11=Math.cos(this.roll);f.n12=-Math.sin(this.roll);f.n21=Math.sin(this.roll);f.n22=Math.cos(this.roll);this.object.matrix.multiplySelf(f);this.object.matrixWorldNeedsUpdate=!0;this.object.matrix.n14=this.object.position.x;
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this.object.matrix.n24=this.object.position.y;this.object.matrix.n34=this.object.position.z};this.translateX=function(a){this.object.position.x+=this.object.matrix.n11*a;this.object.position.y+=this.object.matrix.n21*a;this.object.position.z+=this.object.matrix.n31*a};this.translateY=function(a){this.object.position.x+=this.object.matrix.n12*a;this.object.position.y+=this.object.matrix.n22*a;this.object.position.z+=this.object.matrix.n32*a};this.translateZ=function(a){this.object.position.x-=this.object.matrix.n13*
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a;this.object.position.y-=this.object.matrix.n23*a;this.object.position.z-=this.object.matrix.n33*a};this.rotateHorizontally=function(a){c.set(this.object.matrix.n11,this.object.matrix.n21,this.object.matrix.n31);c.multiplyScalar(a);this.forward.subSelf(c);this.forward.normalize()};this.rotateVertically=function(a){d.set(this.object.matrix.n12,this.object.matrix.n22,this.object.matrix.n32);d.multiplyScalar(a);this.forward.addSelf(d);this.forward.normalize()};this.domElement.addEventListener("contextmenu",
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-function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",function(a){p=(a.clientX-o)/window.innerWidth;m=(a.clientY-q)/window.innerHeight},!1);this.domElement.addEventListener("mousedown",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:j=1;break;case 2:j=-1}},!1);this.domElement.addEventListener("mouseup",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:j=0;break;case 2:j=0}},!1);this.domElement.addEventListener("keydown",
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+function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",function(a){p=(a.clientX-o)/window.innerWidth;m=(a.clientY-r)/window.innerHeight},!1);this.domElement.addEventListener("mousedown",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:j=1;break;case 2:j=-1}},!1);this.domElement.addEventListener("mouseup",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:j=0;break;case 2:j=0}},!1);this.domElement.addEventListener("keydown",
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function(a){switch(a.keyCode){case 38:case 87:j=1;break;case 37:case 65:l=-1;break;case 40:case 83:j=-1;break;case 39:case 68:l=1;break;case 81:g=!0;h=1;break;case 69:g=!0;h=-1;break;case 82:k=1;break;case 70:k=-1}},!1);this.domElement.addEventListener("keyup",function(a){switch(a.keyCode){case 38:case 87:j=0;break;case 37:case 65:l=0;break;case 40:case 83:j=0;break;case 39:case 68:l=0;break;case 81:g=!1;break;case 69:g=!1;break;case 82:k=0;break;case 70:k=0}},!1)};
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THREE.TrackballControls=function(a,b){THREE.EventTarget.call(this);var c=this;this.object=a;this.domElement=void 0!==b?b:document;this.enabled=!0;this.screen={width:window.innerWidth,height:window.innerHeight,offsetLeft:0,offsetTop:0};this.radius=(this.screen.width+this.screen.height)/4;this.rotateSpeed=1;this.zoomSpeed=1.2;this.panSpeed=0.3;this.staticMoving=this.noPan=this.noZoom=this.noRotate=!1;this.dynamicDampingFactor=0.2;this.minDistance=0;this.maxDistance=Infinity;this.keys=[65,83,68];this.target=
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new THREE.Vector3;var d=new THREE.Vector3,e=!1,f=-1,g=new THREE.Vector3,h=new THREE.Vector3,j=new THREE.Vector3,l=new THREE.Vector2,k=new THREE.Vector2,p=new THREE.Vector2,m=new THREE.Vector2,o={type:"change"};this.handleEvent=function(a){if("function"==typeof this[a.type])this[a.type](a)};this.getMouseOnScreen=function(a,b){return new THREE.Vector2(0.5*((a-c.screen.offsetLeft)/c.radius),0.5*((b-c.screen.offsetTop)/c.radius))};this.getMouseProjectionOnBall=function(a,b){var d=new THREE.Vector3((a-
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@@ -548,22 +547,22 @@ b.addSelf(c.object.up.clone().setLength(a.y));c.object.position.addSelf(b);c.tar
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c.noRotate||c.rotateCamera();c.noZoom||c.zoomCamera();c.noPan||c.panCamera();c.object.position.add(c.target,g);c.checkDistances();c.object.lookAt(c.target);0<d.distanceTo(c.object.position)&&(c.dispatchEvent(o),d.copy(c.object.position))};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",function(a){c.enabled&&(e&&(h=j=c.getMouseProjectionOnBall(a.clientX,a.clientY),l=k=c.getMouseOnScreen(a.clientX,a.clientY),p=m=c.getMouseOnScreen(a.clientX,
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a.clientY),e=!1),-1!==f&&(0===f&&!c.noRotate?j=c.getMouseProjectionOnBall(a.clientX,a.clientY):1===f&&!c.noZoom?k=c.getMouseOnScreen(a.clientX,a.clientY):2===f&&!c.noPan&&(m=c.getMouseOnScreen(a.clientX,a.clientY))))},!1);this.domElement.addEventListener("mousedown",function(a){if(c.enabled&&(a.preventDefault(),a.stopPropagation(),-1===f))f=a.button,0===f&&!c.noRotate?h=j=c.getMouseProjectionOnBall(a.clientX,a.clientY):1===f&&!c.noZoom?l=k=c.getMouseOnScreen(a.clientX,a.clientY):this.noPan||(p=m=
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c.getMouseOnScreen(a.clientX,a.clientY))},!1);this.domElement.addEventListener("mouseup",function(a){c.enabled&&(a.preventDefault(),a.stopPropagation(),f=-1)},!1);window.addEventListener("keydown",function(a){c.enabled&&-1===f&&(a.keyCode===c.keys[0]&&!c.noRotate?f=0:a.keyCode===c.keys[1]&&!c.noZoom?f=1:a.keyCode===c.keys[2]&&!c.noPan&&(f=2),-1!==f&&(e=!0))},!1);window.addEventListener("keyup",function(){c.enabled&&-1!==f&&(f=-1)},!1)};
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-THREE.CubeGeometry=function(a,b,c,d,e,f,g,h){function j(a,b,c,g,h,j,k,m){var n,o=d||1,p=e||1,q=h/2,r=j/2,s=l.vertices.length;if("x"===a&&"y"===b||"y"===a&&"x"===b)n="z";else if("x"===a&&"z"===b||"z"===a&&"x"===b)n="y",p=f||1;else if("z"===a&&"y"===b||"y"===a&&"z"===b)n="x",o=f||1;var i=o+1,u=p+1,v=h/o,A=j/p,W=new THREE.Vector3;W[n]=0<k?1:-1;for(h=0;h<u;h++)for(j=0;j<i;j++){var E=new THREE.Vector3;E[a]=(j*v-q)*c;E[b]=(h*A-r)*g;E[n]=k;l.vertices.push(new THREE.Vertex(E))}for(h=0;h<p;h++)for(j=0;j<o;j++)a=
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-new THREE.Face4(j+i*h+s,j+i*(h+1)+s,j+1+i*(h+1)+s,j+1+i*h+s),a.normal.copy(W),a.vertexNormals.push(W.clone(),W.clone(),W.clone(),W.clone()),a.materialIndex=m,l.faces.push(a),l.faceVertexUvs[0].push([new THREE.UV(j/o,h/p),new THREE.UV(j/o,(h+1)/p),new THREE.UV((j+1)/o,(h+1)/p),new THREE.UV((j+1)/o,h/p)])}THREE.Geometry.call(this);var l=this,k=a/2,p=b/2,m=c/2,o,q,n,r,s,u;if(void 0!==g){if(g instanceof Array)this.materials=g;else{this.materials=[];for(o=0;6>o;o++)this.materials.push(g)}o=0;r=1;q=2;s=
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-3;n=4;u=5}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(void 0!=h)for(var v in h)void 0!==this.sides[v]&&(this.sides[v]=h[v]);this.sides.px&&j("z","y",-1,-1,c,b,k,o);this.sides.nx&&j("z","y",1,-1,c,b,-k,r);this.sides.py&&j("x","z",1,1,a,c,p,q);this.sides.ny&&j("x","z",1,-1,a,c,-p,s);this.sides.pz&&j("x","y",1,-1,a,b,m,n);this.sides.nz&&j("x","y",-1,-1,a,b,-m,u);this.computeCentroids();this.mergeVertices()};THREE.CubeGeometry.prototype=new THREE.Geometry;
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+THREE.CubeGeometry=function(a,b,c,d,e,f,g,h){function j(a,b,c,g,h,j,k,m){var n,o=d||1,p=e||1,r=h/2,q=j/2,s=l.vertices.length;if("x"===a&&"y"===b||"y"===a&&"x"===b)n="z";else if("x"===a&&"z"===b||"z"===a&&"x"===b)n="y",p=f||1;else if("z"===a&&"y"===b||"y"===a&&"z"===b)n="x",o=f||1;var i=o+1,u=p+1,v=h/o,A=j/p,W=new THREE.Vector3;W[n]=0<k?1:-1;for(h=0;h<u;h++)for(j=0;j<i;j++){var E=new THREE.Vector3;E[a]=(j*v-r)*c;E[b]=(h*A-q)*g;E[n]=k;l.vertices.push(new THREE.Vertex(E))}for(h=0;h<p;h++)for(j=0;j<o;j++)a=
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+new THREE.Face4(j+i*h+s,j+i*(h+1)+s,j+1+i*(h+1)+s,j+1+i*h+s),a.normal.copy(W),a.vertexNormals.push(W.clone(),W.clone(),W.clone(),W.clone()),a.materialIndex=m,l.faces.push(a),l.faceVertexUvs[0].push([new THREE.UV(j/o,h/p),new THREE.UV(j/o,(h+1)/p),new THREE.UV((j+1)/o,(h+1)/p),new THREE.UV((j+1)/o,h/p)])}THREE.Geometry.call(this);var l=this,k=a/2,p=b/2,m=c/2,o,r,n,q,s,u;if(void 0!==g){if(g instanceof Array)this.materials=g;else{this.materials=[];for(o=0;6>o;o++)this.materials.push(g)}o=0;q=1;r=2;s=
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+3;n=4;u=5}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(void 0!=h)for(var v in h)void 0!==this.sides[v]&&(this.sides[v]=h[v]);this.sides.px&&j("z","y",-1,-1,c,b,k,o);this.sides.nx&&j("z","y",1,-1,c,b,-k,q);this.sides.py&&j("x","z",1,1,a,c,p,r);this.sides.ny&&j("x","z",1,-1,a,c,-p,s);this.sides.pz&&j("x","y",1,-1,a,b,m,n);this.sides.nz&&j("x","y",-1,-1,a,b,-m,u);this.computeCentroids();this.mergeVertices()};THREE.CubeGeometry.prototype=new THREE.Geometry;
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THREE.CubeGeometry.prototype.constructor=THREE.CubeGeometry;
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-THREE.CylinderGeometry=function(a,b,c,d,e,f){THREE.Geometry.call(this);var a=void 0!==a?a:20,b=void 0!==b?b:20,c=void 0!==c?c:100,g=c/2,d=d||8,e=e||1,h,j,l=[],k=[];for(j=0;j<=e;j++){var p=[],m=[],o=j/e,q=o*(b-a)+a;for(h=0;h<=d;h++){var n=h/d,r=q*Math.sin(2*n*Math.PI),s=-o*c+g,u=q*Math.cos(2*n*Math.PI);this.vertices.push(new THREE.Vertex(new THREE.Vector3(r,s,u)));p.push(this.vertices.length-1);m.push(new THREE.UV(n,o))}l.push(p);k.push(m)}for(j=0;j<e;j++)for(h=0;h<d;h++){var c=l[j][h],p=l[j+1][h],
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-m=l[j+1][h+1],o=l[j][h+1],q=this.vertices[c].position.clone().setY(0).normalize(),n=this.vertices[p].position.clone().setY(0).normalize(),r=this.vertices[m].position.clone().setY(0).normalize(),s=this.vertices[o].position.clone().setY(0).normalize(),u=k[j][h].clone(),v=k[j+1][h].clone(),t=k[j+1][h+1].clone(),w=k[j][h+1].clone();this.faces.push(new THREE.Face4(c,p,m,o,[q,n,r,s]));this.faceVertexUvs[0].push([u,v,t,w])}if(!f&&0<a){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,g,0)));for(h=
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-0;h<d;h++)c=l[0][h],p=l[0][h+1],m=this.vertices.length-1,q=new THREE.Vector3(0,1,0),n=new THREE.Vector3(0,1,0),r=new THREE.Vector3(0,1,0),u=k[0][h].clone(),v=k[0][h+1].clone(),t=new THREE.UV(v.u,0),this.faces.push(new THREE.Face3(c,p,m,[q,n,r])),this.faceVertexUvs[0].push([u,v,t])}if(!f&&0<b){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,-g,0)));for(h=0;h<d;h++)c=l[j][h+1],p=l[j][h],m=this.vertices.length-1,q=new THREE.Vector3(0,-1,0),n=new THREE.Vector3(0,-1,0),r=new THREE.Vector3(0,-1,
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-0),u=k[j][h+1].clone(),v=k[j][h].clone(),t=new THREE.UV(v.u,1),this.faces.push(new THREE.Face3(c,p,m,[q,n,r])),this.faceVertexUvs[0].push([u,v,t])}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=new THREE.Geometry;THREE.CylinderGeometry.prototype.constructor=THREE.CylinderGeometry;
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+THREE.CylinderGeometry=function(a,b,c,d,e,f){THREE.Geometry.call(this);var a=void 0!==a?a:20,b=void 0!==b?b:20,c=void 0!==c?c:100,g=c/2,d=d||8,e=e||1,h,j,l=[],k=[];for(j=0;j<=e;j++){var p=[],m=[],o=j/e,r=o*(b-a)+a;for(h=0;h<=d;h++){var n=h/d,q=r*Math.sin(2*n*Math.PI),s=-o*c+g,u=r*Math.cos(2*n*Math.PI);this.vertices.push(new THREE.Vertex(new THREE.Vector3(q,s,u)));p.push(this.vertices.length-1);m.push(new THREE.UV(n,o))}l.push(p);k.push(m)}for(j=0;j<e;j++)for(h=0;h<d;h++){var c=l[j][h],p=l[j+1][h],
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+m=l[j+1][h+1],o=l[j][h+1],r=this.vertices[c].position.clone().setY(0).normalize(),n=this.vertices[p].position.clone().setY(0).normalize(),q=this.vertices[m].position.clone().setY(0).normalize(),s=this.vertices[o].position.clone().setY(0).normalize(),u=k[j][h].clone(),v=k[j+1][h].clone(),t=k[j+1][h+1].clone(),w=k[j][h+1].clone();this.faces.push(new THREE.Face4(c,p,m,o,[r,n,q,s]));this.faceVertexUvs[0].push([u,v,t,w])}if(!f&&0<a){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,g,0)));for(h=
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+0;h<d;h++)c=l[0][h],p=l[0][h+1],m=this.vertices.length-1,r=new THREE.Vector3(0,1,0),n=new THREE.Vector3(0,1,0),q=new THREE.Vector3(0,1,0),u=k[0][h].clone(),v=k[0][h+1].clone(),t=new THREE.UV(v.u,0),this.faces.push(new THREE.Face3(c,p,m,[r,n,q])),this.faceVertexUvs[0].push([u,v,t])}if(!f&&0<b){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,-g,0)));for(h=0;h<d;h++)c=l[j][h+1],p=l[j][h],m=this.vertices.length-1,r=new THREE.Vector3(0,-1,0),n=new THREE.Vector3(0,-1,0),q=new THREE.Vector3(0,-1,
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+0),u=k[j][h+1].clone(),v=k[j][h].clone(),t=new THREE.UV(v.u,1),this.faces.push(new THREE.Face3(c,p,m,[r,n,q])),this.faceVertexUvs[0].push([u,v,t])}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=new THREE.Geometry;THREE.CylinderGeometry.prototype.constructor=THREE.CylinderGeometry;
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THREE.ExtrudeGeometry=function(a,b){if("undefined"!==typeof a)THREE.Geometry.call(this),a=a instanceof Array?a:[a],this.shapebb=a[a.length-1].getBoundingBox(),this.addShapeList(a,b),this.computeCentroids(),this.computeFaceNormals()};THREE.ExtrudeGeometry.prototype=new THREE.Geometry;THREE.ExtrudeGeometry.prototype.constructor=THREE.ExtrudeGeometry;THREE.ExtrudeGeometry.prototype.addShapeList=function(a,b){for(var c=a.length,d=0;d<c;d++)this.addShape(a[d],b)};
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THREE.ExtrudeGeometry.prototype.addShape=function(a,b){function c(a,b,c){b||console.log("die");return b.clone().multiplyScalar(c).addSelf(a)}function d(a,b,c){var d=THREE.ExtrudeGeometry.__v1,e=THREE.ExtrudeGeometry.__v2,f=THREE.ExtrudeGeometry.__v3,g=THREE.ExtrudeGeometry.__v4,h=THREE.ExtrudeGeometry.__v5,i=THREE.ExtrudeGeometry.__v6;d.set(a.x-b.x,a.y-b.y);e.set(a.x-c.x,a.y-c.y);d=d.normalize();e=e.normalize();f.set(-d.y,d.x);g.set(e.y,-e.x);h.copy(a).addSelf(f);i.copy(a).addSelf(g);if(h.equals(i))return g.clone();
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h.copy(b).addSelf(f);i.copy(c).addSelf(g);f=d.dot(g);g=i.subSelf(h).dot(g);0===f&&(console.log("Either infinite or no solutions!"),0===g?console.log("Its finite solutions."):console.log("Too bad, no solutions."));g/=f;return 0>g?(b=Math.atan2(b.y-a.y,b.x-a.x),a=Math.atan2(c.y-a.y,c.x-a.x),b>a&&(a+=2*Math.PI),c=(b+a)/2,a=-Math.cos(c),c=-Math.sin(c),new THREE.Vector2(a,c)):d.multiplyScalar(g).addSelf(h).subSelf(a).clone()}function e(c,d){var e,f;for(E=c.length;0<=--E;){e=E;f=E-1;0>f&&(f=c.length-1);
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-for(var g=0,h=m+2*k,g=0;g<h;g++){var i=B*g,j=B*(g+1),l=d+e+i,i=d+f+i,n=d+f+j,j=d+e+j,o=c,p=g,q=h,l=l+N,i=i+N,n=n+N,j=j+N;K.faces.push(new THREE.Face4(l,i,n,j,null,null,u));l=S.generateSideWallUV(K,a,o,b,l,i,n,j,p,q);K.faceVertexUvs[0].push(l)}}}function f(a,b,c){K.vertices.push(new THREE.Vertex(new THREE.Vector3(a,b,c)))}function g(c,d,e,f){c+=N;d+=N;e+=N;K.faces.push(new THREE.Face3(c,d,e,null,null,s));c=f?S.generateBottomUV(K,a,b,c,d,e):S.generateTopUV(K,a,b,c,d,e);K.faceVertexUvs[0].push(c)}var h=
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-void 0!==b.amount?b.amount:100,j=void 0!==b.bevelThickness?b.bevelThickness:6,l=void 0!==b.bevelSize?b.bevelSize:j-2,k=void 0!==b.bevelSegments?b.bevelSegments:3,p=void 0!==b.bevelEnabled?b.bevelEnabled:!0,m=void 0!==b.steps?b.steps:1,o=b.bendPath,q=b.extrudePath,n,r=!1,s=b.material,u=b.extrudeMaterial,v,t,w,z;q&&(n=q.getSpacedPoints(m),r=!0,p=!1,v=new THREE.TubeGeometry(q,m,1,1,!1,!1),t=new THREE.Vector3,w=new THREE.Vector3,z=new THREE.Vector3);p||(l=j=k=0);var F,C,G,K=this,N=this.vertices.length;
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-o&&a.addWrapPath(o);var q=a.extractPoints(),o=q.shape,P=q.holes;if(q=!THREE.Shape.Utils.isClockWise(o)){o=o.reverse();for(C=0,G=P.length;C<G;C++)F=P[C],THREE.Shape.Utils.isClockWise(F)&&(P[C]=F.reverse());q=!1}var U=THREE.Shape.Utils.triangulateShape(o,P),O=o;for(C=0,G=P.length;C<G;C++)F=P[C],o=o.concat(F);var J,I,D,i,T,B=o.length,A,W=U.length,q=[],E=0;D=O.length;J=D-1;for(I=E+1;E<D;E++,J++,I++)J===D&&(J=0),I===D&&(I=0),q[E]=d(O[E],O[J],O[I]);var ba=[],fa,ja=q.concat();for(C=0,G=P.length;C<G;C++){F=
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-P[C];fa=[];for(E=0,D=F.length,J=D-1,I=E+1;E<D;E++,J++,I++)J===D&&(J=0),I===D&&(I=0),fa[E]=d(F[E],F[J],F[I]);ba.push(fa);ja=ja.concat(fa)}for(J=0;J<k;J++){D=J/k;i=j*(1-D);I=l*Math.sin(D*Math.PI/2);for(E=0,D=O.length;E<D;E++)T=c(O[E],q[E],I),f(T.x,T.y,-i);for(C=0,G=P.length;C<G;C++){F=P[C];fa=ba[C];for(E=0,D=F.length;E<D;E++)T=c(F[E],fa[E],I),f(T.x,T.y,-i)}}I=l;for(E=0;E<B;E++)T=p?c(o[E],ja[E],I):o[E],r?(w.copy(v.normals[0]).multiplyScalar(T.x),t.copy(v.binormals[0]).multiplyScalar(T.y),z.copy(n[0]).addSelf(w).addSelf(t),
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-f(z.x,z.y,z.z)):f(T.x,T.y,0);for(D=1;D<=m;D++)for(E=0;E<B;E++)T=p?c(o[E],ja[E],I):o[E],r?(w.copy(v.normals[D]).multiplyScalar(T.x),t.copy(v.binormals[D]).multiplyScalar(T.y),z.copy(n[D]).addSelf(w).addSelf(t),f(z.x,z.y,z.z)):f(T.x,T.y,h/m*D);for(J=k-1;0<=J;J--){D=J/k;i=j*(1-D);I=l*Math.sin(D*Math.PI/2);for(E=0,D=O.length;E<D;E++)T=c(O[E],q[E],I),f(T.x,T.y,h+i);for(C=0,G=P.length;C<G;C++){F=P[C];fa=ba[C];for(E=0,D=F.length;E<D;E++)T=c(F[E],fa[E],I),r?f(T.x,T.y+n[m-1].y,n[m-1].x+i):f(T.x,T.y,h+i)}}var S=
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|
+for(var g=0,h=m+2*k,g=0;g<h;g++){var i=B*g,j=B*(g+1),l=d+e+i,i=d+f+i,n=d+f+j,j=d+e+j,o=c,p=g,r=h,l=l+N,i=i+N,n=n+N,j=j+N;K.faces.push(new THREE.Face4(l,i,n,j,null,null,u));l=S.generateSideWallUV(K,a,o,b,l,i,n,j,p,r);K.faceVertexUvs[0].push(l)}}}function f(a,b,c){K.vertices.push(new THREE.Vertex(new THREE.Vector3(a,b,c)))}function g(c,d,e,f){c+=N;d+=N;e+=N;K.faces.push(new THREE.Face3(c,d,e,null,null,s));c=f?S.generateBottomUV(K,a,b,c,d,e):S.generateTopUV(K,a,b,c,d,e);K.faceVertexUvs[0].push(c)}var h=
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+void 0!==b.amount?b.amount:100,j=void 0!==b.bevelThickness?b.bevelThickness:6,l=void 0!==b.bevelSize?b.bevelSize:j-2,k=void 0!==b.bevelSegments?b.bevelSegments:3,p=void 0!==b.bevelEnabled?b.bevelEnabled:!0,m=void 0!==b.steps?b.steps:1,o=b.bendPath,r=b.extrudePath,n,q=!1,s=b.material,u=b.extrudeMaterial,v,t,w,z;r&&(n=r.getSpacedPoints(m),q=!0,p=!1,v=new THREE.TubeGeometry(r,m,1,1,!1,!1),t=new THREE.Vector3,w=new THREE.Vector3,z=new THREE.Vector3);p||(l=j=k=0);var F,C,G,K=this,N=this.vertices.length;
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+o&&a.addWrapPath(o);var r=a.extractPoints(),o=r.shape,P=r.holes;if(r=!THREE.Shape.Utils.isClockWise(o)){o=o.reverse();for(C=0,G=P.length;C<G;C++)F=P[C],THREE.Shape.Utils.isClockWise(F)&&(P[C]=F.reverse());r=!1}var U=THREE.Shape.Utils.triangulateShape(o,P),O=o;for(C=0,G=P.length;C<G;C++)F=P[C],o=o.concat(F);var J,I,D,i,T,B=o.length,A,W=U.length,r=[],E=0;D=O.length;J=D-1;for(I=E+1;E<D;E++,J++,I++)J===D&&(J=0),I===D&&(I=0),r[E]=d(O[E],O[J],O[I]);var ba=[],fa,ja=r.concat();for(C=0,G=P.length;C<G;C++){F=
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+P[C];fa=[];for(E=0,D=F.length,J=D-1,I=E+1;E<D;E++,J++,I++)J===D&&(J=0),I===D&&(I=0),fa[E]=d(F[E],F[J],F[I]);ba.push(fa);ja=ja.concat(fa)}for(J=0;J<k;J++){D=J/k;i=j*(1-D);I=l*Math.sin(D*Math.PI/2);for(E=0,D=O.length;E<D;E++)T=c(O[E],r[E],I),f(T.x,T.y,-i);for(C=0,G=P.length;C<G;C++){F=P[C];fa=ba[C];for(E=0,D=F.length;E<D;E++)T=c(F[E],fa[E],I),f(T.x,T.y,-i)}}I=l;for(E=0;E<B;E++)T=p?c(o[E],ja[E],I):o[E],q?(w.copy(v.normals[0]).multiplyScalar(T.x),t.copy(v.binormals[0]).multiplyScalar(T.y),z.copy(n[0]).addSelf(w).addSelf(t),
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+f(z.x,z.y,z.z)):f(T.x,T.y,0);for(D=1;D<=m;D++)for(E=0;E<B;E++)T=p?c(o[E],ja[E],I):o[E],q?(w.copy(v.normals[D]).multiplyScalar(T.x),t.copy(v.binormals[D]).multiplyScalar(T.y),z.copy(n[D]).addSelf(w).addSelf(t),f(z.x,z.y,z.z)):f(T.x,T.y,h/m*D);for(J=k-1;0<=J;J--){D=J/k;i=j*(1-D);I=l*Math.sin(D*Math.PI/2);for(E=0,D=O.length;E<D;E++)T=c(O[E],r[E],I),f(T.x,T.y,h+i);for(C=0,G=P.length;C<G;C++){F=P[C];fa=ba[C];for(E=0,D=F.length;E<D;E++)T=c(F[E],fa[E],I),q?f(T.x,T.y+n[m-1].y,n[m-1].x+i):f(T.x,T.y,h+i)}}var S=
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THREE.ExtrudeGeometry.WorldUVGenerator;(function(){if(p){var a;a=0*B;for(E=0;E<W;E++)A=U[E],g(A[2]+a,A[1]+a,A[0]+a,!0);a=m+2*k;a*=B;for(E=0;E<W;E++)A=U[E],g(A[0]+a,A[1]+a,A[2]+a,!1)}else{for(E=0;E<W;E++)A=U[E],g(A[2],A[1],A[0],!0);for(E=0;E<W;E++)A=U[E],g(A[0]+B*m,A[1]+B*m,A[2]+B*m,!1)}})();(function(){var a=0;e(O,a);a+=O.length;for(C=0,G=P.length;C<G;C++)F=P[C],e(F,a),a+=F.length})()};
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THREE.ExtrudeGeometry.WorldUVGenerator={generateTopUV:function(a,b,c,d,e,f){b=a.vertices[e].position.x;e=a.vertices[e].position.y;c=a.vertices[f].position.x;f=a.vertices[f].position.y;return[new THREE.UV(a.vertices[d].position.x,1-a.vertices[d].position.y),new THREE.UV(b,1-e),new THREE.UV(c,1-f)]},generateBottomUV:function(a,b,c,d,e,f){return this.generateTopUV(a,b,c,d,e,f)},generateSideWallUV:function(a,b,c,d,e,f,g,h){var b=a.vertices[e].position.x,c=a.vertices[e].position.y,e=a.vertices[e].position.z,
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d=a.vertices[f].position.x,j=a.vertices[f].position.y,f=a.vertices[f].position.z,l=a.vertices[g].position.x,k=a.vertices[g].position.y,g=a.vertices[g].position.z,p=a.vertices[h].position.x,m=a.vertices[h].position.y,a=a.vertices[h].position.z;return 0.01>Math.abs(c-j)?[new THREE.UV(b,e),new THREE.UV(d,f),new THREE.UV(l,g),new THREE.UV(p,a)]:[new THREE.UV(c,e),new THREE.UV(j,f),new THREE.UV(k,g),new THREE.UV(m,a)]}};THREE.ExtrudeGeometry.__v1=new THREE.Vector2;THREE.ExtrudeGeometry.__v2=new THREE.Vector2;
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@@ -572,17 +571,17 @@ THREE.LatheGeometry=function(a,b,c){THREE.Geometry.call(this);this.steps=b||12;t
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for(h=0;h<d.length-1;h++)this.faces.push(new THREE.Face4(e[h],e[h+1],d[h+1],d[h])),this.faceVertexUvs[0].push([new THREE.UV(1-j/this.angle,h/a.length),new THREE.UV(1-j/this.angle,(h+1)/a.length),new THREE.UV(1-(j-b)/this.angle,(h+1)/a.length),new THREE.UV(1-(j-b)/this.angle,h/a.length)]);d=e;e=[]}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.LatheGeometry.prototype=new THREE.Geometry;THREE.LatheGeometry.prototype.constructor=THREE.LatheGeometry;
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THREE.PlaneGeometry=function(a,b,c,d){THREE.Geometry.call(this);for(var e=a/2,f=b/2,c=c||1,d=d||1,g=c+1,h=d+1,j=a/c,l=b/d,k=new THREE.Vector3(0,1,0),a=0;a<h;a++)for(b=0;b<g;b++)this.vertices.push(new THREE.Vertex(new THREE.Vector3(b*j-e,0,a*l-f)));for(a=0;a<d;a++)for(b=0;b<c;b++)e=new THREE.Face4(b+g*a,b+g*(a+1),b+1+g*(a+1),b+1+g*a),e.normal.copy(k),e.vertexNormals.push(k.clone(),k.clone(),k.clone(),k.clone()),this.faces.push(e),this.faceVertexUvs[0].push([new THREE.UV(b/c,a/d),new THREE.UV(b/c,(a+
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1)/d),new THREE.UV((b+1)/c,(a+1)/d),new THREE.UV((b+1)/c,a/d)]);this.computeCentroids()};THREE.PlaneGeometry.prototype=new THREE.Geometry;THREE.PlaneGeometry.prototype.constructor=THREE.PlaneGeometry;
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-THREE.SphereGeometry=function(a,b,c,d,e,f,g){THREE.Geometry.call(this);var a=a||50,d=void 0!==d?d:0,e=void 0!==e?e:2*Math.PI,f=void 0!==f?f:0,g=void 0!==g?g:Math.PI,b=Math.max(3,Math.floor(b)||8),c=Math.max(2,Math.floor(c)||6),h,j,l=[],k=[];for(j=0;j<=c;j++){var p=[],m=[];for(h=0;h<=b;h++){var o=h/b,q=j/c,n=-a*Math.cos(d+o*e)*Math.sin(f+q*g),r=a*Math.cos(f+q*g),s=a*Math.sin(d+o*e)*Math.sin(f+q*g);this.vertices.push(new THREE.Vertex(new THREE.Vector3(n,r,s)));p.push(this.vertices.length-1);m.push(new THREE.UV(o,
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-q))}l.push(p);k.push(m)}for(j=0;j<c;j++)for(h=0;h<b;h++){var d=l[j][h+1],e=l[j][h],f=l[j+1][h],g=l[j+1][h+1],p=this.vertices[d].position.clone().normalize(),m=this.vertices[e].position.clone().normalize(),o=this.vertices[f].position.clone().normalize(),q=this.vertices[g].position.clone().normalize(),n=k[j][h+1].clone(),r=k[j][h].clone(),s=k[j+1][h].clone(),u=k[j+1][h+1].clone();Math.abs(this.vertices[d].position.y)==a?(this.faces.push(new THREE.Face3(d,f,g,[p,o,q])),this.faceVertexUvs[0].push([n,
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-s,u])):Math.abs(this.vertices[f].position.y)==a?(this.faces.push(new THREE.Face3(d,e,f,[p,m,o])),this.faceVertexUvs[0].push([n,r,s])):(this.faces.push(new THREE.Face4(d,e,f,g,[p,m,o,q])),this.faceVertexUvs[0].push([n,r,s,u]))}this.computeCentroids();this.computeFaceNormals();this.boundingSphere={radius:a}};THREE.SphereGeometry.prototype=new THREE.Geometry;THREE.SphereGeometry.prototype.constructor=THREE.SphereGeometry;
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+THREE.SphereGeometry=function(a,b,c,d,e,f,g){THREE.Geometry.call(this);var a=a||50,d=void 0!==d?d:0,e=void 0!==e?e:2*Math.PI,f=void 0!==f?f:0,g=void 0!==g?g:Math.PI,b=Math.max(3,Math.floor(b)||8),c=Math.max(2,Math.floor(c)||6),h,j,l=[],k=[];for(j=0;j<=c;j++){var p=[],m=[];for(h=0;h<=b;h++){var o=h/b,r=j/c,n=-a*Math.cos(d+o*e)*Math.sin(f+r*g),q=a*Math.cos(f+r*g),s=a*Math.sin(d+o*e)*Math.sin(f+r*g);this.vertices.push(new THREE.Vertex(new THREE.Vector3(n,q,s)));p.push(this.vertices.length-1);m.push(new THREE.UV(o,
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+r))}l.push(p);k.push(m)}for(j=0;j<c;j++)for(h=0;h<b;h++){var d=l[j][h+1],e=l[j][h],f=l[j+1][h],g=l[j+1][h+1],p=this.vertices[d].position.clone().normalize(),m=this.vertices[e].position.clone().normalize(),o=this.vertices[f].position.clone().normalize(),r=this.vertices[g].position.clone().normalize(),n=k[j][h+1].clone(),q=k[j][h].clone(),s=k[j+1][h].clone(),u=k[j+1][h+1].clone();Math.abs(this.vertices[d].position.y)==a?(this.faces.push(new THREE.Face3(d,f,g,[p,o,r])),this.faceVertexUvs[0].push([n,
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+s,u])):Math.abs(this.vertices[f].position.y)==a?(this.faces.push(new THREE.Face3(d,e,f,[p,m,o])),this.faceVertexUvs[0].push([n,q,s])):(this.faces.push(new THREE.Face4(d,e,f,g,[p,m,o,r])),this.faceVertexUvs[0].push([n,q,s,u]))}this.computeCentroids();this.computeFaceNormals();this.boundingSphere={radius:a}};THREE.SphereGeometry.prototype=new THREE.Geometry;THREE.SphereGeometry.prototype.constructor=THREE.SphereGeometry;
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THREE.TextGeometry=function(a,b){var c=(new THREE.TextPath(a,b)).toShapes();b.amount=void 0!==b.height?b.height:50;if(void 0===b.bevelThickness)b.bevelThickness=10;if(void 0===b.bevelSize)b.bevelSize=8;if(void 0===b.bevelEnabled)b.bevelEnabled=!1;if(b.bend){var d=c[c.length-1].getBoundingBox().maxX;b.bendPath=new THREE.QuadraticBezierCurve(new THREE.Vector2(0,0),new THREE.Vector2(d/2,120),new THREE.Vector2(d,0))}THREE.ExtrudeGeometry.call(this,c,b)};THREE.TextGeometry.prototype=new THREE.ExtrudeGeometry;
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THREE.TextGeometry.prototype.constructor=THREE.TextGeometry;
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THREE.FontUtils={faces:{},face:"helvetiker",weight:"normal",style:"normal",size:150,divisions:10,getFace:function(){return this.faces[this.face][this.weight][this.style]},loadFace:function(a){var b=a.familyName.toLowerCase();this.faces[b]=this.faces[b]||{};this.faces[b][a.cssFontWeight]=this.faces[b][a.cssFontWeight]||{};this.faces[b][a.cssFontWeight][a.cssFontStyle]=a;return this.faces[b][a.cssFontWeight][a.cssFontStyle]=a},drawText:function(a){for(var b=this.getFace(),c=this.size/b.resolution,d=
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-0,e=(""+a).split(""),f=e.length,g=[],a=0;a<f;a++){var h=new THREE.Path,h=this.extractGlyphPoints(e[a],b,c,d,h),d=d+h.offset;g.push(h.path)}return{paths:g,offset:d/2}},extractGlyphPoints:function(a,b,c,d,e){var f=[],g,h,j,l,k,p,m,o,q,n,r,s=b.glyphs[a]||b.glyphs["?"];if(s){if(s.o){b=s._cachedOutline||(s._cachedOutline=s.o.split(" "));l=b.length;for(a=0;a<l;)switch(j=b[a++],j){case "m":j=b[a++]*c+d;k=b[a++]*c;f.push(new THREE.Vector2(j,k));e.moveTo(j,k);break;case "l":j=b[a++]*c+d;k=b[a++]*c;f.push(new THREE.Vector2(j,
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-k));e.lineTo(j,k);break;case "q":j=b[a++]*c+d;k=b[a++]*c;o=b[a++]*c+d;q=b[a++]*c;e.quadraticCurveTo(o,q,j,k);if(g=f[f.length-1]){p=g.x;m=g.y;for(g=1,h=this.divisions;g<=h;g++){var u=g/h,v=THREE.Shape.Utils.b2(u,p,o,j),u=THREE.Shape.Utils.b2(u,m,q,k);f.push(new THREE.Vector2(v,u))}}break;case "b":if(j=b[a++]*c+d,k=b[a++]*c,o=b[a++]*c+d,q=b[a++]*-c,n=b[a++]*c+d,r=b[a++]*-c,e.bezierCurveTo(j,k,o,q,n,r),g=f[f.length-1]){p=g.x;m=g.y;for(g=1,h=this.divisions;g<=h;g++)u=g/h,v=THREE.Shape.Utils.b3(u,p,o,
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-n,j),u=THREE.Shape.Utils.b3(u,m,q,r,k),f.push(new THREE.Vector2(v,u))}}}return{offset:s.ha*c,points:f,path:e}}}};
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-(function(a){var b=function(a){for(var b=a.length,e=0,f=b-1,g=0;g<b;f=g++)e+=a[f].x*a[g].y-a[g].x*a[f].y;return 0.5*e};a.Triangulate=function(a,d){var e=a.length;if(3>e)return null;var f=[],g=[],h=[],j,l,k;if(0<b(a))for(l=0;l<e;l++)g[l]=l;else for(l=0;l<e;l++)g[l]=e-1-l;var p=2*e;for(l=e-1;2<e;){if(0>=p--){console.log("Warning, unable to triangulate polygon!");break}j=l;e<=j&&(j=0);l=j+1;e<=l&&(l=0);k=l+1;e<=k&&(k=0);var m;a:{m=a;var o=j,q=l,n=k,r=e,s=g,u=void 0,v=void 0,t=void 0,w=void 0,z=void 0,
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-F=void 0,C=void 0,G=void 0,K=void 0,v=m[s[o]].x,t=m[s[o]].y,w=m[s[q]].x,z=m[s[q]].y,F=m[s[n]].x,C=m[s[n]].y;if(1.0E-10>(w-v)*(C-t)-(z-t)*(F-v))m=!1;else{for(u=0;u<r;u++)if(!(u==o||u==q||u==n)){var G=m[s[u]].x,K=m[s[u]].y,N=void 0,P=void 0,U=void 0,O=void 0,J=void 0,I=void 0,D=void 0,i=void 0,T=void 0,B=void 0,A=void 0,W=void 0,N=U=J=void 0,N=F-w,P=C-z,U=v-F,O=t-C,J=w-v,I=z-t,D=G-v,i=K-t,T=G-w,B=K-z,A=G-F,W=K-C,N=N*B-P*T,J=J*i-I*D,U=U*W-O*A;if(0<=N&&0<=U&&0<=J){m=!1;break a}}m=!0}}if(m){f.push([a[g[j]],
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+0,e=(""+a).split(""),f=e.length,g=[],a=0;a<f;a++){var h=new THREE.Path,h=this.extractGlyphPoints(e[a],b,c,d,h),d=d+h.offset;g.push(h.path)}return{paths:g,offset:d/2}},extractGlyphPoints:function(a,b,c,d,e){var f=[],g,h,j,l,k,p,m,o,r,n,q,s=b.glyphs[a]||b.glyphs["?"];if(s){if(s.o){b=s._cachedOutline||(s._cachedOutline=s.o.split(" "));l=b.length;for(a=0;a<l;)switch(j=b[a++],j){case "m":j=b[a++]*c+d;k=b[a++]*c;f.push(new THREE.Vector2(j,k));e.moveTo(j,k);break;case "l":j=b[a++]*c+d;k=b[a++]*c;f.push(new THREE.Vector2(j,
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+k));e.lineTo(j,k);break;case "q":j=b[a++]*c+d;k=b[a++]*c;o=b[a++]*c+d;r=b[a++]*c;e.quadraticCurveTo(o,r,j,k);if(g=f[f.length-1]){p=g.x;m=g.y;for(g=1,h=this.divisions;g<=h;g++){var u=g/h,v=THREE.Shape.Utils.b2(u,p,o,j),u=THREE.Shape.Utils.b2(u,m,r,k);f.push(new THREE.Vector2(v,u))}}break;case "b":if(j=b[a++]*c+d,k=b[a++]*c,o=b[a++]*c+d,r=b[a++]*-c,n=b[a++]*c+d,q=b[a++]*-c,e.bezierCurveTo(j,k,o,r,n,q),g=f[f.length-1]){p=g.x;m=g.y;for(g=1,h=this.divisions;g<=h;g++)u=g/h,v=THREE.Shape.Utils.b3(u,p,o,
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+n,j),u=THREE.Shape.Utils.b3(u,m,r,q,k),f.push(new THREE.Vector2(v,u))}}}return{offset:s.ha*c,points:f,path:e}}}};
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+(function(a){var b=function(a){for(var b=a.length,e=0,f=b-1,g=0;g<b;f=g++)e+=a[f].x*a[g].y-a[g].x*a[f].y;return 0.5*e};a.Triangulate=function(a,d){var e=a.length;if(3>e)return null;var f=[],g=[],h=[],j,l,k;if(0<b(a))for(l=0;l<e;l++)g[l]=l;else for(l=0;l<e;l++)g[l]=e-1-l;var p=2*e;for(l=e-1;2<e;){if(0>=p--){console.log("Warning, unable to triangulate polygon!");break}j=l;e<=j&&(j=0);l=j+1;e<=l&&(l=0);k=l+1;e<=k&&(k=0);var m;a:{m=a;var o=j,r=l,n=k,q=e,s=g,u=void 0,v=void 0,t=void 0,w=void 0,z=void 0,
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+F=void 0,C=void 0,G=void 0,K=void 0,v=m[s[o]].x,t=m[s[o]].y,w=m[s[r]].x,z=m[s[r]].y,F=m[s[n]].x,C=m[s[n]].y;if(1.0E-10>(w-v)*(C-t)-(z-t)*(F-v))m=!1;else{for(u=0;u<q;u++)if(!(u==o||u==r||u==n)){var G=m[s[u]].x,K=m[s[u]].y,N=void 0,P=void 0,U=void 0,O=void 0,J=void 0,I=void 0,D=void 0,i=void 0,T=void 0,B=void 0,A=void 0,W=void 0,N=U=J=void 0,N=F-w,P=C-z,U=v-F,O=t-C,J=w-v,I=z-t,D=G-v,i=K-t,T=G-w,B=K-z,A=G-F,W=K-C,N=N*B-P*T,J=J*i-I*D,U=U*W-O*A;if(0<=N&&0<=U&&0<=J){m=!1;break a}}m=!0}}if(m){f.push([a[g[j]],
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a[g[l]],a[g[k]]]);h.push([g[j],g[l],g[k]]);for(j=l,k=l+1;k<e;j++,k++)g[j]=g[k];e--;p=2*e}}return d?h:f};a.Triangulate.area=b;return a})(THREE.FontUtils);self._typeface_js={faces:THREE.FontUtils.faces,loadFace:THREE.FontUtils.loadFace};
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THREE.TorusGeometry=function(a,b,c,d,e){THREE.Geometry.call(this);this.radius=a||100;this.tube=b||40;this.segmentsR=c||8;this.segmentsT=d||6;this.arc=e||2*Math.PI;e=new THREE.Vector3;a=[];b=[];for(c=0;c<=this.segmentsR;c++)for(d=0;d<=this.segmentsT;d++){var f=d/this.segmentsT*this.arc,g=2*c/this.segmentsR*Math.PI;e.x=this.radius*Math.cos(f);e.y=this.radius*Math.sin(f);var h=new THREE.Vector3;h.x=(this.radius+this.tube*Math.cos(g))*Math.cos(f);h.y=(this.radius+this.tube*Math.cos(g))*Math.sin(f);h.z=
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this.tube*Math.sin(g);this.vertices.push(new THREE.Vertex(h));a.push(new THREE.UV(d/this.segmentsT,1-c/this.segmentsR));b.push(h.clone().subSelf(e).normalize())}for(c=1;c<=this.segmentsR;c++)for(d=1;d<=this.segmentsT;d++){var e=(this.segmentsT+1)*c+d-1,f=(this.segmentsT+1)*(c-1)+d-1,g=(this.segmentsT+1)*(c-1)+d,h=(this.segmentsT+1)*c+d,j=new THREE.Face4(e,f,g,h,[b[e],b[f],b[g],b[h]]);j.normal.addSelf(b[e]);j.normal.addSelf(b[f]);j.normal.addSelf(b[g]);j.normal.addSelf(b[h]);j.normal.normalize();this.faces.push(j);
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@@ -614,12 +613,12 @@ this.camera=a;this.update(a);this.lines=new THREE.Line(this.lineGeometry,this.li
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THREE.CameraHelper.prototype.update=function(){function a(a,d,e,f){THREE.CameraHelper.__v.set(d,e,f);THREE.CameraHelper.__projector.unprojectVector(THREE.CameraHelper.__v,THREE.CameraHelper.__c);a=b.pointMap[a];if(void 0!==a){d=0;for(e=a.length;d<e;d++)b.lineGeometry.vertices[a[d]].position.copy(THREE.CameraHelper.__v)}}var b=this;THREE.CameraHelper.__c.projectionMatrix.copy(this.camera.projectionMatrix);a("c",0,0,-1);a("t",0,0,1);a("n1",-1,-1,-1);a("n2",1,-1,-1);a("n3",-1,1,-1);a("n4",1,1,-1);a("f1",
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-1,-1,1);a("f2",1,-1,1);a("f3",-1,1,1);a("f4",1,1,1);a("u1",0.7,1.1,-1);a("u2",-0.7,1.1,-1);a("u3",0,2,-1);a("cf1",-1,0,1);a("cf2",1,0,1);a("cf3",0,-1,1);a("cf4",0,1,1);a("cn1",-1,0,-1);a("cn2",1,0,-1);a("cn3",0,-1,-1);a("cn4",0,1,-1);this.lineGeometry.__dirtyVertices=!0};THREE.CameraHelper.__projector=new THREE.Projector;THREE.CameraHelper.__v=new THREE.Vector3;THREE.CameraHelper.__c=new THREE.Camera;
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THREE.SubdivisionModifier=function(a){this.subdivisions=void 0===a?1:a;this.useOldVertexColors=!1;this.supportUVs=!0};THREE.SubdivisionModifier.prototype.constructor=THREE.SubdivisionModifier;THREE.SubdivisionModifier.prototype.modify=function(a){for(var b=this.subdivisions;0<b--;)this.smooth(a)};
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-THREE.SubdivisionModifier.prototype.smooth=function(a){function b(a,b,c,d,h,j){var l=new THREE.Face4(a,b,c,d,null,h.color,h.material);if(g.useOldVertexColors){l.vertexColors=[];for(var k,n,o,p=0;4>p;p++){o=j[p];k=new THREE.Color;k.setRGB(0,0,0);for(var q=0;q<o.length;q++)n=h.vertexColors[o[q]-1],k.r+=n.r,k.g+=n.g,k.b+=n.b;k.r/=o.length;k.g/=o.length;k.b/=o.length;l.vertexColors[p]=k}}e.push(l);(!g.supportUVs||0!=m.length)&&f.push([m[a],m[b],m[c],m[d]])}function c(a,b){return Math.min(a,b)+"_"+Math.max(a,
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-b)}var d=[],e=[],f=[],g=this,h=a.vertices,d=a.faces,j=h.concat(),l=[],k={},p={},m=[],o,q,n,r,s,u=a.faceVertexUvs[0];for(o=0,q=u.length;o<q;o++)for(n=0,r=u[o].length;n<r;n++)s=d[o]["abcd".charAt(n)],m[s]||(m[s]=u[o][n]);var v;for(o=0,q=d.length;o<q;o++)if(s=d[o],l.push(s.centroid),j.push(new THREE.Vertex(s.centroid)),g.supportUVs&&0!=m.length){v=new THREE.UV;if(s instanceof THREE.Face3)v.u=m[s.a].u+m[s.b].u+m[s.c].u,v.v=m[s.a].v+m[s.b].v+m[s.c].v,v.u/=3,v.v/=3;else if(s instanceof THREE.Face4)v.u=
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-m[s.a].u+m[s.b].u+m[s.c].u+m[s.d].u,v.v=m[s.a].v+m[s.b].v+m[s.c].v+m[s.d].v,v.u/=4,v.v/=4;m.push(v)}q=function(a){function b(a,c,d){void 0===a[c]&&(a[c]=[]);a[c].push(d)}var d,e,f,g,h={};for(d=0,e=a.faces.length;d<e;d++)f=a.faces[d],f instanceof THREE.Face3?(g=c(f.a,f.b),b(h,g,d),g=c(f.b,f.c),b(h,g,d),g=c(f.c,f.a),b(h,g,d)):f instanceof THREE.Face4&&(g=c(f.a,f.b),b(h,g,d),g=c(f.b,f.c),b(h,g,d),g=c(f.c,f.d),b(h,g,d),g=c(f.d,f.a),b(h,g,d));return h}(a);var t=0,u=h.length,w,z,F={},C={},G=function(a,
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-b){void 0===F[a]&&(F[a]=[]);F[a].push(b)},K=function(a,b){void 0===C[a]&&(C[a]={});C[a][b]=null};for(o in q){v=q[o];w=o.split("_");z=w[0];w=w[1];G(z,[z,w]);G(w,[z,w]);for(n=0,r=v.length;n<r;n++)s=v[n],K(z,s,o),K(w,s,o);2>v.length&&(p[o]=!0)}for(o in q)if(v=q[o],s=v[0],v=v[1],w=o.split("_"),z=w[0],w=w[1],r=new THREE.Vector3,p[o]?(r.addSelf(h[z].position),r.addSelf(h[w].position),r.multiplyScalar(0.5)):(r.addSelf(l[s]),r.addSelf(l[v]),r.addSelf(h[z].position),r.addSelf(h[w].position),r.multiplyScalar(0.25)),
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-k[o]=u+d.length+t,j.push(new THREE.Vertex(r)),t++,g.supportUVs&&0!=m.length)v=new THREE.UV,v.u=m[z].u+m[w].u,v.v=m[z].v+m[w].v,v.u/=2,v.v/=2,m.push(v);var N,P;w=["123","12","2","23"];r=["123","23","3","31"];var G=["123","31","1","12"],K=["1234","12","2","23"],U=["1234","23","3","34"],O=["1234","34","4","41"],J=["1234","41","1","12"];for(o=0,q=l.length;o<q;o++)s=d[o],v=u+o,s instanceof THREE.Face3?(t=c(s.a,s.b),z=c(s.b,s.c),N=c(s.c,s.a),b(v,k[t],s.b,k[z],s,w),b(v,k[z],s.c,k[N],s,r),b(v,k[N],s.a,k[t],
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-s,G)):s instanceof THREE.Face4?(t=c(s.a,s.b),z=c(s.b,s.c),N=c(s.c,s.d),P=c(s.d,s.a),b(v,k[t],s.b,k[z],s,K),b(v,k[z],s.c,k[N],s,U),b(v,k[N],s.d,k[P],s,O),b(v,k[P],s.a,k[t],s,J)):console.log("face should be a face!",s);d=j;j=new THREE.Vector3;k=new THREE.Vector3;for(o=0,q=h.length;o<q;o++)if(void 0!==F[o]){j.set(0,0,0);k.set(0,0,0);s=new THREE.Vector3(0,0,0);v=0;for(n in C[o])j.addSelf(l[n]),v++;t=0;u=F[o].length;for(n=0;n<u;n++)p[c(F[o][n][0],F[o][n][1])]&&t++;if(2!=t){j.divideScalar(v);for(n=0;n<
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+THREE.SubdivisionModifier.prototype.smooth=function(a){function b(a,b,c,d,h,j){var l=new THREE.Face4(a,b,c,d,null,h.color,h.material);if(g.useOldVertexColors){l.vertexColors=[];for(var k,n,o,p=0;4>p;p++){o=j[p];k=new THREE.Color;k.setRGB(0,0,0);for(var r=0;r<o.length;r++)n=h.vertexColors[o[r]-1],k.r+=n.r,k.g+=n.g,k.b+=n.b;k.r/=o.length;k.g/=o.length;k.b/=o.length;l.vertexColors[p]=k}}e.push(l);(!g.supportUVs||0!=m.length)&&f.push([m[a],m[b],m[c],m[d]])}function c(a,b){return Math.min(a,b)+"_"+Math.max(a,
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+b)}var d=[],e=[],f=[],g=this,h=a.vertices,d=a.faces,j=h.concat(),l=[],k={},p={},m=[],o,r,n,q,s,u=a.faceVertexUvs[0];for(o=0,r=u.length;o<r;o++)for(n=0,q=u[o].length;n<q;n++)s=d[o]["abcd".charAt(n)],m[s]||(m[s]=u[o][n]);var v;for(o=0,r=d.length;o<r;o++)if(s=d[o],l.push(s.centroid),j.push(new THREE.Vertex(s.centroid)),g.supportUVs&&0!=m.length){v=new THREE.UV;if(s instanceof THREE.Face3)v.u=m[s.a].u+m[s.b].u+m[s.c].u,v.v=m[s.a].v+m[s.b].v+m[s.c].v,v.u/=3,v.v/=3;else if(s instanceof THREE.Face4)v.u=
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+m[s.a].u+m[s.b].u+m[s.c].u+m[s.d].u,v.v=m[s.a].v+m[s.b].v+m[s.c].v+m[s.d].v,v.u/=4,v.v/=4;m.push(v)}r=function(a){function b(a,c,d){void 0===a[c]&&(a[c]=[]);a[c].push(d)}var d,e,f,g,h={};for(d=0,e=a.faces.length;d<e;d++)f=a.faces[d],f instanceof THREE.Face3?(g=c(f.a,f.b),b(h,g,d),g=c(f.b,f.c),b(h,g,d),g=c(f.c,f.a),b(h,g,d)):f instanceof THREE.Face4&&(g=c(f.a,f.b),b(h,g,d),g=c(f.b,f.c),b(h,g,d),g=c(f.c,f.d),b(h,g,d),g=c(f.d,f.a),b(h,g,d));return h}(a);var t=0,u=h.length,w,z,F={},C={},G=function(a,
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+b){void 0===F[a]&&(F[a]=[]);F[a].push(b)},K=function(a,b){void 0===C[a]&&(C[a]={});C[a][b]=null};for(o in r){v=r[o];w=o.split("_");z=w[0];w=w[1];G(z,[z,w]);G(w,[z,w]);for(n=0,q=v.length;n<q;n++)s=v[n],K(z,s,o),K(w,s,o);2>v.length&&(p[o]=!0)}for(o in r)if(v=r[o],s=v[0],v=v[1],w=o.split("_"),z=w[0],w=w[1],q=new THREE.Vector3,p[o]?(q.addSelf(h[z].position),q.addSelf(h[w].position),q.multiplyScalar(0.5)):(q.addSelf(l[s]),q.addSelf(l[v]),q.addSelf(h[z].position),q.addSelf(h[w].position),q.multiplyScalar(0.25)),
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+k[o]=u+d.length+t,j.push(new THREE.Vertex(q)),t++,g.supportUVs&&0!=m.length)v=new THREE.UV,v.u=m[z].u+m[w].u,v.v=m[z].v+m[w].v,v.u/=2,v.v/=2,m.push(v);var N,P;w=["123","12","2","23"];q=["123","23","3","31"];var G=["123","31","1","12"],K=["1234","12","2","23"],U=["1234","23","3","34"],O=["1234","34","4","41"],J=["1234","41","1","12"];for(o=0,r=l.length;o<r;o++)s=d[o],v=u+o,s instanceof THREE.Face3?(t=c(s.a,s.b),z=c(s.b,s.c),N=c(s.c,s.a),b(v,k[t],s.b,k[z],s,w),b(v,k[z],s.c,k[N],s,q),b(v,k[N],s.a,k[t],
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+s,G)):s instanceof THREE.Face4?(t=c(s.a,s.b),z=c(s.b,s.c),N=c(s.c,s.d),P=c(s.d,s.a),b(v,k[t],s.b,k[z],s,K),b(v,k[z],s.c,k[N],s,U),b(v,k[N],s.d,k[P],s,O),b(v,k[P],s.a,k[t],s,J)):console.log("face should be a face!",s);d=j;j=new THREE.Vector3;k=new THREE.Vector3;for(o=0,r=h.length;o<r;o++)if(void 0!==F[o]){j.set(0,0,0);k.set(0,0,0);s=new THREE.Vector3(0,0,0);v=0;for(n in C[o])j.addSelf(l[n]),v++;t=0;u=F[o].length;for(n=0;n<u;n++)p[c(F[o][n][0],F[o][n][1])]&&t++;if(2!=t){j.divideScalar(v);for(n=0;n<
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u;n++)v=F[o][n],v=h[v[0]].position.clone().addSelf(h[v[1]].position).divideScalar(2),k.addSelf(v);k.divideScalar(u);s.addSelf(h[o].position);s.multiplyScalar(u-3);s.addSelf(j);s.addSelf(k.multiplyScalar(2));s.divideScalar(u);d[o].position=s}}a.vertices=d;a.faces=e;a.faceVertexUvs[0]=f;delete a.__tmpVertices;a.computeCentroids();a.computeFaceNormals();a.computeVertexNormals()};
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THREE.Loader=function(a){this.statusDomElement=(this.showStatus=a)?THREE.Loader.prototype.addStatusElement():null;this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){}};
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THREE.Loader.prototype={constructor:THREE.Loader,crossOrigin:"anonymous",addStatusElement:function(){var a=document.createElement("div");a.style.position="absolute";a.style.right="0px";a.style.top="0px";a.style.fontSize="0.8em";a.style.textAlign="left";a.style.background="rgba(0,0,0,0.25)";a.style.color="#fff";a.style.width="120px";a.style.padding="0.5em 0.5em 0.5em 0.5em";a.style.zIndex=1E3;a.innerHTML="Loading ...";return a},updateProgress:function(a){var b="Loaded ",b=a.total?b+((100*a.loaded/
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@@ -634,30 +633,30 @@ THREE.BinaryLoader.prototype.supr=THREE.Loader.prototype;THREE.BinaryLoader.prot
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THREE.BinaryLoader.prototype.loadAjaxJSON=function(a,b,c,d,e,f){var g=new XMLHttpRequest;g.onreadystatechange=function(){if(4==g.readyState)if(200==g.status||0==g.status){var h=JSON.parse(g.responseText);a.loadAjaxBuffers(h,c,e,d,f)}else console.error("THREE.BinaryLoader: Couldn't load ["+b+"] ["+g.status+"]")};g.open("GET",b,!0);g.overrideMimeType&&g.overrideMimeType("text/plain; charset=x-user-defined");g.setRequestHeader("Content-Type","text/plain");g.send(null)};
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THREE.BinaryLoader.prototype.loadAjaxBuffers=function(a,b,c,d,e){var f=new XMLHttpRequest,g=c+"/"+a.buffers,h=0;f.onreadystatechange=function(){4==f.readyState?200==f.status||0==f.status?THREE.BinaryLoader.prototype.createBinModel(f.response,b,d,a.materials):console.error("THREE.BinaryLoader: Couldn't load ["+g+"] ["+f.status+"]"):3==f.readyState?e&&(0==h&&(h=f.getResponseHeader("Content-Length")),e({total:h,loaded:f.responseText.length})):2==f.readyState&&(h=f.getResponseHeader("Content-Length"))};
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f.open("GET",g,!0);f.responseType="arraybuffer";f.send(null)};
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-THREE.BinaryLoader.prototype.createBinModel=function(a,b,c,d){var e=function(b){var c,e,j,l,k,p,m,o,q,n,r,s,u,v,t;function w(a){return a%4?4-a%4:0}function z(a,b){return(new Uint8Array(a,b,1))[0]}function F(a,b){return(new Uint32Array(a,b,1))[0]}function C(b,c){var d,e,f,g,h,i,j,l,k=new Uint32Array(a,c,3*b);for(d=0;d<b;d++){e=k[3*d];f=k[3*d+1];g=k[3*d+2];h=D[2*e];e=D[2*e+1];i=D[2*f];j=D[2*f+1];f=D[2*g];l=D[2*g+1];g=O.faceVertexUvs[0];var m=[];m.push(new THREE.UV(h,e));m.push(new THREE.UV(i,j));m.push(new THREE.UV(f,
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+THREE.BinaryLoader.prototype.createBinModel=function(a,b,c,d){var e=function(b){var c,e,j,l,k,p,m,o,r,n,q,s,u,v,t;function w(a){return a%4?4-a%4:0}function z(a,b){return(new Uint8Array(a,b,1))[0]}function F(a,b){return(new Uint32Array(a,b,1))[0]}function C(b,c){var d,e,f,g,h,i,j,l,k=new Uint32Array(a,c,3*b);for(d=0;d<b;d++){e=k[3*d];f=k[3*d+1];g=k[3*d+2];h=D[2*e];e=D[2*e+1];i=D[2*f];j=D[2*f+1];f=D[2*g];l=D[2*g+1];g=O.faceVertexUvs[0];var m=[];m.push(new THREE.UV(h,e));m.push(new THREE.UV(i,j));m.push(new THREE.UV(f,
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l));g.push(m)}}function G(b,c){var d,e,f,g,h,i,j,l,k,m,n=new Uint32Array(a,c,4*b);for(d=0;d<b;d++){e=n[4*d];f=n[4*d+1];g=n[4*d+2];h=n[4*d+3];i=D[2*e];e=D[2*e+1];j=D[2*f];k=D[2*f+1];l=D[2*g];m=D[2*g+1];g=D[2*h];f=D[2*h+1];h=O.faceVertexUvs[0];var o=[];o.push(new THREE.UV(i,e));o.push(new THREE.UV(j,k));o.push(new THREE.UV(l,m));o.push(new THREE.UV(g,f));h.push(o)}}function K(b,c,d){for(var e,f,g,h,c=new Uint32Array(a,c,3*b),i=new Uint16Array(a,d,b),d=0;d<b;d++)e=c[3*d],f=c[3*d+1],g=c[3*d+2],h=i[d],
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|
-O.faces.push(new THREE.Face3(e,f,g,null,null,h))}function N(b,c,d){for(var e,f,g,h,i,c=new Uint32Array(a,c,4*b),j=new Uint16Array(a,d,b),d=0;d<b;d++)e=c[4*d],f=c[4*d+1],g=c[4*d+2],h=c[4*d+3],i=j[d],O.faces.push(new THREE.Face4(e,f,g,h,null,null,i))}function P(b,c,d,e){for(var f,g,h,i,j,l,k,c=new Uint32Array(a,c,3*b),d=new Uint32Array(a,d,3*b),m=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[3*e];g=c[3*e+1];h=c[3*e+2];j=d[3*e];l=d[3*e+1];k=d[3*e+2];i=m[e];var n=I[3*l],o=I[3*l+1];l=I[3*l+2];var p=I[3*k],q=
|
|
|
-I[3*k+1];k=I[3*k+2];O.faces.push(new THREE.Face3(f,g,h,[new THREE.Vector3(I[3*j],I[3*j+1],I[3*j+2]),new THREE.Vector3(n,o,l),new THREE.Vector3(p,q,k)],null,i))}}function U(b,c,d,e){for(var f,g,h,i,j,l,k,m,n,c=new Uint32Array(a,c,4*b),d=new Uint32Array(a,d,4*b),o=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[4*e];g=c[4*e+1];h=c[4*e+2];i=c[4*e+3];l=d[4*e];k=d[4*e+1];m=d[4*e+2];n=d[4*e+3];j=o[e];var p=I[3*k],q=I[3*k+1];k=I[3*k+2];var r=I[3*m],s=I[3*m+1];m=I[3*m+2];var t=I[3*n],u=I[3*n+1];n=I[3*n+2];O.faces.push(new THREE.Face4(f,
|
|
|
-g,h,i,[new THREE.Vector3(I[3*l],I[3*l+1],I[3*l+2]),new THREE.Vector3(p,q,k),new THREE.Vector3(r,s,m),new THREE.Vector3(t,u,n)],null,j))}}var O=this,J=0,I=[],D=[],i,T,B;THREE.Geometry.call(this);THREE.Loader.prototype.initMaterials(O,d,b);(function(a,b,c){for(var a=new Uint8Array(a,b,c),d="",e=0;e<c;e++)d+=String.fromCharCode(a[b+e]);return d})(a,J,12);c=z(a,J+12);z(a,J+13);z(a,J+14);z(a,J+15);e=z(a,J+16);j=z(a,J+17);l=z(a,J+18);k=z(a,J+19);p=F(a,J+20);m=F(a,J+20+4);o=F(a,J+20+8);b=F(a,J+20+12);q=
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|
|
-F(a,J+20+16);n=F(a,J+20+20);r=F(a,J+20+24);s=F(a,J+20+28);u=F(a,J+20+32);v=F(a,J+20+36);t=F(a,J+20+40);J+=c;c=3*e+k;B=4*e+k;i=b*c;T=q*(c+3*j);e=n*(c+3*l);k=r*(c+3*j+3*l);c=s*B;j=u*(B+4*j);l=v*(B+4*l);J+=function(b){var b=new Float32Array(a,b,3*p),c,d,e,f;for(c=0;c<p;c++)d=b[3*c],e=b[3*c+1],f=b[3*c+2],O.vertices.push(new THREE.Vertex(new THREE.Vector3(d,e,f)));return 3*p*Float32Array.BYTES_PER_ELEMENT}(J);J+=function(b){if(m){var b=new Int8Array(a,b,3*m),c,d,e,f;for(c=0;c<m;c++)d=b[3*c],e=b[3*c+1],
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-f=b[3*c+2],I.push(d/127,e/127,f/127)}return 3*m*Int8Array.BYTES_PER_ELEMENT}(J);J+=w(3*m);J+=function(b){if(o){var b=new Float32Array(a,b,2*o),c,d,e;for(c=0;c<o;c++)d=b[2*c],e=b[2*c+1],D.push(d,e)}return 2*o*Float32Array.BYTES_PER_ELEMENT}(J);i=J+i+w(2*b);T=i+T+w(2*q);e=T+e+w(2*n);k=e+k+w(2*r);c=k+c+w(2*s);j=c+j+w(2*u);l=j+l+w(2*v);(function(a){if(n){var b=a+3*n*Uint32Array.BYTES_PER_ELEMENT;K(n,a,b+3*n*Uint32Array.BYTES_PER_ELEMENT);C(n,b)}})(T);(function(a){if(r){var b=a+3*r*Uint32Array.BYTES_PER_ELEMENT,
|
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|
-c=b+3*r*Uint32Array.BYTES_PER_ELEMENT;P(r,a,b,c+3*r*Uint32Array.BYTES_PER_ELEMENT);C(r,c)}})(e);(function(a){if(v){var b=a+4*v*Uint32Array.BYTES_PER_ELEMENT;N(v,a,b+4*v*Uint32Array.BYTES_PER_ELEMENT);G(v,b)}})(j);(function(a){if(t){var b=a+4*t*Uint32Array.BYTES_PER_ELEMENT,c=b+4*t*Uint32Array.BYTES_PER_ELEMENT;U(t,a,b,c+4*t*Uint32Array.BYTES_PER_ELEMENT);G(t,c)}})(l);b&&K(b,J,J+3*b*Uint32Array.BYTES_PER_ELEMENT);(function(a){if(q){var b=a+3*q*Uint32Array.BYTES_PER_ELEMENT;P(q,a,b,b+3*q*Uint32Array.BYTES_PER_ELEMENT)}})(i);
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|
+O.faces.push(new THREE.Face3(e,f,g,null,null,h))}function N(b,c,d){for(var e,f,g,h,i,c=new Uint32Array(a,c,4*b),j=new Uint16Array(a,d,b),d=0;d<b;d++)e=c[4*d],f=c[4*d+1],g=c[4*d+2],h=c[4*d+3],i=j[d],O.faces.push(new THREE.Face4(e,f,g,h,null,null,i))}function P(b,c,d,e){for(var f,g,h,i,j,l,k,c=new Uint32Array(a,c,3*b),d=new Uint32Array(a,d,3*b),m=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[3*e];g=c[3*e+1];h=c[3*e+2];j=d[3*e];l=d[3*e+1];k=d[3*e+2];i=m[e];var n=I[3*l],o=I[3*l+1];l=I[3*l+2];var p=I[3*k],r=
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|
+I[3*k+1];k=I[3*k+2];O.faces.push(new THREE.Face3(f,g,h,[new THREE.Vector3(I[3*j],I[3*j+1],I[3*j+2]),new THREE.Vector3(n,o,l),new THREE.Vector3(p,r,k)],null,i))}}function U(b,c,d,e){for(var f,g,h,i,j,l,k,m,n,c=new Uint32Array(a,c,4*b),d=new Uint32Array(a,d,4*b),o=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[4*e];g=c[4*e+1];h=c[4*e+2];i=c[4*e+3];l=d[4*e];k=d[4*e+1];m=d[4*e+2];n=d[4*e+3];j=o[e];var p=I[3*k],r=I[3*k+1];k=I[3*k+2];var q=I[3*m],s=I[3*m+1];m=I[3*m+2];var t=I[3*n],u=I[3*n+1];n=I[3*n+2];O.faces.push(new THREE.Face4(f,
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|
|
+g,h,i,[new THREE.Vector3(I[3*l],I[3*l+1],I[3*l+2]),new THREE.Vector3(p,r,k),new THREE.Vector3(q,s,m),new THREE.Vector3(t,u,n)],null,j))}}var O=this,J=0,I=[],D=[],i,T,B;THREE.Geometry.call(this);THREE.Loader.prototype.initMaterials(O,d,b);(function(a,b,c){for(var a=new Uint8Array(a,b,c),d="",e=0;e<c;e++)d+=String.fromCharCode(a[b+e]);return d})(a,J,12);c=z(a,J+12);z(a,J+13);z(a,J+14);z(a,J+15);e=z(a,J+16);j=z(a,J+17);l=z(a,J+18);k=z(a,J+19);p=F(a,J+20);m=F(a,J+20+4);o=F(a,J+20+8);b=F(a,J+20+12);r=
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|
|
+F(a,J+20+16);n=F(a,J+20+20);q=F(a,J+20+24);s=F(a,J+20+28);u=F(a,J+20+32);v=F(a,J+20+36);t=F(a,J+20+40);J+=c;c=3*e+k;B=4*e+k;i=b*c;T=r*(c+3*j);e=n*(c+3*l);k=q*(c+3*j+3*l);c=s*B;j=u*(B+4*j);l=v*(B+4*l);J+=function(b){var b=new Float32Array(a,b,3*p),c,d,e,f;for(c=0;c<p;c++)d=b[3*c],e=b[3*c+1],f=b[3*c+2],O.vertices.push(new THREE.Vertex(new THREE.Vector3(d,e,f)));return 3*p*Float32Array.BYTES_PER_ELEMENT}(J);J+=function(b){if(m){var b=new Int8Array(a,b,3*m),c,d,e,f;for(c=0;c<m;c++)d=b[3*c],e=b[3*c+1],
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|
|
+f=b[3*c+2],I.push(d/127,e/127,f/127)}return 3*m*Int8Array.BYTES_PER_ELEMENT}(J);J+=w(3*m);J+=function(b){if(o){var b=new Float32Array(a,b,2*o),c,d,e;for(c=0;c<o;c++)d=b[2*c],e=b[2*c+1],D.push(d,e)}return 2*o*Float32Array.BYTES_PER_ELEMENT}(J);i=J+i+w(2*b);T=i+T+w(2*r);e=T+e+w(2*n);k=e+k+w(2*q);c=k+c+w(2*s);j=c+j+w(2*u);l=j+l+w(2*v);(function(a){if(n){var b=a+3*n*Uint32Array.BYTES_PER_ELEMENT;K(n,a,b+3*n*Uint32Array.BYTES_PER_ELEMENT);C(n,b)}})(T);(function(a){if(q){var b=a+3*q*Uint32Array.BYTES_PER_ELEMENT,
|
|
|
+c=b+3*q*Uint32Array.BYTES_PER_ELEMENT;P(q,a,b,c+3*q*Uint32Array.BYTES_PER_ELEMENT);C(q,c)}})(e);(function(a){if(v){var b=a+4*v*Uint32Array.BYTES_PER_ELEMENT;N(v,a,b+4*v*Uint32Array.BYTES_PER_ELEMENT);G(v,b)}})(j);(function(a){if(t){var b=a+4*t*Uint32Array.BYTES_PER_ELEMENT,c=b+4*t*Uint32Array.BYTES_PER_ELEMENT;U(t,a,b,c+4*t*Uint32Array.BYTES_PER_ELEMENT);G(t,c)}})(l);b&&K(b,J,J+3*b*Uint32Array.BYTES_PER_ELEMENT);(function(a){if(r){var b=a+3*r*Uint32Array.BYTES_PER_ELEMENT;P(r,a,b,b+3*r*Uint32Array.BYTES_PER_ELEMENT)}})(i);
|
|
|
s&&N(s,k,k+4*s*Uint32Array.BYTES_PER_ELEMENT);(function(a){if(u){var b=a+4*u*Uint32Array.BYTES_PER_ELEMENT;U(u,a,b,b+4*u*Uint32Array.BYTES_PER_ELEMENT)}})(c);this.computeCentroids();this.computeFaceNormals();THREE.Loader.prototype.hasNormals(this)&&this.computeTangents()};e.prototype=new THREE.Geometry;e.prototype.constructor=e;b(new e(c))};
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|
|
THREE.ColladaLoader=function(){function a(a,d,e){$=a;d=d||pa;void 0!==e&&(a=e.split("/"),a.pop(),Wa=(1>a.length?".":a.join("/"))+"/");if((a=$.evaluate("//dae:asset",$,W,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())&&a.childNodes)for(e=0;e<a.childNodes.length;e++){var i=a.childNodes[e];switch(i.nodeName){case "unit":(i=i.getAttribute("meter"))&&parseFloat(i);break;case "up_axis":Xa=i.textContent.charAt(0)}}if(!ha.convertUpAxis||Xa===ha.upAxis)La=null;else switch(Xa){case "X":La="Y"===
|
|
|
-ha.upAxis?"XtoY":"XtoZ";break;case "Y":La="X"===ha.upAxis?"YtoX":"YtoZ";break;case "Z":La="X"===ha.upAxis?"ZtoX":"ZtoY"}Ua=b("//dae:library_images/dae:image",g,"image");ab=b("//dae:library_materials/dae:material",G,"material");kb=b("//dae:library_effects/dae:effect",O,"effect");$a=b("//dae:library_geometries/dae:geometry",r,"geometry");db=b(".//dae:library_cameras/dae:camera",B,"camera");qa=b("//dae:library_controllers/dae:controller",h,"controller");Da=b("//dae:library_animations/dae:animation",
|
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|
+ha.upAxis?"XtoY":"XtoZ";break;case "Y":La="X"===ha.upAxis?"YtoX":"YtoZ";break;case "Z":La="X"===ha.upAxis?"ZtoX":"ZtoY"}Ua=b("//dae:library_images/dae:image",g,"image");ab=b("//dae:library_materials/dae:material",G,"material");kb=b("//dae:library_effects/dae:effect",O,"effect");$a=b("//dae:library_geometries/dae:geometry",q,"geometry");db=b(".//dae:library_cameras/dae:camera",B,"camera");qa=b("//dae:library_controllers/dae:controller",h,"controller");Da=b("//dae:library_animations/dae:animation",
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|
I,"animation");nb=b(".//dae:library_visual_scenes/dae:visual_scene",k,"visual_scene");ra=[];va=[];(a=$.evaluate(".//dae:scene/dae:instance_visual_scene",$,W,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())?(a=a.getAttribute("url").replace(/^#/,""),Ga=nb[0<a.length?a:"visual_scene0"]):Ga=null;ka=new THREE.Object3D;for(a=0;a<Ga.nodes.length;a++)ka.add(f(Ga.nodes[a]));hb=[];c(ka);a={scene:ka,morphs:ra,skins:va,animations:hb,dae:{images:Ua,materials:ab,cameras:db,effects:kb,geometries:$a,controllers:qa,
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|
|
animations:Da,visualScenes:nb,scene:Ga}};d&&d(a);return a}function b(a,b,c){for(var a=$.evaluate(a,$,W,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null),d={},e=a.iterateNext(),f=0;e;){e=(new b).parse(e);if(!e.id||0==e.id.length)e.id=c+f++;d[e.id]=e;e=a.iterateNext()}return d}function c(a){var b=Ga.getChildById(a.name,!0),d=null;if(b&&b.keys){d={fps:60,hierarchy:[{node:b,keys:b.keys,sids:b.sids}],node:a,name:"animation_"+a.name,length:0};hb.push(d);for(var e=0,f=b.keys.length;e<f;e++)d.length=Math.max(d.length,
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|
b.keys[e].time)}else d={hierarchy:[{keys:[],sids:[]}]};e=0;for(f=a.children.length;e<f;e++)for(var b=0,g=c(a.children[e]).hierarchy.length;b<g;b++)d.hierarchy.push({keys:[],sids:[]});return d}function d(a,b,c,e){a.world=a.world||new THREE.Matrix4;a.world.copy(a.matrix);if(a.channels&&a.channels.length){var f=a.channels[0].sampler.output[c];f instanceof THREE.Matrix4&&a.world.copy(f)}e&&a.world.multiply(e,a.world);b.push(a);for(e=0;e<a.nodes.length;e++)d(a.nodes[e],b,c,a.world)}function e(a,b,c){var e,
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|
f=qa[b.url];if(!f||!f.skin)console.log("ColladaLoader: Could not find skin controller.");else if(!b.skeleton||!b.skeleton.length)console.log("ColladaLoader: Could not find the skeleton for the skin. ");else{var c=1E6,g=-c,h=0;for(e in Da)for(var i=Da[e],j=0;j<i.sampler.length;j++){var l=i.sampler[j];l.create();c=Math.min(c,l.startTime);g=Math.max(g,l.endTime);h=Math.max(h,l.input.length)}e=h;for(var b=Ga.getChildById(b.skeleton[0],!0)||Ga.getChildBySid(b.skeleton[0],!0),k,m,g=new THREE.Vector3,n,
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|
|
j=0;j<a.vertices.length;j++)f.skin.bindShapeMatrix.multiplyVector3(a.vertices[j].position);for(c=0;c<e;c++){h=[];i=[];for(j=0;j<a.vertices.length;j++)i.push(new THREE.Vertex(new THREE.Vector3));d(b,h,c);j=h;l=f.skin;for(m=0;m<j.length;m++)if(k=j[m],n=-1,"JOINT"==k.type){for(var o=0;o<l.joints.length;o++)if(k.sid==l.joints[o]){n=o;break}if(0<=n){o=l.invBindMatrices[n];k.invBindMatrix=o;k.skinningMatrix=new THREE.Matrix4;k.skinningMatrix.multiply(k.world,o);k.weights=[];for(o=0;o<l.weights.length;o++)for(var p=
|
|
|
-0;p<l.weights[o].length;p++){var q=l.weights[o][p];q.joint==n&&k.weights.push(q)}}else throw"ColladaLoader: Could not find joint '"+k.sid+"'.";}for(j=0;j<h.length;j++)if("JOINT"==h[j].type)for(l=0;l<h[j].weights.length;l++)k=h[j].weights[l],m=k.index,k=k.weight,n=a.vertices[m],m=i[m],g.x=n.position.x,g.y=n.position.y,g.z=n.position.z,h[j].skinningMatrix.multiplyVector3(g),m.position.x+=g.x*k,m.position.y+=g.y*k,m.position.z+=g.z*k;a.morphTargets.push({name:"target_"+c,vertices:i})}}}function f(a){var b=
|
|
|
+0;p<l.weights[o].length;p++){var r=l.weights[o][p];r.joint==n&&k.weights.push(r)}}else throw"ColladaLoader: Could not find joint '"+k.sid+"'.";}for(j=0;j<h.length;j++)if("JOINT"==h[j].type)for(l=0;l<h[j].weights.length;l++)k=h[j].weights[l],m=k.index,k=k.weight,n=a.vertices[m],m=i[m],g.x=n.position.x,g.y=n.position.y,g.z=n.position.z,h[j].skinningMatrix.multiplyVector3(g),m.position.x+=g.x*k,m.position.y+=g.y*k,m.position.z+=g.z*k;a.morphTargets.push({name:"target_"+c,vertices:i})}}}function f(a){var b=
|
|
|
new THREE.Object3D,c,d,g,h;for(g=0;g<a.controllers.length;g++){var i=qa[a.controllers[g].url];switch(i.type){case "skin":if($a[i.skin.source]){var j=new n;j.url=i.skin.source;j.instance_material=a.controllers[g].instance_material;a.geometries.push(j);c=a.controllers[g]}else if(qa[i.skin.source]&&(d=i=qa[i.skin.source],i.morph&&$a[i.morph.source]))j=new n,j.url=i.morph.source,j.instance_material=a.controllers[g].instance_material,a.geometries.push(j);break;case "morph":if($a[i.morph.source])j=new n,
|
|
|
-j.url=i.morph.source,j.instance_material=a.controllers[g].instance_material,a.geometries.push(j),d=a.controllers[g];console.log("ColladaLoader: Morph-controller partially supported.")}}for(g=0;g<a.geometries.length;g++){var i=a.geometries[g],j=i.instance_material,i=$a[i.url],l={},k=[],m=0,p;if(i&&i.mesh&&i.mesh.primitives){if(0==b.name.length)b.name=i.id;if(j)for(h=0;h<j.length;h++){p=j[h];var q=ab[p.target],r=kb[q.instance_effect.url].shader;r.material.opacity=!r.material.opacity?1:r.material.opacity;
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|
|
-l[p.symbol]=m;k.push(r.material);p=r.material;p.name=null==q.name||""===q.name?q.id:q.name;m++}j=p||new THREE.MeshLambertMaterial({color:14540253,shading:THREE.FlatShading});i=i.mesh.geometry3js;if(1<m){j=new THREE.MeshFaceMaterial;i.materials=k;for(h=0;h<i.faces.length;h++)k=i.faces[h],k.materialIndex=l[k.daeMaterial]}if(void 0!==c)e(i,c),j.morphTargets=!0,j=new THREE.SkinnedMesh(i,j),j.skeleton=c.skeleton,j.skinController=qa[c.url],j.skinInstanceController=c,j.name="skin_"+va.length,va.push(j);
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|
|
+j.url=i.morph.source,j.instance_material=a.controllers[g].instance_material,a.geometries.push(j),d=a.controllers[g];console.log("ColladaLoader: Morph-controller partially supported.")}}for(g=0;g<a.geometries.length;g++){var i=a.geometries[g],j=i.instance_material,i=$a[i.url],l={},k=[],m=0,p;if(i&&i.mesh&&i.mesh.primitives){if(0==b.name.length)b.name=i.id;if(j)for(h=0;h<j.length;h++){p=j[h];var r=ab[p.target],q=kb[r.instance_effect.url].shader;q.material.opacity=!q.material.opacity?1:q.material.opacity;
|
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|
+l[p.symbol]=m;k.push(q.material);p=q.material;p.name=null==r.name||""===r.name?r.id:r.name;m++}j=p||new THREE.MeshLambertMaterial({color:14540253,shading:THREE.FlatShading});i=i.mesh.geometry3js;if(1<m){j=new THREE.MeshFaceMaterial;i.materials=k;for(h=0;h<i.faces.length;h++)k=i.faces[h],k.materialIndex=l[k.daeMaterial]}if(void 0!==c)e(i,c),j.morphTargets=!0,j=new THREE.SkinnedMesh(i,j),j.skeleton=c.skeleton,j.skinController=qa[c.url],j.skinInstanceController=c,j.name="skin_"+va.length,va.push(j);
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else if(void 0!==d){h=i;l=d instanceof o?qa[d.url]:d;if(!l||!l.morph)console.log("could not find morph controller!");else{l=l.morph;for(k=0;k<l.targets.length;k++)if(m=$a[l.targets[k]],m.mesh&&m.mesh.primitives&&m.mesh.primitives.length)m=m.mesh.primitives[0].geometry,m.vertices.length===h.vertices.length&&h.morphTargets.push({name:"target_1",vertices:m.vertices});h.morphTargets.push({name:"target_Z",vertices:h.vertices})}j.morphTargets=!0;j=new THREE.Mesh(i,j);j.name="morph_"+ra.length;ra.push(j)}else j=
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new THREE.Mesh(i,j);1<a.geometries.length?b.add(j):b=j}}for(g=0;g<a.cameras.length;g++)b=db[a.cameras[g].url],b=new THREE.PerspectiveCamera(b.fov,b.aspect_ratio,b.znear,b.zfar);b.name=a.id||"";b.matrix=a.matrix;g=a.matrix.decompose();b.position=g[0];b.quaternion=g[1];b.useQuaternion=!0;b.scale=g[2];ha.centerGeometry&&b.geometry&&(g=THREE.GeometryUtils.center(b.geometry),b.quaternion.multiplyVector3(g.multiplySelf(b.scale)),b.position.subSelf(g));for(g=0;g<a.nodes.length;g++)b.add(f(a.nodes[g],a));
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return b}function g(){this.init_from=this.id=""}function h(){this.type=this.name=this.id="";this.morph=this.skin=null}function j(){this.weights=this.targets=this.source=this.method=null}function l(){this.source="";this.bindShapeMatrix=null;this.invBindMatrices=[];this.joints=[];this.weights=[]}function k(){this.name=this.id="";this.nodes=[];this.scene=new THREE.Object3D}function p(){this.sid=this.name=this.id="";this.nodes=[];this.controllers=[];this.transforms=[];this.geometries=[];this.channels=
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-[];this.matrix=new THREE.Matrix4}function m(){this.type=this.sid="";this.data=[];this.obj=null}function o(){this.url="";this.skeleton=[];this.instance_material=[]}function q(){this.target=this.symbol=""}function n(){this.url="";this.instance_material=[]}function r(){this.id="";this.mesh=null}function s(a){this.geometry=a.id;this.primitives=[];this.geometry3js=this.vertices=null}function u(){this.material="";this.count=0;this.inputs=[];this.vcount=null;this.p=[];this.geometry=new THREE.Geometry}function v(){u.call(this);
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+[];this.matrix=new THREE.Matrix4}function m(){this.type=this.sid="";this.data=[];this.obj=null}function o(){this.url="";this.skeleton=[];this.instance_material=[]}function r(){this.target=this.symbol=""}function n(){this.url="";this.instance_material=[]}function q(){this.id="";this.mesh=null}function s(a){this.geometry=a.id;this.primitives=[];this.geometry3js=this.vertices=null}function u(){this.material="";this.count=0;this.inputs=[];this.vcount=null;this.p=[];this.geometry=new THREE.Geometry}function v(){u.call(this);
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this.vcount=[]}function t(){u.call(this);this.vcount=3}function w(){this.source="";this.stride=this.count=0;this.params=[]}function z(){this.input={}}function F(){this.semantic="";this.offset=0;this.source="";this.set=0}function C(a){this.id=a;this.type=null}function G(){this.name=this.id="";this.instance_effect=null}function K(){this.color=new THREE.Color(0);this.color.setRGB(Math.random(),Math.random(),Math.random());this.color.a=1;this.texOpts=this.texcoord=this.texture=null}function N(a,b){this.type=
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a;this.effect=b;this.material=null}function P(a){this.effect=a;this.format=this.init_from=null}function U(a){this.effect=a;this.mipfilter=this.magfilter=this.minfilter=this.wrap_t=this.wrap_s=this.source=null}function O(){this.name=this.id="";this.sampler=this.surface=this.shader=null}function J(){this.url=""}function I(){this.name=this.id="";this.source={};this.sampler=[];this.channel=[]}function D(a){this.animation=a;this.target=this.source="";this.member=this.arrIndices=this.arrSyntax=this.dotSyntax=
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this.sid=this.fullSid=null}function i(a){this.id="";this.animation=a;this.inputs=[];this.endTime=this.startTime=this.interpolation=this.strideOut=this.output=this.input=null;this.duration=0}function T(a){this.targets=[];this.time=a}function B(){this.technique=this.name=this.id=""}function A(){this.url=""}function W(a){return"dae"==a?"http://www.collada.org/2005/11/COLLADASchema":null}function E(a){for(var a=fa(a),b=[],c=0,d=a.length;c<d;c++)b.push(parseFloat(a[c]));return b}function ba(a){for(var a=
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@@ -675,19 +674,19 @@ p.prototype.getChannelForTransform=function(a){for(var b=0;b<this.channels.lengt
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this.name=a.getAttribute("name");this.type=a.getAttribute("type");this.type="JOINT"==this.type?this.type:"NODE";this.nodes=[];this.transforms=[];this.geometries=[];this.cameras=[];this.controllers=[];this.matrix=new THREE.Matrix4;for(var c=0;c<a.childNodes.length;c++)if(b=a.childNodes[c],1==b.nodeType)switch(b.nodeName){case "node":this.nodes.push((new p).parse(b));break;case "instance_camera":this.cameras.push((new A).parse(b));break;case "instance_controller":this.controllers.push((new o).parse(b));
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break;case "instance_geometry":this.geometries.push((new n).parse(b));break;case "instance_light":break;case "instance_node":b=b.getAttribute("url").replace(/^#/,"");(b=$.evaluate(".//dae:library_nodes//dae:node[@id='"+b+"']",$,W,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())&&this.nodes.push((new p).parse(b));break;case "rotate":case "translate":case "scale":case "matrix":case "lookat":case "skew":this.transforms.push((new m).parse(b));break;case "extra":break;default:console.log(b.nodeName)}a=
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[];c=1E6;b=-1E6;for(var d in Da)for(var e=Da[d],f=0;f<e.channel.length;f++){var g=e.channel[f],h=e.sampler[f];d=g.target.split("/")[0];if(d==this.id)h.create(),g.sampler=h,c=Math.min(c,h.startTime),b=Math.max(b,h.endTime),a.push(g)}if(a.length)this.startTime=c,this.endTime=b;if((this.channels=a)&&this.channels.length){d=[];a=[];c=0;for(e=this.channels.length;c<e;c++){b=this.channels[c];f=b.fullSid;g=b.member;if(ha.convertUpAxis)switch(g){case "X":switch(La){case "XtoY":case "XtoZ":case "YtoX":g="Y";
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-break;case "ZtoX":g="Z"}break;case "Y":switch(La){case "XtoY":case "YtoX":case "ZtoX":g="X";break;case "XtoZ":case "YtoZ":case "ZtoY":g="Z"}break;case "Z":switch(La){case "XtoZ":g="X";break;case "YtoZ":case "ZtoX":case "ZtoY":g="Y"}}var h=b.sampler,i=h.input,j=this.getTransformBySid(b.sid);if(j){-1===a.indexOf(f)&&a.push(f);b=0;for(var l=i.length;b<l;b++){var k=i[b],q=h.getData(j.type,b),r;r=null;for(var s=0,t=d.length;s<t&&null==r;s++){var u=d[s];if(u.time===k)r=u;else if(u.time>k)break}if(!r){r=
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-new T(k);s=-1;t=0;for(u=d.length;t<u&&-1==s;t++)d[t].time>=k&&(s=t);k=s;d.splice(-1==k?d.length:k,0,r)}r.addTarget(f,j,g,q)}}else console.log('Could not find transform "'+b.sid+'" in node '+this.id)}for(c=0;c<a.length;c++){e=a[c];for(b=0;b<d.length;b++)if(r=d[b],!r.hasTarget(e)){h=d;f=r;j=b;g=e;i=void 0;a:{i=j?j-1:0;for(i=0<=i?i:i+h.length;0<=i;i--)if(l=h[i],l.hasTarget(g)){i=l;break a}i=null}l=void 0;a:{for(j+=1;j<h.length;j++)if(l=h[j],l.hasTarget(g))break a;l=null}if(i&&l){h=(f.time-i.time)/(l.time-
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-i.time);i=i.getTarget(g);j=l.getTarget(g).data;l=i.data;q=void 0;if(l.length){q=[];for(k=0;k<l.length;++k)q[k]=l[k]+(j[k]-l[k])*h}else q=l+(j-l)*h;f.addTarget(g,i.transform,i.member,q)}}}this.keys=d;this.sids=a}this.updateMatrix();return this};p.prototype.updateMatrix=function(){this.matrix.identity();for(var a=0;a<this.transforms.length;a++)this.transforms[a].apply(this.matrix)};m.prototype.parse=function(a){this.sid=a.getAttribute("sid");this.type=a.nodeName;this.data=E(a.textContent);this.convert();
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+break;case "ZtoX":g="Z"}break;case "Y":switch(La){case "XtoY":case "YtoX":case "ZtoX":g="X";break;case "XtoZ":case "YtoZ":case "ZtoY":g="Z"}break;case "Z":switch(La){case "XtoZ":g="X";break;case "YtoZ":case "ZtoX":case "ZtoY":g="Y"}}var h=b.sampler,i=h.input,j=this.getTransformBySid(b.sid);if(j){-1===a.indexOf(f)&&a.push(f);b=0;for(var l=i.length;b<l;b++){var k=i[b],r=h.getData(j.type,b),q;q=null;for(var s=0,t=d.length;s<t&&null==q;s++){var u=d[s];if(u.time===k)q=u;else if(u.time>k)break}if(!q){q=
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+new T(k);s=-1;t=0;for(u=d.length;t<u&&-1==s;t++)d[t].time>=k&&(s=t);k=s;d.splice(-1==k?d.length:k,0,q)}q.addTarget(f,j,g,r)}}else console.log('Could not find transform "'+b.sid+'" in node '+this.id)}for(c=0;c<a.length;c++){e=a[c];for(b=0;b<d.length;b++)if(q=d[b],!q.hasTarget(e)){h=d;f=q;j=b;g=e;i=void 0;a:{i=j?j-1:0;for(i=0<=i?i:i+h.length;0<=i;i--)if(l=h[i],l.hasTarget(g)){i=l;break a}i=null}l=void 0;a:{for(j+=1;j<h.length;j++)if(l=h[j],l.hasTarget(g))break a;l=null}if(i&&l){h=(f.time-i.time)/(l.time-
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+i.time);i=i.getTarget(g);j=l.getTarget(g).data;l=i.data;r=void 0;if(l.length){r=[];for(k=0;k<l.length;++k)r[k]=l[k]+(j[k]-l[k])*h}else r=l+(j-l)*h;f.addTarget(g,i.transform,i.member,r)}}}this.keys=d;this.sids=a}this.updateMatrix();return this};p.prototype.updateMatrix=function(){this.matrix.identity();for(var a=0;a<this.transforms.length;a++)this.transforms[a].apply(this.matrix)};m.prototype.parse=function(a){this.sid=a.getAttribute("sid");this.type=a.nodeName;this.data=E(a.textContent);this.convert();
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return this};m.prototype.convert=function(){switch(this.type){case "matrix":this.obj=ca(this.data);break;case "rotate":this.angle=this.data[3]*sa;case "translate":S(this.data,-1);this.obj=new THREE.Vector3(this.data[0],this.data[1],this.data[2]);break;case "scale":S(this.data,1);this.obj=new THREE.Vector3(this.data[0],this.data[1],this.data[2]);break;default:console.log("Can not convert Transform of type "+this.type)}};m.prototype.apply=function(a){switch(this.type){case "matrix":a.multiplySelf(this.obj);
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break;case "translate":a.translate(this.obj);break;case "rotate":a.rotateByAxis(this.obj,this.angle);break;case "scale":a.scale(this.obj)}};m.prototype.update=function(a,b){switch(this.type){case "matrix":console.log("Currently not handling matrix transform updates");break;case "translate":case "scale":switch(b){case "X":this.obj.x=a;break;case "Y":this.obj.y=a;break;case "Z":this.obj.z=a;break;default:this.obj.x=a[0],this.obj.y=a[1],this.obj.z=a[2]}break;case "rotate":switch(b){case "X":this.obj.x=
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a;break;case "Y":this.obj.y=a;break;case "Z":this.obj.z=a;break;case "ANGLE":this.angle=a*sa;break;default:this.obj.x=a[0],this.obj.y=a[1],this.obj.z=a[2],this.angle=a[3]*sa}}};o.prototype.parse=function(a){this.url=a.getAttribute("url").replace(/^#/,"");this.skeleton=[];this.instance_material=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "skeleton":this.skeleton.push(c.textContent.replace(/^#/,""));break;case "bind_material":if(c=$.evaluate(".//dae:instance_material",
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-c,W,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null))for(var d=c.iterateNext();d;)this.instance_material.push((new q).parse(d)),d=c.iterateNext()}}return this};q.prototype.parse=function(a){this.symbol=a.getAttribute("symbol");this.target=a.getAttribute("target").replace(/^#/,"");return this};n.prototype.parse=function(a){this.url=a.getAttribute("url").replace(/^#/,"");this.instance_material=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType&&"bind_material"==c.nodeName){if(a=
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-$.evaluate(".//dae:instance_material",c,W,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null))for(b=a.iterateNext();b;)this.instance_material.push((new q).parse(b)),b=a.iterateNext();break}}return this};r.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "mesh":this.mesh=(new s(this)).parse(c)}}return this};s.prototype.parse=function(a){this.primitives=[];var b;for(b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];
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+c,W,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null))for(var d=c.iterateNext();d;)this.instance_material.push((new r).parse(d)),d=c.iterateNext()}}return this};r.prototype.parse=function(a){this.symbol=a.getAttribute("symbol");this.target=a.getAttribute("target").replace(/^#/,"");return this};n.prototype.parse=function(a){this.url=a.getAttribute("url").replace(/^#/,"");this.instance_material=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType&&"bind_material"==c.nodeName){if(a=
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+$.evaluate(".//dae:instance_material",c,W,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null))for(b=a.iterateNext();b;)this.instance_material.push((new r).parse(b)),b=a.iterateNext();break}}return this};q.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "mesh":this.mesh=(new s(this)).parse(c)}}return this};s.prototype.parse=function(a){this.primitives=[];var b;for(b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];
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switch(c.nodeName){case "source":var d=c.getAttribute("id");void 0==Ka[d]&&(Ka[d]=(new C(d)).parse(c));break;case "vertices":this.vertices=(new z).parse(c);break;case "triangles":this.primitives.push((new t).parse(c));break;case "polygons":this.primitives.push((new u).parse(c));break;case "polylist":this.primitives.push((new v).parse(c))}}this.geometry3js=new THREE.Geometry;a=Ka[this.vertices.input.POSITION.source].data;for(b=0;b<a.length;b+=3)this.geometry3js.vertices.push(new THREE.Vertex(aa(a,
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b)));for(b=0;b<this.primitives.length;b++)a=this.primitives[b],a.setVertices(this.vertices),this.handlePrimitive(a,this.geometry3js);this.geometry3js.computeCentroids();this.geometry3js.computeFaceNormals();this.geometry3js.calcNormals&&(this.geometry3js.computeVertexNormals(),delete this.geometry3js.calcNormals);this.geometry3js.computeBoundingBox();return this};s.prototype.handlePrimitive=function(a,b){var c,d,e=a.p,f=a.inputs,g,h,i,j,l=0,k=3,m=0,n=[];for(c=0;c<f.length;c++)switch(g=f[c],k=g.offset+
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-1,m=m<k?k:m,g.semantic){case "TEXCOORD":n.push(g.set)}for(var o=0;o<e.length;++o)for(var p=e[o],q=0;q<p.length;){var r=[],s=[],t={},u=[],k=a.vcount?a.vcount.length?a.vcount[l++]:a.vcount:p.length/m;for(c=0;c<k;c++)for(d=0;d<f.length;d++)switch(g=f[d],j=Ka[g.source],h=p[q+c*m+g.offset],i=j.accessor.params.length,i*=h,g.semantic){case "VERTEX":r.push(h);break;case "NORMAL":s.push(aa(j.data,i));break;case "TEXCOORD":void 0===t[g.set]&&(t[g.set]=[]);t[g.set].push(new THREE.UV(j.data[i],1-j.data[i+1]));
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-break;case "COLOR":u.push((new THREE.Color).setRGB(j.data[i],j.data[i+1],j.data[i+2]))}d=null;c=[];if(0==s.length)if(g=this.vertices.input.NORMAL){j=Ka[g.source];i=j.accessor.params.length;g=0;for(h=r.length;g<h;g++)s.push(aa(j.data,r[g]*i))}else b.calcNormals=!0;if(3===k)c.push(new THREE.Face3(r[0],r[1],r[2],s,u.length?u:new THREE.Color));else if(4===k)c.push(new THREE.Face4(r[0],r[1],r[2],r[3],s,u.length?u:new THREE.Color));else if(4<k&&ha.subdivideFaces){u=u.length?u:new THREE.Color;for(d=1;d<
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-k-1;)c.push(new THREE.Face3(r[0],r[d],r[d+1],[s[0],s[d++],s[d]],u))}if(c.length){g=0;for(h=c.length;g<h;g++){d=c[g];d.daeMaterial=a.material;b.faces.push(d);for(d=0;d<n.length;d++)r=t[n[d]],r=4<k?[r[0],r[g+1],r[g+2]]:4===k?[r[0],r[1],r[2],r[3]]:[r[0],r[1],r[2]],b.faceVertexUvs[d]||(b.faceVertexUvs[d]=[]),b.faceVertexUvs[d].push(r)}}else console.log("dropped face with vcount "+k+" for geometry with id: "+b.id);q+=m*k}};u.prototype.setVertices=function(a){for(var b=0;b<this.inputs.length;b++)if(this.inputs[b].source==
|
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+1,m=m<k?k:m,g.semantic){case "TEXCOORD":n.push(g.set)}for(var o=0;o<e.length;++o)for(var p=e[o],r=0;r<p.length;){var q=[],s=[],t={},u=[],k=a.vcount?a.vcount.length?a.vcount[l++]:a.vcount:p.length/m;for(c=0;c<k;c++)for(d=0;d<f.length;d++)switch(g=f[d],j=Ka[g.source],h=p[r+c*m+g.offset],i=j.accessor.params.length,i*=h,g.semantic){case "VERTEX":q.push(h);break;case "NORMAL":s.push(aa(j.data,i));break;case "TEXCOORD":void 0===t[g.set]&&(t[g.set]=[]);t[g.set].push(new THREE.UV(j.data[i],1-j.data[i+1]));
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+break;case "COLOR":u.push((new THREE.Color).setRGB(j.data[i],j.data[i+1],j.data[i+2]))}d=null;c=[];if(0==s.length)if(g=this.vertices.input.NORMAL){j=Ka[g.source];i=j.accessor.params.length;g=0;for(h=q.length;g<h;g++)s.push(aa(j.data,q[g]*i))}else b.calcNormals=!0;if(3===k)c.push(new THREE.Face3(q[0],q[1],q[2],s,u.length?u:new THREE.Color));else if(4===k)c.push(new THREE.Face4(q[0],q[1],q[2],q[3],s,u.length?u:new THREE.Color));else if(4<k&&ha.subdivideFaces){u=u.length?u:new THREE.Color;for(d=1;d<
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+k-1;)c.push(new THREE.Face3(q[0],q[d],q[d+1],[s[0],s[d++],s[d]],u))}if(c.length){g=0;for(h=c.length;g<h;g++){d=c[g];d.daeMaterial=a.material;b.faces.push(d);for(d=0;d<n.length;d++)q=t[n[d]],q=4<k?[q[0],q[g+1],q[g+2]]:4===k?[q[0],q[1],q[2],q[3]]:[q[0],q[1],q[2]],b.faceVertexUvs[d]||(b.faceVertexUvs[d]=[]),b.faceVertexUvs[d].push(q)}}else console.log("dropped face with vcount "+k+" for geometry with id: "+b.id);r+=m*k}};u.prototype.setVertices=function(a){for(var b=0;b<this.inputs.length;b++)if(this.inputs[b].source==
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a.id)this.inputs[b].source=a.input.POSITION.source};u.prototype.parse=function(a){this.material=a.getAttribute("material");this.count=ja(a,"count",0);for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "input":this.inputs.push((new F).parse(a.childNodes[b]));break;case "vcount":this.vcount=ba(c.textContent);break;case "p":this.p.push(ba(c.textContent));break;case "ph":console.warn("polygon holes not yet supported!")}}return this};v.prototype=new u;v.prototype.constructor=
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v;t.prototype=new u;t.prototype.constructor=t;w.prototype.parse=function(a){this.params=[];this.source=a.getAttribute("source");this.count=ja(a,"count",0);this.stride=ja(a,"stride",0);for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if("param"==c.nodeName){var d={};d.name=c.getAttribute("name");d.type=c.getAttribute("type");this.params.push(d)}}return this};z.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++)if("input"==a.childNodes[b].nodeName){var c=
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(new F).parse(a.childNodes[b]);this.input[c.semantic]=c}return this};F.prototype.parse=function(a){this.semantic=a.getAttribute("semantic");this.source=a.getAttribute("source").replace(/^#/,"");this.set=ja(a,"set",-1);this.offset=ja(a,"offset",0);if("TEXCOORD"==this.semantic&&0>this.set)this.set=0;return this};C.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "bool_array":for(var d=fa(c.textContent),e=[],
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@@ -715,30 +714,30 @@ return this};return{load:function(b,c,d){var e=0;if(document.implementation&&doc
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f.open("GET",b,!0);f.send(null)}else alert("Don't know how to parse XML!")},parse:a,setPreferredShading:function(a){Ea=a},applySkin:e,geometries:$a,options:ha}};THREE.JSONLoader=function(a){THREE.Loader.call(this,a)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;THREE.JSONLoader.prototype.supr=THREE.Loader.prototype;THREE.JSONLoader.prototype.load=function(a,b,c){c=c?c:this.extractUrlBase(a);this.onLoadStart();this.loadAjaxJSON(this,a,b,c)};
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THREE.JSONLoader.prototype.loadAjaxJSON=function(a,b,c,d,e){var f=new XMLHttpRequest,g=0;f.onreadystatechange=function(){if(f.readyState===f.DONE)if(200===f.status||0===f.status){if(f.responseText){var h=JSON.parse(f.responseText);a.createModel(h,c,d)}else console.warn("THREE.JSONLoader: ["+b+"] seems to be unreachable or file there is empty");a.onLoadComplete()}else console.error("THREE.JSONLoader: Couldn't load ["+b+"] ["+f.status+"]");else f.readyState===f.LOADING?e&&(0===g&&(g=f.getResponseHeader("Content-Length")),
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e({total:g,loaded:f.responseText.length})):f.readyState===f.HEADERS_RECEIVED&&(g=f.getResponseHeader("Content-Length"))};f.open("GET",b,!0);f.overrideMimeType&&f.overrideMimeType("text/plain; charset=x-user-defined");f.setRequestHeader("Content-Type","text/plain");f.send(null)};
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-THREE.JSONLoader.prototype.createModel=function(a,b,c){var d=new THREE.Geometry,e=void 0!==a.scale?1/a.scale:1;this.initMaterials(d,a.materials,c);(function(b){var c,e,j,l,k,p,m,o,q,n,r,s,u,v,t=a.faces;p=a.vertices;var w=a.normals,z=a.colors,F=0;for(c=0;c<a.uvs.length;c++)a.uvs[c].length&&F++;for(c=0;c<F;c++)d.faceUvs[c]=[],d.faceVertexUvs[c]=[];l=0;for(k=p.length;l<k;)m=new THREE.Vertex,m.position.x=p[l++]*b,m.position.y=p[l++]*b,m.position.z=p[l++]*b,d.vertices.push(m);l=0;for(k=t.length;l<k;){b=
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-t[l++];p=b&1;j=b&2;c=b&4;e=b&8;o=b&16;m=b&32;n=b&64;b&=128;p?(r=new THREE.Face4,r.a=t[l++],r.b=t[l++],r.c=t[l++],r.d=t[l++],p=4):(r=new THREE.Face3,r.a=t[l++],r.b=t[l++],r.c=t[l++],p=3);if(j)j=t[l++],r.materialIndex=j;j=d.faces.length;if(c)for(c=0;c<F;c++)s=a.uvs[c],q=t[l++],v=s[2*q],q=s[2*q+1],d.faceUvs[c][j]=new THREE.UV(v,q);if(e)for(c=0;c<F;c++){s=a.uvs[c];u=[];for(e=0;e<p;e++)q=t[l++],v=s[2*q],q=s[2*q+1],u[e]=new THREE.UV(v,q);d.faceVertexUvs[c][j]=u}if(o)o=3*t[l++],e=new THREE.Vector3,e.x=w[o++],
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-e.y=w[o++],e.z=w[o],r.normal=e;if(m)for(c=0;c<p;c++)o=3*t[l++],e=new THREE.Vector3,e.x=w[o++],e.y=w[o++],e.z=w[o],r.vertexNormals.push(e);if(n)m=t[l++],m=new THREE.Color(z[m]),r.color=m;if(b)for(c=0;c<p;c++)m=t[l++],m=new THREE.Color(z[m]),r.vertexColors.push(m);d.faces.push(r)}})(e);(function(){var b,c,e,j;if(a.skinWeights)for(b=0,c=a.skinWeights.length;b<c;b+=2)e=a.skinWeights[b],j=a.skinWeights[b+1],d.skinWeights.push(new THREE.Vector4(e,j,0,0));if(a.skinIndices)for(b=0,c=a.skinIndices.length;b<
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-c;b+=2)e=a.skinIndices[b],j=a.skinIndices[b+1],d.skinIndices.push(new THREE.Vector4(e,j,0,0));d.bones=a.bones;d.animation=a.animation})();(function(b){if(void 0!==a.morphTargets){var c,e,j,l,k,p,m,o,q;for(c=0,e=a.morphTargets.length;c<e;c++){d.morphTargets[c]={};d.morphTargets[c].name=a.morphTargets[c].name;d.morphTargets[c].vertices=[];o=d.morphTargets[c].vertices;q=a.morphTargets[c].vertices;for(j=0,l=q.length;j<l;j+=3)k=q[j]*b,p=q[j+1]*b,m=q[j+2]*b,o.push(new THREE.Vertex(new THREE.Vector3(k,p,
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+THREE.JSONLoader.prototype.createModel=function(a,b,c){var d=new THREE.Geometry,e=void 0!==a.scale?1/a.scale:1;this.initMaterials(d,a.materials,c);(function(b){var c,e,j,l,k,p,m,o,r,n,q,s,u,v,t=a.faces;p=a.vertices;var w=a.normals,z=a.colors,F=0;for(c=0;c<a.uvs.length;c++)a.uvs[c].length&&F++;for(c=0;c<F;c++)d.faceUvs[c]=[],d.faceVertexUvs[c]=[];l=0;for(k=p.length;l<k;)m=new THREE.Vertex,m.position.x=p[l++]*b,m.position.y=p[l++]*b,m.position.z=p[l++]*b,d.vertices.push(m);l=0;for(k=t.length;l<k;){b=
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+t[l++];p=b&1;j=b&2;c=b&4;e=b&8;o=b&16;m=b&32;n=b&64;b&=128;p?(q=new THREE.Face4,q.a=t[l++],q.b=t[l++],q.c=t[l++],q.d=t[l++],p=4):(q=new THREE.Face3,q.a=t[l++],q.b=t[l++],q.c=t[l++],p=3);if(j)j=t[l++],q.materialIndex=j;j=d.faces.length;if(c)for(c=0;c<F;c++)s=a.uvs[c],r=t[l++],v=s[2*r],r=s[2*r+1],d.faceUvs[c][j]=new THREE.UV(v,r);if(e)for(c=0;c<F;c++){s=a.uvs[c];u=[];for(e=0;e<p;e++)r=t[l++],v=s[2*r],r=s[2*r+1],u[e]=new THREE.UV(v,r);d.faceVertexUvs[c][j]=u}if(o)o=3*t[l++],e=new THREE.Vector3,e.x=w[o++],
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+e.y=w[o++],e.z=w[o],q.normal=e;if(m)for(c=0;c<p;c++)o=3*t[l++],e=new THREE.Vector3,e.x=w[o++],e.y=w[o++],e.z=w[o],q.vertexNormals.push(e);if(n)m=t[l++],m=new THREE.Color(z[m]),q.color=m;if(b)for(c=0;c<p;c++)m=t[l++],m=new THREE.Color(z[m]),q.vertexColors.push(m);d.faces.push(q)}})(e);(function(){var b,c,e,j;if(a.skinWeights)for(b=0,c=a.skinWeights.length;b<c;b+=2)e=a.skinWeights[b],j=a.skinWeights[b+1],d.skinWeights.push(new THREE.Vector4(e,j,0,0));if(a.skinIndices)for(b=0,c=a.skinIndices.length;b<
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+c;b+=2)e=a.skinIndices[b],j=a.skinIndices[b+1],d.skinIndices.push(new THREE.Vector4(e,j,0,0));d.bones=a.bones;d.animation=a.animation})();(function(b){if(void 0!==a.morphTargets){var c,e,j,l,k,p,m,o,r;for(c=0,e=a.morphTargets.length;c<e;c++){d.morphTargets[c]={};d.morphTargets[c].name=a.morphTargets[c].name;d.morphTargets[c].vertices=[];o=d.morphTargets[c].vertices;r=a.morphTargets[c].vertices;for(j=0,l=r.length;j<l;j+=3)k=r[j]*b,p=r[j+1]*b,m=r[j+2]*b,o.push(new THREE.Vertex(new THREE.Vector3(k,p,
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m)))}}if(void 0!==a.morphColors)for(c=0,e=a.morphColors.length;c<e;c++){d.morphColors[c]={};d.morphColors[c].name=a.morphColors[c].name;d.morphColors[c].colors=[];l=d.morphColors[c].colors;k=a.morphColors[c].colors;for(b=0,j=k.length;b<j;b+=3)p=new THREE.Color(16755200),p.setRGB(k[b],k[b+1],k[b+2]),l.push(p)}})(e);d.computeCentroids();d.computeFaceNormals();this.hasNormals(d)&&d.computeTangents();b(d)};
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THREE.SceneLoader=function(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){};this.callbackSync=function(){};this.callbackProgress=function(){}};THREE.SceneLoader.prototype.constructor=THREE.SceneLoader;
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THREE.SceneLoader.prototype.load=function(a,b){var c=this,d=new XMLHttpRequest;d.onreadystatechange=function(){if(4==d.readyState)if(200==d.status||0==d.status){var e=JSON.parse(d.responseText);c.createScene(e,b,a)}else console.error("THREE.SceneLoader: Couldn't load ["+a+"] ["+d.status+"]")};d.open("GET",a,!0);d.overrideMimeType&&d.overrideMimeType("text/plain; charset=x-user-defined");d.setRequestHeader("Content-Type","text/plain");d.send(null)};
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THREE.SceneLoader.prototype.createScene=function(a,b,c){function d(a,b){return"relativeToHTML"==b?a:l+"/"+a}function e(){var a;for(m in O.objects)if(!B.objects[m])if(s=O.objects[m],void 0!==s.geometry){if(K=B.geometries[s.geometry])a=!1,N=B.materials[s.materials[0]],(a=N instanceof THREE.ShaderMaterial)&&K.computeTangents(),t=s.position,w=s.rotation,z=s.quaternion,F=s.scale,z=0,0==s.materials.length&&(N=new THREE.MeshFaceMaterial),1<s.materials.length&&(N=new THREE.MeshFaceMaterial),a=new THREE.Mesh(K,
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N),a.name=m,a.position.set(t[0],t[1],t[2]),z?(a.quaternion.set(z[0],z[1],z[2],z[3]),a.useQuaternion=!0):a.rotation.set(w[0],w[1],w[2]),a.scale.set(F[0],F[1],F[2]),a.visible=s.visible,a.doubleSided=s.doubleSided,a.castShadow=s.castShadow,a.receiveShadow=s.receiveShadow,B.scene.add(a),B.objects[m]=a}else t=s.position,w=s.rotation,z=s.quaternion,F=s.scale,z=0,a=new THREE.Object3D,a.name=m,a.position.set(t[0],t[1],t[2]),z?(a.quaternion.set(z[0],z[1],z[2],z[3]),a.useQuaternion=!0):a.rotation.set(w[0],
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-w[1],w[2]),a.scale.set(F[0],F[1],F[2]),a.visible=void 0!==s.visible?s.visible:!1,B.scene.add(a),B.objects[m]=a,B.empties[m]=a}function f(a){return function(b){B.geometries[a]=b;e();I-=1;j.onLoadComplete();h()}}function g(a){return function(b){B.geometries[a]=b}}function h(){j.callbackProgress({totalModels:i,totalTextures:T,loadedModels:i-I,loadedTextures:T-D},B);j.onLoadProgress();0==I&&0==D&&b(B)}var j=this,l=THREE.Loader.prototype.extractUrlBase(c),k,p,m,o,q,n,r,s,u,v,t,w,z,F,C,G,K,N,P,U,O,J,I,
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-D,i,T,B;O=a;c=new THREE.BinaryLoader;J=new THREE.JSONLoader;D=I=0;B={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},empties:{}};if(O.transform&&(a=O.transform.position,u=O.transform.rotation,C=O.transform.scale,a&&B.scene.position.set(a[0],a[1],a[2]),u&&B.scene.rotation.set(u[0],u[1],u[2]),C&&B.scene.scale.set(C[0],C[1],C[2]),a||u||C))B.scene.updateMatrix(),B.scene.updateMatrixWorld();a=function(){D-=1;h();j.onLoadComplete()};for(q in O.cameras)C=
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-O.cameras[q],"perspective"==C.type?P=new THREE.PerspectiveCamera(C.fov,C.aspect,C.near,C.far):"ortho"==C.type&&(P=new THREE.OrthographicCamera(C.left,C.right,C.top,C.bottom,C.near,C.far)),t=C.position,u=C.target,C=C.up,P.position.set(t[0],t[1],t[2]),P.target=new THREE.Vector3(u[0],u[1],u[2]),C&&P.up.set(C[0],C[1],C[2]),B.cameras[q]=P;for(o in O.lights)u=O.lights[o],q=void 0!==u.color?u.color:16777215,P=void 0!==u.intensity?u.intensity:1,"directional"==u.type?(t=u.direction,v=new THREE.DirectionalLight(q,
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-P),v.position.set(t[0],t[1],t[2]),v.position.normalize()):"point"==u.type?(t=u.position,v=u.distance,v=new THREE.PointLight(q,P,v),v.position.set(t[0],t[1],t[2])):"ambient"==u.type&&(v=new THREE.AmbientLight(q)),B.scene.add(v),B.lights[o]=v;for(n in O.fogs)o=O.fogs[n],"linear"==o.type?U=new THREE.Fog(0,o.near,o.far):"exp2"==o.type&&(U=new THREE.FogExp2(0,o.density)),C=o.color,U.color.setRGB(C[0],C[1],C[2]),B.fogs[n]=U;if(B.cameras&&O.defaults.camera)B.currentCamera=B.cameras[O.defaults.camera];if(B.fogs&&
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+w[1],w[2]),a.scale.set(F[0],F[1],F[2]),a.visible=void 0!==s.visible?s.visible:!1,B.scene.add(a),B.objects[m]=a,B.empties[m]=a}function f(a){return function(b){B.geometries[a]=b;e();I-=1;j.onLoadComplete();h()}}function g(a){return function(b){B.geometries[a]=b}}function h(){j.callbackProgress({totalModels:i,totalTextures:T,loadedModels:i-I,loadedTextures:T-D},B);j.onLoadProgress();0==I&&0==D&&b(B)}var j=this,l=THREE.Loader.prototype.extractUrlBase(c),k,p,m,o,r,n,q,s,u,v,t,w,z,F,C,G,K,N,P,U,O,J,I,
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+D,i,T,B;O=a;c=new THREE.BinaryLoader;J=new THREE.JSONLoader;D=I=0;B={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},empties:{}};if(O.transform&&(a=O.transform.position,u=O.transform.rotation,C=O.transform.scale,a&&B.scene.position.set(a[0],a[1],a[2]),u&&B.scene.rotation.set(u[0],u[1],u[2]),C&&B.scene.scale.set(C[0],C[1],C[2]),a||u||C))B.scene.updateMatrix(),B.scene.updateMatrixWorld();a=function(){D-=1;h();j.onLoadComplete()};for(r in O.cameras)C=
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+O.cameras[r],"perspective"==C.type?P=new THREE.PerspectiveCamera(C.fov,C.aspect,C.near,C.far):"ortho"==C.type&&(P=new THREE.OrthographicCamera(C.left,C.right,C.top,C.bottom,C.near,C.far)),t=C.position,u=C.target,C=C.up,P.position.set(t[0],t[1],t[2]),P.target=new THREE.Vector3(u[0],u[1],u[2]),C&&P.up.set(C[0],C[1],C[2]),B.cameras[r]=P;for(o in O.lights)u=O.lights[o],r=void 0!==u.color?u.color:16777215,P=void 0!==u.intensity?u.intensity:1,"directional"==u.type?(t=u.direction,v=new THREE.DirectionalLight(r,
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+P),v.position.set(t[0],t[1],t[2]),v.position.normalize()):"point"==u.type?(t=u.position,v=u.distance,v=new THREE.PointLight(r,P,v),v.position.set(t[0],t[1],t[2])):"ambient"==u.type&&(v=new THREE.AmbientLight(r)),B.scene.add(v),B.lights[o]=v;for(n in O.fogs)o=O.fogs[n],"linear"==o.type?U=new THREE.Fog(0,o.near,o.far):"exp2"==o.type&&(U=new THREE.FogExp2(0,o.density)),C=o.color,U.color.setRGB(C[0],C[1],C[2]),B.fogs[n]=U;if(B.cameras&&O.defaults.camera)B.currentCamera=B.cameras[O.defaults.camera];if(B.fogs&&
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O.defaults.fog)B.scene.fog=B.fogs[O.defaults.fog];C=O.defaults.bgcolor;B.bgColor=new THREE.Color;B.bgColor.setRGB(C[0],C[1],C[2]);B.bgColorAlpha=O.defaults.bgalpha;for(k in O.geometries)if(n=O.geometries[k],"bin_mesh"==n.type||"ascii_mesh"==n.type)I+=1,j.onLoadStart();i=I;for(k in O.geometries)if(n=O.geometries[k],"cube"==n.type)K=new THREE.CubeGeometry(n.width,n.height,n.depth,n.segmentsWidth,n.segmentsHeight,n.segmentsDepth,null,n.flipped,n.sides),B.geometries[k]=K;else if("plane"==n.type)K=new THREE.PlaneGeometry(n.width,
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n.height,n.segmentsWidth,n.segmentsHeight),B.geometries[k]=K;else if("sphere"==n.type)K=new THREE.SphereGeometry(n.radius,n.segmentsWidth,n.segmentsHeight),B.geometries[k]=K;else if("cylinder"==n.type)K=new THREE.CylinderGeometry(n.topRad,n.botRad,n.height,n.radSegs,n.heightSegs),B.geometries[k]=K;else if("torus"==n.type)K=new THREE.TorusGeometry(n.radius,n.tube,n.segmentsR,n.segmentsT),B.geometries[k]=K;else if("icosahedron"==n.type)K=new THREE.IcosahedronGeometry(n.radius,n.subdivisions),B.geometries[k]=
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-K;else if("bin_mesh"==n.type)c.load(d(n.url,O.urlBaseType),f(k));else if("ascii_mesh"==n.type)J.load(d(n.url,O.urlBaseType),f(k));else if("embedded_mesh"==n.type)n=O.embeds[n.id],n.metadata=O.metadata,n&&J.createModel(n,g(k),"");for(r in O.textures)if(k=O.textures[r],k.url instanceof Array){D+=k.url.length;for(n=0;n<k.url.length;n++)j.onLoadStart()}else D+=1,j.onLoadStart();T=D;for(r in O.textures){k=O.textures[r];if(void 0!=k.mapping&&void 0!=THREE[k.mapping])k.mapping=new THREE[k.mapping];if(k.url instanceof
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|
+K;else if("bin_mesh"==n.type)c.load(d(n.url,O.urlBaseType),f(k));else if("ascii_mesh"==n.type)J.load(d(n.url,O.urlBaseType),f(k));else if("embedded_mesh"==n.type)n=O.embeds[n.id],n.metadata=O.metadata,n&&J.createModel(n,g(k),"");for(q in O.textures)if(k=O.textures[q],k.url instanceof Array){D+=k.url.length;for(n=0;n<k.url.length;n++)j.onLoadStart()}else D+=1,j.onLoadStart();T=D;for(q in O.textures){k=O.textures[q];if(void 0!=k.mapping&&void 0!=THREE[k.mapping])k.mapping=new THREE[k.mapping];if(k.url instanceof
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|
Array){n=[];for(U=0;U<k.url.length;U++)n[U]=d(k.url[U],O.urlBaseType);n=THREE.ImageUtils.loadTextureCube(n,k.mapping,a)}else{n=THREE.ImageUtils.loadTexture(d(k.url,O.urlBaseType),k.mapping,a);if(void 0!=THREE[k.minFilter])n.minFilter=THREE[k.minFilter];if(void 0!=THREE[k.magFilter])n.magFilter=THREE[k.magFilter];if(k.repeat){n.repeat.set(k.repeat[0],k.repeat[1]);if(1!=k.repeat[0])n.wrapS=THREE.RepeatWrapping;if(1!=k.repeat[1])n.wrapT=THREE.RepeatWrapping}k.offset&&n.offset.set(k.offset[0],k.offset[1]);
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|
-if(k.wrap){U={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(void 0!==U[k.wrap[0]])n.wrapS=U[k.wrap[0]];if(void 0!==U[k.wrap[1]])n.wrapT=U[k.wrap[1]]}}B.textures[r]=n}for(p in O.materials){r=O.materials[p];for(G in r.parameters)if("envMap"==G||"map"==G||"lightMap"==G)r.parameters[G]=B.textures[r.parameters[G]];else if("shading"==G)r.parameters[G]="flat"==r.parameters[G]?THREE.FlatShading:THREE.SmoothShading;else if("blending"==G)r.parameters[G]=THREE[r.parameters[G]]?THREE[r.parameters[G]]:
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-THREE.NormalBlending;else if("combine"==G)r.parameters[G]="MixOperation"==r.parameters[G]?THREE.MixOperation:THREE.MultiplyOperation;else if("vertexColors"==G)if("face"==r.parameters[G])r.parameters[G]=THREE.FaceColors;else if(r.parameters[G])r.parameters[G]=THREE.VertexColors;if(void 0!==r.parameters.opacity&&1>r.parameters.opacity)r.parameters.transparent=!0;if(r.parameters.normalMap){a=THREE.ShaderUtils.lib.normal;k=THREE.UniformsUtils.clone(a.uniforms);n=r.parameters.color;U=r.parameters.specular;
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-c=r.parameters.ambient;J=r.parameters.shininess;k.tNormal.texture=B.textures[r.parameters.normalMap];if(r.parameters.normalMapFactor)k.uNormalScale.value=r.parameters.normalMapFactor;if(r.parameters.map)k.tDiffuse.texture=r.parameters.map,k.enableDiffuse.value=!0;if(r.parameters.lightMap)k.tAO.texture=r.parameters.lightMap,k.enableAO.value=!0;if(r.parameters.specularMap)k.tSpecular.texture=B.textures[r.parameters.specularMap],k.enableSpecular.value=!0;k.uDiffuseColor.value.setHex(n);k.uSpecularColor.value.setHex(U);
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-k.uAmbientColor.value.setHex(c);k.uShininess.value=J;if(r.parameters.opacity)k.uOpacity.value=r.parameters.opacity;N=new THREE.ShaderMaterial({fragmentShader:a.fragmentShader,vertexShader:a.vertexShader,uniforms:k,lights:!0,fog:!0})}else N=new THREE[r.type](r.parameters);B.materials[p]=N}e();j.callbackSync(B);h()};THREE.UTF8Loader=function(){};
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+if(k.wrap){U={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(void 0!==U[k.wrap[0]])n.wrapS=U[k.wrap[0]];if(void 0!==U[k.wrap[1]])n.wrapT=U[k.wrap[1]]}}B.textures[q]=n}for(p in O.materials){q=O.materials[p];for(G in q.parameters)if("envMap"==G||"map"==G||"lightMap"==G)q.parameters[G]=B.textures[q.parameters[G]];else if("shading"==G)q.parameters[G]="flat"==q.parameters[G]?THREE.FlatShading:THREE.SmoothShading;else if("blending"==G)q.parameters[G]=THREE[q.parameters[G]]?THREE[q.parameters[G]]:
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+THREE.NormalBlending;else if("combine"==G)q.parameters[G]="MixOperation"==q.parameters[G]?THREE.MixOperation:THREE.MultiplyOperation;else if("vertexColors"==G)if("face"==q.parameters[G])q.parameters[G]=THREE.FaceColors;else if(q.parameters[G])q.parameters[G]=THREE.VertexColors;if(void 0!==q.parameters.opacity&&1>q.parameters.opacity)q.parameters.transparent=!0;if(q.parameters.normalMap){a=THREE.ShaderUtils.lib.normal;k=THREE.UniformsUtils.clone(a.uniforms);n=q.parameters.color;U=q.parameters.specular;
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+c=q.parameters.ambient;J=q.parameters.shininess;k.tNormal.texture=B.textures[q.parameters.normalMap];if(q.parameters.normalMapFactor)k.uNormalScale.value=q.parameters.normalMapFactor;if(q.parameters.map)k.tDiffuse.texture=q.parameters.map,k.enableDiffuse.value=!0;if(q.parameters.lightMap)k.tAO.texture=q.parameters.lightMap,k.enableAO.value=!0;if(q.parameters.specularMap)k.tSpecular.texture=B.textures[q.parameters.specularMap],k.enableSpecular.value=!0;k.uDiffuseColor.value.setHex(n);k.uSpecularColor.value.setHex(U);
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+k.uAmbientColor.value.setHex(c);k.uShininess.value=J;if(q.parameters.opacity)k.uOpacity.value=q.parameters.opacity;N=new THREE.ShaderMaterial({fragmentShader:a.fragmentShader,vertexShader:a.vertexShader,uniforms:k,lights:!0,fog:!0})}else N=new THREE[q.type](q.parameters);B.materials[p]=N}e();j.callbackSync(B);h()};THREE.UTF8Loader=function(){};
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THREE.UTF8Loader.prototype.load=function(a,b,c){var d=new XMLHttpRequest,e=void 0!==c.scale?c.scale:1,f=void 0!==c.offsetX?c.offsetX:0,g=void 0!==c.offsetY?c.offsetY:0,h=void 0!==c.offsetZ?c.offsetZ:0;d.onreadystatechange=function(){4==d.readyState?200==d.status||0==d.status?THREE.UTF8Loader.prototype.createModel(d.responseText,b,e,f,g,h):console.error("THREE.UTF8Loader: Couldn't load ["+a+"] ["+d.status+"]"):3!=d.readyState&&2==d.readyState&&d.getResponseHeader("Content-Length")};d.open("GET",a,
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!0);d.send(null)};THREE.UTF8Loader.prototype.decompressMesh=function(a){var b=a.charCodeAt(0);57344<=b&&(b-=2048);b++;for(var c=new Float32Array(8*b),d=1,e=0;8>e;e++){for(var f=0,g=0;g<b;++g){var h=a.charCodeAt(g+d),f=f+(h>>1^-(h&1));c[8*g+e]=f}d+=b}b=a.length-d;f=new Uint16Array(b);for(e=g=0;e<b;e++)h=a.charCodeAt(e+d),f[e]=g-h,0==h&&g++;return[c,f]};
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-THREE.UTF8Loader.prototype.createModel=function(a,b,c,d,e,f){var g=function(){var b=this;b.materials=[];THREE.Geometry.call(this);var g=THREE.UTF8Loader.prototype.decompressMesh(a),l=[],k=[];(function(a,g,j){for(var k,l,r,s=a.length;j<s;j+=g)k=a[j],l=a[j+1],r=a[j+2],k=k/16383*c,l=l/16383*c,r=r/16383*c,k+=d,l+=e,r+=f,b.vertices.push(new THREE.Vertex(new THREE.Vector3(k,l,r)))})(g[0],8,0);(function(a,b,c){for(var d,e,f=a.length;c<f;c+=b)d=a[c],e=a[c+1],d/=1023,e/=1023,k.push(d,1-e)})(g[0],8,3);(function(a,
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+THREE.UTF8Loader.prototype.createModel=function(a,b,c,d,e,f){var g=function(){var b=this;b.materials=[];THREE.Geometry.call(this);var g=THREE.UTF8Loader.prototype.decompressMesh(a),l=[],k=[];(function(a,g,j){for(var k,l,q,s=a.length;j<s;j+=g)k=a[j],l=a[j+1],q=a[j+2],k=k/16383*c,l=l/16383*c,q=q/16383*c,k+=d,l+=e,q+=f,b.vertices.push(new THREE.Vertex(new THREE.Vector3(k,l,q)))})(g[0],8,0);(function(a,b,c){for(var d,e,f=a.length;c<f;c+=b)d=a[c],e=a[c+1],d/=1023,e/=1023,k.push(d,1-e)})(g[0],8,3);(function(a,
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b,c){for(var d,e,f,g=a.length;c<g;c+=b)d=a[c],e=a[c+1],f=a[c+2],d=(d-512)/511,e=(e-512)/511,f=(f-512)/511,l.push(d,e,f)})(g[0],8,5);(function(a){var c,d,e,f,g,j,u,v,t,w=a.length;for(c=0;c<w;c+=3){d=a[c];e=a[c+1];f=a[c+2];g=b;v=d;t=e;j=f;var z=l[3*e],F=l[3*e+1],C=l[3*e+2],G=l[3*f],K=l[3*f+1],N=l[3*f+2];u=new THREE.Vector3(l[3*d],l[3*d+1],l[3*d+2]);z=new THREE.Vector3(z,F,C);G=new THREE.Vector3(G,K,N);g.faces.push(new THREE.Face3(v,t,j,[u,z,G],null,0));g=k[2*d];d=k[2*d+1];j=k[2*e];u=k[2*e+1];v=k[2*
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f];t=k[2*f+1];f=b.faceVertexUvs[0];e=j;j=u;u=[];u.push(new THREE.UV(g,d));u.push(new THREE.UV(e,j));u.push(new THREE.UV(v,t));f.push(u)}})(g[1]);this.computeCentroids();this.computeFaceNormals()};g.prototype=new THREE.Geometry;g.prototype.constructor=g;b(new g)};THREE.ImmediateRenderObject=function(){THREE.Object3D.call(this);this.render=function(){}};THREE.ImmediateRenderObject.prototype=new THREE.Object3D;THREE.ImmediateRenderObject.prototype.constructor=THREE.ImmediateRenderObject;
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THREE.LensFlare=function(a,b,c,d,e){THREE.Object3D.call(this);this.lensFlares=[];this.positionScreen=new THREE.Vector3;this.customUpdateCallback=void 0;void 0!==a&&this.add(a,b,c,d,e)};THREE.LensFlare.prototype=new THREE.Object3D;THREE.LensFlare.prototype.constructor=THREE.LensFlare;THREE.LensFlare.prototype.supr=THREE.Object3D.prototype;
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@@ -752,8 +751,8 @@ THREE.MorphBlendMesh.prototype.setAnimationDuration=function(a,b){var c=this.ani
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THREE.MorphBlendMesh.prototype.getAnimationDuration=function(a){var b=-1;if(a=this.animationsMap[a])b=a.duration;return b};THREE.MorphBlendMesh.prototype.playAnimation=function(a){var b=this.animationsMap[a];b?(b.time=0,b.active=!0):console.warn("animation["+a+"] undefined")};THREE.MorphBlendMesh.prototype.stopAnimation=function(a){if(a=this.animationsMap[a])a.active=!1};
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THREE.MorphBlendMesh.prototype.update=function(a){for(var b=0,c=this.animationsList.length;b<c;b++){var d=this.animationsList[b];if(d.active){var e=d.duration/d.length;d.time+=d.direction*a;if(d.mirroredLoop){if(d.time>d.duration||0>d.time){d.direction*=-1;if(d.time>d.duration)d.time=d.duration,d.directionBackwards=!0;if(0>d.time)d.time=0,d.directionBackwards=!1}}else d.time%=d.duration,0>d.time&&(d.time+=d.duration);var f=d.startFrame+THREE.Math.clamp(Math.floor(d.time/e),0,d.length-1),g=d.weight;
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if(f!==d.currentFrame)this.morphTargetInfluences[d.lastFrame]=0,this.morphTargetInfluences[d.currentFrame]=1*g,this.morphTargetInfluences[f]=0,d.lastFrame=d.currentFrame,d.currentFrame=f;e=d.time%e/e;d.directionBackwards&&(e=1-e);this.morphTargetInfluences[d.currentFrame]=e*g;this.morphTargetInfluences[d.lastFrame]=(1-e)*g}}};
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-THREE.LensFlarePlugin=function(){function a(a){var c=b.createProgram(),d=b.createShader(b.FRAGMENT_SHADER),e=b.createShader(b.VERTEX_SHADER);b.shaderSource(d,a.fragmentShader);b.shaderSource(e,a.vertexShader);b.compileShader(d);b.compileShader(e);b.attachShader(c,d);b.attachShader(c,e);b.linkProgram(c);return c}var b,c,d,e,f,g,h,j,l,k,p,m,o;this.init=function(q){b=q.context;c=q;d=new Float32Array(16);e=new Uint16Array(6);q=0;d[q++]=-1;d[q++]=-1;d[q++]=0;d[q++]=0;d[q++]=1;d[q++]=-1;d[q++]=1;d[q++]=
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-0;d[q++]=1;d[q++]=1;d[q++]=1;d[q++]=1;d[q++]=-1;d[q++]=1;d[q++]=0;d[q++]=1;q=0;e[q++]=0;e[q++]=1;e[q++]=2;e[q++]=0;e[q++]=2;e[q++]=3;f=b.createBuffer();g=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,f);b.bufferData(b.ARRAY_BUFFER,d,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.bufferData(b.ELEMENT_ARRAY_BUFFER,e,b.STATIC_DRAW);h=b.createTexture();j=b.createTexture();b.bindTexture(b.TEXTURE_2D,h);b.texImage2D(b.TEXTURE_2D,0,b.RGB,16,16,0,b.RGB,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,
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+THREE.LensFlarePlugin=function(){function a(a){var c=b.createProgram(),d=b.createShader(b.FRAGMENT_SHADER),e=b.createShader(b.VERTEX_SHADER);b.shaderSource(d,a.fragmentShader);b.shaderSource(e,a.vertexShader);b.compileShader(d);b.compileShader(e);b.attachShader(c,d);b.attachShader(c,e);b.linkProgram(c);return c}var b,c,d,e,f,g,h,j,l,k,p,m,o;this.init=function(r){b=r.context;c=r;d=new Float32Array(16);e=new Uint16Array(6);r=0;d[r++]=-1;d[r++]=-1;d[r++]=0;d[r++]=0;d[r++]=1;d[r++]=-1;d[r++]=1;d[r++]=
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+0;d[r++]=1;d[r++]=1;d[r++]=1;d[r++]=1;d[r++]=-1;d[r++]=1;d[r++]=0;d[r++]=1;r=0;e[r++]=0;e[r++]=1;e[r++]=2;e[r++]=0;e[r++]=2;e[r++]=3;f=b.createBuffer();g=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,f);b.bufferData(b.ARRAY_BUFFER,d,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.bufferData(b.ELEMENT_ARRAY_BUFFER,e,b.STATIC_DRAW);h=b.createTexture();j=b.createTexture();b.bindTexture(b.TEXTURE_2D,h);b.texImage2D(b.TEXTURE_2D,0,b.RGB,16,16,0,b.RGB,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,
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b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);b.bindTexture(b.TEXTURE_2D,j);b.texImage2D(b.TEXTURE_2D,0,b.RGBA,16,16,0,b.RGBA,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);
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b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);0>=b.getParameter(b.MAX_VERTEX_TEXTURE_IMAGE_UNITS)?(l=!1,k=a(THREE.ShaderFlares.lensFlare)):(l=!0,k=a(THREE.ShaderFlares.lensFlareVertexTexture));p={};m={};p.vertex=b.getAttribLocation(k,"position");p.uv=b.getAttribLocation(k,"uv");m.renderType=b.getUniformLocation(k,"renderType");m.map=b.getUniformLocation(k,"map");m.occlusionMap=b.getUniformLocation(k,"occlusionMap");m.opacity=b.getUniformLocation(k,"opacity");m.color=b.getUniformLocation(k,
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"color");m.scale=b.getUniformLocation(k,"scale");m.rotation=b.getUniformLocation(k,"rotation");m.screenPosition=b.getUniformLocation(k,"screenPosition");o=!1};this.render=function(a,d,e,s){var a=a.__webglFlares,u=a.length;if(u){var v=new THREE.Vector3,t=s/e,w=0.5*e,z=0.5*s,F=16/s,C=new THREE.Vector2(F*t,F),G=new THREE.Vector3(1,1,0),K=new THREE.Vector2(1,1),N=m,F=p;b.useProgram(k);o||(b.enableVertexAttribArray(p.vertex),b.enableVertexAttribArray(p.uv),o=!0);b.uniform1i(N.occlusionMap,0);b.uniform1i(N.map,
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@@ -762,33 +761,33 @@ h);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGB,K.x-8,K.y-8,16,16,0);b.uniform1i(N.rend
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6,b.UNSIGNED_SHORT,0);J.positionScreen.copy(G);J.customUpdateCallback?J.customUpdateCallback(J):J.updateLensFlares();b.uniform1i(N.renderType,2);b.enable(b.BLEND);for(U=0,O=J.lensFlares.length;U<O;U++)if(I=J.lensFlares[U],0.001<I.opacity&&0.001<I.scale)G.x=I.x,G.y=I.y,G.z=I.z,F=I.size*I.scale/s,C.x=F*t,C.y=F,b.uniform3f(N.screenPosition,G.x,G.y,G.z),b.uniform2f(N.scale,C.x,C.y),b.uniform1f(N.rotation,I.rotation),b.uniform1f(N.opacity,I.opacity),b.uniform3f(N.color,I.color.r,I.color.g,I.color.b),c.setBlending(I.blending,
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I.blendEquation,I.blendSrc,I.blendDst),c.setTexture(I.texture,1),b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(!0)}}};
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THREE.ShadowMapPlugin=function(){var a,b,c,d,e=new THREE.Frustum,f=new THREE.Matrix4,g=new THREE.Vector3,h=new THREE.Vector3;this.init=function(e){a=e.context;b=e;var e=THREE.ShaderLib.depthRGBA,f=THREE.UniformsUtils.clone(e.uniforms);c=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f});d=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f,morphTargets:!0});c._shadowPass=!0;d._shadowPass=!0};this.render=function(a,
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-c){b.shadowMapEnabled&&b.shadowMapAutoUpdate&&this.update(a,c)};this.update=function(j,l){var k,p,m,o,q,n,r,s,u,v=[];o=0;a.clearColor(1,1,1,1);a.disable(a.BLEND);b.shadowMapCullFrontFaces&&a.cullFace(a.FRONT);b.setDepthTest(!0);for(k=0,p=j.__lights.length;k<p;k++)if(m=j.__lights[k],m.castShadow)if(m instanceof THREE.DirectionalLight&&m.shadowCascade)for(q=0;q<m.shadowCascadeCount;q++){var t;if(m.shadowCascadeArray[q])t=m.shadowCascadeArray[q];else{u=m;r=q;t=new THREE.DirectionalLight;t.isVirtual=
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-!0;t.onlyShadow=!0;t.castShadow=!0;t.shadowCameraNear=u.shadowCameraNear;t.shadowCameraFar=u.shadowCameraFar;t.shadowCameraLeft=u.shadowCameraLeft;t.shadowCameraRight=u.shadowCameraRight;t.shadowCameraBottom=u.shadowCameraBottom;t.shadowCameraTop=u.shadowCameraTop;t.shadowCameraVisible=u.shadowCameraVisible;t.shadowDarkness=u.shadowDarkness;t.shadowBias=u.shadowCascadeBias[r];t.shadowMapWidth=u.shadowCascadeWidth[r];t.shadowMapHeight=u.shadowCascadeHeight[r];t.pointsWorld=[];t.pointsFrustum=[];s=
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-t.pointsWorld;n=t.pointsFrustum;for(var w=0;8>w;w++)s[w]=new THREE.Vector3,n[w]=new THREE.Vector3;s=u.shadowCascadeNearZ[r];u=u.shadowCascadeFarZ[r];n[0].set(-1,-1,s);n[1].set(1,-1,s);n[2].set(-1,1,s);n[3].set(1,1,s);n[4].set(-1,-1,u);n[5].set(1,-1,u);n[6].set(-1,1,u);n[7].set(1,1,u);t.originalCamera=l;n=new THREE.Gyroscope;n.position=m.shadowCascadeOffset;n.add(t);n.add(t.target);l.add(n);m.shadowCascadeArray[q]=t;console.log("Created virtualLight",t)}r=m;s=q;u=r.shadowCascadeArray[s];u.position.copy(r.position);
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-u.target.position.copy(r.target.position);u.lookAt(u.target);u.shadowCameraVisible=r.shadowCameraVisible;u.shadowDarkness=r.shadowDarkness;u.shadowBias=r.shadowCascadeBias[s];n=r.shadowCascadeNearZ[s];r=r.shadowCascadeFarZ[s];u=u.pointsFrustum;u[0].z=n;u[1].z=n;u[2].z=n;u[3].z=n;u[4].z=r;u[5].z=r;u[6].z=r;u[7].z=r;v[o]=t;o++}else v[o]=m,o++;for(k=0,p=v.length;k<p;k++){m=v[k];if(!m.shadowMap)m.shadowMap=new THREE.WebGLRenderTarget(m.shadowMapWidth,m.shadowMapHeight,{minFilter:THREE.LinearFilter,magFilter:THREE.LinearFilter,
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+c){b.shadowMapEnabled&&b.shadowMapAutoUpdate&&this.update(a,c)};this.update=function(j,l){var k,p,m,o,r,n,q,s,u,v=[];o=0;a.clearColor(1,1,1,1);a.disable(a.BLEND);b.shadowMapCullFrontFaces&&a.cullFace(a.FRONT);b.setDepthTest(!0);for(k=0,p=j.__lights.length;k<p;k++)if(m=j.__lights[k],m.castShadow)if(m instanceof THREE.DirectionalLight&&m.shadowCascade)for(r=0;r<m.shadowCascadeCount;r++){var t;if(m.shadowCascadeArray[r])t=m.shadowCascadeArray[r];else{u=m;q=r;t=new THREE.DirectionalLight;t.isVirtual=
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+!0;t.onlyShadow=!0;t.castShadow=!0;t.shadowCameraNear=u.shadowCameraNear;t.shadowCameraFar=u.shadowCameraFar;t.shadowCameraLeft=u.shadowCameraLeft;t.shadowCameraRight=u.shadowCameraRight;t.shadowCameraBottom=u.shadowCameraBottom;t.shadowCameraTop=u.shadowCameraTop;t.shadowCameraVisible=u.shadowCameraVisible;t.shadowDarkness=u.shadowDarkness;t.shadowBias=u.shadowCascadeBias[q];t.shadowMapWidth=u.shadowCascadeWidth[q];t.shadowMapHeight=u.shadowCascadeHeight[q];t.pointsWorld=[];t.pointsFrustum=[];s=
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+t.pointsWorld;n=t.pointsFrustum;for(var w=0;8>w;w++)s[w]=new THREE.Vector3,n[w]=new THREE.Vector3;s=u.shadowCascadeNearZ[q];u=u.shadowCascadeFarZ[q];n[0].set(-1,-1,s);n[1].set(1,-1,s);n[2].set(-1,1,s);n[3].set(1,1,s);n[4].set(-1,-1,u);n[5].set(1,-1,u);n[6].set(-1,1,u);n[7].set(1,1,u);t.originalCamera=l;n=new THREE.Gyroscope;n.position=m.shadowCascadeOffset;n.add(t);n.add(t.target);l.add(n);m.shadowCascadeArray[r]=t;console.log("Created virtualLight",t)}q=m;s=r;u=q.shadowCascadeArray[s];u.position.copy(q.position);
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+u.target.position.copy(q.target.position);u.lookAt(u.target);u.shadowCameraVisible=q.shadowCameraVisible;u.shadowDarkness=q.shadowDarkness;u.shadowBias=q.shadowCascadeBias[s];n=q.shadowCascadeNearZ[s];q=q.shadowCascadeFarZ[s];u=u.pointsFrustum;u[0].z=n;u[1].z=n;u[2].z=n;u[3].z=n;u[4].z=q;u[5].z=q;u[6].z=q;u[7].z=q;v[o]=t;o++}else v[o]=m,o++;for(k=0,p=v.length;k<p;k++){m=v[k];if(!m.shadowMap)m.shadowMap=new THREE.WebGLRenderTarget(m.shadowMapWidth,m.shadowMapHeight,{minFilter:THREE.LinearFilter,magFilter:THREE.LinearFilter,
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format:THREE.RGBAFormat}),m.shadowMapSize=new THREE.Vector2(m.shadowMapWidth,m.shadowMapHeight),m.shadowMatrix=new THREE.Matrix4;if(!m.shadowCamera){if(m instanceof THREE.SpotLight)m.shadowCamera=new THREE.PerspectiveCamera(m.shadowCameraFov,m.shadowMapWidth/m.shadowMapHeight,m.shadowCameraNear,m.shadowCameraFar);else if(m instanceof THREE.DirectionalLight)m.shadowCamera=new THREE.OrthographicCamera(m.shadowCameraLeft,m.shadowCameraRight,m.shadowCameraTop,m.shadowCameraBottom,m.shadowCameraNear,m.shadowCameraFar);
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-else{console.error("Unsupported light type for shadow");continue}j.add(m.shadowCamera);b.autoUpdateScene&&j.updateMatrixWorld()}if(m.shadowCameraVisible&&!m.cameraHelper)m.cameraHelper=new THREE.CameraHelper(m.shadowCamera),m.shadowCamera.add(m.cameraHelper);if(m.isVirtual&&t.originalCamera==l){q=l;o=m.shadowCamera;n=m.pointsFrustum;u=m.pointsWorld;g.set(Infinity,Infinity,Infinity);h.set(-Infinity,-Infinity,-Infinity);for(r=0;8>r;r++){s=u[r];s.copy(n[r]);THREE.ShadowMapPlugin.__projector.unprojectVector(s,
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|
|
-q);o.matrixWorldInverse.multiplyVector3(s);if(s.x<g.x)g.x=s.x;if(s.x>h.x)h.x=s.x;if(s.y<g.y)g.y=s.y;if(s.y>h.y)h.y=s.y;if(s.z<g.z)g.z=s.z;if(s.z>h.z)h.z=s.z}o.left=g.x;o.right=h.x;o.top=h.y;o.bottom=g.y;o.updateProjectionMatrix()}o=m.shadowMap;n=m.shadowMatrix;q=m.shadowCamera;q.position.copy(m.matrixWorld.getPosition());q.lookAt(m.target.matrixWorld.getPosition());q.updateMatrixWorld();q.matrixWorldInverse.getInverse(q.matrixWorld);if(m.cameraHelper)m.cameraHelper.lines.visible=m.shadowCameraVisible;
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|
|
-m.shadowCameraVisible&&m.cameraHelper.update();n.set(0.5,0,0,0.5,0,0.5,0,0.5,0,0,0.5,0.5,0,0,0,1);n.multiplySelf(q.projectionMatrix);n.multiplySelf(q.matrixWorldInverse);if(!q._viewMatrixArray)q._viewMatrixArray=new Float32Array(16);if(!q._projectionMatrixArray)q._projectionMatrixArray=new Float32Array(16);q.matrixWorldInverse.flattenToArray(q._viewMatrixArray);q.projectionMatrix.flattenToArray(q._projectionMatrixArray);f.multiply(q.projectionMatrix,q.matrixWorldInverse);e.setFromMatrix(f);b.setRenderTarget(o);
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|
|
-b.clear();u=j.__webglObjects;for(m=0,o=u.length;m<o;m++)if(r=u[m],n=r.object,r.render=!1,n.visible&&n.castShadow&&(!(n instanceof THREE.Mesh)||!n.frustumCulled||e.contains(n)))n.matrixWorld.flattenToArray(n._objectMatrixArray),n._modelViewMatrix.multiplyToArray(q.matrixWorldInverse,n.matrixWorld,n._modelViewMatrixArray),r.render=!0;for(m=0,o=u.length;m<o;m++)if(r=u[m],r.render)n=r.object,r=r.buffer,b.setObjectFaces(n),s=n.customDepthMaterial?n.customDepthMaterial:n.geometry.morphTargets.length?d:
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|
|
-c,r instanceof THREE.BufferGeometry?b.renderBufferDirect(q,j.__lights,null,s,r,n):b.renderBuffer(q,j.__lights,null,s,r,n);u=j.__webglObjectsImmediate;for(m=0,o=u.length;m<o;m++)r=u[m],n=r.object,n.visible&&n.castShadow&&(n.matrixAutoUpdate&&n.matrixWorld.flattenToArray(n._objectMatrixArray),n._modelViewMatrix.multiplyToArray(q.matrixWorldInverse,n.matrixWorld,n._modelViewMatrixArray),b.renderImmediateObject(q,j.__lights,null,c,n))}k=b.getClearColor();p=b.getClearAlpha();a.clearColor(k.r,k.g,k.b,p);
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|
|
+else{console.error("Unsupported light type for shadow");continue}j.add(m.shadowCamera);b.autoUpdateScene&&j.updateMatrixWorld()}if(m.shadowCameraVisible&&!m.cameraHelper)m.cameraHelper=new THREE.CameraHelper(m.shadowCamera),m.shadowCamera.add(m.cameraHelper);if(m.isVirtual&&t.originalCamera==l){r=l;o=m.shadowCamera;n=m.pointsFrustum;u=m.pointsWorld;g.set(Infinity,Infinity,Infinity);h.set(-Infinity,-Infinity,-Infinity);for(q=0;8>q;q++){s=u[q];s.copy(n[q]);THREE.ShadowMapPlugin.__projector.unprojectVector(s,
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|
+r);o.matrixWorldInverse.multiplyVector3(s);if(s.x<g.x)g.x=s.x;if(s.x>h.x)h.x=s.x;if(s.y<g.y)g.y=s.y;if(s.y>h.y)h.y=s.y;if(s.z<g.z)g.z=s.z;if(s.z>h.z)h.z=s.z}o.left=g.x;o.right=h.x;o.top=h.y;o.bottom=g.y;o.updateProjectionMatrix()}o=m.shadowMap;n=m.shadowMatrix;r=m.shadowCamera;r.position.copy(m.matrixWorld.getPosition());r.lookAt(m.target.matrixWorld.getPosition());r.updateMatrixWorld();r.matrixWorldInverse.getInverse(r.matrixWorld);if(m.cameraHelper)m.cameraHelper.lines.visible=m.shadowCameraVisible;
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|
+m.shadowCameraVisible&&m.cameraHelper.update();n.set(0.5,0,0,0.5,0,0.5,0,0.5,0,0,0.5,0.5,0,0,0,1);n.multiplySelf(r.projectionMatrix);n.multiplySelf(r.matrixWorldInverse);if(!r._viewMatrixArray)r._viewMatrixArray=new Float32Array(16);if(!r._projectionMatrixArray)r._projectionMatrixArray=new Float32Array(16);r.matrixWorldInverse.flattenToArray(r._viewMatrixArray);r.projectionMatrix.flattenToArray(r._projectionMatrixArray);f.multiply(r.projectionMatrix,r.matrixWorldInverse);e.setFromMatrix(f);b.setRenderTarget(o);
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|
+b.clear();u=j.__webglObjects;for(m=0,o=u.length;m<o;m++)if(q=u[m],n=q.object,q.render=!1,n.visible&&n.castShadow&&(!(n instanceof THREE.Mesh)||!n.frustumCulled||e.contains(n)))n.matrixWorld.flattenToArray(n._objectMatrixArray),n._modelViewMatrix.multiplyToArray(r.matrixWorldInverse,n.matrixWorld,n._modelViewMatrixArray),q.render=!0;for(m=0,o=u.length;m<o;m++)if(q=u[m],q.render)n=q.object,q=q.buffer,b.setObjectFaces(n),s=n.customDepthMaterial?n.customDepthMaterial:n.geometry.morphTargets.length?d:
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|
+c,q instanceof THREE.BufferGeometry?b.renderBufferDirect(r,j.__lights,null,s,q,n):b.renderBuffer(r,j.__lights,null,s,q,n);u=j.__webglObjectsImmediate;for(m=0,o=u.length;m<o;m++)q=u[m],n=q.object,n.visible&&n.castShadow&&(n.matrixAutoUpdate&&n.matrixWorld.flattenToArray(n._objectMatrixArray),n._modelViewMatrix.multiplyToArray(r.matrixWorldInverse,n.matrixWorld,n._modelViewMatrixArray),b.renderImmediateObject(r,j.__lights,null,c,n))}k=b.getClearColor();p=b.getClearAlpha();a.clearColor(k.r,k.g,k.b,p);
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|
a.enable(a.BLEND);b.shadowMapCullFrontFaces&&a.cullFace(a.BACK)}};THREE.ShadowMapPlugin.__projector=new THREE.Projector;
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|
THREE.SpritePlugin=function(){function a(a,b){return b.z-a.z}var b,c,d,e,f,g,h,j,l,k;this.init=function(a){b=a.context;c=a;d=new Float32Array(16);e=new Uint16Array(6);a=0;d[a++]=-1;d[a++]=-1;d[a++]=0;d[a++]=1;d[a++]=1;d[a++]=-1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=0;d[a++]=-1;d[a++]=1;d[a++]=0;a=d[a++]=0;e[a++]=0;e[a++]=1;e[a++]=2;e[a++]=0;e[a++]=2;e[a++]=3;f=b.createBuffer();g=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,f);b.bufferData(b.ARRAY_BUFFER,d,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,
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-g);b.bufferData(b.ELEMENT_ARRAY_BUFFER,e,b.STATIC_DRAW);var a=THREE.ShaderSprite.sprite,m=b.createProgram(),o=b.createShader(b.FRAGMENT_SHADER),q=b.createShader(b.VERTEX_SHADER);b.shaderSource(o,a.fragmentShader);b.shaderSource(q,a.vertexShader);b.compileShader(o);b.compileShader(q);b.attachShader(m,o);b.attachShader(m,q);b.linkProgram(m);h=m;j={};l={};j.position=b.getAttribLocation(h,"position");j.uv=b.getAttribLocation(h,"uv");l.uvOffset=b.getUniformLocation(h,"uvOffset");l.uvScale=b.getUniformLocation(h,
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|
+g);b.bufferData(b.ELEMENT_ARRAY_BUFFER,e,b.STATIC_DRAW);var a=THREE.ShaderSprite.sprite,m=b.createProgram(),o=b.createShader(b.FRAGMENT_SHADER),r=b.createShader(b.VERTEX_SHADER);b.shaderSource(o,a.fragmentShader);b.shaderSource(r,a.vertexShader);b.compileShader(o);b.compileShader(r);b.attachShader(m,o);b.attachShader(m,r);b.linkProgram(m);h=m;j={};l={};j.position=b.getAttribLocation(h,"position");j.uv=b.getAttribLocation(h,"uv");l.uvOffset=b.getUniformLocation(h,"uvOffset");l.uvScale=b.getUniformLocation(h,
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|
"uvScale");l.rotation=b.getUniformLocation(h,"rotation");l.scale=b.getUniformLocation(h,"scale");l.alignment=b.getUniformLocation(h,"alignment");l.color=b.getUniformLocation(h,"color");l.map=b.getUniformLocation(h,"map");l.opacity=b.getUniformLocation(h,"opacity");l.useScreenCoordinates=b.getUniformLocation(h,"useScreenCoordinates");l.affectedByDistance=b.getUniformLocation(h,"affectedByDistance");l.screenPosition=b.getUniformLocation(h,"screenPosition");l.modelViewMatrix=b.getUniformLocation(h,"modelViewMatrix");
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|
|
-l.projectionMatrix=b.getUniformLocation(h,"projectionMatrix");k=!1};this.render=function(d,e,o,q){var d=d.__webglSprites,n=d.length;if(n){var r=j,s=l,u=q/o,o=0.5*o,v=0.5*q,t=!0;b.useProgram(h);k||(b.enableVertexAttribArray(r.position),b.enableVertexAttribArray(r.uv),k=!0);b.disable(b.CULL_FACE);b.enable(b.BLEND);b.depthMask(!0);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(r.position,2,b.FLOAT,!1,16,0);b.vertexAttribPointer(r.uv,2,b.FLOAT,!1,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.uniformMatrix4fv(s.projectionMatrix,
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|
|
-!1,e._projectionMatrixArray);b.activeTexture(b.TEXTURE0);b.uniform1i(s.map,0);for(var w,z=[],r=0;r<n;r++)if(w=d[r],w.visible&&0!==w.opacity)w.useScreenCoordinates?w.z=-w.position.z:(w._modelViewMatrix.multiplyToArray(e.matrixWorldInverse,w.matrixWorld,w._modelViewMatrixArray),w.z=-w._modelViewMatrix.n34);d.sort(a);for(r=0;r<n;r++)w=d[r],w.visible&&0!==w.opacity&&w.map&&w.map.image&&w.map.image.width&&(w.useScreenCoordinates?(b.uniform1i(s.useScreenCoordinates,1),b.uniform3f(s.screenPosition,(w.position.x-
|
|
|
-o)/o,(v-w.position.y)/v,Math.max(0,Math.min(1,w.position.z)))):(b.uniform1i(s.useScreenCoordinates,0),b.uniform1i(s.affectedByDistance,w.affectedByDistance?1:0),b.uniformMatrix4fv(s.modelViewMatrix,!1,w._modelViewMatrixArray)),e=w.map.image.width/(w.scaleByViewport?q:1),z[0]=e*u*w.scale.x,z[1]=e*w.scale.y,b.uniform2f(s.uvScale,w.uvScale.x,w.uvScale.y),b.uniform2f(s.uvOffset,w.uvOffset.x,w.uvOffset.y),b.uniform2f(s.alignment,w.alignment.x,w.alignment.y),b.uniform1f(s.opacity,w.opacity),b.uniform3f(s.color,
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|
|
+l.projectionMatrix=b.getUniformLocation(h,"projectionMatrix");k=!1};this.render=function(d,e,o,r){var d=d.__webglSprites,n=d.length;if(n){var q=j,s=l,u=r/o,o=0.5*o,v=0.5*r,t=!0;b.useProgram(h);k||(b.enableVertexAttribArray(q.position),b.enableVertexAttribArray(q.uv),k=!0);b.disable(b.CULL_FACE);b.enable(b.BLEND);b.depthMask(!0);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(q.position,2,b.FLOAT,!1,16,0);b.vertexAttribPointer(q.uv,2,b.FLOAT,!1,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.uniformMatrix4fv(s.projectionMatrix,
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|
|
+!1,e._projectionMatrixArray);b.activeTexture(b.TEXTURE0);b.uniform1i(s.map,0);for(var w,z=[],q=0;q<n;q++)if(w=d[q],w.visible&&0!==w.opacity)w.useScreenCoordinates?w.z=-w.position.z:(w._modelViewMatrix.multiplyToArray(e.matrixWorldInverse,w.matrixWorld,w._modelViewMatrixArray),w.z=-w._modelViewMatrix.n34);d.sort(a);for(q=0;q<n;q++)w=d[q],w.visible&&0!==w.opacity&&w.map&&w.map.image&&w.map.image.width&&(w.useScreenCoordinates?(b.uniform1i(s.useScreenCoordinates,1),b.uniform3f(s.screenPosition,(w.position.x-
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|
|
+o)/o,(v-w.position.y)/v,Math.max(0,Math.min(1,w.position.z)))):(b.uniform1i(s.useScreenCoordinates,0),b.uniform1i(s.affectedByDistance,w.affectedByDistance?1:0),b.uniformMatrix4fv(s.modelViewMatrix,!1,w._modelViewMatrixArray)),e=w.map.image.width/(w.scaleByViewport?r:1),z[0]=e*u*w.scale.x,z[1]=e*w.scale.y,b.uniform2f(s.uvScale,w.uvScale.x,w.uvScale.y),b.uniform2f(s.uvOffset,w.uvOffset.x,w.uvOffset.y),b.uniform2f(s.alignment,w.alignment.x,w.alignment.y),b.uniform1f(s.opacity,w.opacity),b.uniform3f(s.color,
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|
|
w.color.r,w.color.g,w.color.b),b.uniform1f(s.rotation,w.rotation),b.uniform2fv(s.scale,z),w.mergeWith3D&&!t?(b.enable(b.DEPTH_TEST),t=!0):!w.mergeWith3D&&t&&(b.disable(b.DEPTH_TEST),t=!1),c.setBlending(w.blending,w.blendEquation,w.blendSrc,w.blendDst),c.setTexture(w.map,0),b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0));b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(!0)}}};
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|
THREE.DepthPassPlugin=function(){this.enabled=!1;this.renderTarget=null;var a,b,c,d,e=new THREE.Frustum,f=new THREE.Matrix4;this.init=function(e){a=e.context;b=e;var e=THREE.ShaderLib.depthRGBA,f=THREE.UniformsUtils.clone(e.uniforms);c=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f});d=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f,morphTargets:!0});c._shadowPass=!0;d._shadowPass=!0};this.render=function(a,
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|
|
b){this.enabled&&this.update(a,b)};this.update=function(g,h){var j,l,k,p,m,o;a.clearColor(1,1,1,1);a.disable(a.BLEND);b.setDepthTest(!0);b.autoUpdateScene&&g.updateMatrixWorld();if(!h._viewMatrixArray)h._viewMatrixArray=new Float32Array(16);if(!h._projectionMatrixArray)h._projectionMatrixArray=new Float32Array(16);h.matrixWorldInverse.getInverse(h.matrixWorld);h.matrixWorldInverse.flattenToArray(h._viewMatrixArray);h.projectionMatrix.flattenToArray(h._projectionMatrixArray);f.multiply(h.projectionMatrix,
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|
|
h.matrixWorldInverse);e.setFromMatrix(f);b.setRenderTarget(this.renderTarget);b.clear();o=g.__webglObjects;for(j=0,l=o.length;j<l;j++)if(k=o[j],m=k.object,k.render=!1,m.visible&&(!(m instanceof THREE.Mesh)||!m.frustumCulled||e.contains(m)))m.matrixWorld.flattenToArray(m._objectMatrixArray),m._modelViewMatrix.multiplyToArray(h.matrixWorldInverse,m.matrixWorld,m._modelViewMatrixArray),k.render=!0;for(j=0,l=o.length;j<l;j++)if(k=o[j],k.render)m=k.object,k=k.buffer,b.setObjectFaces(m),p=m.customDepthMaterial?
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|
|
m.customDepthMaterial:m.geometry.morphTargets.length?d:c,k instanceof THREE.BufferGeometry?b.renderBufferDirect(h,g.__lights,null,p,k,m):b.renderBuffer(h,g.__lights,null,p,k,m);o=g.__webglObjectsImmediate;for(j=0,l=o.length;j<l;j++)k=o[j],m=k.object,m.visible&&m.castShadow&&(m.matrixAutoUpdate&&m.matrixWorld.flattenToArray(m._objectMatrixArray),m._modelViewMatrix.multiplyToArray(h.matrixWorldInverse,m.matrixWorld,m._modelViewMatrixArray),b.renderImmediateObject(h,g.__lights,null,c,m));j=b.getClearColor();
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|
|
l=b.getClearAlpha();a.clearColor(j.r,j.g,j.b,l);a.enable(a.BLEND)}};
|
|
|
-if(THREE.WebGLRenderer)THREE.AnaglyphWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);this.autoUpdateScene=!1;var b=this,c=this.setSize,d=this.render,e=new THREE.PerspectiveCamera,f=new THREE.PerspectiveCamera,g=new THREE.Matrix4,h=new THREE.Matrix4,j,l,k,p;e.matrixAutoUpdate=f.matrixAutoUpdate=!1;var a={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},m=new THREE.WebGLRenderTarget(512,512,a),o=new THREE.WebGLRenderTarget(512,512,a),q=new THREE.PerspectiveCamera(53,
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|
|
-1,1,1E4);q.position.z=2;var a=new THREE.ShaderMaterial({uniforms:{mapLeft:{type:"t",value:0,texture:m},mapRight:{type:"t",value:1,texture:o}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D mapLeft;\nuniform sampler2D mapRight;\nvarying vec2 vUv;\nvoid main() {\nvec4 colorL, colorR;\nvec2 uv = vUv;\ncolorL = texture2D( mapLeft, uv );\ncolorR = texture2D( mapRight, uv );\ngl_FragColor = vec4( colorL.g * 0.7 + colorL.b * 0.3, colorR.g, colorR.b, colorL.a + colorR.a ) * 1.1;\n}"}),
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|
|
-n=new THREE.Scene,a=new THREE.Mesh(new THREE.PlaneGeometry(2,2),a);a.rotation.x=Math.PI/2;n.add(a);n.add(q);this.setSize=function(a,d){c.call(b,a,d);m.width=a;m.height=d;o.width=a;o.height=d};this.render=function(a,c){a.updateMatrixWorld();if(j!==c.aspect||l!==c.near||k!==c.far||p!==c.fov){j=c.aspect;l=c.near;k=c.far;p=c.fov;var u=c.projectionMatrix.clone(),v=0.5*(125/30),t=v*l/125,w=l*Math.tan(p*Math.PI/360),z;g.n14=v;h.n14=-v;v=-w*j+t;z=w*j+t;u.n11=2*l/(z-v);u.n13=(z+v)/(z-v);e.projectionMatrix.copy(u);
|
|
|
-v=-w*j-t;z=w*j-t;u.n11=2*l/(z-v);u.n13=(z+v)/(z-v);f.projectionMatrix.copy(u)}e.matrixWorld.copy(c.matrixWorld).multiplySelf(h);e.position.copy(c.position);e.near=c.near;e.far=c.far;d.call(b,a,e,m,!0);f.matrixWorld.copy(c.matrixWorld).multiplySelf(g);f.position.copy(c.position);f.near=c.near;f.far=c.far;d.call(b,a,f,o,!0);n.updateMatrixWorld();d.call(b,n,q)}};
|
|
|
+if(THREE.WebGLRenderer)THREE.AnaglyphWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);this.autoUpdateScene=!1;var b=this,c=this.setSize,d=this.render,e=new THREE.PerspectiveCamera,f=new THREE.PerspectiveCamera,g=new THREE.Matrix4,h=new THREE.Matrix4,j,l,k,p;e.matrixAutoUpdate=f.matrixAutoUpdate=!1;var a={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},m=new THREE.WebGLRenderTarget(512,512,a),o=new THREE.WebGLRenderTarget(512,512,a),r=new THREE.PerspectiveCamera(53,
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|
|
+1,1,1E4);r.position.z=2;var a=new THREE.ShaderMaterial({uniforms:{mapLeft:{type:"t",value:0,texture:m},mapRight:{type:"t",value:1,texture:o}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D mapLeft;\nuniform sampler2D mapRight;\nvarying vec2 vUv;\nvoid main() {\nvec4 colorL, colorR;\nvec2 uv = vUv;\ncolorL = texture2D( mapLeft, uv );\ncolorR = texture2D( mapRight, uv );\ngl_FragColor = vec4( colorL.g * 0.7 + colorL.b * 0.3, colorR.g, colorR.b, colorL.a + colorR.a ) * 1.1;\n}"}),
|
|
|
+n=new THREE.Scene,a=new THREE.Mesh(new THREE.PlaneGeometry(2,2),a);a.rotation.x=Math.PI/2;n.add(a);n.add(r);this.setSize=function(a,d){c.call(b,a,d);m.width=a;m.height=d;o.width=a;o.height=d};this.render=function(a,c){a.updateMatrixWorld();if(j!==c.aspect||l!==c.near||k!==c.far||p!==c.fov){j=c.aspect;l=c.near;k=c.far;p=c.fov;var u=c.projectionMatrix.clone(),v=0.5*(125/30),t=v*l/125,w=l*Math.tan(p*Math.PI/360),z;g.n14=v;h.n14=-v;v=-w*j+t;z=w*j+t;u.n11=2*l/(z-v);u.n13=(z+v)/(z-v);e.projectionMatrix.copy(u);
|
|
|
+v=-w*j-t;z=w*j-t;u.n11=2*l/(z-v);u.n13=(z+v)/(z-v);f.projectionMatrix.copy(u)}e.matrixWorld.copy(c.matrixWorld).multiplySelf(h);e.position.copy(c.position);e.near=c.near;e.far=c.far;d.call(b,a,e,m,!0);f.matrixWorld.copy(c.matrixWorld).multiplySelf(g);f.position.copy(c.position);f.near=c.near;f.far=c.far;d.call(b,a,f,o,!0);n.updateMatrixWorld();d.call(b,n,r)}};
|
|
|
if(THREE.WebGLRenderer)THREE.CrosseyedWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);this.autoClear=!1;var b=this,c=this.setSize,d=this.render,e,f,g=new THREE.PerspectiveCamera;g.target=new THREE.Vector3(0,0,0);var h=new THREE.PerspectiveCamera;h.target=new THREE.Vector3(0,0,0);b.separation=10;if(a&&void 0!==a.separation)b.separation=a.separation;this.setSize=function(a,d){c.call(b,a,d);e=a/2;f=d};this.render=function(a,c){this.clear();g.fov=c.fov;g.aspect=0.5*c.aspect;g.near=c.near;g.far=
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|
c.far;g.updateProjectionMatrix();g.position.copy(c.position);g.target.copy(c.target);g.translateX(b.separation);g.lookAt(g.target);h.projectionMatrix=g.projectionMatrix;h.position.copy(c.position);h.target.copy(c.target);h.translateX(-b.separation);h.lookAt(h.target);this.setViewport(0,0,e,f);d.call(b,a,g);this.setViewport(e,0,e,f);d.call(b,a,h,!1)}};
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THREE.ShaderFlares={lensFlareVertexTexture:{vertexShader:"uniform vec3 screenPosition;\nuniform vec2 scale;\nuniform float rotation;\nuniform int renderType;\nuniform sampler2D occlusionMap;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUV;\nvarying float vVisibility;\nvoid main() {\nvUV = uv;\nvec2 pos = position;\nif( renderType == 2 ) {\nvec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) ) +\ntexture2D( occlusionMap, vec2( 0.5, 0.1 ) ) +\ntexture2D( occlusionMap, vec2( 0.9, 0.1 ) ) +\ntexture2D( occlusionMap, vec2( 0.9, 0.5 ) ) +\ntexture2D( occlusionMap, vec2( 0.9, 0.9 ) ) +\ntexture2D( occlusionMap, vec2( 0.5, 0.9 ) ) +\ntexture2D( occlusionMap, vec2( 0.1, 0.9 ) ) +\ntexture2D( occlusionMap, vec2( 0.1, 0.5 ) ) +\ntexture2D( occlusionMap, vec2( 0.5, 0.5 ) );\nvVisibility = ( visibility.r / 9.0 ) *\n( 1.0 - visibility.g / 9.0 ) *\n( visibility.b / 9.0 ) *\n( 1.0 - visibility.a / 9.0 );\npos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;\npos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;\n}\ngl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );\n}",fragmentShader:"precision mediump float;\nuniform sampler2D map;\nuniform float opacity;\nuniform int renderType;\nuniform vec3 color;\nvarying vec2 vUV;\nvarying float vVisibility;\nvoid main() {\nif( renderType == 0 ) {\ngl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );\n} else if( renderType == 1 ) {\ngl_FragColor = texture2D( map, vUV );\n} else {\nvec4 texture = texture2D( map, vUV );\ntexture.a *= opacity * vVisibility;\ngl_FragColor = texture;\ngl_FragColor.rgb *= color;\n}\n}"},
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