@@ -139,8 +139,8 @@
event.preventDefault();
- mouse.x = ( event.clientX / renderer.domElement.width ) * 2 - 1;
- mouse.y = - ( event.clientY / renderer.domElement.height ) * 2 + 1;
+ mouse.x = ( event.clientX / renderer.domElement.clientWidth ) * 2 - 1;
+ mouse.y = - ( event.clientY / renderer.domElement.clientHeight ) * 2 + 1;
raycaster.setFromCamera( mouse, camera );