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Mr.doob 6 жил өмнө
parent
commit
13cf13fb39

+ 1 - 1
src/renderers/shaders/ShaderChunk/dithering_fragment.glsl.js

@@ -1,5 +1,5 @@
 export default /* glsl */`
-#if defined( DITHERING )
+#ifdef DITHERING
 
 	gl_FragColor.rgb = dithering( gl_FragColor.rgb );
 

+ 1 - 1
src/renderers/shaders/ShaderChunk/dithering_pars_fragment.glsl.js

@@ -1,5 +1,5 @@
 export default /* glsl */`
-#if defined( DITHERING )
+#ifdef DITHERING
 
 	// based on https://www.shadertoy.com/view/MslGR8
 	vec3 dithering( vec3 color ) {