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remove UniformsUtils.*

aardgoose 8 år sedan
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156a9ba790
2 ändrade filer med 3 tillägg och 3 borttagningar
  1. 1 1
      examples/js/postprocessing/TexturePass.js
  2. 2 2
      examples/webgl_materials_skin.html

+ 1 - 1
examples/js/postprocessing/TexturePass.js

@@ -14,7 +14,7 @@ THREE.TexturePass = function ( map, opacity ) {
 	this.map = map;
 	this.opacity = ( opacity !== undefined ) ? opacity : 1.0;
 
-	this.uniforms = THREE.UniformsUtils.clone( shader.uniforms );
+	this.uniforms = Object.assign( {}, shader.uniforms );
 
 	this.material = new THREE.ShaderMaterial( {
 

+ 2 - 2
examples/webgl_materials_skin.html

@@ -115,7 +115,7 @@
 
 				var shader = THREE.ShaderSkin[ "skin" ];
 
-				var uniformsUV = THREE.UniformsUtils.clone( shader.uniforms );
+				var uniformsUV = Object.assign( {}, shader.uniforms );
 
 				var textureLoader = new THREE.TextureLoader();
 
@@ -133,7 +133,7 @@
 				uniformsUV[ "uSpecularBrightness" ].value = 0.7;
 
 
-				var uniforms = THREE.UniformsUtils.clone( uniformsUV );
+				var uniforms = Object.assign( {}, uniformsUV );
 				uniforms[ "tDiffuse" ].value = uniformsUV[ "tDiffuse" ].value;
 				uniforms[ "tNormal" ].value = uniformsUV[ "tNormal" ].value;
 				uniforms[ "passID" ].value = 1;