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@@ -624,13 +624,11 @@ THREE.extend( THREE.Vector3.prototype, {
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applyAxisAngle: function () {
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- var q1 = new THREE.Quaternion();
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+ var quaternion = new THREE.Quaternion();
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return function ( axis, angle ) {
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- var quaternion = q1.setFromAxisAngle( axis, angle );
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-
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- this.applyQuaternion( quaternion );
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+ this.applyQuaternion( quaternion.setFromAxisAngle( axis, angle ) );
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return this;
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