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@@ -20,7 +20,7 @@ export let Object3DIdCount: number;
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/**
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/**
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* Base class for scene graph objects
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* Base class for scene graph objects
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*/
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*/
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-export class Object3D<Renderer = WebGLRenderer> extends EventDispatcher {
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+export class Object3D extends EventDispatcher {
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constructor();
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constructor();
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@@ -153,7 +153,7 @@ export class Object3D<Renderer = WebGLRenderer> extends EventDispatcher {
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/**
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/**
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* Calls before rendering object
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* Calls before rendering object
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*/
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*/
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- onBeforeRender: (
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+ onBeforeRender: <Renderer = WebGLRenderer>(
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renderer: Renderer,
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renderer: Renderer,
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scene: Scene,
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scene: Scene,
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camera: Camera,
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camera: Camera,
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@@ -165,7 +165,7 @@ export class Object3D<Renderer = WebGLRenderer> extends EventDispatcher {
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/**
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/**
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* Calls after rendering object
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* Calls after rendering object
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*/
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*/
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- onAfterRender: (
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+ onAfterRender: <Renderer = WebGLRenderer>(
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renderer: Renderer,
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renderer: Renderer,
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scene: Scene,
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scene: Scene,
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camera: Camera,
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camera: Camera,
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