|
@@ -0,0 +1,234 @@
|
|
|
+<!DOCTYPE html>
|
|
|
+<html lang="en">
|
|
|
+ <head>
|
|
|
+ <title>threejs webgl - materials - equiangular exr image based lighting</title>
|
|
|
+ <meta charset="utf-8">
|
|
|
+ <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
|
|
|
+ <style>
|
|
|
+ body {
|
|
|
+ color: #000;
|
|
|
+ font-family:Monospace;
|
|
|
+ font-size:13px;
|
|
|
+ text-align:center;
|
|
|
+ color: #fff;
|
|
|
+
|
|
|
+ background-color: #000;
|
|
|
+
|
|
|
+ margin: 0px;
|
|
|
+ overflow: hidden;
|
|
|
+ }
|
|
|
+ a { color: #00f }
|
|
|
+
|
|
|
+ #info {
|
|
|
+ position: absolute;
|
|
|
+ top: 0px; width: 100%;
|
|
|
+ padding: 5px;
|
|
|
+ }
|
|
|
+ </style>
|
|
|
+ </head>
|
|
|
+ <body>
|
|
|
+
|
|
|
+ <div id="container"></div>
|
|
|
+ <div id="info"><a href="http://threejs.org" target="_blank" rel="noopener">threejs</a> - Example of an IBL (Image based lighting) pipeline based around<br> equiangular EXR lightprobe data. Created by <a href="https://github.com/richardmonette" target="_blank" rel="noopener">Richard Monette</a></div>
|
|
|
+
|
|
|
+ <script src="../build/three.js"></script>
|
|
|
+ <script src="js/controls/OrbitControls.js"></script>
|
|
|
+
|
|
|
+ <script src="js/loaders/EXRLoader.js"></script>
|
|
|
+ <script src="js/loaders/EquiangularToCubeGenerator.js"></script>
|
|
|
+
|
|
|
+ <script src="js/Detector.js"></script>
|
|
|
+ <script src="js/libs/stats.min.js"></script>
|
|
|
+
|
|
|
+ <script src="js/pmrem/PMREMGenerator.js"></script>
|
|
|
+ <script src="js/pmrem/PMREMCubeUVPacker.js"></script>
|
|
|
+ <script src="js/libs/dat.gui.min.js"></script>
|
|
|
+
|
|
|
+ <script>
|
|
|
+
|
|
|
+ if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
|
|
|
+
|
|
|
+ var container, stats;
|
|
|
+ var params = {
|
|
|
+ envMap: "EXR",
|
|
|
+ roughness: 0.1,
|
|
|
+ metalness: 0.95,
|
|
|
+ exposure: 1.0
|
|
|
+ };
|
|
|
+ var camera, scene, renderer, controls, objects = [];
|
|
|
+ var standardMaterial, floorMaterial;
|
|
|
+ var pngCubeRenderTarget, exrCubeRenderTarget;
|
|
|
+
|
|
|
+ init();
|
|
|
+ animate();
|
|
|
+
|
|
|
+ function init() {
|
|
|
+
|
|
|
+ container = document.createElement( 'div' );
|
|
|
+ document.body.appendChild( container );
|
|
|
+
|
|
|
+ camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 2000 );
|
|
|
+ camera.position.set( 0.0, 0, 120 );
|
|
|
+
|
|
|
+ scene = new THREE.Scene();
|
|
|
+ scene.background = new THREE.Color( 0x000000 );
|
|
|
+
|
|
|
+ renderer = new THREE.WebGLRenderer();
|
|
|
+ renderer.toneMapping = THREE.LinearToneMapping;
|
|
|
+
|
|
|
+ standardMaterial = new THREE.MeshStandardMaterial( {
|
|
|
+ map: null,
|
|
|
+ color: 0xffffff,
|
|
|
+ metalness: 0.95,
|
|
|
+ roughness: 0.1,
|
|
|
+ envMapIntensity: 1.0
|
|
|
+ } );
|
|
|
+
|
|
|
+ var geometry = new THREE.TorusKnotBufferGeometry( 18, 8, 150, 20 );
|
|
|
+
|
|
|
+ var torusMesh1 = new THREE.Mesh( geometry, standardMaterial );
|
|
|
+ torusMesh1.position.x = 0.0;
|
|
|
+
|
|
|
+ scene.add( torusMesh1 );
|
|
|
+ objects.push( torusMesh1 );
|
|
|
+
|
|
|
+ floorMaterial = new THREE.MeshBasicMaterial( {
|
|
|
+ color: 0xffffff
|
|
|
+ } );
|
|
|
+
|
|
|
+ var planeGeometry = new THREE.PlaneBufferGeometry( 200, 200 );
|
|
|
+ var planeMesh1 = new THREE.Mesh( planeGeometry, floorMaterial );
|
|
|
+ planeMesh1.position.y = - 50;
|
|
|
+ planeMesh1.rotation.x = - Math.PI * 0.5;
|
|
|
+ planeMesh1.receiveShadow = true;
|
|
|
+ scene.add( planeMesh1 );
|
|
|
+
|
|
|
+ new THREE.EXRLoader().load( "textures/piz_compressed.exr", function ( texture ) {
|
|
|
+
|
|
|
+ texture.minFilter = THREE.NearestFilter;
|
|
|
+ texture.magFilter = THREE.NearestFilter;
|
|
|
+ texture.encoding = THREE.LinearEncoding;
|
|
|
+
|
|
|
+ var cubemapGenerator = new THREE.EquiangularToCubeGenerator( texture, 512 );
|
|
|
+ var cubeMapTexture = cubemapGenerator.generate( renderer );
|
|
|
+
|
|
|
+ var pmremGenerator = new THREE.PMREMGenerator( cubeMapTexture );
|
|
|
+ pmremGenerator.update( renderer );
|
|
|
+
|
|
|
+ var pmremCubeUVPacker = new THREE.PMREMCubeUVPacker( pmremGenerator.cubeLods );
|
|
|
+ pmremCubeUVPacker.update( renderer );
|
|
|
+
|
|
|
+ exrCubeRenderTarget = pmremCubeUVPacker.CubeUVRenderTarget;
|
|
|
+
|
|
|
+ } );
|
|
|
+
|
|
|
+ new THREE.TextureLoader().load( "textures/equiangular.png", function ( texture ) {
|
|
|
+
|
|
|
+ texture.encoding = THREE.sRGBEncoding;
|
|
|
+
|
|
|
+ var cubemapGenerator = new THREE.EquiangularToCubeGenerator( texture, 512 );
|
|
|
+ var cubeMapTexture = cubemapGenerator.generate( renderer );
|
|
|
+
|
|
|
+ var pmremGenerator = new THREE.PMREMGenerator( cubeMapTexture );
|
|
|
+ pmremGenerator.update( renderer );
|
|
|
+
|
|
|
+ var pmremCubeUVPacker = new THREE.PMREMCubeUVPacker( pmremGenerator.cubeLods );
|
|
|
+ pmremCubeUVPacker.update( renderer );
|
|
|
+
|
|
|
+ pngCubeRenderTarget = pmremCubeUVPacker.CubeUVRenderTarget;
|
|
|
+
|
|
|
+ } );
|
|
|
+
|
|
|
+ renderer.setPixelRatio( window.devicePixelRatio );
|
|
|
+ renderer.setSize( window.innerWidth, window.innerHeight );
|
|
|
+
|
|
|
+ container.appendChild( renderer.domElement );
|
|
|
+
|
|
|
+ renderer.gammaInput = false;
|
|
|
+ renderer.gammaOutput = true;
|
|
|
+
|
|
|
+ stats = new Stats();
|
|
|
+ container.appendChild( stats.dom );
|
|
|
+
|
|
|
+ controls = new THREE.OrbitControls( camera, renderer.domElement );
|
|
|
+
|
|
|
+ window.addEventListener( 'resize', onWindowResize, false );
|
|
|
+
|
|
|
+ var gui = new dat.GUI();
|
|
|
+
|
|
|
+ gui.add( params, 'envMap', [ 'EXR', 'PNG' ] );
|
|
|
+ gui.add( params, 'roughness', 0, 1 );
|
|
|
+ gui.add( params, 'metalness', 0, 1 );
|
|
|
+ gui.add( params, 'exposure', 0, 2 );
|
|
|
+ gui.open();
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function onWindowResize() {
|
|
|
+
|
|
|
+ var width = window.innerWidth;
|
|
|
+ var height = window.innerHeight;
|
|
|
+
|
|
|
+ camera.aspect = width / height;
|
|
|
+ camera.updateProjectionMatrix();
|
|
|
+
|
|
|
+ renderer.setSize( width, height );
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function animate() {
|
|
|
+
|
|
|
+ requestAnimationFrame( animate );
|
|
|
+
|
|
|
+ stats.begin();
|
|
|
+ render();
|
|
|
+ stats.end();
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function render() {
|
|
|
+
|
|
|
+ if ( standardMaterial !== undefined ) {
|
|
|
+
|
|
|
+ standardMaterial.roughness = params.roughness;
|
|
|
+ standardMaterial.metalness = params.metalness;
|
|
|
+
|
|
|
+ var newEnvMap = standardMaterial.envMap;
|
|
|
+
|
|
|
+ switch( params.envMap ) {
|
|
|
+
|
|
|
+ case 'EXR': newEnvMap = exrCubeRenderTarget ? exrCubeRenderTarget.texture : null; break;
|
|
|
+ case 'PNG': newEnvMap = pngCubeRenderTarget ? pngCubeRenderTarget.texture : null; break;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ if( newEnvMap !== standardMaterial.envMap ) {
|
|
|
+
|
|
|
+ standardMaterial.envMap = newEnvMap;
|
|
|
+ standardMaterial.needsUpdate = true;
|
|
|
+
|
|
|
+ floorMaterial.map = newEnvMap;
|
|
|
+ floorMaterial.needsUpdate = true;
|
|
|
+
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ renderer.toneMappingExposure = Math.pow( params.exposure, 4.0 );
|
|
|
+
|
|
|
+ camera.lookAt( scene.position );
|
|
|
+
|
|
|
+ for ( var i = 0, l = objects.length; i < l; i ++ ) {
|
|
|
+
|
|
|
+ var object = objects[ i ];
|
|
|
+ object.rotation.y += 0.005;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ renderer.render( scene, camera );
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ </script>
|
|
|
+
|
|
|
+ </body>
|
|
|
+</html>
|