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@@ -43,7 +43,7 @@
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light.position.set( 200, 100, 150 );
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scene.add( light );
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- scene.add( new THREE.PointLightHelper( light, 5 ) );
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+ scene.add( new THREE.PointLightHelper( light, 15 ) );
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var gridHelper = new THREE.GridHelper( 400, 40, 0x0000ff, 0x808080 );
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gridHelper.position.y = - 150;
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