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Rename bevelBaseSize -> bevelOffset.

Felix Fontein 6 lat temu
rodzic
commit
1f74d02fa1

+ 2 - 2
docs/api/en/geometries/ExtrudeBufferGeometry.html

@@ -51,7 +51,7 @@
 			bevelEnabled: true,
 			bevelThickness: 1,
 			bevelSize: 1,
-			bevelBaseSize: 0,
+			bevelOffset: 0,
 			bevelSegments: 1
 		};
 
@@ -77,7 +77,7 @@
 				<li>bevelEnabled — bool. Apply beveling to the shape. Default is true.</li>
 				<li>bevelThickness — float. How deep into the original shape the bevel goes. Default is 6.</li>
 				<li>bevelSize — float. Distance from the shape outline that the bevel extends. Default is bevelThickness - 2.</li>
-				<li>bevelBaseSize — float. Distance from the shape outline that the bevel starts. Default is 0.</li>
+				<li>bevelOffset — float. Distance from the shape outline that the bevel starts. Default is 0.</li>
 				<li>bevelSegments — int. Number of bevel layers. Default is 3.</li>
 				<li>extrudePath — THREE.CurvePath. A 3D spline path along which the shape should be extruded.</li>
 				<li>UVGenerator —  Object. object that provides UV generator functions</li>

+ 2 - 2
docs/api/en/geometries/ExtrudeGeometry.html

@@ -51,7 +51,7 @@
 			bevelEnabled: true,
 			bevelThickness: 1,
 			bevelSize: 1,
-			bevelBaseSize: 0,
+			bevelOffset: 0,
 			bevelSegments: 1
 		};
 
@@ -77,7 +77,7 @@
 				<li>bevelEnabled — bool. Apply beveling to the shape. Default is true.</li>
 				<li>bevelThickness — float. How deep into the original shape the bevel goes. Default is 6.</li>
 				<li>bevelSize — float. Distance from the shape outline that the bevel extends. Default is bevelThickness - 2.</li>
-				<li>bevelBaseSize — float. Distance from the shape outline that the bevel starts. Default is 0.</li>
+				<li>bevelOffset — float. Distance from the shape outline that the bevel starts. Default is 0.</li>
 				<li>bevelSegments — int. Number of bevel layers. Default is 3.</li>
 				<li>extrudePath — THREE.CurvePath. A 3D spline path along which the shape should be extruded.</li>
 				<li>UVGenerator —  Object. object that provides UV generator functions</li>

+ 2 - 2
docs/api/en/geometries/TextBufferGeometry.html

@@ -55,7 +55,7 @@
 				bevelEnabled: true,
 				bevelThickness: 10,
 				bevelSize: 8,
-				bevelBaseSize: 0,
+				bevelOffset: 0,
 				bevelSegments: 5
 			} );
 		} );
@@ -75,7 +75,7 @@
 			<li>bevelEnabled — Boolean. Turn on bevel. Default is False.</li>
 			<li>bevelThickness — Float. How deep into text bevel goes. Default is 10.</li>
 			<li>bevelSize — Float. How far from text outline is bevel. Default is 8.</li>
-			<li>bevelBaseSize — Float. How far from text outline bevel starts. Default is 0.</li>
+			<li>bevelOffset — Float. How far from text outline bevel starts. Default is 0.</li>
 			<li>bevelSegments — Integer. Number of bevel segments. Default is 3.</li>
 		</ul>
 		</p>

+ 2 - 2
docs/api/en/geometries/TextGeometry.html

@@ -55,7 +55,7 @@
 				bevelEnabled: true,
 				bevelThickness: 10,
 				bevelSize: 8,
-				bevelBaseSize: 0,
+				bevelOffset: 0,
 				bevelSegments: 5
 			} );
 		} );
@@ -75,7 +75,7 @@
 			<li>bevelEnabled — Boolean. Turn on bevel. Default is False.</li>
 			<li>bevelThickness — Float. How deep into text bevel goes. Default is 10.</li>
 			<li>bevelSize — Float. How far from text outline is bevel. Default is 8.</li>
-			<li>bevelBaseSize — Float. How far from text outline bevel starts. Default is 0.</li>
+			<li>bevelOffset — Float. How far from text outline bevel starts. Default is 0.</li>
 			<li>bevelSegments — Integer. Number of bevel segments. Default is 3.</li>
 		</ul>
 		</p>

+ 10 - 10
docs/scenes/js/geometry.js

@@ -852,7 +852,7 @@ var guis = {
 			bevelEnabled: false,
 			bevelThickness: 1,
 			bevelSize: 0.5,
-			bevelBaseSize: 0.0,
+			bevelOffset: 0.0,
 			bevelSegments: 3
 		};
 
@@ -880,7 +880,7 @@ var guis = {
 					bevelEnabled: data.bevelEnabled,
 					bevelThickness: data.bevelThickness,
 					bevelSize: data.bevelSize,
-					bevelBaseSize: data.bevelBaseSize,
+					bevelOffset: data.bevelOffset,
 					bevelSegments: data.bevelSegments
 				} );
 				geometry.center();
@@ -905,7 +905,7 @@ var guis = {
 		folder.add( data, 'bevelEnabled' ).onChange( generateGeometry );
 		folder.add( data, 'bevelThickness', 0.1, 3 ).onChange( generateGeometry );
 		folder.add( data, 'bevelSize', 0, 3 ).onChange( generateGeometry );
-		folder.add( data, 'bevelBaseSize', -0.5, 1.5 ).onChange( generateGeometry );
+		folder.add( data, 'bevelOffset', -0.5, 1.5 ).onChange( generateGeometry );
 		folder.add( data, 'bevelSegments', 0, 8 ).step( 1 ).onChange( generateGeometry );
 
 		generateGeometry();
@@ -924,7 +924,7 @@ var guis = {
 			bevelEnabled: false,
 			bevelThickness: 1,
 			bevelSize: 0.5,
-			bevelBaseSize: 0.0,
+			bevelOffset: 0.0,
 			bevelSegments: 3
 		};
 
@@ -952,7 +952,7 @@ var guis = {
 					bevelEnabled: data.bevelEnabled,
 					bevelThickness: data.bevelThickness,
 					bevelSize: data.bevelSize,
-					bevelBaseSize: data.bevelBaseSize,
+					bevelOffset: data.bevelOffset,
 					bevelSegments: data.bevelSegments
 				} );
 				geometry.center();
@@ -977,7 +977,7 @@ var guis = {
 		folder.add( data, 'bevelEnabled' ).onChange( generateGeometry );
 		folder.add( data, 'bevelThickness', 0.1, 3 ).onChange( generateGeometry );
 		folder.add( data, 'bevelSize', 0, 3 ).onChange( generateGeometry );
-		folder.add( data, 'bevelBaseSize', -0.5, 1.5 ).onChange( generateGeometry );
+		folder.add( data, 'bevelOffset', -0.5, 1.5 ).onChange( generateGeometry );
 		folder.add( data, 'bevelSegments', 0, 8 ).step( 1 ).onChange( generateGeometry );
 
 		generateGeometry();
@@ -1274,7 +1274,7 @@ var guis = {
 			bevelEnabled: true,
 			bevelThickness: 1,
 			bevelSize: 1,
-			bevelBaseSize: 0,
+			bevelOffset: 0,
 			bevelSegments: 1
 		};
 
@@ -1302,7 +1302,7 @@ var guis = {
 		folder.add( data, 'depth', 1, 20 ).onChange( generateGeometry );
 		folder.add( data, 'bevelThickness', 1, 5 ).step( 1 ).onChange( generateGeometry );
 		folder.add( data, 'bevelSize', 0, 5 ).step( 1 ).onChange( generateGeometry );
-		folder.add( data, 'bevelBaseSize', -4, 5 ).step( 1 ).onChange( generateGeometry );
+		folder.add( data, 'bevelOffset', -4, 5 ).step( 1 ).onChange( generateGeometry );
 		folder.add( data, 'bevelSegments', 1, 5 ).step( 1 ).onChange( generateGeometry );
 
 		generateGeometry();
@@ -1317,7 +1317,7 @@ var guis = {
 			bevelEnabled: true,
 			bevelThickness: 1,
 			bevelSize: 1,
-			bevelBaseSize: 0,
+			bevelOffset: 0,
 			bevelSegments: 1
 		};
 
@@ -1345,7 +1345,7 @@ var guis = {
 		folder.add( data, 'depth', 1, 20 ).onChange( generateGeometry );
 		folder.add( data, 'bevelThickness', 1, 5 ).step( 1 ).onChange( generateGeometry );
 		folder.add( data, 'bevelSize', 0, 5 ).step( 1 ).onChange( generateGeometry );
-		folder.add( data, 'bevelBaseSize', -4, 5 ).step( 1 ).onChange( generateGeometry );
+		folder.add( data, 'bevelOffset', -4, 5 ).step( 1 ).onChange( generateGeometry );
 		folder.add( data, 'bevelSegments', 1, 5 ).step( 1 ).onChange( generateGeometry );
 
 		generateGeometry();

+ 7 - 7
src/geometries/ExtrudeGeometry.js

@@ -11,8 +11,8 @@
  *
  *  bevelEnabled: <bool>, // turn on bevel
  *  bevelThickness: <float>, // how deep into the original shape bevel goes
- *  bevelSize: <float>, // how far from shape outline (including bevelBaseSize) is bevel
- *  bevelBaseSize: <float>, // how far from shape outline does bevel start
+ *  bevelSize: <float>, // how far from shape outline (including bevelOffset) is bevel
+ *  bevelOffset: <float>, // how far from shape outline does bevel start
  *  bevelSegments: <int>, // number of bevel layers
  *
  *  extrudePath: <THREE.Curve> // curve to extrude shape along
@@ -110,7 +110,7 @@ function ExtrudeBufferGeometry( shapes, options ) {
 		var bevelEnabled = options.bevelEnabled !== undefined ? options.bevelEnabled : true;
 		var bevelThickness = options.bevelThickness !== undefined ? options.bevelThickness : 6;
 		var bevelSize = options.bevelSize !== undefined ? options.bevelSize : bevelThickness - 2;
-		var bevelBaseSize = options.bevelBaseSize !== undefined ? options.bevelBaseSize : 0;
+		var bevelOffset = options.bevelOffset !== undefined ? options.bevelOffset : 0;
 		var bevelSegments = options.bevelSegments !== undefined ? options.bevelSegments : 3;
 
 		var extrudePath = options.extrudePath;
@@ -159,7 +159,7 @@ function ExtrudeBufferGeometry( shapes, options ) {
 			bevelSegments = 0;
 			bevelThickness = 0;
 			bevelSize = 0;
-			bevelBaseSize = 0;
+			bevelOffset = 0;
 
 		}
 
@@ -396,7 +396,7 @@ function ExtrudeBufferGeometry( shapes, options ) {
 
 			t = b / bevelSegments;
 			z = bevelThickness * Math.cos( t * Math.PI / 2 );
-			bs = bevelSize * Math.sin( t * Math.PI / 2 ) + bevelBaseSize;
+			bs = bevelSize * Math.sin( t * Math.PI / 2 ) + bevelOffset;
 
 			// contract shape
 
@@ -427,7 +427,7 @@ function ExtrudeBufferGeometry( shapes, options ) {
 
 		}
 
-		bs = bevelSize + bevelBaseSize;
+		bs = bevelSize + bevelOffset;
 
 		// Back facing vertices
 
@@ -494,7 +494,7 @@ function ExtrudeBufferGeometry( shapes, options ) {
 
 			t = b / bevelSegments;
 			z = bevelThickness * Math.cos( t * Math.PI / 2 );
-			bs = bevelSize * Math.sin( t * Math.PI / 2 ) + bevelBaseSize;
+			bs = bevelSize * Math.sin( t * Math.PI / 2 ) + bevelOffset;
 
 			// contract shape
 

+ 2 - 2
src/geometries/TextGeometry.js

@@ -13,8 +13,8 @@
  *
  *  bevelEnabled: <bool>, // turn on bevel
  *  bevelThickness: <float>, // how deep into text bevel goes
- *  bevelSize: <float>, // how far from text outline (including bevelBaseSize) is bevel
- *  bevelBaseSize: <float> // how far from text outline does bevel start
+ *  bevelSize: <float>, // how far from text outline (including bevelOffset) is bevel
+ *  bevelOffset: <float> // how far from text outline does bevel start
  * }
  */