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@@ -305,10 +305,6 @@
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// set materials to the current values of the selection menus
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// set materials to the current values of the selection menus
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function updateMaterials() {
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function updateMaterials() {
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- var bodyMatName = bodyMatSelect.options[ bodyMatSelect.selectedIndex ].value;
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- var rimMatName = rimMatSelect.options[ rimMatSelect.selectedIndex ].value;
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- var glassMatName = glassMatSelect.options[ glassMatSelect.selectedIndex ].value;
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-
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var bodyMat = materialsLib.main[ bodyMatSelect.selectedIndex ];
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var bodyMat = materialsLib.main[ bodyMatSelect.selectedIndex ];
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var rimMat = materialsLib.main[ rimMatSelect.selectedIndex ];
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var rimMat = materialsLib.main[ rimMatSelect.selectedIndex ];
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var glassMat = materialsLib.glass[ glassMatSelect.selectedIndex ];
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var glassMat = materialsLib.glass[ glassMatSelect.selectedIndex ];
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@@ -367,10 +363,10 @@
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carModel.getWorldPosition( cameraTarget );
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carModel.getWorldPosition( cameraTarget );
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cameraTarget.y = 2.5;
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cameraTarget.y = 2.5;
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- cameraTarget.z += distance;
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+ cameraTarget.z += distance;
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camera.position.lerp( cameraTarget, delta * damping );
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camera.position.lerp( cameraTarget, delta * damping );
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- camera.lookAt( carModel.position );
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+ camera.lookAt( carModel.position );
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}
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}
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