浏览代码

Fixed shadow in webgl_animation_cloth example.

Mr.doob 10 年之前
父节点
当前提交
24f0c75344
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      examples/webgl_animation_cloth.html

+ 1 - 1
examples/webgl_animation_cloth.html

@@ -205,7 +205,7 @@
 				object.receiveShadow = true;
 				object.receiveShadow = true;
 				scene.add( object );
 				scene.add( object );
 
 
-				object.customDepthMaterial = new THREE.ShaderMaterial( { uniforms: uniforms, vertexShader: vertexShader, fragmentShader: fragmentShader } );
+				object.customDepthMaterial = new THREE.ShaderMaterial( { uniforms: uniforms, vertexShader: vertexShader, fragmentShader: fragmentShader, side: THREE.DoubleSide } );
 
 
 				// sphere
 				// sphere