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Set scene.matrixAutoUpdate = false in performance_static example

Takahiro 6 жил өмнө
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commit
253f84e001

+ 1 - 0
examples/webgl_performance_static.html

@@ -46,6 +46,7 @@
 
 				scene = new THREE.Scene();
 				scene.background = new THREE.Color( 0xffffff );
+				scene.matrixAutoUpdate = false;
 
 				var material = new THREE.MeshNormalMaterial();