浏览代码

WebGLBackground: Ensure textured backgrounds work with all layers. (#23812)

Michael Herzog 3 年之前
父节点
当前提交
28d642bdb9
共有 1 个文件被更改,包括 3 次插入0 次删除
  1. 3 0
      src/renderers/webgl/WebGLBackground.js

+ 3 - 0
src/renderers/webgl/WebGLBackground.js

@@ -116,6 +116,8 @@ function WebGLBackground( renderer, cubemaps, state, objects, alpha, premultipli
 
 			}
 
+			boxMesh.layers.enableAll();
+
 			// push to the pre-sorted opaque render list
 			renderList.unshift( boxMesh, boxMesh.geometry, boxMesh.material, 0, 0, null );
 
@@ -176,6 +178,7 @@ function WebGLBackground( renderer, cubemaps, state, objects, alpha, premultipli
 
 			}
 
+			planeMesh.layers.enableAll();
 
 			// push to the pre-sorted opaque render list
 			renderList.unshift( planeMesh, planeMesh.geometry, planeMesh.material, 0, 0, null );