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@@ -70,7 +70,7 @@
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scene = new THREE.Scene();
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scene = new THREE.Scene();
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scene.fog = new THREE.FogExp2( 0x000000, 0.0035 );
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scene.fog = new THREE.FogExp2( 0x000000, 0.0035 );
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- camera = new THREE.QuakeCamera( {
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+ camera = new THREE.FPCamera( {
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fov: 50, aspect: window.innerWidth / window.innerHeight, near: 1, far: 10000,
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fov: 50, aspect: window.innerWidth / window.innerHeight, near: 1, far: 10000,
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movementSpeed: 70, lookSpeed: 0.05, noFly: true, lookVertical: false
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movementSpeed: 70, lookSpeed: 0.05, noFly: true, lookVertical: false
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} );
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} );
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