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Merge pull request #10204 from Mugen87/skeleton

SkeletonHelper: Fixed update method
Mr.doob 8 years ago
parent
commit
2da9007680
1 changed files with 3 additions and 1 deletions
  1. 3 1
      src/extras/helpers/SkeletonHelper.js

+ 3 - 1
src/extras/helpers/SkeletonHelper.js

@@ -96,7 +96,7 @@ SkeletonHelper.prototype.update = function () {
 
 
 		matrixWorldInv.getInverse( this.root.matrixWorld );
 		matrixWorldInv.getInverse( this.root.matrixWorld );
 
 
-		for ( var i = 0, j = 0; i < this.bones.length; i ++, j += 2 ) {
+		for ( var i = 0, j = 0; i < this.bones.length; i ++ ) {
 
 
 			var bone = this.bones[ i ];
 			var bone = this.bones[ i ];
 
 
@@ -110,6 +110,8 @@ SkeletonHelper.prototype.update = function () {
 				vector.setFromMatrixPosition( boneMatrix );
 				vector.setFromMatrixPosition( boneMatrix );
 				position.setXYZ( j + 1, vector.x, vector.y, vector.z );
 				position.setXYZ( j + 1, vector.x, vector.y, vector.z );
 
 
+				j += 2;
+
 			}
 			}
 
 
 		}
 		}