@@ -3042,6 +3042,8 @@ GeometryParser.prototype = {
}
+ geometry.morphTargetsRelative = false;
+
},
};
@@ -375,6 +375,7 @@ MD2Loader.prototype = Object.assign( Object.create( Loader.prototype ), {
geometry.morphAttributes.position = morphPositions;
geometry.morphAttributes.normal = morphNormals;
geometry.animations = AnimationClip.CreateClipsFromMorphTargetSequences( frames, 10 );
@@ -958,6 +958,7 @@ var MMDLoader = ( function () {
geometry.morphTargets = morphTargets;
geometry.userData.MMD = {
bones: bones,