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Removed alpha: false instances from examples.

Mr.doob hace 11 años
padre
commit
386200f2f2
Se han modificado 52 ficheros con 54 adiciones y 52 borrados
  1. 1 1
      examples/js/renderers/WebGLDeferredRenderer.js
  2. 3 1
      examples/js/renderers/WebGLRenderer3.js
  3. 1 1
      examples/misc_controls_fly.html
  4. 1 1
      examples/misc_sound.html
  5. 1 1
      examples/webgl3_performance.html
  6. 1 1
      examples/webgl_animation_skinning.html
  7. 1 1
      examples/webgl_buffergeometry.html
  8. 1 1
      examples/webgl_buffergeometry_custom_attributes_particles.html
  9. 1 1
      examples/webgl_buffergeometry_lines.html
  10. 1 1
      examples/webgl_buffergeometry_particles.html
  11. 1 1
      examples/webgl_camera.html
  12. 1 1
      examples/webgl_custom_attributes.html
  13. 1 1
      examples/webgl_custom_attributes_lines.html
  14. 1 1
      examples/webgl_custom_attributes_particles.html
  15. 1 1
      examples/webgl_custom_attributes_particles2.html
  16. 1 1
      examples/webgl_custom_attributes_particles3.html
  17. 1 1
      examples/webgl_effects_oculusrift.html
  18. 1 1
      examples/webgl_geometry_dynamic.html
  19. 1 1
      examples/webgl_geometry_minecraft.html
  20. 1 1
      examples/webgl_geometry_minecraft_ao.html
  21. 1 1
      examples/webgl_geometry_terrain_fog.html
  22. 1 1
      examples/webgl_geometry_tessellation.html
  23. 1 1
      examples/webgl_interactive_cubes_gpu.html
  24. 1 1
      examples/webgl_lights_pointlights2.html
  25. 1 1
      examples/webgl_lines_colors.html
  26. 1 1
      examples/webgl_lines_dashed.html
  27. 1 1
      examples/webgl_loader_collada_skinning.html
  28. 1 1
      examples/webgl_loader_ctm_materials.html
  29. 1 1
      examples/webgl_loader_ply.html
  30. 1 1
      examples/webgl_loader_stl.html
  31. 1 1
      examples/webgl_lod.html
  32. 1 1
      examples/webgl_marchingcubes.html
  33. 1 1
      examples/webgl_materials2.html
  34. 1 1
      examples/webgl_materials_blending.html
  35. 1 1
      examples/webgl_materials_blending_custom.html
  36. 1 1
      examples/webgl_materials_bumpmap.html
  37. 1 1
      examples/webgl_materials_bumpmap_skin.html
  38. 1 1
      examples/webgl_materials_cubemap_dynamic.html
  39. 1 1
      examples/webgl_materials_lightmap.html
  40. 1 1
      examples/webgl_materials_normalmap2.html
  41. 1 1
      examples/webgl_morphtargets.html
  42. 1 1
      examples/webgl_multiple_views.html
  43. 1 1
      examples/webgl_multiple_windows.html
  44. 1 1
      examples/webgl_particles_dynamic.html
  45. 1 1
      examples/webgl_performance.html
  46. 1 1
      examples/webgl_performance_doublesided.html
  47. 1 1
      examples/webgl_postprocessing_crossfade.html
  48. 1 1
      examples/webgl_postprocessing_dof2.html
  49. 1 1
      examples/webgl_sandbox.html
  50. 1 1
      examples/webgl_shading_physical.html
  51. 1 1
      examples/webgl_shadowmap.html
  52. 1 1
      examples/webgl_shadowmap_performance.html

+ 1 - 1
examples/js/renderers/WebGLDeferredRenderer.js

@@ -22,7 +22,7 @@ THREE.WebGLDeferredRenderer = function ( parameters ) {
 
 	if ( this.renderer === undefined ) {
 
-		this.renderer = new THREE.WebGLRenderer( { alpha: false, antialias: false } );
+		this.renderer = new THREE.WebGLRenderer( { antialias: false } );
 		this.renderer.setSize( fullWidth, fullHeight );
 		this.renderer.setClearColorHex( 0x000000, 0 );
 

+ 3 - 1
examples/js/renderers/WebGLRenderer3.js

@@ -4,7 +4,7 @@
  * parameters = {
  *   canvas: canvas,
  *   contextAttributes: {
- *     alpha: true,
+ *     alpha: false,
  *     depth: true,
  *     stencil: false,
  *     antialias: true,
@@ -36,6 +36,8 @@ THREE.WebGLRenderer3 = function ( parameters ) {
 	try {
 
 		var attributes = parameters.contextAttributes || {};
+		
+		if ( attributes.alpha === undefined ) attributes.alpha = false;
 
 		gl = canvas.getContext( 'webgl', attributes ) || canvas.getContext( 'experimental-webgl', attributes );
 

+ 1 - 1
examples/misc_controls_fly.html

@@ -232,7 +232,7 @@
 
 				}
 
-				renderer = new THREE.WebGLRenderer( { alpha: false } );
+				renderer = new THREE.WebGLRenderer();
 				renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
 				renderer.sortObjects = false;
 

+ 1 - 1
examples/misc_sound.html

@@ -167,7 +167,7 @@
 
 				//
 
-				renderer = new THREE.WebGLRenderer( { antialias: true, alpha: false } );
+				renderer = new THREE.WebGLRenderer( { antialias: true } );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 
 				container.innerHTML = "";

+ 1 - 1
examples/webgl3_performance.html

@@ -77,7 +77,7 @@
 
 				} );
 
-				renderer = new THREE.WebGLRenderer3( { contextAttributes: { antialias: false, alpha: false } } );
+				renderer = new THREE.WebGLRenderer3( { contextAttributes: { antialias: false } } );
 				renderer.setClearColor( 0xffffff, 1 );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				container.appendChild( renderer.domElement );

+ 1 - 1
examples/webgl_animation_skinning.html

@@ -99,7 +99,7 @@
 				floor.scale.set( 25, 25, 25 );
 				scene.add( floor );
 
-				renderer = new THREE.WebGLRenderer( { antialias: true, alpha: false } );
+				renderer = new THREE.WebGLRenderer( { antialias: true } );
 				renderer.setClearColor( scene.fog.color, 1 );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.sortObjects = false;

+ 1 - 1
examples/webgl_buffergeometry.html

@@ -228,7 +228,7 @@
 
 				//
 
-				renderer = new THREE.WebGLRenderer( { antialias: false, alpha: false } );
+				renderer = new THREE.WebGLRenderer( { antialias: false } );
 				renderer.setClearColor( scene.fog.color, 1 );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 

+ 1 - 1
examples/webgl_buffergeometry_custom_attributes_particles.html

@@ -173,7 +173,7 @@
 
 			scene.add( sphere );
 
-			renderer = new THREE.WebGLRenderer( { alpha: false } );
+			renderer = new THREE.WebGLRenderer();
 			renderer.setSize( WIDTH, HEIGHT );
 
 			var container = document.getElementById( 'container' );

+ 1 - 1
examples/webgl_buffergeometry_lines.html

@@ -104,7 +104,7 @@
 
 				//
 
-				renderer = new THREE.WebGLRenderer( { antialias: false, alpha: false } );
+				renderer = new THREE.WebGLRenderer( { antialias: false } );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 
 				renderer.gammaInput = true;

+ 1 - 1
examples/webgl_buffergeometry_particles.html

@@ -116,7 +116,7 @@
 
 				//
 
-				renderer = new THREE.WebGLRenderer( { antialias: false, alpha: false } );
+				renderer = new THREE.WebGLRenderer( { antialias: false } );
 				renderer.setClearColor( scene.fog.color, 1 );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 

+ 1 - 1
examples/webgl_camera.html

@@ -136,7 +136,7 @@
 				//
 
 
-				renderer = new THREE.WebGLRenderer( { antialias: true, alpha: false } );
+				renderer = new THREE.WebGLRenderer( { antialias: true } );
 				renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
 				renderer.domElement.style.position = "relative";
 				container.appendChild( renderer.domElement );

+ 1 - 1
examples/webgl_custom_attributes.html

@@ -149,7 +149,7 @@
 
 			scene.add( sphere );
 
-			renderer = new THREE.WebGLRenderer( { alpha: false } );
+			renderer = new THREE.WebGLRenderer();
 			renderer.setClearColor( 0x050505, 1 );
 			renderer.setSize( WIDTH, HEIGHT );
 

+ 1 - 1
examples/webgl_custom_attributes_lines.html

@@ -185,7 +185,7 @@
 
 			scene.add( object );
 
-			renderer = new THREE.WebGLRenderer( { antialias: true, alpha: false } );
+			renderer = new THREE.WebGLRenderer( { antialias: true } );
 			renderer.setClearColor( 0x050505, 1 );
 			renderer.setSize( WIDTH, HEIGHT );
 

+ 1 - 1
examples/webgl_custom_attributes_particles.html

@@ -170,7 +170,7 @@
 
 			scene.add( sphere );
 
-			renderer = new THREE.WebGLRenderer( { alpha: false } );
+			renderer = new THREE.WebGLRenderer();
 			renderer.setSize( WIDTH, HEIGHT );
 
 			var container = document.getElementById( 'container' );

+ 1 - 1
examples/webgl_custom_attributes_particles2.html

@@ -164,7 +164,7 @@
 
 			scene.add( sphere );
 
-			renderer = new THREE.WebGLRenderer( { alpha: false } );
+			renderer = new THREE.WebGLRenderer();
 			renderer.setSize( WIDTH, HEIGHT );
 
 			var container = document.getElementById( 'container' );

+ 1 - 1
examples/webgl_custom_attributes_particles3.html

@@ -226,7 +226,7 @@
 
 			scene.add( object );
 
-			renderer = new THREE.WebGLRenderer( { alpha: false } );
+			renderer = new THREE.WebGLRenderer();
 			renderer.setSize( WIDTH, HEIGHT );
 
 			var container = document.getElementById( 'container' );

+ 1 - 1
examples/webgl_effects_oculusrift.html

@@ -196,7 +196,7 @@
 				directionalLight.position.set( 1, 1, 0.5 ).normalize();
 				scene.add( directionalLight );
 
-				renderer = new THREE.WebGLRenderer( { alpha: false } );
+				renderer = new THREE.WebGLRenderer();
 				renderer.setClearColor( 0xbfd1e5, 1 );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 

+ 1 - 1
examples/webgl_geometry_dynamic.html

@@ -112,7 +112,7 @@
 				mesh = new THREE.Mesh( geometry, material );
 				scene.add( mesh );
 
-				renderer = new THREE.WebGLRenderer( { alpha: false } );
+				renderer = new THREE.WebGLRenderer();
 				renderer.setClearColor( 0xaaccff, 1 );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 

+ 1 - 1
examples/webgl_geometry_minecraft.html

@@ -195,7 +195,7 @@
 				directionalLight.position.set( 1, 1, 0.5 ).normalize();
 				scene.add( directionalLight );
 
-				renderer = new THREE.WebGLRenderer( { alpha: false } );
+				renderer = new THREE.WebGLRenderer();
 				renderer.setClearColor( 0xbfd1e5, 1 );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 

+ 1 - 1
examples/webgl_geometry_minecraft_ao.html

@@ -296,7 +296,7 @@
 				directionalLight.position.set( 1, 1, 0.5 ).normalize();
 				scene.add( directionalLight );
 
-				renderer = new THREE.WebGLRenderer( { alpha: false } );
+				renderer = new THREE.WebGLRenderer();
 				renderer.setClearColor( 0xffffff );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 

+ 1 - 1
examples/webgl_geometry_terrain_fog.html

@@ -98,7 +98,7 @@
 				mesh = new THREE.Mesh( geometry, new THREE.MeshBasicMaterial( { map: texture } ) );
 				scene.add( mesh );
 
-				renderer = new THREE.WebGLRenderer( { alpha: false } );
+				renderer = new THREE.WebGLRenderer();
 				renderer.setClearColor( 0xefd1b5 );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 

+ 1 - 1
examples/webgl_geometry_tessellation.html

@@ -228,7 +228,7 @@
 
 			scene.add( mesh );
 
-			renderer = new THREE.WebGLRenderer( { antialias: true, alpha: false } );
+			renderer = new THREE.WebGLRenderer( { antialias: true } );
 			renderer.setClearColor( 0x050505, 1 );
 			renderer.setSize( WIDTH, HEIGHT );
 

+ 1 - 1
examples/webgl_interactive_cubes_gpu.html

@@ -170,7 +170,7 @@
 
 				projector = new THREE.Projector();
 
-				renderer = new THREE.WebGLRenderer( { antialias: true, alpha: false } );
+				renderer = new THREE.WebGLRenderer( { antialias: true } );
 				renderer.setClearColor( 0xffffff, 1 );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.sortObjects = false;

+ 1 - 1
examples/webgl_lights_pointlights2.html

@@ -220,7 +220,7 @@
 
 				// RENDERER
 
-				renderer = new THREE.WebGLRenderer( { antialias: false, alpha: false } );
+				renderer = new THREE.WebGLRenderer( { antialias: false } );
 				renderer.setClearColor( scene.fog.color, 1 );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 

+ 1 - 1
examples/webgl_lines_colors.html

@@ -87,7 +87,7 @@
 
 				scene = new THREE.Scene();
 
-				renderer = new THREE.WebGLRenderer( { antialias: false, alpha: false } );
+				renderer = new THREE.WebGLRenderer( { antialias: false } );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.autoClear = false;
 

+ 1 - 1
examples/webgl_lines_dashed.html

@@ -94,7 +94,7 @@
 				objects.push( object );
 				scene.add( object );
 
-				renderer = new THREE.WebGLRenderer( { antialias: true, alpha: false } );
+				renderer = new THREE.WebGLRenderer( { antialias: true } );
 				renderer.setClearColor( 0x111111, 1 );
 				renderer.setSize( WIDTH, HEIGHT );
 

+ 1 - 1
examples/webgl_loader_collada_skinning.html

@@ -71,7 +71,7 @@
 				light.position.set( 0, -4, -4 ).normalize();
 				scene.add( light );
 
-				renderer = new THREE.WebGLRenderer( { antialias: true, alpha: false } );
+				renderer = new THREE.WebGLRenderer( { antialias: true } );
 				renderer.setClearColor( scene.fog.color, 1 );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.sortObjects = false;

+ 1 - 1
examples/webgl_loader_ctm_materials.html

@@ -146,7 +146,7 @@
 
 				// RENDERER
 
-				renderer = new THREE.WebGLRenderer( { antialias: true, alpha: false } );
+				renderer = new THREE.WebGLRenderer( { antialias: true } );
 				renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
 				renderer.domElement.style.position = "relative";
 

+ 1 - 1
examples/webgl_loader_ply.html

@@ -114,7 +114,7 @@
 
 				// renderer
 
-				renderer = new THREE.WebGLRenderer( { antialias: true, alpha: false } );
+				renderer = new THREE.WebGLRenderer( { antialias: true } );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 
 				renderer.setClearColor( scene.fog.color, 1 );

+ 1 - 1
examples/webgl_loader_stl.html

@@ -156,7 +156,7 @@
 
 				// renderer
 
-				renderer = new THREE.WebGLRenderer( { antialias: true, alpha: false } );
+				renderer = new THREE.WebGLRenderer( { antialias: true } );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 
 				renderer.setClearColor( scene.fog.color, 1 );

+ 1 - 1
examples/webgl_lod.html

@@ -120,7 +120,7 @@
 				}
 
 
-				renderer = new THREE.WebGLRenderer( { alpha: false } );
+				renderer = new THREE.WebGLRenderer();
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.sortObjects = false;
 				container.appendChild( renderer.domElement );

+ 1 - 1
examples/webgl_marchingcubes.html

@@ -157,7 +157,7 @@
 
 			// RENDERER
 
-			renderer = new THREE.WebGLRenderer( { alpha: false } );
+			renderer = new THREE.WebGLRenderer();
 			renderer.setClearColor( 0x050505, 1 );
 			renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
 

+ 1 - 1
examples/webgl_materials2.html

@@ -119,7 +119,7 @@
 
 				//
 
-				renderer = new THREE.WebGLRenderer( { antialias: true, alpha: false } );
+				renderer = new THREE.WebGLRenderer( { antialias: true } );
 				renderer.setClearColor( 0x0a0a0a, 1 );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.sortObjects = true;

+ 1 - 1
examples/webgl_materials_blending.html

@@ -117,7 +117,7 @@
 
 				// RENDERER
 
-				renderer = new THREE.WebGLRenderer( { alpha: false } );
+				renderer = new THREE.WebGLRenderer();
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				document.body.appendChild( renderer.domElement );
 

+ 1 - 1
examples/webgl_materials_blending_custom.html

@@ -281,7 +281,7 @@
 
 				// RENDERER
 
-				renderer = new THREE.WebGLRenderer( { alpha: false } );
+				renderer = new THREE.WebGLRenderer();
 				renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
 
 				renderer.domElement.style.position = "absolute";

+ 1 - 1
examples/webgl_materials_bumpmap.html

@@ -176,7 +176,7 @@
 
 				loader.load( "obj/leeperrysmith/LeePerrySmith.js", function( geometry ) { createScene( geometry, 100, material ) } );
 
-				renderer = new THREE.WebGLRenderer( { antialias: false, alpha: false } );
+				renderer = new THREE.WebGLRenderer( { antialias: false } );
 				renderer.setClearColor( 0x060708, 1 );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				container.appendChild( renderer.domElement );

+ 1 - 1
examples/webgl_materials_bumpmap_skin.html

@@ -179,7 +179,7 @@
 
 				//
 
-				renderer = new THREE.WebGLRenderer( { antialias: false, alpha: false } );
+				renderer = new THREE.WebGLRenderer( { antialias: false } );
 				renderer.setClearColor( 0x060708, 1 );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				container.appendChild( renderer.domElement );

+ 1 - 1
examples/webgl_materials_cubemap_dynamic.html

@@ -193,7 +193,7 @@
 
 				// RENDERER
 
-				renderer = new THREE.WebGLRenderer( { antialias: false, alpha: false } );
+				renderer = new THREE.WebGLRenderer( { antialias: false } );
 				renderer.setClearColor( scene.fog.color, 1 );
 				renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
 

+ 1 - 1
examples/webgl_materials_lightmap.html

@@ -134,7 +134,7 @@
 
 				// RENDERER
 
-				renderer = new THREE.WebGLRenderer( { antialias: true, alpha: false } );
+				renderer = new THREE.WebGLRenderer( { antialias: true } );
 				renderer.setClearColor( scene.fog.color, 1 );
 				renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
 				renderer.domElement.style.position = "relative";

+ 1 - 1
examples/webgl_materials_normalmap2.html

@@ -153,7 +153,7 @@
 
 				loader.load( "obj/leeperrysmith/LeePerrySmith.js", function( geometry ) { createScene( geometry, 100, material ) } );
 
-				renderer = new THREE.WebGLRenderer( { antialias: false, alpha: false } );
+				renderer = new THREE.WebGLRenderer( { antialias: false } );
 				renderer.setClearColor( 0x111111, 1 );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				container.appendChild( renderer.domElement );

+ 1 - 1
examples/webgl_morphtargets.html

@@ -140,7 +140,7 @@
 
 				//
 
-				renderer = new THREE.WebGLRenderer( { alpha: false } );
+				renderer = new THREE.WebGLRenderer();
 				renderer.setClearColor( 0x222222, 1 );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.sortObjects = false;

+ 1 - 1
examples/webgl_multiple_views.html

@@ -230,7 +230,7 @@
 				group3.rotation.x = 0;
 				scene.add( group3 );
 
-				renderer = new THREE.WebGLRenderer( { antialias: true, alpha: false } );
+				renderer = new THREE.WebGLRenderer( { antialias: true } );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 
 				container.appendChild( renderer.domElement );

+ 1 - 1
examples/webgl_multiple_windows.html

@@ -437,7 +437,7 @@
 				this.newWindowId = 0;
 				this.scene = scene;
 
-				this.renderer = new THREE.WebGLRenderer( { antialias: true, alpha: false, devicePixelRatio: 1 } );
+				this.renderer = new THREE.WebGLRenderer( { antialias: true, devicePixelRatio: 1 } );
 
 				window.addEventListener( 'unload', this.constructor.prototype.closeAllWindows.bind( this ) );
 

+ 1 - 1
examples/webgl_particles_dynamic.html

@@ -139,7 +139,7 @@
 
 				//
 
-				renderer = new THREE.WebGLRenderer( { antialias: false, alpha: false } );
+				renderer = new THREE.WebGLRenderer( { antialias: false } );
 				renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
 				renderer.autoClear = false;
 				renderer.sortObjects = false;

+ 1 - 1
examples/webgl_performance.html

@@ -76,7 +76,7 @@
 
 				} );
 
-				renderer = new THREE.WebGLRenderer( { alpha: false } );
+				renderer = new THREE.WebGLRenderer();
 				renderer.setClearColor( 0xffffff, 1 );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				container.appendChild( renderer.domElement );

+ 1 - 1
examples/webgl_performance_doublesided.html

@@ -106,7 +106,7 @@
 
 				}
 
-				renderer = new THREE.WebGLRenderer( { antialias: true, alpha: false } );
+				renderer = new THREE.WebGLRenderer( { antialias: true } );
 				renderer.setClearColor( 0x050505, 1 );
 				renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
 

+ 1 - 1
examples/webgl_postprocessing_crossfade.html

@@ -59,7 +59,7 @@
 				
 				container = document.getElementById( "container" );
 
-				renderer = new THREE.WebGLRenderer( { antialias: true, alpha: false } );
+				renderer = new THREE.WebGLRenderer( { antialias: true } );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.sortObjects = false;
 

+ 1 - 1
examples/webgl_postprocessing_dof2.html

@@ -105,7 +105,7 @@ Use WEBGL Depth buffer support?
 
 				scene = new THREE.Scene();
 
-				renderer = new THREE.WebGLRenderer( { antialias: false, alpha: false } );
+				renderer = new THREE.WebGLRenderer( { antialias: false } );
 				renderer.setSize( window.innerWidth, height );
 				container.appendChild( renderer.domElement );
 

+ 1 - 1
examples/webgl_sandbox.html

@@ -138,7 +138,7 @@
 
 				}
 
-				renderer = new THREE.WebGLRenderer( { alpha: false } );
+				renderer = new THREE.WebGLRenderer();
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.sortObjects = false;
 

+ 1 - 1
examples/webgl_shading_physical.html

@@ -334,7 +334,7 @@
 
 				// RENDERER
 
-				renderer = new THREE.WebGLRenderer( { antialias: false, alpha: false } );
+				renderer = new THREE.WebGLRenderer( { antialias: false } );
 				renderer.setClearColor( scene.fog.color, 1 );
 				renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
 

+ 1 - 1
examples/webgl_shadowmap.html

@@ -132,7 +132,7 @@
 
 				// RENDERER
 
-				renderer = new THREE.WebGLRenderer( { antialias: true, alpha: false } );
+				renderer = new THREE.WebGLRenderer( { antialias: true } );
 				renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
 				renderer.domElement.style.position = "relative";
 				renderer.domElement.style.top = MARGIN + 'px';

+ 1 - 1
examples/webgl_shadowmap_performance.html

@@ -128,7 +128,7 @@
 
 				// RENDERER
 
-				renderer = new THREE.WebGLRenderer( { antialias: false, alpha: false } );
+				renderer = new THREE.WebGLRenderer( { antialias: false } );
 				renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
 				renderer.domElement.style.position = "relative";
 				renderer.domElement.style.top = MARGIN + 'px';