@@ -35,6 +35,7 @@ var RoughnessMipmapper = ( function () {
var RoughnessMipmapper = function ( renderer ) {
_renderer = renderer;
+ _renderer.compile( _scene, _flatCamera );
};
@@ -56,11 +56,11 @@
// model
+ var roughnessMipmapper = new RoughnessMipmapper( renderer );
+
var loader = new GLTFLoader().setPath( 'models/gltf/DamagedHelmet/glTF/' );
loader.load( 'DamagedHelmet.gltf', function ( gltf ) {
- var roughnessMipmapper = new RoughnessMipmapper( renderer );
-
gltf.scene.traverse( function ( child ) {
if ( child.isMesh ) {