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@@ -19,7 +19,7 @@
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<h3>[name]([page:Object3d root], [page:String name])</h3>
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<div>
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root -- The mesh to animate. <br />
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- name -- The name of the animation
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+ name -- The name of the animation.
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</div>
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<div>
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Creates an animation for root. The animation data is gathered from AnimationHandler based on its name.
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@@ -34,7 +34,7 @@
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<h3>[property:Object data]</h3>
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<div>
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- The data containing the animation
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+ The data containing the animation.
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</div>
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<h3>[property:Array hierarchy]</h3>
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@@ -86,7 +86,7 @@
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<h3>[method:Boolean update]([page:Number deltaTimeMS])</h3>
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<div>
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- deltaTimeMS -- The time of the between the previous frame and this frame in miliseconds.
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+ deltaTimeMS -- The time elapsed between the previous frame and this frame in milliseconds.
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</div>
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<div>
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Updates the animation in time. This shouldn't be called by user code. The animationHandler calls this method.
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@@ -94,8 +94,8 @@
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<h3>[method:array interpolateCatmullRom]([page:Array points], [page:Number scale])</h3>
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<div>
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- points -- The 4 control point to calculate CatMullRom <br />
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- scale -- The scale between the previous key and the nex key
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+ points -- The 4 control point to calculate CatMullRom. <br />
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+ scale -- The scale between the previous key and the next key.
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</div>
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<div>
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Interpolates the point based on the key. Is used in update.
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@@ -104,7 +104,7 @@
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<h3>[method:Object getNextKeyWith]([page:String type], [page:Object h], [page:Number key])</h3>
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<div>
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type -- The animationtype for the key. Can be "pos", "rot" and "scl".<br />
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- h -- The object of the hierarchy that catins the key <br />
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+ h -- The object of the hierarchy that contains the key. <br />
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key -- The index of the next possible key.
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</div>
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<div>
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