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@@ -182,7 +182,7 @@ This code creates a camera, then creates a scene, adds a cube on it, creates a &
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* Added `GodRays` postprocessing. ([huwb](http://github.com/huwb))
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* Added `LinePieces` support to `Projector`. ([mrdoob](http://github.com/mrdoob))
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* Fixed UVs handling bug in `GeometryUtils.tessellate`. ([alteredq](http://github.com/alteredq))
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-* Serious performance improvements to `Matrix4`, `Matrix3` and `Frustrum`. ([gero3](http://github.com/gero3))
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+* Serious performance improvements to `Matrix4`, `Matrix3` and `Frustum`. ([gero3](http://github.com/gero3))
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* Fixes to `LatheGeometry`. ([zz85](http://github.com/zz85))
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* Removed `Vertex`. Use `Vector3` instead. ([mrdoob](http://github.com/mrdoob))
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* Implemented real `Spotlight`s. ([alteredq](http://github.com/alteredq))
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@@ -244,7 +244,7 @@ This code creates a camera, then creates a scene, adds a cube on it, creates a &
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* Resurrected lens flares as custom `WebGLRenderer` plugin. ([alteredq](http://github.com/alteredq))
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* Fixed typos in `Matrix4`'s `transpose()` and `getInverse()`. ([ekitson](http://github.com/ekitson))
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* "Pluginized" Sprites and ShadowMaps. ([alteredq](http://github.com/alteredq))
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-* Added `Frustrum` class. ([alteredq](http://github.com/alteredq))
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+* Added `Frustum` class. ([alteredq](http://github.com/alteredq))
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* `ColladaLoader` improvements. ([ekitson](http://github.com/ekitson), [jterrace](http://github.com/jterrace), [mrdoob](http://github.com/mrdoob) and [alteredq](http://github.com/alteredq))
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* Lights in a hierarchy are now supported when using `WebGLRenderer`. ([alteredq](http://github.com/alteredq))
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* Included requestAnimationFrame shim in the lib. ([mrdoob](http://github.com/mrdoob))
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