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<!DOCTYPE html>
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<!DOCTYPE html>
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<html lang="en">
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<html lang="en">
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- <head>
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- <title>three.js webgl - FBX loader</title>
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- <meta charset="utf-8">
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- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
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- <style>
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- body {
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- font-family: Monospace;
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- background-color: #000;
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- color: #fff;
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- margin: 0px;
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- overflow: hidden;
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- }
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- #info {
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- color: #fff;
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- position: absolute;
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- top: 10px;
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- width: 100%;
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- text-align: center;
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- z-index: 100;
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- display:block;
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- }
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- #info a, .button { color: #f00; font-weight: bold; text-decoration: underline; cursor: pointer }
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- </style>
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- </head>
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- <body>
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- <div id="info">
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- <a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> - FBXLoader test
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- </div>
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+<head>
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+ <title>three.js webgl - FBX loader</title>
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+ <meta charset="utf-8">
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+ <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
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+ <style>
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+ body {
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+ font-family: Monospace;
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+ background-color: #000;
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+ color: #fff;
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+ margin: 0px;
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+ overflow: hidden;
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+ }
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- <script src="../build/three.js"></script>
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+ #info {
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+ color: #fff;
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+ position: absolute;
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+ top: 10px;
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+ width: 100%;
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+ text-align: center;
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+ z-index: 100;
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+ display: block;
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+ }
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- <script src="js/controls/OrbitControls.js"></script>
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+ #info a,
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+ .button {
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+ color: #f00;
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+ font-weight: bold;
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+ text-decoration: underline;
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+ cursor: pointer
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+ }
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+ </style>
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+</head>
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- <script src="js/curves/NURBSCurve.js"></script>
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- <script src="js/curves/NURBSUtils.js"></script>
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- <script src="js/loaders/FBXLoader.js"></script>
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+<body>
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+ <div id="info">
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+ <a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> - FBXLoader test
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+ </div>
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- <script src="js/Detector.js"></script>
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- <script src="js/libs/stats.min.js"></script>
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+ <script src="../build/three.js"></script>
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- <script>
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+ <script src="js/controls/OrbitControls.js"></script>
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- if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
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+ <script src="js/curves/NURBSCurve.js"></script>
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+ <script src="js/curves/NURBSUtils.js"></script>
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+ <script src="js/loaders/FBXLoader.js"></script>
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- var container, stats, controls;
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- var camera, scene, renderer, light;
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+ <script src="js/Detector.js"></script>
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+ <script src="js/libs/stats.min.js"></script>
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+ <script src="js/libs/inflate.min.js"></script>
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- var clock = new THREE.Clock();
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+ <script>
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- var mixers = [];
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+ var container, stats, controls;
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+ var camera, scene, renderer, light;
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- init();
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+ var clock = new THREE.Clock();
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- function init() {
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+ var mixers = [];
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- container = document.createElement( 'div' );
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- document.body.appendChild( container );
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+ init();
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- camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 1, 2000 );
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+ function init() {
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- scene = new THREE.Scene();
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+ container = document.createElement('div');
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+ document.body.appendChild(container);
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- // grid
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- var gridHelper = new THREE.GridHelper( 28, 28, 0x303030, 0x303030 );
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- gridHelper.position.set( 0, - 0.04, 0 );
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- scene.add( gridHelper );
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+ camera = new THREE.PerspectiveCamera(45, window.innerWidth / window.innerHeight, 1, 2000);
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- // stats
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- stats = new Stats();
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- container.appendChild( stats.dom );
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+ scene = new THREE.Scene();
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- // model
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- var manager = new THREE.LoadingManager();
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- manager.onProgress = function( item, loaded, total ) {
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+ // grid
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+ var gridHelper = new THREE.GridHelper(28, 28, 0x303030, 0x303030);
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+ gridHelper.position.set(0, - 0.04, 0);
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+ scene.add(gridHelper);
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- console.log( item, loaded, total );
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+ // stats
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+ stats = new Stats();
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+ container.appendChild(stats.dom);
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- };
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+ // model
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+ var manager = new THREE.LoadingManager();
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+ manager.onProgress = function (item, loaded, total) {
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- var onProgress = function( xhr ) {
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+ // console.log( item, loaded, total );
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- if ( xhr.lengthComputable ) {
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+ };
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- var percentComplete = xhr.loaded / xhr.total * 100;
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- console.log( Math.round( percentComplete, 2 ) + '% downloaded' );
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+ var onProgress = function (xhr) {
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- }
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+ if (xhr.lengthComputable) {
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- };
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+ var percentComplete = xhr.loaded / xhr.total * 100;
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+ // console.log( Math.round( percentComplete, 2 ) + '% downloaded' );
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- var onError = function( xhr ) {
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+ }
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- console.error( xhr );
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+ };
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- };
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+ var onError = function (xhr) {
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- var loader = new THREE.FBXLoader( manager );
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- loader.load( 'models/fbx/xsi_man_skinning.fbx', function( object ) {
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+ console.error(xhr);
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- object.mixer = new THREE.AnimationMixer( object );
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- mixers.push( object.mixer );
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+ };
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- var action = object.mixer.clipAction( object.animations[ 0 ] );
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- action.play();
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+ var loader = new THREE.FBXLoader(manager);
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+ // loader.load('models/fbx/ASCIIandBinary/defeat.bin.fbx', function (object) {
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+ // loader.load('models/fbx/ASCIIandBinary/defeat.fbx', function (object) {
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+ // loader.load('models/fbx/ASCIIandBinary/defeat_30fps.fbx', function (object) {
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+ loader.load('models/fbx/ASCIIandBinary/nao_ball.bin.fbx', function (object) {
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+ // loader.load('models/fbx/ASCIIandBinary/nao_ball.fbx', function (object) {
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- scene.add( object );
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+ if (object.animations[0]) {
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+ object.mixer = new THREE.AnimationMixer(object);
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+ mixers.push(object.mixer);
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+ var action = object.mixer.clipAction(object.animations[0]);
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+ action.play();
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+ }
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- }, onProgress, onError );
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+ console.log(object);
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+ object.scale.multiplyScalar(0.1);
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+ scene.add(object);
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- loader.load( 'models/fbx/nurbs.fbx', function( object ) {
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- scene.add( object );
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+ }, onProgress, onError);
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- }, onProgress, onError );
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+ renderer = new THREE.WebGLRenderer();
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+ renderer.setPixelRatio(window.devicePixelRatio);
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+ renderer.setSize(window.innerWidth, window.innerHeight);
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+ renderer.setClearColor(0xffffff, 1.0)
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+ container.appendChild(renderer.domElement);
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- renderer = new THREE.WebGLRenderer();
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- renderer.setPixelRatio( window.devicePixelRatio );
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- renderer.setSize( window.innerWidth, window.innerHeight );
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- container.appendChild( renderer.domElement );
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+ // controls, camera
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+ controls = new THREE.OrbitControls(camera, renderer.domElement);
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+ controls.target.set(0, 12, 0);
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+ camera.position.set(2, 18, 28);
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+ controls.update();
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- // controls, camera
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- controls = new THREE.OrbitControls( camera, renderer.domElement );
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- controls.target.set( 0, 12, 0 );
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- camera.position.set( 2, 18, 28 );
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- controls.update();
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+ window.addEventListener('resize', onWindowResize, false);
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- window.addEventListener( 'resize', onWindowResize, false );
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+ light = new THREE.HemisphereLight(0xffffff, 0x444444, 1.0);
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+ light.position.set(0, 1, 0);
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+ scene.add(light);
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- light = new THREE.HemisphereLight(0xffffff, 0x444444, 1.0);
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- light.position.set(0, 1, 0);
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- scene.add(light);
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+ light = new THREE.DirectionalLight(0xffffff, 1.0);
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+ light.position.set(0, 1, 0);
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+ scene.add(light);
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- light = new THREE.DirectionalLight(0xffffff, 1.0);
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- light.position.set(0, 1, 0);
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- scene.add(light);
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+ animate();
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- animate();
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+ }
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- }
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+ function onWindowResize() {
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- function onWindowResize() {
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+ camera.aspect = window.innerWidth / window.innerHeight;
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+ camera.updateProjectionMatrix();
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- camera.aspect = window.innerWidth / window.innerHeight;
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- camera.updateProjectionMatrix();
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+ renderer.setSize(window.innerWidth, window.innerHeight);
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- renderer.setSize( window.innerWidth, window.innerHeight );
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+ }
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- }
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+ //
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- //
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+ function animate() {
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- function animate() {
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+ requestAnimationFrame(animate);
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- requestAnimationFrame( animate );
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+ if (mixers.length > 0) {
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- if ( mixers.length > 0 ) {
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+ for (var i = 0; i < mixers.length; i++) {
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- for ( var i = 0; i < mixers.length; i ++ ) {
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+ mixers[i].update(clock.getDelta());
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- mixers[ i ].update( clock.getDelta() );
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+ }
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- }
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+ }
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- }
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+ stats.update();
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- stats.update();
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+ render();
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- render();
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+ }
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- }
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+ function render() {
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- function render() {
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+ renderer.render(scene, camera);
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- renderer.render( scene, camera );
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+ }
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- }
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+ </script>
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- </script>
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+</body>
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- </body>
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-</html>
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+</html>
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