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@@ -212,6 +212,11 @@
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Used internally by the renderer to keep track of various sub object properties.
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</div>
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+ <h3>[property:WebGLRenderLists renderLists]</h3>
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+ <div>
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+ Internal object handling ordering of scene object rendering.
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+ </div>
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+
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<h3>[property:WebGLShadowMap shadowMap]</h3>
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<div>
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This contains the reference to the shadow map, if used.
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@@ -354,9 +359,6 @@
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<h3>[method:string getPrecision]()</h3>
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<div>This gets the precision used by the shaders. It returns "highp","mediump" or "lowp".</div>
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- <h3>[method:WebGLRenderLists getRenderLists]()</h3>
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- <div>Returns the renderer's internal WebGLRenderLists object.</div>
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-
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<h3>[method:Object getSize]()</h3>
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<div>Returns an object containing the width and height of the renderer's output canvas, in pixels.</div>
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