|
@@ -19,6 +19,7 @@ varying vec3 vViewPosition;
|
|
|
#include <shadowmap_pars_vertex>
|
|
|
#include <specularmap_pars_fragment>
|
|
|
#include <logdepthbuf_pars_vertex>
|
|
|
+#include <clipping_planes_pars_vertex>
|
|
|
|
|
|
void main() {
|
|
|
|
|
@@ -44,6 +45,7 @@ void main() {
|
|
|
#include <skinning_vertex>
|
|
|
#include <project_vertex>
|
|
|
#include <logdepthbuf_vertex>
|
|
|
+ #include <clipping_planes_vertex>
|
|
|
|
|
|
vViewPosition = - mvPosition.xyz;
|
|
|
|