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@@ -157,6 +157,12 @@ function buildMesh( geometry, material ) {
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const attributes = geometry.attributes;
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const count = attributes.position.count;
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+ if ( 'uv2' in attributes ) {
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+
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+ console.warn( 'THREE.USDZExporter: uv2 not supported yet.' );
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+
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+ }
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+
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return `def Mesh "${ name }"
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{
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int[] faceVertexCounts = [${ buildMeshVertexCount( geometry ) }]
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