@@ -257,6 +257,12 @@ export class Material extends EventDispatcher {
*/
side: Side;
+ /**
+ * Defines which of the face sides will cast shadows. Default is *null*.
+ * If *null*, the value is opposite that of side, above.
+ */
+ shadowSide: Side;
+
/**
* Defines whether this material is tone mapped according to the renderer's toneMapping setting.
* Default is true.