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@@ -1,6 +1,8 @@
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/**
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/**
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* @author Eberhard Graether / http://egraether.com/
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* @author Eberhard Graether / http://egraether.com/
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* @author Mark Lundin / http://mark-lundin.com
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* @author Mark Lundin / http://mark-lundin.com
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+ * @author Simone Manini / http://daron1337.github.io
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+ * @author Luca Antiga / http://lantiga.github.io
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*/
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*/
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THREE.TrackballControls = function ( object, domElement ) {
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THREE.TrackballControls = function ( object, domElement ) {
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@@ -28,6 +30,7 @@ THREE.TrackballControls = function ( object, domElement ) {
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this.staticMoving = false;
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this.staticMoving = false;
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this.dynamicDampingFactor = 0.2;
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this.dynamicDampingFactor = 0.2;
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+ this.cylindricalRotation = true;
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this.minDistance = 0;
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this.minDistance = 0;
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this.maxDistance = Infinity;
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this.maxDistance = Infinity;
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@@ -50,6 +53,12 @@ THREE.TrackballControls = function ( object, domElement ) {
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_rotateStart = new THREE.Vector3(),
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_rotateStart = new THREE.Vector3(),
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_rotateEnd = new THREE.Vector3(),
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_rotateEnd = new THREE.Vector3(),
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+ _movePrev = new THREE.Vector2(),
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+ _moveCurr = new THREE.Vector2(),
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+
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+ _lastAxis = new THREE.Vector3(),
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+ _lastAngle = 0,
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+
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_zoomStart = new THREE.Vector2(),
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_zoomStart = new THREE.Vector2(),
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_zoomEnd = new THREE.Vector2(),
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_zoomEnd = new THREE.Vector2(),
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@@ -124,6 +133,22 @@ THREE.TrackballControls = function ( object, domElement ) {
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}() );
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}() );
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+ var getMouseOnCircle = ( function () {
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+
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+ var vector = new THREE.Vector2();
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+
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+ return function ( pageX, pageY ) {
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+
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+ vector.set(
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+ ( ( pageX - _this.screen.width * 0.5 - _this.screen.left ) / ( _this.screen.width * 0.5 ) ),
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+ ( ( _this.screen.height * 0.5 + _this.screen.top - pageY ) / ( _this.screen.height * 0.5 ) / _this.screen.width * _this.screen.height )
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+ );
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+
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+ return vector;
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+ };
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+
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+ }() );
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+
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var getMouseProjectionOnBall = ( function () {
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var getMouseProjectionOnBall = ( function () {
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var vector = new THREE.Vector3();
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var vector = new THREE.Vector3();
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@@ -133,8 +158,8 @@ THREE.TrackballControls = function ( object, domElement ) {
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return function ( pageX, pageY ) {
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return function ( pageX, pageY ) {
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mouseOnBall.set(
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mouseOnBall.set(
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- ( pageX - _this.screen.width * 0.5 - _this.screen.left ) / (_this.screen.width*.5),
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- ( _this.screen.height * 0.5 + _this.screen.top - pageY ) / (_this.screen.height*.5),
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+ ( pageX - _this.screen.width * 0.5 - _this.screen.left ) / ( _this.screen.width * 0.5 ),
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+ ( _this.screen.height * 0.5 + _this.screen.top - pageY ) / ( _this.screen.height * 0.5 ),
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0.0
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0.0
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);
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);
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@@ -148,8 +173,8 @@ THREE.TrackballControls = function ( object, domElement ) {
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} else {
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} else {
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- mouseOnBall.z = .5 / length;
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-
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+ mouseOnBall.z = 0.5 / length;
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+
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}
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}
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} else if ( length > 1.0 ) {
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} else if ( length > 1.0 ) {
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@@ -164,7 +189,7 @@ THREE.TrackballControls = function ( object, domElement ) {
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_eye.copy( _this.object.position ).sub( _this.target );
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_eye.copy( _this.object.position ).sub( _this.target );
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- vector.copy( _this.object.up ).setLength( mouseOnBall.y )
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+ vector.copy( _this.object.up ).setLength( mouseOnBall.y );
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vector.add( objectUp.copy( _this.object.up ).cross( _eye ).setLength( mouseOnBall.x ) );
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vector.add( objectUp.copy( _this.object.up ).cross( _eye ).setLength( mouseOnBall.x ) );
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vector.add( _eye.setLength( mouseOnBall.z ) );
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vector.add( _eye.setLength( mouseOnBall.z ) );
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@@ -174,56 +199,111 @@ THREE.TrackballControls = function ( object, domElement ) {
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}() );
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}() );
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+
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this.rotateCamera = (function(){
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this.rotateCamera = (function(){
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var axis = new THREE.Vector3(),
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var axis = new THREE.Vector3(),
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- quaternion = new THREE.Quaternion();
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-
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+ quaternion = new THREE.Quaternion(),
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+ eyeDirection = new THREE.Vector3(),
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+ objectUpDirection = new THREE.Vector3(),
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+ objectSidewaysDirection = new THREE.Vector3(),
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+ moveDirection = new THREE.Vector3(),
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+ angle;
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return function () {
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return function () {
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- var angle = Math.acos( _rotateStart.dot( _rotateEnd ) / _rotateStart.length() / _rotateEnd.length() );
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+ if ( _this.cylindricalRotation ) {
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- if ( angle ) {
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+ moveDirection.set( _moveCurr.x - _movePrev.x, _moveCurr.y - _movePrev.y, 0 );
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+ angle = moveDirection.length();
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- axis.crossVectors( _rotateStart, _rotateEnd ).normalize();
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+ if ( angle ) {
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- angle *= _this.rotateSpeed;
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+ _eye.copy( _this.object.position ).sub( _this.target );
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- quaternion.setFromAxisAngle( axis, -angle );
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+ eyeDirection.copy( _eye ).normalize();
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+ objectUpDirection.copy( _this.object.up ).normalize();
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+ objectSidewaysDirection.crossVectors( objectUpDirection, eyeDirection ).normalize();
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- _eye.applyQuaternion( quaternion );
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- _this.object.up.applyQuaternion( quaternion );
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+ objectUpDirection.setLength( _moveCurr.y - _movePrev.y );
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+ objectSidewaysDirection.setLength( _moveCurr.x - _movePrev.x );
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- _rotateEnd.applyQuaternion( quaternion );
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+ moveDirection.copy( objectUpDirection.add( objectSidewaysDirection ) );
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- if ( _this.staticMoving ) {
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+ axis.crossVectors( moveDirection, _eye ).normalize();
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- _rotateStart.copy( _rotateEnd );
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+ angle *= _this.rotateSpeed;
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+ quaternion.setFromAxisAngle( axis, angle );
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- } else {
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+ _eye.applyQuaternion( quaternion );
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+ _this.object.up.applyQuaternion( quaternion );
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+
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+ _lastAxis.copy( axis );
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+ _lastAngle = angle;
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+
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+ }
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+ else if ( !_this.staticMoving && _lastAngle ) {
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+
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+ _lastAngle *= Math.sqrt( 1.0 - _this.dynamicDampingFactor );
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+ _eye.copy( _this.object.position ).sub( _this.target );
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+ quaternion.setFromAxisAngle( _lastAxis, _lastAngle );
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+ _eye.applyQuaternion( quaternion );
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+ _this.object.up.applyQuaternion( quaternion );
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+
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+ }
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+
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+ _movePrev.copy( _moveCurr );
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+
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+ } else {
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+
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+ angle = Math.acos( _rotateStart.dot( _rotateEnd ) / _rotateStart.length() / _rotateEnd.length() );
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+
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+ if ( angle ) {
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+
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+ axis.crossVectors( _rotateStart, _rotateEnd ).normalize();
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+
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+ angle *= _this.rotateSpeed;
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+
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+ quaternion.setFromAxisAngle( axis, -angle );
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+
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+ _eye.applyQuaternion( quaternion );
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+ _this.object.up.applyQuaternion( quaternion );
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+
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+ _rotateEnd.applyQuaternion( quaternion );
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+
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+ if ( _this.staticMoving ) {
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+
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+ _rotateStart.copy( _rotateEnd );
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+
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+ } else {
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+
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+ quaternion.setFromAxisAngle( axis, angle * ( _this.dynamicDampingFactor - 1.0 ) );
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+ _rotateStart.applyQuaternion( quaternion );
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- quaternion.setFromAxisAngle( axis, angle * ( _this.dynamicDampingFactor - 1.0 ) );
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- _rotateStart.applyQuaternion( quaternion );
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+ }
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}
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}
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}
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}
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- }
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+
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+ };
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}());
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}());
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+
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this.zoomCamera = function () {
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this.zoomCamera = function () {
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+ var factor;
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+
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if ( _state === STATE.TOUCH_ZOOM_PAN ) {
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if ( _state === STATE.TOUCH_ZOOM_PAN ) {
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- var factor = _touchZoomDistanceStart / _touchZoomDistanceEnd;
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+ factor = _touchZoomDistanceStart / _touchZoomDistanceEnd;
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_touchZoomDistanceStart = _touchZoomDistanceEnd;
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_touchZoomDistanceStart = _touchZoomDistanceEnd;
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_eye.multiplyScalar( factor );
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_eye.multiplyScalar( factor );
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} else {
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} else {
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- var factor = 1.0 + ( _zoomEnd.y - _zoomStart.y ) * _this.zoomSpeed;
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+ factor = 1.0 + ( _zoomEnd.y - _zoomStart.y ) * _this.zoomSpeed;
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if ( factor !== 1.0 && factor > 0.0 ) {
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if ( factor !== 1.0 && factor > 0.0 ) {
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@@ -276,7 +356,7 @@ THREE.TrackballControls = function ( object, domElement ) {
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}
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}
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}
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}
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- }
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+ };
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}());
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}());
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@@ -412,8 +492,17 @@ THREE.TrackballControls = function ( object, domElement ) {
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if ( _state === STATE.ROTATE && !_this.noRotate ) {
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if ( _state === STATE.ROTATE && !_this.noRotate ) {
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- _rotateStart.copy( getMouseProjectionOnBall( event.pageX, event.pageY ) );
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- _rotateEnd.copy( _rotateStart );
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+ if ( _this.cylindricalRotation ) {
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+
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+ _moveCurr.copy( getMouseOnCircle( event.pageX, event.pageY ) );
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+ _movePrev.copy(_moveCurr);
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+
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+ } else {
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+
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+ _rotateStart.copy( getMouseProjectionOnBall( event.pageX, event.pageY ) );
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+ _rotateEnd.copy( _rotateStart );
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+
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+ }
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} else if ( _state === STATE.ZOOM && !_this.noZoom ) {
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} else if ( _state === STATE.ZOOM && !_this.noZoom ) {
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@@ -423,7 +512,7 @@ THREE.TrackballControls = function ( object, domElement ) {
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} else if ( _state === STATE.PAN && !_this.noPan ) {
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} else if ( _state === STATE.PAN && !_this.noPan ) {
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_panStart.copy( getMouseOnScreen( event.pageX, event.pageY ) );
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_panStart.copy( getMouseOnScreen( event.pageX, event.pageY ) );
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- _panEnd.copy(_panStart)
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+ _panEnd.copy(_panStart);
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}
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}
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@@ -443,7 +532,16 @@ THREE.TrackballControls = function ( object, domElement ) {
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if ( _state === STATE.ROTATE && !_this.noRotate ) {
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if ( _state === STATE.ROTATE && !_this.noRotate ) {
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- _rotateEnd.copy( getMouseProjectionOnBall( event.pageX, event.pageY ) );
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+ if ( _this.cylindricalRotation ) {
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+
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+ _movePrev.copy(_moveCurr);
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+ _moveCurr.copy( getMouseOnCircle( event.pageX, event.pageY ) );
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+
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+ } else {
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+
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+ _rotateEnd.copy( getMouseProjectionOnBall( event.pageX, event.pageY ) );
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+
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+ }
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} else if ( _state === STATE.ZOOM && !_this.noZoom ) {
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} else if ( _state === STATE.ZOOM && !_this.noZoom ) {
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@@ -505,8 +603,18 @@ THREE.TrackballControls = function ( object, domElement ) {
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case 1:
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case 1:
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_state = STATE.TOUCH_ROTATE;
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_state = STATE.TOUCH_ROTATE;
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- _rotateStart.copy( getMouseProjectionOnBall( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
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- _rotateEnd.copy( _rotateStart );
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+
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+ if ( _this.cylindricalRotation ) {
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+
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+ _moveCurr.copy( getMouseOnCircle( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
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+ _movePrev.copy(_moveCurr);
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+
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+ } else {
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+
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+ _rotateStart.copy( getMouseProjectionOnBall( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
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+ _rotateEnd.copy( _rotateStart );
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+
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+ }
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break;
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break;
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case 2:
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case 2:
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@@ -540,7 +648,16 @@ THREE.TrackballControls = function ( object, domElement ) {
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switch ( event.touches.length ) {
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switch ( event.touches.length ) {
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case 1:
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case 1:
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- _rotateEnd.copy( getMouseProjectionOnBall( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
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+ if ( _this.cylindricalRotation ) {
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+
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+ _movePrev.copy(_moveCurr);
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+ _moveCurr.copy( getMouseOnCircle( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
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+
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+ } else {
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+
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+ _rotateEnd.copy( getMouseProjectionOnBall( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
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+
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+ }
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break;
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break;
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case 2:
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case 2:
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@@ -567,8 +684,16 @@ THREE.TrackballControls = function ( object, domElement ) {
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switch ( event.touches.length ) {
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switch ( event.touches.length ) {
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case 1:
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case 1:
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- _rotateEnd.copy( getMouseProjectionOnBall( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
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- _rotateStart.copy( _rotateEnd );
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+ if ( _this.cylindricalRotation ) {
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+
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+ _movePrev.copy(_moveCurr);
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+ _moveCurr.copy( getMouseOnCircle( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
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+
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+ } else {
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+
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+ _rotateEnd.copy( getMouseProjectionOnBall( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
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+ _rotateStart.copy( _rotateEnd );
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+ }
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break;
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break;
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case 2:
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case 2:
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