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@@ -91,9 +91,9 @@ THREE.BoxHelper.prototype.update = function ( object ) {
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vertices[ 66 ] = max.x; vertices[ 67 ] = min.y; vertices[ 68 ] = max.z;
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vertices[ 69 ] = max.x; vertices[ 70 ] = min.y; vertices[ 71 ] = min.z;
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+ this.geometry.attributes.position.needsUpdate = true;
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this.geometry.computeBoundingSphere();
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- this.geometry.verticesNeedUpdate = true;
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this.matrixAutoUpdate = false;
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this.matrixWorld = object.matrixWorld;
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