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@@ -85,7 +85,6 @@
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// ground
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var mesh = new THREE.Mesh( new THREE.PlaneGeometry( 2000, 2000 ), new THREE.MeshPhongMaterial( { color: 0x999999, depthWrite: false } ) );
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mesh.rotation.x = - Math.PI / 2;
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- mesh.receiveShadow = true;
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scene.add( mesh );
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var grid = new THREE.GridHelper( 100, 50, 0x000000, 0x000000 );
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@@ -96,8 +95,6 @@
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var width = window.innerWidth || 2;
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var height = window.innerHeight || 2;
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-
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-
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var loader = new THREE.FBXLoader();
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loader.load( 'models/fbx/viper.fbx', function ( object ) {
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@@ -119,7 +116,6 @@
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renderer = new THREE.WebGLRenderer();
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renderer.setPixelRatio( window.devicePixelRatio );
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renderer.setSize( window.innerWidth, window.innerHeight );
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- renderer.shadowMap.enabled = true;
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container.appendChild( renderer.domElement );
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effect = new THREE.ParallaxBarrierEffect( renderer );
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