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ObjectLoader: Handle SkinnedMesh as Mesh (instead of Object3D).

Mr.doob %!s(int64=8) %!d(string=hai) anos
pai
achega
4ebecb2468
Modificáronse 1 ficheiros con 4 adicións e 4 borrados
  1. 4 4
      src/loaders/ObjectLoader.js

+ 4 - 4
src/loaders/ObjectLoader.js

@@ -638,6 +638,10 @@ Object.assign( ObjectLoader.prototype, {
 
 					break;
 
+				case 'SkinnedMesh':
+
+					console.warn( 'THREE.ObjectLoader.parseObject() does not support SkinnedMesh yet.' );
+
 				case 'Mesh':
 
 					var geometry = getGeometry( data.geometry );
@@ -698,10 +702,6 @@ Object.assign( ObjectLoader.prototype, {
 
 					break;
 
-				case 'SkinnedMesh':
-
-					console.warn( 'THREE.ObjectLoader.parseObject() does not support SkinnedMesh type. Instantiates Object3D instead.' );
-
 				default:
 
 					object = new Object3D();