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Set .metalness to zero to model glass

WestLangley 5 年 前
コミット
547c916589
1 ファイル変更5 行追加5 行削除
  1. 5 5
      examples/webgl_materials_car.html

+ 5 - 5
examples/webgl_materials_car.html

@@ -192,21 +192,21 @@
 						} ),
 						new THREE.MeshStandardMaterial( {
 							color: 0xffffff, metalness: 1.0, roughness: 0.2, name: 'metallic'
-						} ),
+						} )
 
 					],
 
 					glass: [
 
 						new THREE.MeshPhysicalMaterial( {
-							color: 0xffffff, metalness: 1, roughness: 0, transparency: 1.0, transparent: true, name: 'clear'
+							color: 0xffffff, metalness: 0, roughness: 0, transparency: 1.0, transparent: true, name: 'clear'
 						} ),
 						new THREE.MeshPhysicalMaterial( {
-							color: 0x000000, metalness: 1, roughness: 0, transparency: 0.7, transparent: true, name: 'smoked'
+							color: 0x000000, metalness: 0, roughness: 0, transparency: 0.7, transparent: true, name: 'smoked'
 						} ),
 						new THREE.MeshPhysicalMaterial( {
-							color: 0x001133, metalness: 1, roughness: 0, transparency: 0.7, transparent: true, name: 'blue'
-						} ),
+							color: 0x001133, metalness: 0, roughness: 0, transparency: 0.7, transparent: true, name: 'blue'
+						} )
 
 					],