|
@@ -70,7 +70,7 @@ THREE.BokehShader = {
|
|
|
" #if PERSPECTIVE_CAMERA == 1",
|
|
|
" return perspectiveDepthToViewZ( depth, nearClip, farClip );",
|
|
|
" #else",
|
|
|
- " return orthoDepthToViewZ( depth, nearClip, farClip );",
|
|
|
+ " return orthographicDepthToViewZ( depth, nearClip, farClip );",
|
|
|
" #endif",
|
|
|
"}",
|
|
|
|