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WebGLRenderer3: Avoid colliding hashes.

Mr.doob 12 years ago
parent
commit
5c803e28ce
1 changed files with 1 additions and 1 deletions
  1. 1 1
      examples/js/renderers/WebGLRenderer3.js

+ 1 - 1
examples/js/renderers/WebGLRenderer3.js

@@ -93,7 +93,7 @@ THREE.WebGLRenderer3 = function ( parameters ) {
 
 	var getBuffer = function ( geometry, material ) {
 
-		var hash = geometry.id.toString() + material.id.toString();
+		var hash = geometry.id.toString() + '+' + material.id.toString();
 
 		if ( buffers[ hash ] !== undefined ) {