@@ -138,7 +138,7 @@
// const float VISION = PI * 0.55;
float zoneRadius = 40.0;
- float zoneRadiusSquared = zoneRadius * zoneRadius;
+ float zoneRadiusSquared = 1600.0;
float separationThresh = 0.45;
float alignmentThresh = 0.65;