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@@ -534,6 +534,20 @@ THREE.GLTFLoader = ( function () {
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}
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}
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+ function createDefaultMaterial() {
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+
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+ return new THREE.MeshPhongMaterial( {
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+ color: 0x00000,
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+ emissive: 0x888888,
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+ specular: 0x000000,
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+ shininess: 0,
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+ transparent: false,
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+ depthTest: true,
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+ side: THREE.FrontSide
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+ } );
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+
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+ };
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+
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// Deferred constructor for RawShaderMaterial types
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// Deferred constructor for RawShaderMaterial types
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function DeferredShaderMaterial( params ) {
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function DeferredShaderMaterial( params ) {
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