@@ -128,7 +128,7 @@
pointShaderMaterial = new THREE.ShaderMaterial( {
uniforms: {
tex1: { value: imagePreviewTexture },
- zoom: { value: 9.0 },
+ zoom: { value: 9.0 }
},
vertexShader: document.getElementById( 'vertexshader' ).textContent,
fragmentShader: document.getElementById( 'fragmentshader' ).textContent,