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@@ -34,7 +34,7 @@ geometry.vertices.push( new THREE.Vector3( 50, -50, 0 ) );
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geometry.vertices.push( new THREE.Vector3( 50, 50, 0 ) );
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//create a new face using vertices 0, 1, 2
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-var normal = new THREE.Vector3( 0, 1, 0 ); //optional
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+var normal = new THREE.Vector3( 0, 0, 1 ); //optional
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var color = new THREE.Color( 0xffaa00 ); //optional
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var materialIndex = 0; //optional
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var face = new THREE.Face3( 0, 1, 2, normal, color, materialIndex );
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