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updateDeferredColorUniforms only accepts 5 arguments

gero3 6 years ago
parent
commit
68da16388e
1 changed files with 1 additions and 1 deletions
  1. 1 1
      examples/jsm/renderers/WebGLDeferredRenderer.js

+ 1 - 1
examples/jsm/renderers/WebGLDeferredRenderer.js

@@ -641,7 +641,7 @@ var WebGLDeferredRenderer = function ( parameters ) {
 
 
 		}
 		}
 
 
-		updateDeferredColorUniforms( renderer, scene, camera, geometry, material, group );
+		updateDeferredColorUniforms( renderer, scene, camera, geometry, material );
 
 
 		material.uniforms.samplerLight.value = _compLight.renderTarget2.texture;
 		material.uniforms.samplerLight.value = _compLight.renderTarget2.texture;