@@ -32,7 +32,7 @@
var camera, scene, renderer, composer;
var mesh, light;
- var afterimagePass, openPass=true;
+ var afterimagePass, turnOnPass = true;
init();
createGUI();
@@ -99,13 +99,13 @@
mesh.rotation.x += 0.005;
mesh.rotation.y += 0.01;
- if(openPass){
+ if( turnOnPass ){
composer.render();
} else {
- renderer.render(scene, camera);
+ renderer.render( scene, camera );
}