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mesh = new THREE.Mesh( geometry, new THREE.MeshLambertMaterial( { color: 0x606060, morphTargets: true, overdraw: 0.5 } ) );
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mesh = new THREE.Mesh( geometry, new THREE.MeshLambertMaterial( { color: 0x606060, morphTargets: true, overdraw: 0.5 } ) );
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mesh.scale.set( 1.5, 1.5, 1.5 );
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mesh.scale.set( 1.5, 1.5, 1.5 );
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