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@@ -49,7 +49,7 @@ const mesh = new THREE.Mesh( geometry, material ); scene.add( mesh );
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outerRadius — Default is `1`. <br />
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thetaSegments — Number of segments. A higher number means the ring will be
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more round. Minimum is `3`. Default is `32`. <br />
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- phiSegments — Minimum is `1`. Default is `1`.<br />
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+ phiSegments — Number of segments per ring segment. Minimum is `1`. Default is `1`.<br />
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thetaStart — Starting angle. Default is `0`. <br />
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thetaLength — Central angle. Default is Math.PI * 2.
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</p>
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