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@@ -65,7 +65,8 @@
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Default is *true*.<br />
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[page:Boolean logarithmicDepthBuffer] - whether to use a logarithmic depth buffer. It may
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- be neccesary to use this if dealing with huge differences in scale in a single scene.
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+ be neccesary to use this if dealing with huge differences in scale in a single scene. Note that this setting
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+ uses gl_FragDepth if available which disables certain rendering optimizations.
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Default is *false*. See the [example:webgl_camera_logarithmicdepthbuffer camera / logarithmicdepthbuffer] example.
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</p>
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