@@ -60,7 +60,7 @@ function WebGLBackground( renderer, state, objects, premultipliedAlpha ) {
vertexShader: ShaderLib.cube.vertexShader,
fragmentShader: ShaderLib.cube.fragmentShader,
side: BackSide,
- depthTest: true,
+ depthTest: false,
depthWrite: false,
fog: false
} )