Browse Source

Add description for Object3D.renderOrder

FMS-Cat 6 years ago
parent
commit
7e6324dcb1
1 changed files with 3 additions and 0 deletions
  1. 3 0
      src/core/Object3D.d.ts

+ 3 - 0
src/core/Object3D.d.ts

@@ -120,6 +120,9 @@ export class Object3D extends EventDispatcher {
    */
   frustumCulled: boolean;
 
+	/**
+	 * Overrides the default rendering order of scene graph objects, from lowest to highest renderOrder. Opaque and transparent objects remain sorted independently though. When this property is set for an instance of Group, all descendants objects will be sorted and rendered together.
+	 */
   renderOrder: number;
 
   /**