@@ -388,7 +388,7 @@ function checkGeometryIntersection( object, material, raycaster, ray, uv, uv1, n
_uvC.fromBufferAttribute( uv1, c );
intersection.uv1 = Triangle.getInterpolation( _intersectionPoint, _vA, _vB, _vC, _uvA, _uvB, _uvC, new Vector2() );
- intersection.uv2 = intersection.uv1; // Backwards compatibility
+ intersection.uv2 = intersection.uv1; // @deprecated, r152
}