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Examples: Reverted standard material example to TrackballControls

Mr.doob 7 years ago
parent
commit
8004cf730b
1 changed files with 3 additions and 2 deletions
  1. 3 2
      examples/webgl_materials_standard.html

+ 3 - 2
examples/webgl_materials_standard.html

@@ -44,7 +44,7 @@
 
 		<script src="../build/three.js"></script>
 
-		<script src="js/controls/OrbitControls.js"></script>
+		<script src="js/controls/TrackballControls.js"></script>
 		<script src="js/loaders/OBJLoader.js"></script>
 		<script src="js/loaders/RGBELoader.js"></script>
 		<script src="js/loaders/HDRCubeTextureLoader.js"></script>
@@ -96,7 +96,7 @@
 				camera = new THREE.PerspectiveCamera( 50, window.innerWidth / window.innerHeight, 0.01, 1000 );
 				camera.position.z = 2;
 
-				controls = new THREE.OrbitControls( camera, renderer.domElement );
+				controls = new THREE.TrackballControls( camera, renderer.domElement );
 
 				//
 
@@ -210,6 +210,7 @@
 
 				requestAnimationFrame( animate );
 
+				controls.update();
 				renderer.render( scene, camera );
 
 				if ( statsEnabled ) stats.update();