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WebGLRenderer: Update buffers when using morphTargets.

Mr.doob 10 years ago
parent
commit
82c9f6517c
1 changed files with 2 additions and 0 deletions
  1. 2 0
      src/renderers/WebGLRenderer.js

+ 2 - 0
src/renderers/WebGLRenderer.js

@@ -1066,6 +1066,8 @@ THREE.WebGLRenderer = function ( parameters ) {
 
 			}
 
+			updateBuffers = true;
+
 		}
 
 		if ( object instanceof THREE.Mesh ) {