Browse Source

Merge pull request #15662 from jsantell/depthtestcubebg

WebGLBackgrounds from cube textures should not check depth buffer
Mr.doob 6 years ago
parent
commit
89516feb36
1 changed files with 1 additions and 1 deletions
  1. 1 1
      src/renderers/webgl/WebGLBackground.js

+ 1 - 1
src/renderers/webgl/WebGLBackground.js

@@ -60,7 +60,7 @@ function WebGLBackground( renderer, state, objects, premultipliedAlpha ) {
 						vertexShader: ShaderLib.cube.vertexShader,
 						fragmentShader: ShaderLib.cube.fragmentShader,
 						side: BackSide,
-						depthTest: true,
+						depthTest: false,
 						depthWrite: false,
 						fog: false
 					} )