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@@ -92,7 +92,6 @@
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scene.add( mesh );
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params = {
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- numberOfColors: 16,
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colorMap: 'rainbow',
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legendLayout: 'vertical'
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};
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@@ -117,7 +116,6 @@
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gui.add( params, 'legendLayout', [ 'vertical', 'horizontal' ] ).onChange( updateLegend );
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gui.add( params, 'colorMap', [ 'rainbow', 'cooltowarm', 'blackbody', 'grayscale' ] ).onChange( updateColors );
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- gui.add( params, 'numberOfColors', 2, 64 ).step( 1 ).onChange( updateColors );
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}
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@@ -161,7 +159,7 @@
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var lutColors = [];
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- lut = new THREE.Lut( params.colorMap, params.numberOfColors );
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+ lut = new THREE.Lut( params.colorMap );
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lut.setMax( 2000 );
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lut.setMin( 0 );
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