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ShaderLib: Fixed physical includes.

Mr.doob 9 年之前
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共有 1 个文件被更改,包括 1 次插入0 次删除
  1. 1 0
      src/renderers/shaders/ShaderLib.js

+ 1 - 0
src/renderers/shaders/ShaderLib.js

@@ -520,6 +520,7 @@ THREE.ShaderLib = {
 			THREE.ShaderChunk[ "emissivemap_pars_fragment" ],
 			THREE.ShaderChunk[ "envmap_pars_fragment" ],
 			THREE.ShaderChunk[ "fog_pars_fragment" ],
+			THREE.ShaderChunk[ "lights_pars" ],
 			THREE.ShaderChunk[ "lights_phong_pars_fragment" ], // use phong chunk for now
 			THREE.ShaderChunk[ "shadowmap_pars_fragment" ],
 			THREE.ShaderChunk[ "bumpmap_pars_fragment" ],