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@@ -278,7 +278,7 @@ function WebGLRenderer( parameters ) {
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info = new WebGLInfo( _gl );
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info = new WebGLInfo( _gl );
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properties = new WebGLProperties();
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properties = new WebGLProperties();
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textures = new WebGLTextures( _gl, extensions, state, properties, capabilities, utils, info );
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textures = new WebGLTextures( _gl, extensions, state, properties, capabilities, utils, info );
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- attributes = new WebGLAttributes( _gl );
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+ attributes = new WebGLAttributes( _gl, capabilities );
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geometries = new WebGLGeometries( _gl, attributes, info );
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geometries = new WebGLGeometries( _gl, attributes, info );
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objects = new WebGLObjects( _gl, geometries, attributes, info );
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objects = new WebGLObjects( _gl, geometries, attributes, info );
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morphtargets = new WebGLMorphtargets( _gl );
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morphtargets = new WebGLMorphtargets( _gl );
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